NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.



A rather decent bard. The runecovered Trident at level ~16 helped, as well as 
some very handy ball spellbooks. 

Ruth          St:33  Le:28  Wi:39  Dx:38  To:45  Ch:24  Ap:18  Ma:49  Pe:25 L+
DV/PV: 54/53   H: 883(883)    P: 761(761)    Exp: 50/62401592   DrCh  Sp: 147
Blessed
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Ruth                Race: male Drakeling      Class: Bard
Eye color: blue           Hair color: bald          Complexion: light blue
Height: 5'7"              Weight: 167 pounds        Scars: 1
Age: 67 (old, 44 years of unnatural aging added in)
Star sign: Raven          Birthday: 8/Raven (day 8 of the year)

YOUR HISTORY:
        Your parents belong to the lower class. They were honest
 hard-working people, who did everything to enable you to live a
 comfortable and fine life. They were not very successful.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        During your youth you embarked on many small journeys to nearby
 towns on behalf of your parents. You learned to know lots of people and
 made many friends.
        As a young adult you spent a lot of time searching for a deeper
 meaning and purpose in your life. You pondered and pondered but nothing
 truly sparked your interest. Finally, after many many hours, you made a
 decision.
        You decided to become a Bard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 9340 stones                Carrying capacity: 54775 stones

He: uncursed helm of leadership [-1, +2] {Ch+7}                      [100s]
Ne: uncursed ankh                                                      [3s]
Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)  [120s]
Gi: uncursed eternium girdle [+0, +4]                                 [12s]
Cl: uncursed hooded cloak [+2, +3]                                    [40s]
RH: blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}        [80s]
LH: -
RR: blessed ring of the High Kings [+2, +3]                            [1s]
LR: uncursed ring of protection +1                                     [1s]
Br: blessed bracers of protection [+0, +2]                            [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
Bo: uncursed eternium boots [+0, +7]                                  [55s]
MW: -
Mi: uncursed hammer of the gods (+1, 7d6+8) [-6, +0]                 [400s]
Tl: uncursed harp                                                     [30s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

*** snip ***

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         5    +3    +2   +1   skilled              36
Daggers & knives         1    +1    +0   +0   basic                25
Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           3    +2    +1   +0   basic                65
Swords                   3    +2    +1   +0   basic                65
Axes                     1    +1    +0   +0   basic                25
Whips                    2    +2    +1   +2   basic                40
Pole arms               12   +14    +8  +16   Mastery              393
Twohanded weapons        3    +3    +3   +1   basic                65
Staves                   4    +4    +1   +5   skilled              105

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     0    +0    +0   +0   unskilled            7
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    2    +4    +3   +0   basic                17
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    3    +6    +4   +1   basic                19

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  6   +12              skilled              106


Damage caused with your melee weapons:
--------------------------------------
Right hand: +85 bonus to hit, 3d12+26 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 1, +78 bonus to hit, 3d10+16 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ..................100    (superb)       [+2d4]
  Alertness ................ 86    (great)        [+1d3]
  Appraising ...............100    (superb)       [+2d4]
  Archery .................. 75    (great)        [+1d3]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d5]
  Climbing .................100    (superb)       [+2d4]
  Concentration ............100    (superb)       [+2d4]
  Cooking .................. 81    (great)        [+1d5] (ma)
  Courage ..................100    (superb)       [+1d3]
  Detect traps .............100    (superb)       [+2d4]
  First aid ................100    (superb)       [+2d4]
  Food preservation ........100    (superb)       [+2d4]
  Gardening ................100    (superb)       [+1d5]
  Haggling .................100    (superb)       [+2d4]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Law ......................100    (superb)       [+1]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1d5]
  Mining ...................100    (superb)       [+1d3]
  Music ....................100    (superb)       [+2d4]
  Necromancy ............... 21    (mediocre)     [+3d5]
  Smithing .................100    (superb)       [+2d4]
  Stealth ..................100    (superb)       [+1d3]
  Swimming .................100    (superb)       [+1d3]
  Tactics ..................100    (superb)       [+1d3]
  Two weapon combat ........ 81    (great)        [+1d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Burning Hands    :   559,   8pp     (Effectivity: +0)
   Calm Monster     :   521,   8pp     (Effectivity: +0)
   Cure Disease     :   722,   8pp     (Effectivity: +0)
   Cure Light Wounds:   293,   3pp     (Effectivity: +14)
   Darkness         :   740,   4pp     (Effectivity: +0)
   Farsight         :   264,  17pp     (Effectivity: +2)
   Fireball         :   297,  20pp     (Effectivity: +1)
   Frost Bolt       :   559,  12pp     (Effectivity: +3)
   Ice Ball         :    92,  25pp     (Effectivity: +13)
   Invisibility     :   357,  10pp     (Effectivity: +0)
   Knock            :   690,  12pp     (Effectivity: +0)
   Know Alignment   :   285,  10pp     (Effectivity: +0)
   Light            :   774,   3pp     (Effectivity: +2)
   Lightning Ball   :    54,  41pp     (Effectivity: +10)
   Lightning Bolt   :   664,  11pp     (Effectivity: +6)
   Magic Lock       :  1101,   8pp     (Effectivity: +1)
   Magic Missile    :   633,   8pp     (Effectivity: +3)
   Neutralize Poison:   572,  10pp     (Effectivity: +0)
   Remove Curse     :   679,  50pp     (Effectivity: +1)
   Revelation       :   173,  33pp     (Effectivity: +1)
   Scare Monster    :   701,  12pp     (Effectivity: +0)
   Slow Monster     :   436,   7pp     (Effectivity: +0)
   Slow Poison      :   845,   6pp     (Effectivity: +0)
   Strength of Atlas:   206,  10pp     (Effectivity: +3)
   Stun Ray         :   987,   8pp     (Effectivity: +1)
   Teleportation    :   581,  21pp     (Effectivity: +8)
   Web              :   912,  12pp     (Effectivity: +0)




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all drakelings and lives a long and
prosperous life full of love, happiness and pleasure.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Ruth, the drakish bard, saved the world with his brave efforts and became a
great ruler while saving himself 23 times.
He scored 31500228 points and advanced to level 50.
He survived for 0 years, 80 days, 21 hours, 58 minutes and 53 seconds (71550
turns).
Ruth visited 114 places.
His strength score was modified by +13 during his career.
His learning score was modified by +16 during his career.
His willpower score was modified by +24 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +24 during his career.
His charisma score was modified by -1 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by +36 during his career.
His perception score was modified by +10 during his career.
He was unnaturally aged by 44 years.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He brought back joy into the life of a tiny girl.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
4188 monsters perished before him.
The following 26 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the thin dagger "Cat's Claw"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the hammer of the gods
  the black torc
  the glaive "Long Sting"
  the Chaos Orb of Elemental Mana
  the fine leather armor "Nature's Companion"
  the jet-black battle axe "Executor"
  the staff of the archmagi
  the shining long spear "Soaker"
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was fire resistant (enhanced through items).
  He was poison resistant (enhanced through an item).
  He was cold resistant (enhanced through items).
  He was lucky (enhanced through an item).
  Fate smiled upon him (enhanced through an item).
  He was able to control teleportation.
  He was shock resistant (gained through items).
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks (gained through an item).
  He was immune to acidic attacks.
  He was immune to ice attacks (gained through an item).
  He was able to breathe water (gained through an item).
He was a messiah of Sssracht.
He asked for 8 divine interventions.
He was a holy champion of Order.

The following monsters were vanquished:
     * snip**