NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ## #### ############### ###### ############ ###### #.#####... ##.......#.#.#.##..#.#.##..##....... ## ##....# . #.........#..##...#.#.###.#.....#...#.#.#...#. #..### .# .# #....#..#..#.......##......#..#...#.##.#..#..# .....# #..#.##. ##.....##..#.#........#..#......#.##... .#.###.#..## #........#. # #...#....##.......##....#..#..#.#.#..# .#.........# ..#.#.# ... #. ..####..##...#..#..#........##.#..##....# ..#.# .#.....# ..#.. ##..###...##.......#...###.....##..#....#.##..#..#.##....# #...... #..#......#...#...#.#......#..###.#.##...#.##..#.#.#....# #.......#. ##.........###...###.....#[...#.#.#....#...# # ....#..##..#....# .. #.#.......##..#..##.###....#..#..#.#####.## .#.#..#.#.........# .... #......#..........#....##..####.#.###.#.#### .#...........# # ..#..#.. #....#....#.##....#.#..##.# # # #.#......##.#.# ##...# .# .#.......... ##....#.#........#....### # # # .#.##..#....#.....##..#.........# #....#...#.#.....#....#. # # .#....#...#..#.........## #.....#. #......#.# # . # # #. ##.....................# #.#.#......##..##...#.. ## ##.##.#...#..#...#.#....#.#......# ##. ##...........#.#.. ## # ## # #.##.#.#.#........# .....#....# #. #.##.#...##...##. .# @ ##.##.#..##.....##. ..#..#....... # # ########## ########################## ## ##### # ## ## ##### Shannon St:99 Le:99 Wi:99 Dx:99 To:99 Ch:99 Ap:99 Ma:99 Pe:99 L+ DV/PV:124/66 H:1143(1143) P:1722(1768) Exp: 50/32598576 ChAoS Sp: 346 Blessed Invisible ------------------------------------------------------------------------------ In a distant land there was a city ruled by mighty orcs. There, in a warrior family Shannon was born. Her mother was an elite soldier in the orc army, his father was a craftman. So the poor Shannon had to live under femine domination: her mother decided that only girls had to be warriors, while the poor Shannon had to be a craftsman. Oh well the strength rules. Shannon's father was a very weak man, he wasn't able to teach his son well. So Shannon managed to have a lot of free time by running away from work. But he was the only young orc who had such a free time: in the other family males ruled so the other young males orc were practising combat all day. So he used to spend alone whole days in the near forest. One day he walked more far away then usal. Then in a little open space covered with tall grass a giant boar appeared. In spite Shannon wasn't a threat for the boar, the evil animal charged forward him. The boar was right close to him, when a pair of hands emerged from the ground and pulled Shannon underground. Then his senses faded. When he woke up, he found himself on chair. In front of him there was an old dwarf dressed in a black robe. Next to him there were two strange being, they looked dead but they moved still. "So you are the young orc my servants saw in the forest lately." said the dwarf. "You are lucky today, I don't need any more mindless servants and my assistant died the other day, killed by that boar. He's next to you now." Shannon was astonished, he didn't believe anything alike could exist. "So you'll become my new assistance. No refuse allowed, do you know what I mean? I'll tell the orc chief that you'll be my new assistant, now go home, and come back early tomorrow" "But.." Shannon tried to replay. "No But. It's this or death. Now go home". At home Shannon told everything to his family, then the mother saied: "So you are the new one assistant of that fool! I don't know why the king has made an alliance with him. Never trust a dwarf I always say. Rising deads to let them figth again is cool, but he is a dwarf". The next day Shannon was very excited, he wanted to learn many things about his new master. As soon as he arrived, the dwarf saied: "You are late boy, now take this and start washing this place, now!". "What?" Shannon was thinking while cleaning the master's room. "But an assistance is supposed to learn and help the master with his activity, why cannot those undead things do this work?" The next days things didn't change. A month of hard work later, Shannon asked his master about some real work. "Master, you told me you didn't need a mindless servant, but it looks like I'm just a waiter. When can I learn something or help you with some of your work. Why cannot the undead do this work". The Master looked at him with a threating face, then he sayed. "The undead only kills, this is their destiny. They are doomed by their master's power to do what that power call them for" Then he paused. "So you want to learn..." "Come with me, I found a corpse of a young orc lately..." The two went into a room, the dwarf ordered Shannon to set up all the things needed. Then he carried the orc corpse over the floor in the middle of pictured star. Then he turned on the light, then Shannon realized that the poor orc was an old friend of him. The two of them were very bound during the early childhood, before his friend started going to the combat school. Shannon felt sad. The dwarf knew. Then the necromancer evocated an incantation, the corpse shook, then the corpse started moving. Shannon ran to his friend, but he couldn't see no friendship in him. "No soul, no fear, no sorrow, only a body they borrow. They are doomed to kill, this is their master's will". Shannon was sad, he wanted to learn, he wanted to lear how an undead will could be controlled. The apprentship day were hard, Shannon could learn very little, since the master made him clean always his place, and when something interesting was about