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Ser'lokh      St:58  Le:23  Wi:36  Dx:60  To:77  Ch:16  Ap: 1  Ma:81  Pe:39 C- 
DV/PV: 50/64   H: 997(1224)   P: 0(1160)     Exp: 50/57108373   ChAoS Sp: 232 
Blessed Bloated Berserk 
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---------------------------------------------------------------------------- 
                            Background Information 
---------------------------------------------------------------------------- 
 
Name: Ser'lokh            Race: male High Elf       Class: Beastfighter 
Age: 213 (grown-up) 
Star sign: Cup            Birthday: 22/Cup (day 262 of the year) 
 
YOUR HISTORY: 
        You decided to become a Beastfighter. 
 
 
---------------------------------------------------------------------------- 
                                  Inventory 
---------------------------------------------------------------------------- 
Total weight: 4506 stones                Carrying capacity: 13275 stones 
 
He: uncursed crown of leadership [+2, +7] {Ch+18}                     [65s] 
Ne: uncursed amulet of light                                           [3s] 
* Archers need light. 
Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8}                   [60s] 
* Death rays are fearsome. Luckily I was only hit by one, which was from my own WoD :) 
Gi: blessed girdle of giant strength [+0, +0] {St+12}                 [30s] 
* Wished for. 
Cl: uncursed cloak of defense [+3, +0]                                [20s] 
RH: uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} 
* I managed to hit Andy once and only missed about 20 times. 
LH: - 
RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s] 
* The first time i managed to avoid all the cats, mainly thanks to SLB. 
LR: uncursed ring of slaying (+9 melee damage, +6 missile damage)      [1s] 
Br: blessed bracers of toughness [+1, +2] {To+7}                      [10s] 
Ga: uncursed thick gauntlets (-1, -2) [+0, +1]                        [15s] 
Bo: blessed boots of the divine messenger [+3, +3] {Dx+5}             [25s] 
* This was my crowning gift. 
MW: uncursed heavy crossbow "The Far Slayer" (+18, +18)              [350s] 
Mi: bundle of 4 blessed quarrels of demon slaying (+3, 2d6+3)         [16s] 
* I started with humanoid slayers, but they didn't seem to work too well, so I switched 
to demon slayers. Not sure if these were any better though. Is there slayer ammo for
Andy or didn't I notice the effect? 
Tl: - 
* I kinda wanted to use a torch in the end, but didn't have one. 
 
---------------------------------------------------------------------------- 
                                    Stuff 
---------------------------------------------------------------------------- 
 
Total weight: 3760 stones   Carrying capacity: 13275 stones 
[Snip lots] 
 
Helmets ('[') 
   uncursed crown of regeneration [+0, +0]                            [55s] 
Armor ('[') 
   uncursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd) 
* Darkforge. This is a nice piece of armor for ToEF and the blue dragon caves and the
speed bonus isn't bad either 
 
Shields ('[') 
   uncursed medium obsidian shield "Protector" [+20, +4] {To+2}       [46s] 
* Got this from precrowning. Nice shield but pretty useless for beastfighter. 
 
Gauntlets ('[') 
   blessed elemental gauntlets (-1, +0) [+0, +3]                      [10s] 
 
Cloaks ('[') 
 
Girdles ('[') 
 
Boots ('[') 
   blessed seven league boots [+1, +0]                                [30s] 
* A goblin dropped these at the arena level. 
 
Necklaces (''') 
   blessed ankh                                                        [3s] 
 
Bracers (',') 
   heap of 2 uncursed bracers of protection [+0, +2]                  [20s] 
   uncursed bracers of protection [+0, +3]                            [10s] 
* Probably the first time I found enough bracers. 
 
One-handed weapons ('(') 
   uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} 
   uncursed phase dagger (+0, 1d4)                                     [5s] 
   uncursed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4} 
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s] 
   uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s] 
* Artifact weapons... naah, muh fists are fast. 
 
Two-handed weapons ('(') 
   uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)   [100s] 
   uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0]            [10s] 
   uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}        [40s] 
 
Missile weapons ('}') 
   uncursed long bow of accuracy (+7, +4)                             [30s] 
Missiles ('/') 
[Snip slaying arrows and quarrels of all kinds] 
 
Tools (']') 
 
Rings ('=') 
   blessed ring of the High Kings [+2, +3]                             [1s] 
 
Wands ('\') 
   uncursed wand of death (3 charges)                                  [3s] 
   uncursed wand of death (3 charges)                                  [3s] 
   blessed wand of death (2 charges)                                   [3s] 
* Wished for these because Markku told it's a good idea, and it most certainly was.
Charging them is nice too :) 
 
Potions ('!') 
 
