NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.


Well, this is the farthest I've gotten to date and half the time I was at a complete
loss as to what I was supposed to do.  The beginning was very tough and no matter
how much food I carried I kept running out, and lacking food preservation was a pain
throughout the entire game.  This is the only time I've ever had to pray for food.

I decided to get healing instead of try to save the puppy at this point, then went
over to the CoC.  Completed the first quest easily (I think it was a hell hound),
and solved the problem with not being able to read.  For the second, I decided to
go through the forest and back.  Midway back I looked down at my hitpoints and saw
to my horror that I had only 22 left out of 200.  Desperately, I quaffed a random
unidentified potion, hoping it would heal me.  Instead, it turned out to be a
potion of education, and I gained the Detect Item Status skill!

I returned to Dwarftown and completed the next few quests, which awarded me with
the dwarven shield, and picked up the dwarven axe on the way.  I then went out, did
the pyramid, DarkForge, the graveyard, the puppy, and got to the HMV, then returned
to the CoC.

Went to the dusty cave, drained the pool there, got teleport control from it.  Went
down to the next level, found the stairs, after I went down though I couldn't figure
out the maze and the traps were annoying me so I left.

Went to Darkforge, drained the pools there, only managed to get doomed and teleport
and lose teleport control (thankfully I had kept two rings of teleport control just
in case).  There were a lot of unidentified items in my inventory at this point so
I read a blessed scroll of identify, and found in my inventory a blessed ring of
djinni summoning!

Went back to the CoC and saved Khel, though in hindsight I probably should have
wished for something else, but at that point there wasn't much I could think of
that I needed, I was doing very well up until then.

Went over to the HMV looking for something (dont remember what) and saw a scroll
of familiar summoning in the shop, bought it, went to the small cave and recited
two scrolls of danger and this, and an experienced quickling king appeared!  At
this point I thought I had it made.

I ordered the quickling king to wait in DarkForge when I tried to to the ToEF
(having been unable to teleport before, there was not one fireproof blanket or
ring of ice in this game).  Having never been there before, it turned out to be
more than I could handle, and I teleported out with 30 hp left.

I returned to DarkForge to collect my junk, then went to look for a climbing set
in the gremlin cave. However, since I had no light, I had to leave my quickling
king behind again, and hacked through the dark to retrieve it.  I detected that
it was cursed, and blessed it. Retrieved my quickling and some of the items left
in the CoC and went over the mountains to the northwest.

There was a royal vault on the first level of this dungeon, I teleported in, picked
up the gold, then back to where my companion was.  However, to my dismay, my
friend attacked me, as well as this giant (I didn't check to see what it was,
I was too busy trying not to die. I failed.) In desperation, I tried to cast
teleport, but I hit the wrong key and died.


------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



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                                                  ###                    ######



Scregor       St:20  Le:20  Wi:15  Dx:14  To:27  Ch: 8  Ap:15  Ma:11  Pe:15 L+
DV/PV: 111/40  H: -4(355)     P: 0(38)       Exp: 24/2107865    UC: 1 Sp: 106
Burdened Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Scregor             Race: female Dwarf        Class: Fighter
Eye color: brown          Hair color: brown         Complexion: ruddy
Height: 3'9"              Weight: 39 pounds
Age: 80 (grown-up, 16 years of unnatural aging added in)
Star sign: Sword          Birthday: 26/Sword (day 206 of the year)

YOUR HISTORY:
        Your parents belong to the nobility. They are rich, respected,
 wealthy and own more than they can count.
        As a child you had to survive pretty harsh times since your parents
 seemed to have run out of luck. Their wealth was ever-declining and times
 were very hard.
[Is it just me or do those two seem to contradict one another?]
        As a youth you spent a lot of time in the wilds exploring woods and
 generally enjoying your freedom. You had a lot of fun and learned to value
 the treasures of nature.
        As a young adult you had to work a lot to finance your
 apprenticeship. You were often tired and exhausted but all this was
 forgotten, when you finally achieved your goal.
        You decided to become a Fighter.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 3258 stones                Carrying capacity: 4250 stones

He: cursed crown of science [+4, +8] {Le+9}                           [65s]
Ne: blessed ankh                                                       [3s]
Bo: uncursed white dragon scale mail (-2, -4) [-2, +11]              [200s]
[DarkForge]
Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: uncursed cloak of defense [+3, +0]                                [20s]
[shop in Dwarftown]
RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
LH: blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6]            [120s]
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
LR: blessed ring of teleport control                                   [1s]
Br: -
Ga: uncursed gloves of dexterity [+0, +0] {Dx+2}                       [6s]
Bo: uncursed boots of speed [+2, +1] (+8 spd)                         [20s]
[shop in HMV]
MW: -
Mi: heap of 25 uncursed rocks (+0, 1d4)                              [125s]
Tl: uncursed pick axe (+2, 1d6+1)                                     [75s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 2557 stones   Carrying capacity: 4250 stones
[Left most of my valuables, including 7 SoCR, in the CoC]

