NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

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Seria         St:67  Le:62  Wi:76  Dx:95  To:73  Ch:38  Ap:50  Ma:71  Pe:97 L+
DV/PV: 90/64     H:1014(1014)  P:3(1519)     Exp: 50/37378217   ChAoS Sp: 643
Blessed Bloated Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Seria               Race: female High Elf     Class: Priest
Eye color: amber          Hair color: brown         Complexion: light
Height: 5'10"             Weight: 3 pounds          Scars: 1
Age: 273 (grown-up, 66 years of unnatural aging added in)
Star sign: Cup            Birthday: 30/Cup (day 270 of the year)

YOUR HISTORY:
        Your parents belong to the lower class. They were honest
 hard-working people, who did everything to enable you to live a
 comfortable and fine life. They were not very successful.
        As a child you had to survive pretty harsh times since your parents
 seemed to have run out of luck. Their wealth was ever-declining and times
 were very hard.
        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become a Priest.


*** Before we go further let's make some things clear.  I have never won the
*** game legitimately (a long time since I gave up savescumming) and with
*** my luck perhaps I never will.  My characters normally die very easily
*** due to recklessness, and in my high score I only have 3 chars with over
*** 20k points.  This was by far and beyond the greatest and most powerful
*** character I've ever had, and I came so exceedingly close to an Ultimate
*** Lawful Ending...  But it was not to be...
*** 
*** I entered the ChAoS plane with the trinity and the trident, a good stack
*** of blessed SoCR and hugely boosted stats.  After a long and arduous
*** battle using blessed humanoid slaying arrows I finally defeated the evil
*** that is Andor Drakon.  But with victory in the palm of my hands, I was
*** suddenly cheated.  I was missing one vital thing...


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 7854 stones                Carrying capacity: 15975 stones

He: blessed eternium cap [+0, +5]                                     [28s]
Ne: blessed sapphire amulet (named) [+4, +4] {Wi+7}                    [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)   [120s]
Gi: blessed adamantium girdle [+0, +5]                                [18s]
Cl: blessed cloak of adornment [+3, +1] {Ap+7}                        [40s]
RH: blessed eternium spear of slaughtering (+9, 3d10+8)               [25s]
LH: blessed medium obsidian shield (named) [+20, +4] {To+2}           [46s]
RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)          [1s]
LR: blessed ring of slaying (+7 melee damage, +6 missile damage)       [1s]
Br: blessed bracers of toughness [+0, +0] {To+4}                      [10s]
Ga: blessed iron gauntlets (named) (-1, +0) [+1, +3] {St+7}           [10s]
Bo: blessed seven league boots [+6, +4]                               [30s]
MW: blessed long bow of hunting (+9, +6)                              [30s]
Mi: bundle of 12 blessed arrows of humanoid slaying (+3, 1d6+3)       [24s]
Tl: blessed torch (4091 turns of fuel remaining, lit)                 [10s]


*** Can you spot where I went wrong?  If not, here's a further clue:


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 7458 stones   Carrying capacity: 15975 stones

<snip lots of valuable junk>

Two-handed weapons ('(')
   blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}

*** Voila.  I took the trident off and put on Protector for its confusion
*** resistance when I got on the plane.  I didn't realise it would be
*** needed when he died.  And alas, hence this is by far the stupidest
*** death I have ever befallen.  When Andy died I got messages along the
*** lines of "Chaotic energies erupt from the Elder Chaos God's body and
*** surge towards you.  You try to resist the chaotic forces but do not
*** have the strength.  They enter your body and corrupt you, reducing you
*** down to a pathetic wretch, doomed to waste away on the Chaos plane"
*** Obviously wielding the trident was needed to resist these "chaotic
*** forces", and my over-cautiousness in changing equipment got myself
*** killed.
*** 
*** Oh well, all part of the fun  :)

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         2    +2    +0   +0   basic                60
Daggers & knives         4    +3    +1   +0   skilled              29
Clubs & hammers          1    +1    +0   +0   basic                37
Maces & flails          11   +10    +7   +4   Mastery              4419
Swords                   5    +3    +2   +1   skilled              67
Axes                     1    +1    +0   +0   basic                37
Whips                    1    +1    +0   +1   basic                37
Pole arms               14   +18   +11  +20   Mastery              18014
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                37

