NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
here we have another nice example of a very unneccessary death.
another promising character died in a stupid way.
all started quite nicely, I went to small cave and retrieved the waterproof blanket, then I went to the puppy
cave, but the second level had a river that stopped me. Then I headed for the HMV and advanced quite easily
through the UD,found a nice pool that gave me cold resistance, ability to see invisible nad the cursed status,
and then on level 8 I kicked a door that had a nice trap, detroyed my weapon, robe, boots and
cloak, and of course delivered me 41points of damage...not a nice end...the lesson in all this?
NEVER kick doors while playing on a low HP character while cursed.
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Screenshot
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Sethas St:12 Le:26 Wi:16 Dx:20 To:11 Ch:14 Ap:24 Ma:22 Pe:21 N+
DV/PV: 16/2 H: -1(40) P: 121(121) Exp: 9/21379 UD: 8 Sp: 102
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----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Sethas Race: male Gray Elf Class: Wizard
Eye color: golden Hair color: white Complexion: pale
Height: 6'8" Weight: 152 pounds
Age: 338 (grown-up)
Star sign: Wand Birthday: 1/Wand (day 61 of the year)
YOUR HISTORY:
Your father is a guildmaster. Your family generally is rather
wealthy and well-known in your home town.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Wizard.
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Inventory
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Total weight: 846 stones Carrying capacity: 1200 stones
Head : uncursed mithril cap [+0, +2] [40s]
Neck : uncursed amulet of greed [3s]
Body : -
Girdle : -
Cloak : -
Right Hand : -
Left Hand : -
Right Ring : -
Left Ring : uncursed ring of cold resistance [1s]
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: -
Missiles : -
Tool : -
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Stuff
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Total weight: 802 stones Carrying capacity: 1200 stones
Boots ('[')
uncursed leather boots [+0, +0] [25s]
Missiles ('*')
heap of 8 uncursed rocks (+0, 1d4) [40s]
Tools (']')
heap of 3 uncursed torches [30s]
uncursed box with flint and steel (4) [5s]
uncursed tinderbox (21) [3s]
uncursed waterproof blanket [10s]
Wands ('\')
uncursed wand of door creation (1 charge) [3s]
blessed wand of webbing (5 charges) [3s]
cursed wand of gold detection (2 charges) [6s]
uncursed wand of webbing (6 charges) [3s]
Potions ('!')
heap of 2 uncursed potions of water [8s]
uncursed potion of booze [4s]
uncursed potion of carrot juice [4s]
uncursed potion of healing [4s]
potion of unholy water [4s]
heap of 2 potions of holy water [8s]
uncursed berzio potion [2s]
cursed potion of potential charisma [4s]
uncursed potion of wonder [2s]
Scrolls ('?')
heap of 2 uncursed scrolls of identify [4s]
uncursed scroll of repair [2s]
cursed scroll of protection [2s]
uncursed scroll of peace [2s]
uncursed scroll of gold detection [2s]
Books ('"')
uncursed spellbook of Darkness [100s]
uncursed spellbook of Darkness [100s]
uncursed spellbook of Fire Bolt [100s]
uncursed spellbook of Light [100s]
uncursed spellbook of Magic Map [100s]
Food ('%')
uncursed pepper petal [2s]
heap of 2 uncursed burb roots [4s]
blessed stomacemptia herb [2s]
heap of 3 cursed burb roots [6s]
heap of 2 cursed pepper petals [4s]
heap of 4 cursed alraunia antidotes [8s]
heap of 4 uncursed stomafillia herbs [8s]
heap of 2 blessed stomafillia herbs [4s]
blessed alraunia antidote [2s]
cursed stomafillia herb [2s]
heap of 3 uncursed demon daisies [6s]
uncursed bit of gnomish candy [2s]
heap of 3 blessed devil's roses [6s]
uncursed spenseweed [2s]
heap of 3 cursed devil's roses [6s]
heap of 2 blessed spenseweeds [4s]
heap of 2 blessed curaria mancox herbs [4s]
