NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

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Ryan          St:16  Le:12  Wi:14  Dx:17  To:15  Ch:13  Ap: 5  Ma:21  Pe:15 N-
DV/PV: 46/12   H: -12(92)     P: 89(133)     Exp: 16/139414     D: 7  Sp: 91
Strained Coward
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----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Ryan                Race: male Gnome          Class: Elementalist
Eye color: green          Hair color: white         Complexion: tanned
Height: 3'5"              Weight: 130 pounds
Age: 111 (grown-up)
Star sign: Cup            Birthday: 3/Cup (day 243 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        In your childhood you were fascinated by your environment and the
 everchanging wonders of the world. You were a very curious and adventurous
 child.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        Your life as a young adult was characterized by steady
 determination. Your goal lay clearly ahead of you and you never strayed
 from your path.
        You decided to become a Elementalist.


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                                  Inventory
----------------------------------------------------------------------------
Total weight: 2861 stones                Carrying capacity: 2450 stones

Head          : blessed metal cap [+0, +3]                            [50s]
Neck          : normal ankh                                            [3s]
Body          : blessed ancient mummy wrapping [+1, +5] {Ap-8}        [60s]
Girdle        : normal girdle of carrying [+0, +0]                    [15s]
Cloak         : normal cloak of defense [+3, +0]                      [20s]
Right Hand    : normal quarterstaff (+0, 1d10)                        [40s]
Left Hand     : -
Right Ring    : blessed ring of ice                                    [1s]
Left Ring     : normal ring of see invisible                           [1s]
Bracers       : cursed bracers of defense [+2, +0]                    [10s]
Gauntlets     : normal rusty black dragon-hide gauntlets (-2, +0) [+0, +2]
Boots         : normal gnomish boots (+1, +0) [+2, +0]                [10s]
Missile weapon: -
Missiles      : -
Tool          : -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 2641 stones   Carrying capacity: 2450 stones

Armor ('[')
   normal robe [+3, +1]                                               [60s]
One-handed weapons ('(')
   normal mithril dagger (+0, 1d4+3)                                   [8s]
Two-handed weapons ('(')
   normal rusty iron-shod quarterstaff (+1, 1d10+5)                   [80s]
Missile weapons ('}')
   normal long bow of accuracy (+9, +2)                               [30s]
   normal rusty light crossbow (+2, +0)                               [70s]
Tools (']')
   normal box with flint and steel (16)                                [5s]
   blessed tinderbox (3)                                               [3s]
   heap of 2 normal climbing sets                                    [360s]
   normal rusty tiny key                                               [1s]
   normal bandage                                                      [2s]
   normal square key                                                   [1s]
   normal si                                                          [10s]
   normal holy symbol                                                  [5s]
   normal small key                                                    [1s]
   blessed bandage                                                     [2s]
Rings ('=')
   heap of 5 normal rings of stun resistance                           [5s]
   normal ring of protection +1                                        [1s]
   normal brass ring                                                   [1s]
   normal ring of damage                                               [1s]
   normal ring of protection +2                                        [1s]
   normal ring of searching                                            [1s]
   blessed ring of the fish                                            [1s]
   heap of 3 normal rings of cold resistance                           [3s]
   normal ring of damage                                               [1s]
   normal ring of ice                                                  [1s]
   normal ring of protection -1                                        [1s]
   heap of 2 normal rings of fire resistance                           [2s]
   normal ring of fire                                                 [1s]
   heap of 2 normal rings of damage                                    [2s]
   normal ring of the fish                                             [1s]
Potions ('!')
   potion of holy water                                                [4s]
   normal potion of carrot juice                                       [4s]
   normal potion of water                                              [4s]
   normal potion of poison                                             [4s]
   normal potion of cure poison                                        [2s]
Scrolls ('?')
   blessed papyrus scroll                                              [2s]
   normal scroll of identify                                           [2s]
Food ('%')
   heap of 3 normal stomacemptia herbs                                 [6s]
   heap of 4 cursed curaria mancox herbs                               [8s]
   heap of 2 cursed devil's roses                                      [4s]
   blessed devil's rose                                                [2s]
   normal hurthling cake                                              [30s]
   heap of 2 cursed stomacemptia herbs                                 [4s]
   blessed stomacemptia herb                                           [2s]
   heap of 9 normal large rations                                   [1800s]
Valuables ('$')
   10064 gold pieces                                                 [100s]
Gems ('*')
   normal sapphire                                                     [1s]
   cursed turquoise                                                    [1s]


