NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------






                   ###
                   ..#
                ####.####
                ......ii.
               #i..iiiiii#
               i...i@i.i..
               #...iiiii.#
                .....i...
                ####.####
                   #..
                   ###





SanFrancisco  St:20  Le:16  Wi: 7  Dx:14  To:21  Ch:11  Ap: 4  Ma:16  Pe:14 L
DV/PV: 46/15   H: -8(136)     P: 16(100)     Exp: 16/205945     BUGCAVSp: 97
Burdened Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: SanFrancisco        Race: male Dwarf          Class: Elementalist
Eye color: brown          Hair color: black         Complexion: tanned
Height: 3'10"             Weight: 178 pounds
Age: 61 (grown-up)
Star sign: Candle         Birthday: 17/Candle (day 287 of the year)

YOUR HISTORY:
        Your parents were poor people. They loved you and cared for you,
 although you had to hunger more than once.
        As a child you had to survive pretty harsh times since your parents
 seemed to have run out of luck. Their wealth was ever-declining and times
 were very hard.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Elementalist.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 1691 stones                Carrying capacity: 2250 stones

He: uncursed diadem of beauty [+0, +0] {Ap+4}                         [35s]
Ne: blessed amulet of order                                            [3s]
Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8}                   [60s]
Gi: blessed adamantium girdle [+0, +3]                                [18s]
Cl: blessed light cloak [+4, +0]                                      [20s]
RH: uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
LH: blessed medium adamantium shield [+7, +5]                         [72s]
RR: blessed ring of fire resistance                                    [1s]
LR: uncursed ring of mental stability [+0, +1] {Le+1}                  [1s]
Br: -
Ga: uncursed gloves [+0, +0]                                           [6s]
Bo: uncursed light boots (+1, +1) [+0, +0]                            [20s]
MW: -
Mi: bundle of 16 uncursed arrows (+0, 1d6-1)                          [32s]
Tl: uncursed bandage                                                   [2s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 1301 stones   Carrying capacity: 2250 stones

Cloaks ('[')
   blessed cloak of adornment [+0, +0] {Ap+4}                         [40s]
Necklaces (''')
   uncursed amulet of protection +2                                    [3s]
   uncursed amulet of greed                                            [3s]
   uncursed amulet of free action                                      [3s]
   uncursed amulet of death ray resistance                             [7s]
   uncursed ankh                                                       [3s]
One-handed weapons ('(')
   uncursed pick axe (+1, 1d6+1)                                      [75s]
   uncursed pick axe (-2, 1d6+1)                                      [75s]
Missiles ('/')
   bundle of 7 uncursed arrows of construct slaying (+3, 1d6+3)       [14s]
   bundle of 11 uncursed mithril arrows (+0, 1d6+3)                   [22s]
   bundle of 23 uncursed arrows (+0, 1d6)                             [46s]
   bundle of 4 uncursed arrows of targetting (+6, 1d6)                 [8s]
   bundle of 5 uncursed drakish scurgari (+2, 1d8-1)                  [50s]
   bundle of 23 uncursed arrows (+2, 1d6)                             [46s]
   bundle of 5 uncursed mithril arrows (+0, 1d6+5)                    [10s]
Tools (']')
   uncursed waterproof blanket                                        [10s]
   uncursed small key                                                  [1s]
   uncursed bandage                                                    [2s]
   uncursed climbing set                                             [180s]
   uncursed thieves picks                                              [5s]
Rings ('=')
   uncursed ring of fire resistance                                    [1s]
   uncursed ring of defense +1                                         [1s]
   uncursed ring of protection +1                                      [1s]
   uncursed ring of ice                                                [1s]
Wands ('\')
   uncursed wand of cold (0 charges)                                   [4s]
   uncursed wand of teleportation (0 charges)                          [4s]
   uncursed wand of door creation (1 charge)                           [3s]
   uncursed wand of lightning (2 charges)                              [4s]
   uncursed wand of stunning (4 charges)                               [3s]
   uncursed wand of light (9 charges)                                  [4s]
   uncursed wand of ball lightning (0 charges)                         [4s]
Potions ('!')
   uncursed potion of uselessness                                      [2s]
   uncursed potion of balance                                          [4s]
   blessed potion of youth                                             [4s]
   blessed potion of cure corruption                                   [2s]
   uncursed potion of cure poison                                      [2s]
Scrolls ('?')
   uncursed scroll of darkness                                         [2s]
   uncursed scroll of monster detection                                [2s]
   uncursed scroll of charging                                         [2s]
   blessed scroll of increase melee accuracy                           [2s]
   uncursed scroll of uncursing                                        [2s]
Food ('%')
   heap of 3 uncursed large rations                                  [600s]
Valuables ('$')
   4442 gold pieces                                                   [44s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            29
Daggers & knives         0    +0    +0   +0   unskilled            19
Clubs & hammers          1    +1    +0   +0   basic                2
Maces & flails           0    +0    +0   +0   unskilled            30
Swords                   0    +0    +0   +0   unskilled            30
Axes                     1    +1    +0   +0   basic                44
Whips                    0    +0    +0   +0   unskilled            30
Pole arms                5    +5    +2   +4   skilled              122
Twohanded weapons        0    +0    +0   +0   unskilled            30
Staves                   0    +0    +0   +0   unskilled            30

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     0    +0    +0   +0   unskilled            10
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  5   +10              skilled              58