heap of 2 cursed curaria mancox herbs [4s]
heap of 3 uncursed devil's roses [6s]
heap of 4 cursed moss patches of mareilon [8s]
heap of 2 uncursed moss patches of mareilon [4s]
heap of 2 cursed demon daisies [4s]
cursed stomacemptia herb [2s]
uncursed alraunia antidote [2s]
blessed demon daisy [2s]
Valuables ('$')
1708 gold pieces [17s]
Gems ('*')
uncursed aquamarine [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 26
Daggers & knives 0 +0 +0 +0 unskilled 30
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 5 +5 +1 +7 skilled 232
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30
Damage caused with your melee weapons:
--------------------------------------
Right hand: +8 bonus to hit, 1d3+0 damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
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Skills
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Alchemy .............. 38 (fair) [+4d5]
Climbing ............. 26 (mediocre) [+3d4]
Concentration ........100 (superb) [+2d4]
Dodge ................ 32 (fair) [+2d4]
First aid ............ 47 (fair) [+2d4]
Haggling ............. 40 (fair) [+2d4]
Healing ..............100 (superb) [+1d3]
Herbalism ............ 71 (great) [+3d3]
Listening ............ 69 (good) [+2d4]
Literacy .............100 (superb) [+2d4]
Stealth .............. 48 (fair) [+3d3]
Ventriloquism ........ 36 (fair) [+3d3]
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Spells
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Darkness : 193, 2pp (Effectivity: +8)
Fire Bolt: 299, 7pp (Effectivity: +12)
Light : 234, 1pp (Effectivity: +5)
Magic Map: 263, 33pp (Effectivity: +2)
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His achievements during his adventures:
----------------------------------------------------------------------------
Sethas, the gray elven wizard, was fried by a magical explosion.
He scored 31223 points and advanced to level 9.
He survived for 0 years, 6 days, 4 hours, 20 minutes and 49 seconds (8990
turns).
Sethas visited 13 places.
His strength score was modified by +1 during his career.
His learning score was modified by +1 during his career.
His willpower score was modified by +1 during his career.
His toughness score was modified by +3 during his career.
His charisma score was modified by +2 during his career.
His mana score was modified by +1 during his career.
He ended his adventuring life in an unremarkable dungeon on level 8.
311 monsters perished under his attacks.
He possessed the following intrinsics:
He was cold resistant (enhanced through an item).
He was cursed.
He was able to control teleportation.
He was able to see invisible things.
He had the following talents: Charged, Mighty Aura, Potent Aura, Strong
Aura, Strong Magic.
He had a final speed score of 102 (final base speed: 102).
He was religious.
He did not ask for divine help.
He was neutrally aligned.
The following monsters were vanquished:
1 bandit
1 barbarian leader
1 berserker
1 black hurthling
2 blink dogs
1 bugbear
2 cavemen
3 chaos rats
1 chaos sister
3 claw bugs
1 dark elven archer
1 dark elven warrior
1 displacer beast
3 dopplegangers
1 eye of destruction
3 fire beetles
2 floating eyes
1 gargoyle
4 ghuls
1 giant bat
1 giant centipede
1 giant lizard
6 giant rats
1 giant spider
3 gnolls
22 goblins
1 goblin berserker
7 goblin rockthrowers
5 goblin slavemasters
6 gray oozes
2 green slimes
2 gremlins
1 hill orc sergeant
10 hobgoblins
1 hobgoblin chief
1 homunculus
1 imp
58 jackals
1 jackalwere
10 kobolds
2 kobold chieftains
7 large bats
1 large dog
1 large gnoll
1 large kobold
1 large orc
1 large spider
2 lizard men
1 ochre jelly
3 ogres
11 orcs
1 orc scorcher
1 outlaw leader
1 owlbear
3 pit vipers
1 pixie archer
3 rabid dogs
2 raiders
7 rats
1 ratling warrior
68 red worms
1 skeleton
2 swordsmen
2 wererats
1 werewolf
1 white worm
7 wolves
2 yellow oozes
2 zombies