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                                Weapon Skills
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Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            30
Daggers & knives         0    +0    +0   +0   unskilled            30
Clubs & hammers          0    +0    +0   +0   unskilled            30
Maces & flails           0    +0    +0   +0   unskilled            30
Swords                   0    +0    +0   +0   unskilled            30
Axes                     0    +0    +0   +0   unskilled            30
Whips                    0    +0    +0   +0   unskilled            30
Pole arms                0    +0    +0   +0   unskilled            6
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   6    +6    +2   +9   skilled              147

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            14
Crossbows                0    +0    +0   +0   unskilled            11
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            30


Damage caused with your melee weapons:
--------------------------------------
Right hand: +5 bonus to hit, 1d10-1 damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




----------------------------------------------------------------------------
                                   Skills
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  Climbing .............100    (superb)       [+1d3]
  First aid ............ 36    (fair)         [+3d3]
  Haggling ............. 31    (fair)         [+3d3]
  Listening ............ 56    (good)         [+2d4]
  Concentration ........100    (superb)       [+1d5]
  Gemology ............. 32    (fair)         [+3d3]
  Healing .............. 79    (great)        [+1d5]
  Literacy ............. 81    (great)        [+1d5]
  Metallurgy ........... 33    (fair)         [+3d5]
  Swimming ............. 35    (fair)         [+4d4]
  Pick pockets ......... 52    (good)         [+1]
  Ventriloquism ........ 39    (fair)         [+2d4]
  Mining ...............  9    (poor)         [+4d5]
  Herbalism ............ 51    (good)         [+1d5]
  Detect traps ......... 42    (fair)         [+1d3]


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                                   Spells
----------------------------------------------------------------------------

   Burning Hands    :   768,   5pp     (Effectivity: +18)
   Earthquake       :    35,  80pp     (Effectivity: +0)
   Fire Bolt        :   811,  10pp     (Effectivity: +3)
   Fireball         :     9,  20pp     (Effectivity: +4)
   Frost Bolt       :   802,   9pp     (Effectivity: +15)
   Improved Fireball:     7,  30pp     (Effectivity: +0)





