NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This was my first non-scummed win and also the strangest I've ever played. Not a single amulet of life saving was generated in the game, I spent most of the game time searching for one. Before proceeding past Khelavaster I had already reached lvl 42! I had searched almost everywhere for that elusive gadget. Most of the time I was in the swamps wearing crown of science in the hopes that one of those dragons would drop one for me. There i also encountered a number of black unicorns (which were nice way to get experience, with Vanquisher I had no problems killing them) and quickling raiding parties (you just gotta love those quickling corpses). The first wish (the only one before Khelavaster) I got was from a pool in PC:2 (also gave me paralysis resistance), and I stupidly wished for eternium two-handed swords. I knew I was going to regret that wish. Still the extra firepower they gave was enough to get me past ToEF for the first time (though I was already crowned with Vanquisher). The second wish I got was from a ring of djinni summoning (generated in the cat lord level, so it was already too late). I found only one of them and after winning i found a wand of wishing (4 charges), so I was able to remove the corruptions (I had spent too much time searching the AoLS and had to use the unicorn's gift earlier in the game). Only 5 vaults were generated in the game and no dragon vaults or greater vaults. The toughest of them was a golem vault (the eternium golem was actually able to hurt me). The Orb guardians were easy (yes, even Nurag-Vaarn), killed them with the combination of Vanquisher & tremendous blow. And Fistanarius was easier than the other balors in the final level. 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You were well-respected and comparatively wealthy. As a child you were very active and imitated the hunters and warriors of your tribe at all opportunities. During your youth you traveled to nearby tribes and traded with them. You met many strangers and learned a lot about the outside world. As a young adult you more and more separated from the more traditional members of your tribe. Your desire to see the outside world became overwhelming. At the age of 28 you left your tribe. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 18340 stones Carrying capacity: 14275 stones He: normal helm of mental stability [+0, +2] {Le+2} [100s] Ne: normal ankh [3s] Bo: normal eternium plate mail (-1, -2) [-1, +13] [240s] Gi: blessed girdle of carrying [+0, +0] [15s] Cl: - RH: blessed silvery two-handed sword "Vanquisher" (+3, 6d5+3) [-3, +0][300s] LH: - RR: normal ring of speed [+0, +1] (+5 spd) [1s] LR: normal ring of speed [+0, +3] (+5 spd) [1s] Br: rustproof normal bracers of speed [+0, +0] (+4 spd) [10s] Ga: normal elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: blessed seven league boots [+7, +0] [30s] *Got this very late in the game. Improved by scrolls of defense. MW: - Mi: bundle of 4 normal drakish scurgari of returning (+2, 2d6+3) [40s] Tl: rustproof normal holy symbol [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 17585 stones Carrying capacity: 14275 stones Helmets ('[') normal crown of science [+4, +8] {Le+9} [65s] normal crown of ice (+1, +1) [+1, +2] [65s] normal helm of mental stability [+0, +3] {Le+4} [100s] normal leather cap (+1, +1) [+3, +0] [5s] Armor ('[') normal eternium plate mail (-1, -2) [-1, +12] [240s] normal eternium plate mail (-1, -2) [-3, +13] [240s] *Just fight with entourage of chaos knights and sell the to Waldenbrooks normal robe [-2, +3] [60s] Gauntlets ('[') blessed red leather gauntlets [+0, +1] [10s] normal blue dragon-hide gauntlets (-2, +0) [+0, +2] [10s] Cloaks ('[') blessed cloak of adornment (-1, +1) [+0, +0] {Ap+6} [40s] normal hooded cloak [+1, +0] [40s] cursed cloak of invisibility (-1, +0) [+1, +0] [30s] normal cloak of defense [+3, +0] [20s] normal cloak of protection [+0, +3] [20s] Girdles ('[') normal eternium girdle [+0, +4] [12s] blessed money belt [+0, +0] [5s] normal girdle of strength [+0, +0] {St+5} [15s] Boots ('[') normal eternium boots [+4, +5] [55s] *Worn for the most part of the game. Necklaces (''') heap of 2 normal amulets of protection +2 [6s] heap of 2 blessed amulets of order [6s] heap of 4 normal necklaces of rapid healing [8s] normal amulet of protection from constructs [3s] normal amulet of perseverance {Wi+6} [3s] heap of 2 normal amulets of defense +2 [6s] heap of 4 normal amulets of light [12s] blessed amulet of protection +2 [3s] heap of 2 normal amulets of free action [6s] heap of 2 normal amulets of teleport control [6s] blessed amulet of protection from undead [3s] heap of 2 blessed necklaces of the eye [6s] normal amulet of health [3s] normal amulet of water breathing [3s] blessed amulet of greed [3s] blessed necklace of rabies resistance [2s] blessed amulet of health [3s] normal amulet of protection +5 [3s] heap of 3 normal amulets of petrification resistance [9s] heap of 4 normal amulets of death ray resistance [28s] Bracers (',') normal bracers of toughness [+0, +0] {To+4} [10s] normal bracers of protection [+0, +3] [10s] normal bracers of resistance [+0, +0] [10s] normal bracers of toughness [+0, +0] {To+4} [10s] One-handed weapons ('(') blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} normal pick axe (+0, 1d6+4) [75s] rustproof blessed phase dagger (+4, 1d4+7) [5s] normal everburning torch (+1, 2d4+2) [+1, +0] [10s] normal eternium dagger (+0, 2d4+7) [5s] normal pick axe (+0, 1d6+1) [75s] normal pick axe (+2, 1d6+1) [75s] normal phase dagger (+1, 1d4) [5s] normal black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] *Didnīt bother with the assasins lair cursed eternium battle axe (+0, 2d6+9) [35s] normal pick axe (+1, 1d6+3) [75s] normal adamantium long sword (-2, 1d8+6) [28s] Two-handed weapons ('(') blessed eternium two-handed sword (+18, 6d5+18) [-1, +0] [50s] blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] Missile weapons ('}') normal sling of the long shot (+2, +1) [3s] normal sling of accuracy (+5, +1) [3s] normal heavy crossbow of accuracy (+10, +3) [140s] normal hand crossbow (+0, +0) [30s] normal long bow (+2, +5) [30s] normal sling of the long shot (+4, +1) [3s] blessed long bow (+5, +2) [30s] Missiles ('/') bundle of 9 normal quarrels of giant slaying (+3, 2d8+3) [36s] bundle of 7 blessed quarrels of giant slaying (+4, 2d8+4) [28s] bundle of 7 normal quarrels of jelly slaying (+6, 2d6+3) [28s] bundle of 3 blessed drakish scurgari of returning (+2, 2d6+2) [30s] bundle of 4 blessed quarrels of jelly slaying (+3, 2d6+3) [16s] bundle of 8 normal quarrels of dragon slaying (+3, 2d6+3) [32s] bundle of 2 normal arrows of humanoid slaying (+3, 1d6+4) [4s] bundle of 7 normal eternium sling bullets (+5, 3d5) [21s] bundle of 18 normal quarrels of demon slaying (+3, 2d6+3) [72s] bundle of 6 normal arrows of jelly slaying (+4, 2d4+3) [12s] bundle of 7 normal arrows of undead slaying (+3, 2d4+1) [14s] bundle of 4 normal arrows of jelly slaying (+3, 2d4+3) [8s] bundle of 12 normal arrows of undead slaying (+3, 2d4+3) [24s] bundle of 10 normal arrows of giant slaying (+3, 1d10+3) [20s] bundle of 8 normal quarrels of undead slaying (+1, 2d6+3) [32s] bundle of 8 normal quarrels of construct slaying (+3, 2d6+3) [32s] bundle of 5 normal sling bullets of demon slaying (+3, 2d3-3) [15s] bundle of 7 normal quarrels of humanoid slaying (+3, 2d6+3) [28s] bundle of 9 normal quarrels of undead slaying (+3, 2d6+5) [36s] bundle of 6 blessed drakish scurgari