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            10
Bows                    11   +22   +16   +3   Mastery              2048
Crossbows                2    +4    +3   +0   basic                21
Thrown axes & hammers    0    +0    +0   +0   unskilled            10
Thrown daggers           0    +0    +0   +0   unskilled            10
Thrown rocks & clubs     0    +0    +0   +0   unskilled            10
Thrown spears            1    +2    +1   +0   basic                18
Boomerangs & scurgari    0    +0    +0   +0   unskilled            10

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 13   +26              Mastery              11930


Damage caused with your melee weapons:
--------------------------------------
Right hand: +189 bonus to hit, 3d10+95 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 12, base range: 20, +133 bonus to hit, 1d6+94 damage


*** I made use of spider factories to train up these skills a lot.
*** Tarantulas can give up to 32 marks each!  When I started planning for
*** an ultra ending I knew I'd have to train up my pole arms a fair amount,
*** so I found a nice spear and kept using it.  The DV bonus was very nice
*** from it too - on Coward mode I had around 180 DV.  This was the first
*** priest I've ever played seriously and I found it very useful being able
*** to be very proficient with magic, but also to be able to build up 
*** weapon skills a lot faster than a wizard.


----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Backstabbing ..............100    (superb)       [+1d3]
  Climbing ..................100    (superb)       [+1d5]
  Concentration .............100    (superb)       [+2d4]
  Courage ...................100    (superb)       [+2d4]
  Detect item status ........100    (superb)       [+2d4]
  Detect traps ..............100    (superb)       [+1d5]
  Disarm traps .............. 78    (great)        [+1d5]
*** PoEd, and useless
  Dodge ..................... 71    (great)        [+1]
  First aid .................100    (superb)       [+2d4]
  Fletchery ................. 84    (great)        [+1] (ma)
*** PoEd, and a little handy at times
  Haggling ..................100    (superb)       [+2d4]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+2d4]
  Listening .................100    (superb)       [+1d5]
  Literacy ..................100    (superb)       [+2d4]
  Music .....................100    (superb)       [+1d5]
  Necromancy ................ 53    (good)         [+2d4]
*** Another useless PoEd
  Pick pockets ..............100    (superb)       [+1d5]
*** Thank Yergius for this wonderful skill!  I brought me many great things.
  Smithing .................. 81    (great)        [+1d3]
  Stealth ...................100    (superb)       [+1]
  Swimming ..................100    (superb)       [+1d3]
  Tactics ...................100    (superb)       [+1]
  Two weapon combat ......... 94    (superb)       [+1]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Bolt                :  1960,   7pp     (Effectivity: +26)
   Baptism of Fire          :   854,   4pp     (Effectivity: +66)
*** This spell came in quite handy now and then.
   Calm Monster             :  8408,   4pp     (Effectivity: +4)
   Cure Critical Wounds     :  2492,   7pp     (Effectivity: +17)
   Cure Disease             : 13461,   4pp     (Effectivity: +4)
   Cure Light Wounds        :  9509,   2pp     (Effectivity: +55)
*** I spent a lot of time training this up to make it very effective.
   Cure Serious Wounds      :  9325,   5pp     (Effectivity: +22)
   Darkness                 : 12139,   2pp     (Effectivity: +4)
   Disarm Trap              :  4106,   5pp     (Effectivity: +3)
   Dispel Undead            : 18351,   4pp     (Effectivity: +27)
   Divine Digger            :  2234,  50pp     (Effectivity: +8)
   Divine Intervention      :    11, 5670pp     (Effectivity: +0)
*** Potion of Wonder gave me this on D50!  Obviously too expensive to use.
*** If only it were from a wand of wonder instead!
   Divine Key               :  2382,   6pp     (Effectivity: +0)
   Divine Wrath             :  7621,   6pp     (Effectivity: +2)
   Earthquake               :    67,  53pp     (Effectivity: +0)
   Enlightenment            :   171,  37pp     (Effectivity: +11)
   Ethereal Bridge          :  3478,  11pp     (Effectivity: +16)
   Farsight                 :  2527,   8pp     (Effectivity: +11)
   Greater Divine Touch     :   789,  50pp     (Effectivity: +6)
   Greater Enlightenment    :  1540,  50pp     (Effectivity: +3)
   Hellish Flames           :  4533,   5pp     (Effectivity: +15)
   Holy Awe                 :  1028,   6pp     (Effectivity: +1)
   Invoked Devastation      :   949,  15pp     (Effectivity: +3)
*** The only ball spell I had all game, and only got it near the end when
*** it wasn't much use.
   Know Alignment           :  6848,   5pp     (Effectivity: +0)
   Knowledge of the Ancients:  3210,  20pp     (Effectivity: +17)
   Lesser Divine Touch      :  5363,   4pp     (Effectivity: +1)
   Light                    : 18355,   1pp     (Effectivity: +12)
   Lordly Might             :  6216,   5pp     (Effectivity: +1)
   Minor Punishment         :  2866,   4pp     (Effectivity: +1)
   Nether Bolt              :  9192,   6pp     (Effectivity: +29)
   Neutralize Poison        : 11871,   5pp     (Effectivity: +4)
   Petrification            :  1344,  60pp     (Effectivity: +20)
*** Fun spell, and helps train the Mana stat.
   Remove Curse             :  2039,  25pp     (Effectivity: +15)
   Revelation               :  3249,  16pp     (Effectivity: +9)
   Seal of the Spheres      :   859,   4pp     (Effectivity: +3)
   Slow Monster             :  1466,   4pp     (Effectivity: +1)
   Slow Poison              : 12035,   3pp     (Effectivity: +1)
   Veil of the Gods         :  2050,   5pp     (Effectivity: +3)
   Web                      :  3708,   6pp     (Effectivity: +0)