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              His achievements during his adventures:
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Ryan, the gnomish elementalist, was killed by Jeptor, the gray elven
shopkeeper.
He scored 106580 points and advanced to level 16.
He survived for 0 years, 36 days, 8 hours, 59 minutes and 23 seconds (20707
turns).
Ryan visited 33 places.
His strength score was modified by +5 during his career.
His learning score was modified by -5 during his career.
His willpower score was modified by -1 during his career.
His dexterity score was modified by +4 during his career.
His toughness score was modified by +2 during his career.
His charisma score was modified by -1 during his career.
His appearance score was modified by +3 during his career.
His mana score was modified by +3 during his career.
His perception score was modified by +1 during his career.
He was the head of the thieves guild.
He ended his adventuring life on level 7 of the caverns of chaos.
904 monsters perished under his attacks.
The following five artifacts were generated during his adventure:
  the si
  the ancient mummy wrapping
  the ankh
  the black torc
  the dwarven pick axe "Hammerhead"
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant (enhanced through an item).
  He was acid resistant (gained through an item).
  He was lucky (gained through an item).
  Fate smiled upon him (gained through an item).
  He was cursed.
  He was sleep resistant (gained through an item).
  He was able to teleport.
  He was stun resistant (gained through an item).
  He was resistant to death rays (gained through an item).
  He was shock resistant.
  He was able to see invisible things (gained through items).
  He was immune to ice attacks (gained through an item).
He had the following talents: Charged, Good Book Learner, Good Learner,
Great Book Learner, Great Learner, Mighty Aura, Potent Aura, Strong Aura,
Strong Magic.
He had a final speed score of 91 (final base speed: 101).
He was religious.
He asked for 2 divine interventions.
He was neutrally aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
  2 air elementals, 1 animated tree, 5 assassins, 17 bandits, 7 barbarians,
  2 barbarian leaders, 4 beggars, 5 berserkers, 6 berserker lords,
  1 berserker prince, 1 big dog, 1 black baby dragon, 1 black dragon,
  1 black druid, 2 black hurthlings, 1 black wizard, 1 blink dog, 1 blue
  baby dragon, 3 bugbears, 1 bulette, 1 carrion crawler, 3 cave bears,
  6 cave fishers, 2 cave lions, 4 cave lizards, 3 cave tigers, 1 caveman,
  2 chaos brothers, 1 chaos eye, 1 chaos lizard, 1 chaos rat, 1 chaos
  spider, 6 claw bugs, 1 cloaked ratling, 1 cobra, 5 corpse fiends, 1 crime
  lord, 4 cutpurses, 1 dark elven archer, 1 dark elven priestess, 1 dark
  elven wizard, 3 dark orcs, 3 dark sages, 4 dire wolves, 1 displacer beast,
  1 doppleganger, 1 dwarven chaos knight, 2 eyes of destruction, 8 fire
  beetles, 6 fire lizards, 1 flesh golem, 2 floating eyes, 1 fomorian giant,
  1 gargoyle, 3 ghosts, 7 ghuls, 7 giant bats, 1 giant boar, 3 giant
  centipedes, 11 giant frogs, 1 giant lizard, 1 giant raccoon, 26 giant
  rats, 1 giant spider, 12 gnolls, 2 gnoll chieftains, 12 goblins, 5 goblin
  chieftains, 17 goblin rockthrowers, 2 goblin slavemasters, 2 gray oozes,
  1 gray slayer, 3 greater mummies, 1 green hag, 2 green slimes, 1 green
  worm, 1 gremlin, 2 half-orc bouncers, 3 harpies, 1 hell hound,
  3 hippogriffs, 4 hobgoblins, 1 hobgoblin chief, 2 hobgoblin leaders,
  3 huge bats, 11 hyenas, 1 imp, 142 jackals, 4 jackal demons,
  5 jackalweres, 28 kobolds, 5 kobold chieftains, 1 kobold shaman, 14 large
  bats, 21 large dogs, 11 large gnolls, 1 large jackal, 7 large kobolds,
  13 large orcs, 1 large snake, 28 large spiders, 1 least daemon,
  1 lightning vortex, 6 lizard men, 1 mad doctor, 1 master swordsman,
  2 master thieves, 2 mimics, 6 muggers, 12 mummies, 1 mummy lord,
  2 necromancers, 2 ogres, 58 orcs, 4 orc chieftains, 16 orc scorchers,
  8 outlaws, 1 outlaw leader, 5 owlbears, 11 pit vipers, 1 pixie archer,
  1 quasit, 7 rabid dogs, 2 raiders, 44 rats, 5 ratling archers, 1 ratling
  duelist, 1 ratling fencer, 1 ratling master thief, 4 ratling thieves,
  8 ratling warriors, 3 shadows, 1 shadow centipede, 1 sheriff, 1 silver
  wolf, 34 skeletons, 1 slow shadow, 2 spectres, 1 stone snake, 1 swamp
  hydra, 1 swordsman, 4 tarantulas, 13 thugs, 2 vipers, 3 wererats,
  2 werewolves, 1 white baby dragon, 2 white worms, 3 wild cats, 18 wolves,
  1 wraith, 1 yellow ooze, 15 zombies