Armor ('[')
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
Gauntlets ('[')
   uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
   heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1]      [30s]
[Just in case]
One-handed weapons ('(')
   blessed battle axe (+3, 1d6+2)                                     [70s]
   uncursed eternium warhammer (+0, 4d3+8)                            [29s]
   uncursed emerald dagger (+3, 3d4+3) [+3, +1]                       [13s]
Missiles ('*')
   heap of 3 blessed rocks (+0, 1d4)                                  [15s]
Tools (']')
   uncursed box with flint and steel (40)                              [5s]
   heap of 2 uncursed square keys                                      [2s]
   uncursed holy symbol                                                [5s]
   heap of 13 cursed sis                                             [130s]
   heap of 2 uncursed waterproof blankets                             [20s]
   uncursed small key                                                  [1s]
   heap of 13 blessed sis                                            [130s]
   uncursed tinderbox (21)                                             [3s]
   uncursed golden ball                                               [10s]
   heap of 22 uncursed sis                                           [220s]
   blessed climbing set                                              [180s]
Rings ('=')
   uncursed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
   uncursed ring of teleport control                                   [1s]
   uncursed ring of invisibility                                       [1s]
Wands ('\')
   uncursed wand of knocking (8 charges)                               [3s]
   uncursed wand of teleportation (0 charges)                          [4s]
   blessed wand of fireballs (6 charges)                               [3s]
   uncursed wand of trap creation (1 charge)                           [3s]
   uncursed wand of item detection (1 charge)                          [3s]
   uncursed wand of ball lightning (1 charge)                          [4s]
   uncursed wand of digging (5 charges)                                [3s]
   uncursed wand of poison (10 charges)                                [3s]
   uncursed wand of fireballs (4 charges)                              [3s]
   uncursed wand of acid (3 charges)                                   [4s]
   uncursed wand of digging (1 charge)                                 [3s]
   cursed wand of door creation (5 charges)                            [3s]
   blessed wand of digging (8 charges)                                 [3s]
Potions ('!')
   heap of 8 uncursed potions of booze                                [32s]
   heap of 7 potions of holy water                                    [28s]
   heap of 4 uncursed potions of water                                [16s]
   heap of 2 uncursed potions of invisibility                          [8s]
   uncursed potion of extra healing                                    [2s]
   heap of 5 blessed potions of ultra healing                         [10s]
   heap of 4 blessed potions of extra healing                          [8s]
   uncursed potion of healing                                          [4s]
   uncursed potion of cure poison                                      [2s]
   uncursed phial of Caladriel                                         [2s]
   potion of unholy water                                              [4s]
Scrolls ('?')
   uncursed scroll of information                                      [2s]
   blessed scroll of warning                                           [2s]
   heap of 3 uncursed scrolls of satiation                             [6s]
   uncursed scroll of magic mapping                                    [2s]
   uncursed scroll of light                                            [2s]
   uncursed strange message                                            [2s]
   heap of 5 uncursed scrolls of identify                             [10s]
Food ('%')
   heap of 76 uncursed cooked lizards                                [228s]
   cursed iron ration                                                [100s]
   cursed large ration                                               [200s]
Valuables ('$')
   90330 gold pieces                                                 [903s]
Gems ('*')
   uncursed amber                                                      [1s]
   uncursed emerald                                                    [1s]
   uncursed crystal of knowledge                                       [1s]
   uncursed ruby                                                       [1s]
   uncursed aquamarine                                                 [1s]
   uncursed crystal of light                                           [1s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                17
Daggers & knives         1    +1    +0   +0   basic                20
Clubs & hammers          2    +2    +0   +0   basic                11
Maces & flails           1    +1    +0   +0   basic                20
Swords                   1    +1    +0   +0   basic                20
Axes                    13   +14   +12   +4   Mastery              1243
[Sign of the sword, it rocks]
Whips                    1    +1    +0   +1   basic                20
Pole arms                1    +1    +0   +0   basic                20
Twohanded weapons        1    +1    +1   +0   basic                20
Staves                   1    +1    +0   +1   basic                20

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Thrown rocks & clubs     3    +6    +4   +1   basic                2

