NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

My first victory in version 1.1.1.. screenshot for spoilerspace..

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                                 Screenshot
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    ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
    ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^^ ^o^
     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^ ^^^
      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^












This game was the luckiest I've had in a long time! First of all it started
pretty well, visited Holeinthewall, killed an outlaw, went in the SMC, did the
raider lord quest, saved puppy and got a nice green adamantium spear and some
precious protective stuff from the vault and noticed there was a lawful altar
in the same level, so after saving Yrrigs and learning detect traps skill,
bought loads of food and went for a precrowning. Expected a crappy gift, but
got the awesome Nature's Companion leather armor! I almost decided to forget
about preprecrowning, but luckily not!! After 15 days of saccing I got
extremely close and eagerly pressed _. Not a bad start, the bracers of war!!
Whee! I have never received two gifts as good as those! So, I happily descended
to the SMC caves, and bumped into a book shop! The RNG was pretty messed up.. :)
Stole some nice books after drinking a !oI, Ice Ball, Teleport, Death Ray..
Then I did the dwarf quests, the first was a large rust monster, which I thought
would take some time but no.. the next level down! :)
Next went to get the phial of Caladriel, then =oHigh Kings, and off to hunting
some AoLS. Went to kill the dwarven artificier and to get some xp there. The
weapon room had the staff of the archmagi, and one of the steel golems dropped
a glowing wand, a wand of wishing with 2 charges! Wished for seven league bootss,
and the AoLS. Did the ToEF, no problem because of the Ice Ball spell.
On my way to the casino I saved Khelly, bumped into a potion shop, and a few
levels down a ring shop with a nice ring of immunity for sale!! Incredible.. :)
The casino provided me with the jet-black battle axe and a ring of djinni
summoning, so corruption wasn't obviously a problem.
For the first time ever i succeeded in the cat quest, and what a nice ring it
was.. :) Accidentally killed a cave lion on my way back up, but it didn't
matter at the time. By the way, does it give extra points if you end the game
still wearing the cat's eye ring?
One greater vault, the worst, undead one. But after a long time and some stat
drains it was empty and I got away with one pair of iron gauntlets and a
scorched spear richer. The rest of the game was a little boring, but my dear
companion, Zeth the female quickling lord lich (L102 in the end!) added some
flavor to the game. Necromancy is cool! I didn't raise too many corpses,
because I was afraid of the alignment change.. Got crowned with the sapphire
amulet, BTW!
After saving the world I went for the trident of Red Rooster, visited the
quickling tree, did the Blup quest and scummed the blue dragon caves and
the shops for some time for stat bonuses and xp. Got bored and left the
Drakalor Chain.










Shadoran      St:56  Le:36  Wi:37  Dx:35  To:48  Ch:18  Ap:32  Ma:54  Pe:46 L
DV/PV: 41/63   H: 888(888)    P: 910(910)    Exp: 50/66202856   DrCh  Sp: 171
Blessed Bloated Berserk
------------------------------------------------------------------------------




----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Shadoran            Race: male Dark Elf       Class: Necromancer
Eye color: amber          Hair color: white         Complexion: black
Height: 5'9"              Weight: 127 pounds        Scars: 1
Age: 140 (grown-up)
Star sign: Candle         Birthday: 25/Candle (day 295 of the year)

YOUR HISTORY:
        Your mother is a mighty enchantress. She is unmarried. Your father
 is living in the vicinity of your mother's tower. He is a humble shepherd.
        In your childhood you were a credit to your family. Your people
 loved you and enjoyed your presence.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        As a young adult you tried many occupations before finally deciding
 on one to pursue. This has left you with a very broad base of lore.
        You decided to become a Necromancer.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 8546 stones                Carrying capacity: 21749 stones

He: blessed eternium cap [+0, +6]                                     [28s]
Ne: blessed sapphire amulet (named) [+4, +4] {Wi+7}                    [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd)   [120s]
Gi: blessed girdle of giant strength [+5, +8] {St+12}                 [30s]
Cl: uncursed cloak of defense [+3, +0]                                [20s]
RH: blessed black rune-covered dagger (named) (+8, 3d4) [+4, +1]      [10s]
LH: blessed black rune-covered dagger (named) (+8, 3d4) [+4, +1]      [10s]
RR: blessed ring of immunity                                           [1s]
LR: blessed ring of slaying (+9 melee damage, +6 missile damage)       [1s]
Br: blessed bracers of war [+8, +4] {Dx+8}                            [10s]
Ga: blessed iron gauntlets (named) (-1, +0) [+1, +3] {St+7}           [10s]
Bo: blessed seven league boots (+1, +1) [+1, +7]                      [30s]
MW: blessed long bow of accuracy (+8, +2)                             [30s]
Mi: bundle of 3 blessed arrows (+3, 1d6+2)                             [6s]
Tl: blessed dwarven pick axe (named) (+2, 2d10+4) [+2, +2] {To+3}     [90s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 8147 stones   Carrying capacity: 21749 stones