Scrolls ('?') 
 
Books ('"') 
 
Food ('%') 
   heap of 42 blessed stomafillia herbs                               [84s] 
 
Valuables ('$') 
   6851 gold pieces                                                   [68s] 
 
Gems ('*') 
 
 
---------------------------------------------------------------------------- 
                                Weapon Skills 
---------------------------------------------------------------------------- 
 
Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks 
---------------------  ---   ---   ---   --   -------------  -------------- 
Unarmed fighting        13   +10   +10   +8   Mastery              1820 
Daggers & knives         1    +1    +0   +0   basic                25 
Clubs & hammers          1    +1    +0   +0   basic                25 
Maces & flails           1    +1    +0   +0   basic                25 
Swords                   1    +1    +0   +0   basic                25 
Axes                     1    +1    +0   +0   basic                25 
Whips                    1    +1    +0   +1   basic                25 
Pole arms                1    +1    +0   +0   basic                23 
Twohanded weapons        1    +1    +1   +0   basic                25 
Staves                   1    +1    +0   +1   basic                25 
 
* So one hit with the TotRR and only fists otherwise. Still not even near Grand Mastery. 
 
Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks 
---------------------  ---   ---   ---   --   -------------  -------------- 
Slings                   1    +2    +1   +0   basic                10 
Bows                     8   +16   +12   +2   excellent            276 
Crossbows                8   +16   +12   +2   excellent            140 
 
Shields                Lvl   DV               Level          Required marks 
---------------------  ---   ---              -------------  -------------- 
Shields                  0    +0              unskilled            15 
 
 
Damage caused with your melee weapons: 
-------------------------------------- 
Right hand: +33 bonus to hit, 6d12+17 damage 
 
* TotRR gives +36 to hit and 6d12+18 damage alone, not to mention being at Berserk,
which helped another +100 to hit and a lot to damage (with fists at least). I guess
Beasties _really_ aren't meant to use weapons. 
 
Damage caused with your missile weapons: 
---------------------------------------- 
Ammunition: 4, base range: 20, +134 bonus to hit, 2d6+60 damage 
 
 
 
 
---------------------------------------------------------------------------- 
                                   Skills 
---------------------------------------------------------------------------- 
 
  Athletics .................100    (superb)       [+2d4] 
  Backstabbing ..............100    (superb)       [+3d5] 
  Climbing ..................100    (superb)       [+2d4] 
  Detect item status ........ 12    (mediocre)     [+2d4] 
* PoE at D:50. 
  Detect traps ..............100    (superb)       [+1d5] 
  Dodge .....................100    (superb)       [+2d4] 
  First aid .................100    (superb)       [+2d4] 
  Food preservation .........100    (superb)       [+1d5] 
* Wish. 
  Haggling .................. 72    (great)        [+1] 
  Healing ...................100    (superb)       [+2d4] 
  Herbalism .................100    (superb)       [+2d4] 
  Listening .................100    (superb)       [+3d3] 
  Literacy ..................100    (superb)       [+1] 
  Pick locks ................ 51    (good)         [+1] 
  Pick pockets .............. 89    (great)        [+1d5] 
  Smithing .................. 58    (good)         [+1d3] 
  Stealth ...................100    (superb)       [+3d5] 
  Survival ..................100    (superb)       [+1d5] 
  Swimming ..................100    (superb)       [+2d4] 
  Tactics ...................100    (superb)       [+1] 
  Two weapon combat ......... 54    (good)         [+1] 
 
 
---------------------------------------------------------------------------- 
                                   Spells 
---------------------------------------------------------------------------- 
 
   Cure Disease :     5,  15pp     (Effectivity: +0) 
   Darkness     :   579,   4pp     (Effectivity: +1) 
   Farsight     :   422,  17pp     (Effectivity: +1) 
   Frost Bolt   :   498,  12pp     (Effectivity: +3) 
   Identify     :   608,  75pp     (Effectivity: +0) 
   Light        :   425,   3pp     (Effectivity: +2) 
   Teleportation:   296,  21pp     (Effectivity: +7) 
 
* I was amazed how well this guy learnt spells. 
 
---------------------------------------------------------------------------- 
                            Effects of Corruption 
---------------------------------------------------------------------------- 
 
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4). 
Your antennae explore the details of your environment (Ap: -4). 
You have grown horns (+3 melee damage, Ap: -4). 
You rage (DV: -9, +6 melee damage)! 
You have become extremely thin and nimble (1/2 weight, DV: +6). 
Your close attunement to corrupted astral space allows teleportation. 
You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3). 
You exhale sulphur (Ch: -4). 
Your corrupted tissue seems to heal much faster. 
 