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            1165


Damage caused with your melee weapons:
--------------------------------------
Right hand: +30 bonus to hit, 3d6+18 damage
[in coward mode]


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 25, base range: 3, +30 bonus to hit, 1d4+12 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Archery ................... 51    (good)         [+2d4]
  Athletics ................. 83    (great)        [+2d4]
  Backstabbing ..............100    (superb)       [+3d3]
  Bridge building ........... 14    (mediocre)     [+3d5] (mr)
  Climbing .................. 66    (good)         [+3d4]
  Courage ................... 67    (good)         [+2d4]
  Detect item status ........ 66    (good)         [+1d3]
[potion of education early on:)]
  Detect traps .............. 59    (good)         [+2d4]
  Dodge ..................... 76    (great)        [+1d5]
  Find weakness ............. 95    (superb)       [+1d5]
  First aid ................. 49    (fair)         [+3d4]
  Haggling .................. 32    (fair)         [+3d3]
  Healing ...................100    (superb)       [+1d5]
  Listening ................. 80    (great)        [+3d5]
  Literacy .................. 64    (good)         [+1]
  Metallurgy ................ 22    (mediocre)     [+3d4]
  Mining .................... 69    (good)         [+1d3]
  Smithing .................. 78    (great)        [+2d4]
  Stealth ................... 75    (great)        [+1d3]
  Swimming .................. 65    (good)         [+1d3]
  Tactics ................... 62    (good)         [+1d3]
  Two weapon combat ......... 28    (mediocre)     [+4d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Darkness     :    10,   7pp     (Effectivity: +0)
   Earthquake   :    11, 151pp     (Effectivity: +0)
   Knock        :     3,  23pp     (Effectivity: +0)
   Magic Lock   :     3,  15pp     (Effectivity: +0)
   Magic Missile:     4,  15pp     (Effectivity: +0)
   Mystic Shovel:     9, 191pp     (Effectivity: +0)
   Scare Monster:    10,  22pp     (Effectivity: +0)
   Slow Monster :     7,  13pp     (Effectivity: +0)
   Slow Poison  :     1,  11pp     (Effectivity: +0)
[potions and wands of wonder]


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
You have become extremely thin and nimble (1/2 weight, DV: +6).



----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Scregor, the dwarven fighter, was killed by Lightning, the quickling king.
She scored 533467 points and advanced to level 24.
She survived for 0 years, 79 days, 3 hours, 39 minutes and 39 seconds (60484
turns).
Scregor visited 60 places.
Her strength score was modified by +3 during her career.
Her learning score was modified by +2 during her career.
Her willpower score was modified by +1 during her career.
Her dexterity score was modified by +3 during her career.
Her toughness score was modified by +5 during her career.
Her charisma score was modified by -1 during her career.
Her appearance score was modified by +8 during her career.
Her mana score was modified by +3 during her career.
Her perception score was modified by +3 during her career.
She was unnaturally aged by 16 years.
She was the champion of the arena.
She made a little water dragon very happy.
She saved Khelavaster from certain death.
She ended her adventuring life in a damp cave on level 1.
5476 monsters perished before her.
The following 14 artifacts were generated during her adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
[left it where it was]
  the potion of literacy
  the golden gladius "Death's Sting"
[traded it]
  the dwarven shield "Rolf's Saviour"
  the lead-filled mace "Big Punch"
[sacced it]
  the elemental gauntlets
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the rune-covered club "Skullcrusher"
[didn't see it]
  the emerald dagger
[found in DarkForge]
She possessed the following intrinsics:
  She was fire resistant (enhanced through items).
  She was poison resistant (enhanced through an item).
  She was cold resistant (enhanced through an item).
  She was acid resistant.
  She was lucky (enhanced through an item).
  Fate smiled upon her (enhanced through an item).
  She was doomed (enhanced through an item).
  She was cursed (gained through an item).
  She was sleep resistant.
  She was able to teleport.
  She was able to control teleportation (gained through an item).
  She was stun resistant.
  She was paralyzation resistant.
  She was resistant to death rays.
  She was able to see invisible things.
  She was immune to fire attacks (gained through an item).
  She was immune to ice attacks (gained through an item).
She was religious.
She asked for 4 divine interventions.
[The beginning was tough]
She was lawfully aligned.
She was tainted by Chaos.