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown horns (+3 melee damage, Ap: -4).
You rage (DV: -9, +6 melee damage)!
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
Your antennae explore the details of your environment (Ap: -4).
Your corrupted tissue seems to heal much faster.
You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
You exhale sulphur (Ch: -4).
You have become extremely thin and nimble (1/2 weight, DV: +6).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
Poison drips from your hands.


----------------------------------------------------------------------------
                              Her further life:
----------------------------------------------------------------------------

After slaying Andor Drakon you suffer through a very brief existence as a
tiny wretch of Chaos. Luckily you are relieved from this shortly afterwards
as some Chaos monstrosity devours you.

Before ChAoS is able to devour your very soul, the pillarts of Order appear
and save it. You return to your final resting place on the planes of Order.
Tales of your deeds spread and your name becomes honored and revered among
all races of Ancardia. Your life is remembered forever and tales of it are
recounted at camp fires until the very end of existence.

Nonetheless another Chaos entity rises within a couple of centuries and
starts to threaten Ancardia again! Will there by a new heroine like you to
face Chaos and save the world...?


*** *sobs*  I'm still proud of this character, in spite of what happened.
*** I'll never have a death like this again.

----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Seria, the high elven priest, transformed into a miserable and wretched
chaos servant (after saving her world) (after saving her world).
*** The high score only says "after saving the world" once, but here it's
*** said twice!  Look how my flg mocks me so!!
She scored 8480840 points and advanced to level 50.
*** For some reason the score is a few points different than on the high
*** score table (8478604 on the table)
She survived for 0 years, 268 days, 23 hours, 33 minutes and 23 seconds
(377439 turns).
*** A long game, with lots of time spent training.
51 companions were killed during her adventures.
Seria visited 153 places.
Her strength score was modified by +40 during her career.
Her learning score was modified by +29 during her career.
Her willpower score was modified by +25 during her career.
Her dexterity score was modified by +22 during her career.
Her toughness score was modified by +41 during her career.
Her charisma score was modified by +25 during her career.
Her appearance score was modified by +23 during her career.
Her mana score was modified by +17 during her career.
Her perception score was modified by +52 during her career.
*** Ape corruption brought my strength up way high, and I mostly recovered
*** the other stats with herbs, training and potions.  Going after the
*** Scythe of Corruption meant finding lots of carrot rooms in the ID to
*** get my Perception up.  Mana would've been higher if I hadn't used it
*** up writing 9 SoCRs on D50.  The other might've been higher if I hadn't
*** accidentally made Dwarftown hostile by killing a goodwife...
She was unnaturally aged by 66 years.
She was the champion of the arena.
She was a member of the thieves guild.
She killed the emperor of the ancient minotaur race.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She saved Khelavaster from certain death.
She ended her adventuring life in the palace of Andor Drakon.
16005 monsters perished under her attacks.
The following 42 artifacts were generated during her adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the rune-covered trident
*** This was delivered to me just as I ran into a threat room of greater
*** molochs outside the Earth Temple - came in handy for that!
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the hammer of the gods