Armor ('[')
   blessed ancient mummy wrapping [+1, +5] {Ap-8}                     [60s]
   uncursed eternium plate mail (-1, -2) [-1, +15]                   [240s]
Gauntlets ('[')
   blessed elemental gauntlets (-1, +0) [+0, +3]                      [10s]
Girdles ('[')
   blessed girdle of carrying [+0, +0]                                [15s]
   uncursed eternium girdle [+0, +5]                                  [12s]
   uncursed girdle of carrying [+0, +0]                               [15s]
   blessed girdle of giant strength [+0, +0] {St+12}                  [30s]
Boots ('[')
   heap of 2 uncursed pairs of seven league boots [+1, +0]            [60s]
   uncursed seven league boots [+1, +3]                               [30s]
Necklaces (''')
/ snip /
   uncursed amulet of life saving                                      [3s]
   blessed amulet of life saving                                       [3s]

> Better choices than the necromancer L50 special ability.. :)

One-handed weapons ('(')
/ snip /
   blessed phase dagger (+4, 1d4+6)                                    [5s]
   uncursed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)

> Casino

   blessed scorched spear (+2, 3d8+1) [+2, +0]                        [50s]

> Greater vault

   uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}

> Uselessness gift

   uncursed whip of slaughtering (-4, 1d30)                           [15s]
Two-handed weapons ('(')
/ snip /
   uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}        [40s]

> Dwarven artificier's stash

   blessed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd)    [20s]
   uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]

> Not sure, maybe the blue dragon caves

   uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)   [100s]

> Greater vault

   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
   uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
Rings ('=')
/ snip /
   blessed ring of djinni summoning                                    [1s]

> Whoops, forgot to use!

Scrolls ('?')
/ snip /
   heap of 2 uncursed scrolls of chaos resistance                      [4s]

> Leftovers :)

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                12
Daggers & knives        11   +12    +7   +3   Mastery              5397
Clubs & hammers          5    +3    +2   +1   skilled              335
Maces & flails           1    +1    +0   +0   basic                50
Swords                   1    +1    +0   +0   basic                50
Axes                    10    +9    +7   +3   excellent            110
Whips                    1    +1    +0   +1   basic                50
Pole arms               11   +12    +7  +14   Mastery              4083
Twohanded weapons        1    +1    +1   +0   basic                50
Staves                   1    +1    +0   +1   basic                37

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     8   +16   +12   +2   excellent            262
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    1    +2    +1   +0   basic                3

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  7   +14              skilled              286


Damage caused with your melee weapons:
--------------------------------------
Right hand: +248 bonus to hit, 3d4+118 damage
Left hand: +245 bonus to hit, 3d4+118 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 3, base range: 20, +85 bonus to hit, 1d6+50 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ...................100    (superb)       [+1d3]
  Alertness .................100    (superb)       [+1d3]
  Appraising ................100    (superb)       [+1]
  Athletics ................. 27    (mediocre)     [+3d5]
  Backstabbing ..............100    (superb)       [+3d5]
  Bridge building ........... 15    (mediocre)     [+3d5] (mr)
  Climbing ..................100    (superb)       [+1]
  Concentration .............100    (superb)       [+1d5]
  Courage ................... 91    (superb)       [+1]
  Detect item status ........ 44    (fair)         [+1]
  Detect traps .............. 66    (good)         [+1d3]
  Disarm traps .............. 16    (mediocre)     [+3d3]
  Dodge ..................... 18    (mediocre)     [+3d3]
  Find weakness .............100    (superb)       [+1d5]
  First aid ................. 70    (good)         [+1]
  Food preservation .........100    (superb)       [+1]
  Haggling .................. 36    (fair)         [+1d3]
  Healing ...................100    (superb)       [+1]
  Herbalism ................. 70    (good)         [+1d3]
  Law .......................100    (superb)       [+1d5]
  Listening .................100    (superb)       [+3d3]
  Literacy ..................100    (superb)       [+1d5]
  Necromancy ................100    (superb)       [+2d4]
  Pick locks ................ 22    (mediocre)     [+2d4]
  Pick pockets .............. 65    (good)         [+1]
  Stealth ...................100    (superb)       [+1d5]
  Swimming .................. 67    (good)         [+1]
  Tactics ...................100    (superb)       [+1]
  Two weapon combat ......... 93    (superb)       [+1]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball           :   149,  32pp     (Effectivity: +16)
   Acid Bolt           :   411,  14pp     (Effectivity: +5)
   Bless               :   594,   8pp     (Effectivity: +0)
   Burning Hands       :  2798,   4pp     (Effectivity: +26)
   Calm Monster        :  1486,   8pp     (Effectivity: +4)
   Cure Critical Wounds:     6,  29pp     (Effectivity: +0)
   Cure Disease        :  1080,   8pp     (Effectivity: +1)
   Cure Light Wounds   :  3728,   5pp     (Effectivity: +0)
   Cure Serious Wounds :   621,  10pp     (Effectivity: +0)
   Darkness            :  5906,   4pp     (Effectivity: +1)
   Death Ray           :   328,  99pp     (Effectivity: +7)
   Disarm Trap         :   522,  10pp     (Effectivity: +0)
   Earthquake          :   995,  80pp     (Effectivity: +0)
   Farsight            :  1173,  17pp     (Effectivity: +0)
   Fire Bolt           :  1040,   5pp     (Effectivity: +28)
   Frost Bolt          :  1368,   6pp     (Effectivity: +32)
   Heal                :   693,  40pp     (Effectivity: +3)
   Ice Ball            :   495,  24pp     (Effectivity: +7)
   Identify            :   762,  75pp     (Effectivity: +0)
   Improved Fireball   :   446,  30pp     (Effectivity: +1)
   Invisibility        :  1614,   9pp     (Effectivity: +5)
   Knock               :  4337,  12pp     (Effectivity: +0)
   Light               :  6747,   2pp     (Effectivity: +7)
   Lightning Ball      :   951,  30pp     (Effectivity: +4)
   Lightning Bolt      :  3465,  12pp     (Effectivity: +0)
   Magic Lock          :  2148,   8pp     (Effectivity: +2)
   Magic Map           :   956,  40pp     (Effectivity: +1)
   Magic Missile       :  1227,   4pp     (Effectivity: +35)
   Mystic Shovel       :    61, 138pp     (Effectivity: +8)
   Neutralize Poison   :   587,  10pp     (Effectivity: +0)
   Remove Curse        :   576,  50pp     (Effectivity: +0)
   Revelation          :   724,  33pp     (Effectivity: +0)
   Slow Monster        :  3332,   7pp     (Effectivity: +0)
   Slow Poison         :   823,   6pp     (Effectivity: +0)
   Strength of Atlas   :   532,   8pp     (Effectivity: +12)
   Stun Ray            :  2615,   8pp     (Effectivity: +0)
   Teleportation       :  1129,  20pp     (Effectivity: +14)
   Web                 :  1796,  12pp     (Effectivity: +1)