of death (+12, 6d8+6) [60s] bundle of 8 normal quarrels of demon slaying (+3, 2d6+6) [32s] bundle of 6 blessed adamantium arrows (-1, 1d6+6) [6s] bundle of 3 normal adamantium quarrels (+4, 2d6+7) [3s] normal obsidian quarrel "Thunderstroke" (+8, 20d4+8) [2s] normal javelin of death (+11, 6d6) [40s] bundle of 2 cursed eternium drakish scurgari (+9, 2d8+9) [10s] Tools (']') heap of 9 normal waterproof blankets [90s] heap of 3 normal hexagonal keys [3s] heap of 2 normal triangular keys [2s] heap of 27 blessed sis [270s] normal small key [1s] heap of 3 blessed fireproof blankets [30s] heap of 2 normal fireproof blankets [20s] heap of 2 normal round keys [2s] blessed round key [1s] normal climbing set [180s] normal torch [10s] heap of 6 normal tiny keys [6s] heap of 4 normal bandages [8s] normal magical writing set (3) [5s] *Only one I found. Didnīt use it heap of 95 normal sis [950s] heap of 12 cursed sis [120s] blessed tiny key [1s] normal tinderbox (29) [3s] Rings ('=') blessed ring of the High Kings [+2, +3] [1s] blessed ring of invisibility [1s] normal rusty ring of the clear mind [1s] blessed ring of mental stability [+0, +1] {Le+1} [1s] normal ring of fire [1s] blessed ring of slaying (+6 melee damage, +6 missile damage) [1s] normal ring of slaying (+6 melee damage, +6 missile damage) [1s] blessed wedding ring [1s] normal ring of mental stability [+1, +1] {Le+1} [1s] normal ring of acid resistance [1s] heap of 2 normal rings of ice [2s] blessed ring of slaying (+8 melee damage, +6 missile damage) [1s] normal ring of mental stability [+2, +1] {Le+1} [1s] cursed ring of elemental mastery [1s] Wands ('\') normal wand of far slaying (2 charges) [3s] normal wand of light (6 charges) [4s] normal wand of cold (2 charges) [4s] normal wand of gold detection (5 charges) [6s] normal wand of stunning (5 charges) [3s] normal wand of knocking (0 charges) [3s] blessed wand of acid (1 charge) [4s] normal wand of door creation (1 charge) [3s] normal wand of door creation (0 charges) [3s] normal wand of gold detection (5 charges) [6s] normal wand of door creation (3 charges) [3s] normal wand of monster detection (0 charges) [3s] normal wand of monster detection (0 charges) [3s] blessed wand of poison (2 charges) [3s] normal wand of destruction (3 charges) [3s] normal wand of far slaying (6 charges) [3s] normal wand of trap detection (1 charge) [3s] normal wand of webbing (1 charge) [3s] normal wand of monster creation (3 charges) [3s] normal wand of fire (1 charge) [4s] normal wand of item detection (5 charges) [3s] normal wand of item detection (5 charges) [3s] normal wand of monster creation (6 charges) [3s] normal wand of light (0 charges) [4s] normal wand of webbing (3 charges) [3s] normal wand of ball lightning (1 charge) [4s] normal wand of door creation (3 charges) [3s] normal wand of acid (2 charges) [4s] normal wand of monster detection (2 charges) [3s] normal wand of digging (0 charges) [3s] normal wand of ball lightning (4 charges) [4s] normal wand of lightning (2 charges) [4s] normal wand of wishing (0 charges) [3s] normal wand of lightning (4 charges) [4s] Potions ('!') blessed potion of invisibility [4s] normal potion of visibility [4s] heap of 2 normal potions of boost charisma [4s] blessed potion of boost strength [2s] heap of 5 normal oils of rust removal [10s] heap of 20 normal potions of invisibility [80s] heap of 3 normal potions of oil [6s] heap of 2 normal potions of stun recovery [4s] heap of 4 blessed potions of extra healing [8s] normal potion of boost mana [2s] blessed potion of boost toughness [2s] blessed potion of boost mana [2s] heap of 3 normal potions of boost willpower [6s] heap of 2 normal potions of boost appearance [4s] heap of 2 blessed potions of booze [8s] heap of 3 normal potions of