The following monsters were vanquished:
      1 air elemental
      7 animated armors
    426 animated trees
      1 ankheg
      1 annis hag
     68 assassins
     23 bandits
     56 barbarians
     11 barbarian leaders
      1 beggar
      9 berserkers
      4 berserker lords
      1 berserker prince
      5 big dogs
      1 black baby dragon
      7 black hurthlings
      3 black wizards
      7 blink dogs
      1 bone golem
      2 brown bears
      8 bugbears
      1 cave bear
     11 cave fishers
      1 cave lion
      3 cave lizards
      4 cave tigers
      4 cavemen
      3 chaos brothers
      1 chaos eye
      1 chaos knight
      1 chaos lizard
      1 chaos plague bearer
      3 chaos rats
     18 chaos servants
      3 chaos sisters
      1 chaos spider
      4 claw bugs
      3 clay golems
      2 cooshoos
     11 corpse fiends
      1 crime lord
      2 crystal statues
      4 cutpurses
      3 dark elven archers
      1 dark elven priestess
      7 dark elven warriors
      1 dark elven wizard
      4 dark orcs
      7 dark sages
     21 dire wolves
     11 displacer beasts
      7 dopplegangers
      1 doppleganger lord
     12 dwarven chaos knights
      2 ettins
      6 eyes of destruction
      1 fairy dragon
     24 fire beetles
      5 fire demons
     11 fire drakes
      8 fire elementals
     17 fire giants
      3 fire giant kings
     11 fire grues
     16 fire lizards
      4 flesh golems
      4 floating eyes
      7 fomorian giants
      8 gargoyles
      5 gelatinous cubes
      9 ghosts
     10 ghost bats
    162 ghuls
      3 giant ant queens
     53 giant ant warriors
     15 giant ant workers
     23 giant bats
      2 giant bee queens
     45 giant bee warriors
     26 giant bee workers
      2 giant boars
      4 giant centipedes
     29 giant frogs
      9 giant lizards
      3 giant raccoons
     36 giant rats
      2 giant slugs
     24 giant spiders
      3 gibbering mouthers
    134 gnolls
      9 gnoll chieftains
     35 goblins
      7 goblin berserkers
     10 goblin chieftains
     47 goblin rockthrowers
     12 goblin slavemasters
     22 gray oozes
      1 gray slayer
      1 greater daemon
      2 greater mummies
      5 green slimes
   1605 green worms
[But I did get them all:)]
    143 gremlins
      3 griffons
      4 grizzly bears
      2 half-orc bouncers
      7 harpies
      9 hell hounds
      2 hill giants
      1 hill giant chieftain
      5 hill orcs
      4 hill orc sergeants
      5 hippogriffs
    105 hobgoblins
      8 hobgoblin chiefs
     36 hobgoblin leaders
      4 homunculi
     11 huge bats
     12 hyenas
      2 ice vortices
      5 imps
    269 jackals
      4 jackal demons
      9 jackalweres
      2 karmic lizards
     36 kobolds
      5 kobold chieftains
      3 kobold shamans
     27 large bats
     72 large dogs
     74 large gnolls
      4 large jackals
     24 large kobolds
     23 large orcs
      2 large snakes
     22 large spiders
      5 least daemons
      1 lesser daemon
      4 leucrottas
      2 lightning lizards
     15 lizard men
      1 margoyle
      8 master assassins
      1 master necromancer
      3 master swordsmen
      5 mimics
      3 minotaurs
      1 mugger
     19 mummies
      1 mummy lord
      3 necromancers
      5 ochre jellies
     47 ogres
      4 ogre lords
      2 ogre magi
    131 orcs
     12 orc chieftains
     44 orc scorchers
     17 outlaws
      3 outlaw leaders
      8 owlbears
     27 pit vipers
      2 pixies
      1 pixie archer
      4 quasits
      1 quickling
      6 rabid dogs
      7 raiders
     84 rats
      9 ratling archers
      5 ratling fencers
     10 ratling thieves
      1 ratling warlord
      6 ratling warriors
      2 rattlesnakes
      5 red baby dragons
      9 red dragons
    105 red worms
      3 rust monsters
     95 shadows
      3 shadow centipedes
      1 shambling mound
      4 silver wolves
    131 skeletons
      3 slow shadows
      1 spectre
      6 staring eyes
     35 steel golems
      8 steel horrors
      5 steel zombies
      2 stone giants
      2 stone golems
      1 swamp hydra
     10 swordsmen
     30 tarantulas
      6 trolls
      1 troll berserker
      1 troll chief
      1 troll king
      1 undead chaos dwarven berserker
      1 viper
     15 water snakes
      9 wererats
      9 werewolves
      1 werewolf lord
      2 white baby dragons
     14 white worms
     37 wights
      2 wild cats
     29 wolves
      4 wraiths
      5 yellow oozes
    159 zombies
[Also 1 dwarven artificer I ordered my quickling king to kill:)]