*** Crowning gift - junk since I also got shock immunity.
  the boots of great speed
  the Crown of Chaos
  the Sceptre of Chaos
  the black torc
  the Medal of Chaos
  the rune-covered club "Skullcrusher"
  the glaive "Long Sting"
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the rune-covered sling "Whirlwind"
*** Pickpocketed.
  the fine leather armor "Nature's Companion"
*** Casino Shoppe
  the jet-black battle axe "Executor"
*** Never found...
  the rune-covered heavy mace "Purifier"
*** Precrowning gift, and very handy in the early game, espeially DarkForge
  the medium obsidian shield "Protector"
*** Uselessness gift.  Very very nice, but ultimately my bane!
  the sapphire amulet "Preserver"
*** Pickpocketed in the Rift  :)
  the iron gauntlets "Ironfist"
  the black tome of Alsophocus
  the shining long spear "Soaker"
  the emerald dagger "Serpent's Bite"
*** Unfound
  the Trident of the Red Rooster
*** First time I've gotten this, and it was quite nice.
  the weird tome
  the rune-covered halberd "Wyrmlance"
  the axe of the minotaur emperor
She possessed the following intrinsics:
  She was fire resistant.
  She was poison resistant (enhanced through an item).
  She was lucky (enhanced through an item).
  Fate smiled upon her (enhanced through an item).
  She was sleep resistant (enhanced through an item).
  She was stun resistant (gained through items).
  She was paralyzation resistant (enhanced through an item).
  She was resistant to death rays.
  She was shock resistant.
  She was able to see invisible things (gained through an item).
  She was immune to shock attacks.
  She was immune to fire attacks (gained through an item).
  She was immune to acidic attacks.
  She was able to resist confusion attacks (gained through an item).
She had the following talents: Affinity with Bows, Affinity with Polemarms,
Alert, Basher, Careful, Defensive Fighter, Good Shot, Greased Lightning,
Healthy, Keen Shot, Long Stride, Miser, Powerful Strike, Quick, Quick Shot,
Treasure Hunter, Very Careful, Very Quick.
She had a final speed score of 643 (final base speed: 189).
She was a messiah of Corellius.
She asked for 2 divine interventions.
She was a holy champion of Order.
She was severely tainted by Chaos.

The following monsters were vanquished:
     25 acid vortices
*** A threat room of these gave me a shock in the High King dungeon
*** (get it? gave me a "shock" - ho ho ho!)
     31 ancient black dragons
*** A lesser vault of these guys destroyed some nice equipment I had
     66 ancient blue dragons
      1 ancient blue wyrm
*** He was tasty :)
    374 animated trees
*** Oh I'm a lumberjack and I'm okay...
      1 Chaos Archmage
*** It took ages to hack through his minions and then the weakling died
*** to only three missiles.
      1 dwarven child
*** Needed a chaotic boost to feed the ratling...
     30 earth elementals
      1 ElDeR cHaOs GoD
*** Haha, killed him at least  :)  He never harmed me at all.
      1 emperor lich
*** Tested out a blessed scroll of familiar summoning on D50, but when
*** this guy showed up I figured he'd be more trouble than he was worth,
*** so I downed him quickly.
      1 emperor moloch
*** First time I've killed him - easy enough with demon slaying arrows
     19 greater molochs
*** Had two threat rooms of these guys outside Earth and Mana Temples
      1 multi-headed chaos dragon
*** A bugger to kill - had to use missiles to lure him outside then
*** run around him acid bolting him till he finally died.  He kept
*** shrugging them off and confusing me...

*** Well, it was by far the best game of ADOM I've ever had, and if I'm
*** ever lucky enough to make it that far again I most certainly won't be
*** repeating that mistake...