boost strength [6s] blessed potion of cure poison [2s] heap of 2 normal potions of insight [4s] heap of 10 normal potions of booze [40s] heap of 26 potions of holy water [104s] blessed potion of carrot juice [4s] heap of 12 normal potions of cure poison [24s] heap of 5 normal potions of boost perception [10s] heap of 4 normal berzio potions [8s] heap of 2 blessed potions of boost learning [4s] heap of 6 normal potions of boost toughness [12s] blessed potion of ultra healing [2s] heap of 13 normal potions of healing [52s] heap of 3 normal potions of boost learning [6s] heap of 6 normal potions of boost speed [12s] heap of 4 normal potions of balance [16s] heap of 2 normal potions of potential strength [8s] Scrolls ('?') heap of 10 normal scrolls of balance [20s] blessed scroll of balance [2s] heap of 7 normal scrolls of gold detection [14s] heap of 2 blessed scrolls of light [4s] blessed scroll of uncursing [2s] blessed scroll of repair [2s] heap of 9 blessed scrolls of identify [18s] blessed scroll of peace [2s] heap of 2 blessed scrolls of darkness [4s] heap of 3 normal scrolls of item detection [6s] blessed scroll of item detection [2s] heap of 2 normal scrolls of luck [4s] heap of 4 normal scrolls of satiation [8s] heap of 5 normal scrolls of charging [10s] heap of 9 normal scrolls of identify [18s] cursed scroll of identify [2s] heap of 3 blessed scrolls of great identify [6s] cursed scroll of darkness [2s] normal scroll of vermin control [2s] blessed scroll of amnesia [2s] heap of 5 normal scrolls of power [10s] heap of 2 normal scrolls of increase melee accuracy [4s] cursed scroll of repair [2s] heap of 4 normal scrolls of great identify [8s] heap of 6 normal scrolls of uncursing [12s] normal scroll of item destruction [2s] heap of 4 normal scrolls of light [8s] heap of 2 normal scrolls of treasure creation [4s] heap of 5 normal scrolls of dark predictions [10s] heap of 9 normal scrolls of repair [18s] cursed scroll of gold detection [2s] cursed scroll of light [2s] cursed scroll of uncursing [2s] blessed scroll of vermin control [2s] normal scroll of item creation [2s] blessed scroll of chaos resistance [2s] *Got eight of these from three wishes (wand of wishing) Food ('%') heap of 15 blessed pepper petals [30s] heap of 7 normal pepper petals [14s] heap of 6 normal alraunia antidotes [12s] heap of 3 normal stomafillia herbs [6s] heap of 10 blessed stomafillia herbs [20s] heap of 17 blessed spenseweeds [34s] heap of 5 normal spenseweeds [10s] blessed alraunia antidote [2s] heap of 6 blessed curaria mancox herbs [12s] heap of 5 normal curaria mancox herbs [10s] blessed moss of mareilon [2s] normal moss of mareilon [2s] heap of 21 normal large rations [4200s] normal lump of gelee royal [3s] *No scars, so didnīt use it. Who cares about appearance anyways. heap of 2 normal melons [40s] heap of 15 normal iron rations [1500s] heap of 10 normal fortune cookies [30s] heap of 3 blessed fortune cookies [9s] heap of 5 normal dwarven sausages [100s] heap of 4 normal loaves of hurthling bread [120s] blessed bit of plain candy [2s] heap of 4 normal gnomish candy bits [8s] heap of 5 normal plain candy bits [10s] normal piece of fresh meat [20s] blessed large ration [200s] heap of 3 blessed iron rations [300s] heap of 6 normal loaves of bread [240s] heap of 2 normal hurthling cakes [60s] normal piece of dry meat [15s] cursed iron ration [100s] cursed fortune cookie [3s] blessed bit of gnomish candy [2s] cursed melon [20s] Valuables ('$') 528283 gold pieces [5282s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 2 +2 +0 +0 basic 40 Daggers & knives 1 +1 +0 +0 basic 20 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 1 +1 +0 +0 basic 25 Twohanded weapons 14 +18 +25 +8 Mastery 467 *If I'd just stayed a little longer in Drakalor Chain... Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 3 +6 +4 +1 basic 30 Bows 2 +4 +3 +0 basic 11 Crossbows 5 +10 +7 +1 skilled 76 Thrown axes & hammers 4 +8 +6 +1 skilled 39 *Used Rolf's Companion against karmic dragons Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 2 +4 +3 +0 basic 6 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 4 +8 +6 +1 skilled 24 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +174 bonus to hit, 6d5+70 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 4, base range: 3, +113 bonus to hit, 2d6+25 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+1d5] Bridge building .......... 48 (fair) [+2d4] (mr) Climbing .................100 (superb) [+2d4] Cooking .................. 13 (mediocre) [+4d5] (mr) *potion of education Dodge ....................100 (superb) [+2d4] First aid ................100 (superb) [+1d5] Fletchery ................ 35 (fair) [+3d4] (mr) *porion of education Food preservation ........100 (superb) [+1d5] Gemology .................100 (superb) [+1] *potion of education Haggling ................. 61 (good) [+1d3] Healing ..................100 (superb) [+1d3] Herbalism ................100 (superb) [+1d5] Listening ................100 (superb) [+3d4] Literacy .................100 (superb) [+1] Music .................... 48 (fair) [+3d3] *potion of education Stealth ..................100 (superb) [+1d5] Survival .................100 (superb) [+2d4] Swimming .................100 (superb) [+1d5] Tactics ..................100 (superb) [+1] Two weapon combat ........100 (superb) [+1d5] Woodcraft ................100 (superb) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Bless : 12, 15pp (Effectivity: +0) Burning Hands : 11, 15pp (Effectivity: +0) Cure Disease : 21, 14pp (Effectivity: +0) Cure Light Wounds: 13, 9pp (Effectivity: +0) Darkness : 2, 7pp (Effectivity: +0) Invisibility : 17, 18pp (Effectivity: +0) Magic Lock : 2, 15pp (Effectivity: +0) Magic Missile : 16, 14pp (Effectivity: +0) Neutralize Poison: 9, 19pp (Effectivity: +0) Slow Poison : 12, 11pp (Effectivity: +0) Strength of Atlas: 10, 19pp (Effectivity: +1) Stun Ray : 7, 15pp (Effectivity: +0) Web : 7, 23pp (Effectivity: +0) *Got all of these from using wands of wonder ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He is crowned to be the king of all humans and lives a long and prosperous life full of love, happiness and pleasure. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Segon, the human barbarian, saved the world with his brave efforts and became a great ruler while saving himself 5 times. He scored 23766568 points and advanced to level 50. He survived for 0 years, 344 days, 22 hours, 20 minutes and 25 seconds (165892 turns). *Thatīs 3 days in real life. I played almost around the clock. 2 companions were killed during his adventures. *Writhing mass of primal chaos & ratling fencer. Segon visited 125 places. His strength score was modified by +25 during his career. His learning score was modified by +14 during his career. His willpower score was modified by +9 during his career. His dexterity score was modified by +18 during his career. His toughness score was modified by +49 during his career. His charisma score was modified by +9 during his career. His appearance score was modified by +13 during his career. His mana score was modified by +13 during his career. His perception score was modified by +15 during his career. *Many potions of toughness were created. Wight corpses also helped. He was the champion of the arena. He brought back joy into the life of a tiny girl. He defeated the arch enemy of a mighty karmic wyrm. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 15062 monsters perished before him. The following 26 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the potion of literacy the golden gladius "Death's Sting" the silvery two-handed sword "Vanquisher" *Crowning gift the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the obsidian quarrel "Thunderstroke" the lead-filled mace "Big Punch" the scorched spear the rune-covered trident the sword of Nonnak *Sacced for crowning the elemental gauntlets the ring of the High Kings the phial of Caladriel *Sacced for crowning the crown of science the ancient mummy wrapping *Sacced for crowning the ankh the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the dwarven pick axe "Hammerhead" the black tome of Alsophocus *Sacced for crowning the rune-covered halberd "Wyrmlance" He possessed the following intrinsics: He was fire resistant (gained through an item). He was poison resistant. He was cold resistant (enhanced through an item). He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him (enhanced through an item). He was sleep resistant. He was petrification resistant. He was able to control teleportation. He was stun resistant. He was paralyzation resistant. He was resistant to death rays. He was shock resistant (enhanced through an item). He was able to see invisible things. He was immune to shock attacks. He was immune to acidic attacks. He was able to resist confusion attacks (gained through an item). He was a messiah of Onn. He asked for 4 divine interventions. *Checked if Thomas had implemented a divine help for Khelavaster. No luck. He was a holy champion of Order. The following monsters were vanquished: 8 acid vortices 23 air demons 15 air elementals 6 air grues 2 ancient black dragons 58 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 2 ancient karmic dragons 5 ancient minotaurs 3 ancient red dragons 1 Ancient Stone Beast *A ki-rin was generated on the same level. ASB went straight past me to fight with it. 3 ancient white dragons 10 animated armors 364 animated trees 1 ankheg 16 annihilators 9 annis hags 38 assassins 8 balors 35 bandits 1 banshee 83 barbarians 25 barbarian leaders 8 battle bunnies 1 beggar *He got pissed when I killed Hotzenplotz. Go figure. 53 berserkers 3 berserker emperors 11 berserker kings 31 berserker lords 12 berserker princes 14 big dogs 6 black baby dragons 130 black dragons 34 black hurthlings 4 black slayers 26 black unicorns 13 black wizards 1 blink dog 50 blue baby dragons 55 blue dragons 1 bone golem 5 brown bears 21 brown worms 22 bugbears 3 bulettes 1 bunny master 20 carrion crawlers 1 cat lord 9 cave bears 87 cave fishers 13 cave lions 54 cave lizards 13 cave tigers 18 cavemen 1 Chaos Archmage *He hid behind the masses of chaos thingies. When I finally reached him, he was as good as dead. 22 chaos brothers 9 chaos eyes 66 chaos knights *Left many plate mails to sell 7 chaos lizards 105 chaos mutants 319 chaos plague bearers 7 chaos rats 455 chaos servants 21 chaos sisters 6 chaos spawns 9 chaos spiders 5 chaos vipers 17 chaos warlords 60 chaos warriors 46 chaos wizards 41 claw bugs 11 clay golems 1 cloaked ratling 7 cobras 3 cooshoos 28 corpse fiends 14 corruptors 1 crime lord 9 crystal statues 21 cutpurses 9 cyclops 11 dark elven archers 11 dark elven lords 13 dark elven priestesses 8 dark elven princesses 9 dark elven warriors 11 dark elven wizards 26 dark orcs 10 dark sages 7 death oozes 4 diamond golems 37 dire wolves 19 displacer beasts 24 dopplegangers 2 doppleganger kings 13 doppleganger lords 7 Dorn Beasts 1 dragon turtle 1 dwarf 19 dwarven chaos knights 34 earth elementals 3 emperor lichs 1 eternium golem 62 ettins 12 eyes of destruction 1 fairy dragon 77 fire beetles 68 fire demons 138 fire drakes 78 fire elementals 150 fire giants 45 fire giant kings 56 fire grues 88 fire lizards 9 fire vortices 11 flesh golems 13 floating eyes 18 