to happen, the master kept it always secret.There weren't open lessons, the master didn't like to teach, Shannon could only see what the master was doing, but he could never learn how he was doing that. After few months Shannon got tired and decided to start reading some book in the master's library. He managed to made this fact secret. He was glad the undeads couldn't talk. So he could learn a little, and the experiments of the master become always clearer to Shannon's mind. A day Shannon found a little dead ant, so he wanted to try his skills. He evocated a simple incantation, then dead ant corpse started moving. Next to the dead ant, there was another ant which was carring a heavy seed. The undead ant went closer and helped the alive ant to carry the seed to the nest. Shannon was surprised. Wasn't undead doomed to kill? Months passed away and Shannon could learn little more. One day something bad happened: while looking for an interesting book, Shannon found a strange tome. It was written by his master. So he started reading. "Darknight day, month of wolf The other dwarfs have discovered me, but they are too late, tonight the cementery will be awake and the city will be mine" "1st of Firstweek, month of wolf evil dwarven paladins, they have defeated my undeads. But I'll return with much more power!" "5th of Firstweek, month of wolf I' ve found a nice place where I can study in peace" "3rd of Thirdweek, month of wolf An orc patrol found me, but they were no match for my powers, now I have more servants" "2nd of FourthWeek, month of wolf" The orc king come to me with two hundred man, it looks like an orc managed to escape. I proposed an agreement: We would invade the dwarf city toghether. The fool accepted! After the dwarf city, I'll conquer the orc city too Andor will be very pleased, I'll return to the Drakalor Chain as soon as I've done my work" In that moment the manster returned, he had a very threating face. "It looks like I'll need another assistant" the master saied. "Go my servant, put an end to his life". Shannon was paralized, the undead orc went to him, then he lift his axe. Shannon looked him in his eyes... the undead remained there for a second. "What are you doing" boomed the dwarf necromancer, the undead orc hit with his axe. He missed. Shannon regained senses and escaped, he was carrying the tome with him. The old dwarf wasn't very fast, neither his undeads were fast. Shannon evaded a few bolt spells and run in the forest. Few hours later the necromancer's lair was surronded and seized by the orc army. Few days later Shannon decided: "I'll go to the Drakalor Chain, I know that in that place the answers to my question about undeads lyes". His parents agreed. So his jurney began. On the darknight of Unicorn Shannon reached the Drakalor chain, then he went to visit the village of Terynio. There the people looked at him with suspecious face, they didn't trust an orc. Only a tiny girl come to him. "You are a big guy,can you go and retrieve my doggie for me?" "The dog is in a dangerous cave, please go and save him" Shannon knew that caves hide many secrets, so he decided to go. In the cave Shannon killed an orc and made a zombie aut of him. Then he found the little puppy, and he ordered the zombie to defend it. The zombie ran to the exit with the puppy on his shoulder, so Shannon returned to the village, the zombie gave the puppy back to the girl and the girl gave him a candy. The sheriff saw their brave deed and asked them to defeat the raider lord, Shannon wanted to talk a little with the druid so he dispatched the zombie. The green druid talked about a black druid, and asked Shannon to defeat him, the Shannon would be reward with knowledge. Shannon went in a sinister cave, there he found the black druid sorrounded by many animals. The animal attacked Shannon, he had to fight back. "My animals will destroy everything, and the chaos will reign" saied the druid. "They had fear the most, so their mind had lost. They are doomed to kill, this is their master will". The black druid cast a darkness spell, so Shannon charged forward impaling him with his spear. So little by little the light returned and the animals returned docile as ever. Shannon took the black torc from his neck. When he returned to the village, he showed the black torc to the green druid. The druid sayed "the source of chaos is at east, go and stop it". In that moment the zombie returned, he was carrying the body of the raider lord, the sheriff wanted to give the money to Shannon, but Shannon refused since it was his zombie's deed. Shannon offered to the sheriff the aid of his zombie, so the zombie remained in the village as a guard. There Shannon went in the cavern of Chaos. There he found a dwarven city. A strange rat asked him six artefact. In Exchange the rat would reveal a secret to him. Shannon worked a lot and took to the rat six artifact: the black torc, the axe of the minotaur emperor, the phial of caladriel, the big punch, the crown of science, the moon sickle. Meanwile he has found that an emperor minotaur mummy can be a funny compaign. The rat talked about a stone circle, so Shannon decided to visit the place. There he found a dragon, the minotaur mummy was happy to smash him in many pieces. Then Shannon found a crown and he realized that this was the secret. Before returning to the cavern, Shannon passed through the mountain village, there an old crone asked for some item. One of which was a corpse of a peasant, Shannon didn't know what to do, so he