 
---------------------------------------------------------------------------- 
                              His further existence: 
---------------------------------------------------------------------------- 
 
After slaying Andor Drakon and absorbing his powers you quickly grow 
accustomed to your new might. You enjoy yourself slaughtering your 
opposition for a couple of moments and then prepare for a greater goal... 
the conquest of your former home world. 
 
You collect your legions of Chaos and easily open a gate to Ancardia. The 
unprepared inhabitants of Ancardia are completely surprised at the force of 
your horrific onslaught. Your legions pour into Ancardia and your vile 
energies start to transform reality itself! 
 
After weeks of slaughtering and defeating some last brave and reckless 
stands of the forces of Balance and Order (fools!) you face total victory. 
Nothing remains of your former home world except an everchanging graveyard 
of transformed horrors! 
 
You revel in your glory and then proceed to conquer the rest of the universe 
wondering whether you just didn't lose something very valuable... 
 
...home... 
 
 
---------------------------------------------------------------------------- 
              His achievements during his adventures: 
---------------------------------------------------------------------------- 
 
Ser'lokh, the high elven beastfighter, managed to become the ultimate ChAoS 
gOd. 
He scored 27582706 points and advanced to level 50. 
He survived for 0 years, 73 days, 19 hours, 25 minutes and 33 seconds 
(103983 turns). 
1 companion was killed during his adventures. 
Ser'lokh visited 126 places. 
His strength score was modified by +25 during his career. 
His learning score was modified by +7 during his career. 
His willpower score was modified by +10 during his career. 
His dexterity score was modified by +6 during his career. 
His toughness score was modified by +36 during his career. 
His charisma score was modified by -3 during his career. 
His appearance score was modified by +5 during his career. 
His mana score was modified by +27 during his career. 
His perception score was modified by +9 during his career. 
* This time I didn't get drained too badly. 
 
He was the champion of the arena. 
He was a member of the thieves guild. 
He defeated the arch enemy of a mighty karmic wyrm. 
He adhered to the principles of the Cat Lord and thus rose to great fame. 
He saved Khelavaster from certain death. 
He ended his adventuring life in the palace of Andor Drakon. 
5463 monsters perished before him. 
The following 32 artifacts were generated during his adventure: 
  the si 
  the scythe of corruption "Moon Sickle" 
  the ring of the master cat 
  the golden gladius "Death's Sting" 
  the Chaos Orb of Elemental Water 
  the Chaos Orb of Elemental Air 
  the Chaos Orb of Elemental Fire 
  the Chaos Orb of Elemental Earth 
  the heavy crossbow "The Far Slayer" 
  the lead-filled mace "Big Punch" 
  the sword of Nonnak 
  the elemental gauntlets 
  the ring of the High Kings 
  the phial of Caladriel 
  the crown of science 
  the ancient mummy wrapping 
  the ankh 
  the boots of the divine messenger 
  the black torc 
  the rune-covered club "Skullcrusher" 
  the Chaos Orb of Elemental Mana 
  the black rune-covered dagger "Needle" 
  the black rune-covered dagger "Sting" 
  the fine leather armor "Nature's Companion" 
  the staff of the archmagi 
  the rune-covered heavy mace "Purifier" 
  the medium obsidian shield "Protector" 
  the crown of leadership 
  the black tome of Alsophocus 
  the shining long spear "Soaker" 
  the Trident of the Red Rooster 
  the rune-covered halberd "Wyrmlance" 
* Found all but this. 
 
He possessed the following intrinsics: 
  He was fire resistant. 
  He was poison resistant (enhanced through items). 
  He was acid resistant. 
  He was lucky. 
  Fate smiled upon him (enhanced through an item). 
  He was sleep resistant (gained through an item). 
  He was able to control teleportation (enhanced through an item). 
  He was stun resistant (enhanced through an item). 
  He was paralyzation resistant (gained through an item). 
  He was resistant to death rays (gained through items). 
  He was shock resistant. 
  He was able to see invisible things (gained through items). 
  He was immune to shock attacks (gained through an item). 
  He was immune to fire attacks (gained through an item). 
  He was immune to acidic attacks (gained through an item). 
  He was immune to ice attacks (enhanced through items). 
  He was able to breathe water (gained through an item). 
  He was able to resist confusion attacks (gained through an item). 
He was a messiah of Ni'Pregh. 
He asked for 10 divine interventions. 
* Divine intervention is my favourite blessed PoUH. It's so easy to sac some more
casino money after praying too many times to get infinite supply of "PoUHs" :) 
 
He was a holy champion of Chaos. 
He was severely tainted by Chaos. 
 
The following monsters were vanquished: 
 
* Nothing interesting here I think.