fomorian giants 16 frost giants 5 frost giant berserkers 2 frost giant jarls 11 gargoyles 21 gelatinous cubes 59 ghosts 19 ghost bats 4 ghost kings 40 ghost lords 185 ghuls 5 giant ant queens 81 giant ant warriors 47 giant ant workers 63 giant bats 4 giant bee queens 116 giant bee warriors 41 giant bee workers 31 giant centipedes 1 giant eel 148 giant frogs 38 giant lizards 3 giant raccoons 187 giant rats 11 giant rust monsters 2 giant sharks 10 giant slugs 108 giant spiders 13 gibbering mouthers 147 gnolls 15 gnoll chieftains 155 goblins 13 goblin berserkers 25 goblin chieftains 100 goblin rockthrowers 65 goblin slavemasters 2 gorgons 27 gray oozes 5 gray slayers 1 great black wyrm *Gravadirxis the great black wyrm was generated in DH:2 6 great blue wyrms 1 great karmic wyrm 4 greater air elementals 1 greater balor 1 greater black unicorn 226 greater chaos servants 3 greater daemons 3 greater earth elementals 2 greater fire elementals 8 greater mimics 4 greater molochs *Thankfully they are very slow 23 greater mummies 1 greater titan 7 greater water elementals 12 green blobs 14 green hags 30 green slimes 6 green worms 3379 gremlins 11 griffons 9 grizzly bears 2 half-orc bouncers 24 harpies 24 hell hounds 134 hill giants 10 hill giant chieftains 9 hill orcs 19 hill orc sergeants 35 hippogriffs 53 hobgoblins 9 hobgoblin chiefs 15 hobgoblin leaders 16 homunculi 25 huge bats 10 hydras 42 hyenas 11 ice vortices 15 imps 6 invisible stalkers 16 iron golems 183 jackals 5 jackal demons 11 jackalweres 5 karmic baby dragons 1 karmic dragon 10 karmic lizards 6 king cobras 139 kobolds 30 kobold chieftains 20 kobold shamans 101 large bats 51 large dogs 75 large gnolls 18 large jackals 103 large kobolds 37 large orcs 22 large rust monsters 14 large snakes 347 large spiders 11 least daemons 6 lesser daemons 16 leucrottas 13 lichs 1 lich king 22 lightning lizards 7 lightning vortices 2 living walls 189 lizard men 9 magebane eyes 16 magedoom eyes 5 margoyles 7 master lichs 6 master mimics 1 master necromancer 1 Master Summoner 26 master swordsmen 4 master thieves 31 mimics 2 mimic hiveminds 10 minotaurs 1 minotaur lord 1 minotaur mazelord 1 minotaur mazemaster 6 molochs 38 mummies 1 mummy lord 11 necromancers 16 ochre jellies 252 ogres 6 ogre emperors 9 ogre kings 44 ogre lords 23 ogre magi 146 orcs 4 orc butchers 19 orc chieftains 30 orc scorchers 34 outlaws 30 outlaw leaders 26 owlbears 58 pit vipers 4 pixies 3 pixie archers 14 purple worms 11 quasits 91 quicklings 2 quickling kings 42 quickling lords 1 quickling queen *Live fast, die young 13 rabid dogs 29 raiders 319 rats 53 ratling archers 22 ratling duelists 10 ratling fencers 23 ratling master thieves 24 ratling thieves 17 ratling warlords 55 ratling warriors 6 rattlesnakes 48 red baby dragons 55 red dragons 244 red worms 1 revenant 59 rust monsters 60 shadows 15 shadow centipedes 11 shadow lords 5 shadow trolls 1 shadow wyrm 13 shambling mounds 2 sharks 25 silver wolves 2 skeletal kings 21 skeletal warriors 197 skeletons 10 slow shadows 1 Snake from Beyond 30 spectres 19 staring eyes 37 steel golems 7 steel horrors 19 steel zombies 73 stone giants 11 stone giant lords 38 stone golems 32 stone grues 1 stone ooze 11 stone snakes 11 stone statues 23 swamp hydras 35 swordsmen 80 tarantulas 35 thugs 3 titans 24 trolls 25 troll berserkers 9 troll chiefs 7 troll kings 1 undead chaos dwarven berserker 19 vampires 55 vapor rats 7 vipers 1 wall beast 11 water demons 15 water elementals 21 water grues 94 water snakes 46 wererats 16 werewolves 4 werewolf kings 5 werewolf lords 20 white baby dragons 4 white dragons 30 white worms 100 wights 4 wild cats 7 will o'wisps *These things do nothing, AFAIK 117 wolves 67 wraiths 215 writhing masses of primal chaos 7 yellow oozes 248 zombies