Damage caused with your melee weapons:
--------------------------------------
Right hand: +7 bonus to hit, 3d6+1 damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Climbing ............. 52    (good)         [+2d4]
  Concentration ........100    (superb)       [+1d5]
  Detect traps ......... 37    (fair)         [+2d4]
  First aid ............ 40    (fair)         [+2d4]
  Gemology ............. 42    (fair)         [+3d3]
  Haggling ............. 31    (fair)         [+3d3]
  Healing .............. 73    (great)        [+1d3]
  Herbalism ............ 43    (fair)         [+2d4]
  Listening ............ 60    (good)         [+1]
  Literacy ............. 82    (great)        [+1d5]
  Metallurgy ........... 56    (good)         [+3d3]
  Mining ............... 90    (great)        [+1d5]
  Smithing ............. 34    (fair)         [+1d5]
  Swimming ............. 73    (great)        [+2d4]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Burning Hands    :   615,   5pp     (Effectivity: +17)
   Earthquake       :    15,  80pp     (Effectivity: +1)
   Fire Bolt        :   359,   7pp     (Effectivity: +16)
   Fireball         :    14,  20pp     (Effectivity: +3)
   Frost Bolt       :   848,  10pp     (Effectivity: +14)
   Improved Fireball:     7,  30pp     (Effectivity: +0)
   Invisibility     :   325,  10pp     (Effectivity: +4)





----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

SanFrancisco, the dwarven elementalist, was killed by a greater claw bug.
He scored 121315 points and advanced to level 16.
He survived for 0 years, 34 days, 14 hours, 36 minutes and 32 seconds (26143
turns).
SanFrancisco visited 32 places.
His strength score was modified by +1 during his career.
His learning score was modified by +1 during his career.
His willpower score was modified by -8 during his career.
His dexterity score was modified by +4 during his career.
His toughness score was modified by +2 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +3 during his career.
His perception score was modified by +2 during his career.
He was the head of the thieves guild.
He ended his adventuring life in an ancient bug-infested dungeon.
1043 monsters perished before him.
The following four artifacts were generated during his adventure:
  the ancient mummy wrapping
  the ankh
  the black torc
  the rune-covered club "Skullcrusher"
He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant (enhanced through an item).
  He was lucky.
  Fate smiled upon him.
  He was sleep resistant (gained through an item).
  He was petrification resistant.
  He was stun resistant (enhanced through items).
  He was resistant to death rays (enhanced through an item).
  He was shock resistant.
  He was able to see invisible things (gained through an item).
  He was immune to ice attacks (gained through an item).
  He was able to resist confusion attacks (gained through items).
He was a messiah of Morodwyn.
He asked for 2 divine interventions.
He was lawfully aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      1 ankheg
      1 assassin
      5 bandits
      8 barbarians
      2 barbarian leaders
      1 beggar
      5 berserkers
      2 big dogs
      1 black baby dragon
      1 black druid
      2 black hurthlings
      4 black wizards
      3 bugbears
      3 carrion crawlers
      2 cave bears
     18 cave fishers
      1 cave lion
      5 cave lizards
      6 cave tigers
      3 cavemen
      2 chaos brothers
      5 chaos lizards
      2 chaos plague bearers
     12 chaos rats
      3 claw bugs
      1 cobra
      1 cooshoo
      2 corpse fiends
      1 crime lord
      5 cutpurses
      1 dark elven archer
      1 dark elven warrior
      2 dark elven wizards
      1 dark orc
     11 dark sages
      2 dire wolves
      6 displacer beasts
      7 dopplegangers
      1 doppleganger lord
      1 dwarven chaos knight
      3 eyes of destruction
     21 fire beetles
      5 fire lizards
      4 flesh golems
      1 floating eye
      2 gelatinous cubes
      1 ghost
      4 ghost bats
     18 ghuls
      1 giant ant queen
     18 giant ant warriors
      9 giant ant workers
      4 giant bats
      7 giant centipedes
     13 giant frogs
      1 giant lizard
      3 giant raccoons
     21 giant rats
      3 giant slugs
     11 giant spiders
      9 gnolls
     15 goblins
      1 goblin berserker
      3 goblin chieftains
     14 goblin rockthrowers
      7 goblin slavemasters
      1 gray ooze
     33 greater claw bugs
      1 greater mummy
      2 green hags
      1 green slime
      3 gremlins
      1 griffon
      2 half-orc bouncers
      3 harpies
      3 hell hounds
      1 hill orc
      7 hippogriffs
      4 hobgoblins
      2 hobgoblin leaders
      1 homunculus
      8 huge bats
      4 hyenas
      1 invisible stalker
     66 jackals
      2 jackal demons
      4 jackalweres
      5 karmic lizards
      9 killer bugs
      1 king cobra
     24 kobolds
     11 kobold chieftains
      1 kobold shaman
     11 large bats
      3 large gnolls
      2 large jackals
      5 large kobolds
      5 large orcs
      4 large snakes
     24 large spiders
      1 least daemon
      2 leucrottas
      5 lizard men
      1 mad doctor
      1 master assassin
      1 master thief
      1 mimic
      4 minotaurs
      1 mugger
     16 mummies
      1 mummy lord
     10 ochre jellies
      1 ogre
     46 orcs
      2 orc chieftains
      8 orc scorchers
      4 outlaws
      2 outlaw leaders
      6 owlbears
     20 pit vipers
      1 pixie
      3 purple worms
      3 quasits
     10 rabid dogs
      3 raiders
     49 rats
      9 ratling archers
      1 ratling duelist
      2 ratling fencers
      8 ratling thieves
      4 ratling warriors
      1 rattlesnake
      1 royal guardian
      2 rust monsters
      2 shadows
      4 shadow centipedes
      2 silver wolves
      1 skeletal warrior
     70 skeletons
      2 staring eyes
      1 stone giant lord
      3 swordsmen
      4 tarantulas
      1 troll
      1 viper
     22 water snakes
      3 wererats
      2 werewolves
      1 werewolf lord
     30 white worms
      3 wights
      2 wild cats
     19 wolves
      2 yellow oozes
     43 zombies