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dark Elves and lives a long and
prosperous life full of power, happiness and pleasure.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Shadoran, the dark elven necromancer, saved the world with his brave efforts
and became a great ruler while saving himself 14 times.
He scored 26541596 points and advanced to level 50.
He survived for 0 years, 237 days, 8 hours, 45 minutes and 1 second (205939
turns).
7 companions were killed during his adventures.
Shadoran visited 138 places.
His strength score was modified by +28 during his career.
His learning score was modified by +20 during his career.
His willpower score was modified by +15 during his career.
His dexterity score was modified by +10 during his career.
His toughness score was modified by +37 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +20 during his career.
His mana score was modified by +27 during his career.
His perception score was modified by +31 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He brought an infamous raider lord to justice.
He brought back joy into the life of a tiny girl.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord but fell from grace.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
10426 monsters perished under his attacks.
The following 35 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the obsidian quarrel "Thunderstroke"
  the lead-filled mace "Big Punch"
  the scorched spear
  the rune-covered trident
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the boots of great speed
  the rune-covered club "Skullcrusher"
  the glaive "Long Sting"
  the bracers of war
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the fine leather armor "Nature's Companion"
  the jet-black battle axe "Executor"
  the staff of the archmagi
  the ring of immunity
  the sapphire amulet "Preserver"
  the dwarven pick axe "Hammerhead"
  the iron gauntlets "Ironfist"
  the Trident of the Red Rooster
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant (enhanced through an item).
  He was cold resistant.
  He was acid resistant.
  He was lucky (enhanced through items).
  He was able to teleport.
  He was able to control teleportation.
  He was stun resistant (gained through items).
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays (gained through an item).
  He was shock resistant.
  He was immune to shock attacks (gained through items).
  He was immune to fire attacks (gained through items).
  He was immune to acidic attacks (gained through an item).
  He was immune to ice attacks.
  He was able to resist confusion attacks (gained through an item).
He had the following talents: Beast of Burden, Durable Magic, Fey-Blooded,
Greased Lightning, Healthy, Long Stride, Master Packager, Pious, Porter,
Potent Aura, Quick, Sixth Sense, Stealthy, Strong, Strong Aura, Strong
Magic, Tough, Very Pious, Very Quick.
He had a final speed score of 171 (final base speed: 166).
He was a fervent follower of Elderon.
He asked for 6 divine interventions.
He was a holy champion of Order.
He was slightly tainted by Chaos.

The following monsters were vanquished:
    189 ancient blue dragons

> Got a kind of nasty after killing 150..

      3 doppleganger kings

> Damn these hit hard!!!

     14 necromancers

> Losers! :)

    121 quicklings
      1 quickling bard

> was hoping that Filk left a corpse, what an undead companion he would've been!!

      4 quickling kings
    113 quickling lords
      2 quickling queens

> These make excellent slaves, especially skeletal warrior ones!!

- Jussi Tulisalo