dug a grave a took a peasant corpse. The crone gave him a medal. Then Shannon returned in Cavern of Chaos, in the deep level under dwarf town he found khelavaster. The poor guy was going to die, but Shannon gave him his amulet of life Saving. Khelavaster saied to Shannon a lot of thing about chaos. Then he went away. On his way down Shannon found a lot of temple, defeated the guardians of the temple, took the orbs, defeated the enemy of a karmic wyrm, put the orbs on their place on the level 48. But Shannon needed the fire orb too, so he went back on the surface. While going to the tower of flames, he passed by the assasin guild and the prince asked him to kill Filk. Then Shannon went in The ID, defeated Filk, went to the minstrel. The mad minstrel told him about a secret, he went in the scintillanting cave and defeated the emperor moloch. Then he took the crumpled scroll to khelavaster who summoned an old trident. The Shannon went in the fire temple, defeated the guardian and he got the last orb. Meanwhile The One Who See noticed Shannon's good deed. The god saied to him "Shannon, you are a good boy". "So zombie and skeletons can be very useful to keep order". Shannon saied: "Yes they are good to do a lot more things: they can help people in need, they can do harsh and dangerous work, they can keep clean the place of old or sick people" then he paused. "If they had a soul they could be friend". "A soul you say?" saied the god "There are many being in this world that die, but their soul doesn't rest in peace 'cause they did evil deeds and feel guilty. Maybe these soul can expire their guilt by inhabiting a dead body and doing good things for the livings, so they can rest in peace later." "Really?" asked Shannon. The god answer "Yes, I'll teach you my child, but now you have to stop the chaos first". So Shannon resumed his quest, he went on Lv 50 of the caver of chaos, and entered the chaos gate. There he was challenged by the chaos God. After an hard battle Shannon was victorious and become an avatar of order. From that day on, all the souls doomed to expire their guilt in the purgatory would inhabit an undead corpse, so they could do something useful for the world. "Now their smart 'cause they have an hearth, so they will live still, to follow order with their own will". ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Shannon Race: male Orc Class: Necromancer Eye color: brown Hair color: black Complexion: gray Height: 6' Weight: 189 pounds Age: 13 (young) Star sign: Book Birthday: 16/Book (day 46 of the year) YOUR HISTORY: Your parents belong to the middle class. They are average people living in average quarters. Your father is a craftsman of mediocre talent. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Necromancer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 14044 stones Carrying capacity: 134475 stones He: blessed leather cap (+1, +1) [+3, +5] [5s] Ne: blessed rustproof amulet of free action [3s] Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s] <-- precrown gift Gi: blessed girdle of carrying [+5, +5] [15s] Cl: blessed light cloak (+1, +1) [+6, +2] [20s] RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: blessed ring of slaying (+6 melee damage, +6 missile damage) [1s] LR: blessed ring of mental stability [+1, +1] {Le+3} [1s] Br: blessed bracers of regeneration [+3, +4] [18s] Ga: blessed archery gloves (+1, +5) [+5, +4] [6s] Bo: blessed seven league boots [+3, +4] [30s] MW: blessed heavy crossbow (named) (+18, +18) [350s] <-- found in a lesser voult Mi: bundle of 512 uncursed quarrels (+1, 2d6) [1024s] Tl: uncursed glockenspiel [120s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 12181 stones Carrying capacity: 134475 stones Armor ('[') blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Shields ('[') blessed tower crystal shield [+14, +4] [260s] uncursed rusty medium shield [+3, +1] [100s] uncursed medium obsidian shield "Protector" [+20, +4] {To+2} [46s] <--- potions of uselessness Gauntlets ('[') uncursed thick gauntlets (-1, -2) [+0, +1] [15s] uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} [10s] <---found somewhere blessed thick gauntlets (-1, -2) [+0, +1] [15s] Boots ('[') uncursed light boots [+0, +0] [20s] Necklaces (''') blessed ankh [3s] blessed amulet of death ray resistance [7s] heap of 2 uncursed amulets of defense +2 [6s] heap of 2 blessed amulets of order [6s] Bracers (',') uncursed bracers of defense [+2, +0] [10s] One-handed weapons ('(') blessed scorched spear (+2, 3d8+1) [+2, +0] [50s]<--- precrown gift uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] uncursed hatchet (+0, 1d6+1) [50s] Two-handed weapons ('(') blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] uncursed staff of the magi (+2, 1d10+4) [+3, +3] {Ma+6} [40s] blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s]<--- crown gift Missile weapons ('}') blessed sling of accuracy (+7, +4) [3s] uncursed sling (+0, +1) [3s] Missiles ('/') bundle of 2 uncursed black hurthling quarrels (+1, 1d3+2) [4s]<--- just a little ammo heap of 14 uncursed rocks (+0, 1d4-1) [70s] heap of 27 uncursed rocks (+0, 1d4+3) [135s] uncursed rock (+1, 1d4+1) [5s] bundle of 3 uncursed adamantium quarrels (+4, 2d6+6) [3s] bundle of 35 uncursed lead sling bullets (+3, 1d5) [105s] bundle of 9 uncursed balanced mithril sling bullets (+10, 2d5) [27s] bundle of 15 uncursed mithril sling bullets (+7, 2d5) [45s] bundle of 16 uncursed mithril sling bullets (+4, 2d5) [48s] bundle of 8 uncursed mithril sling bullets of hunting (+4, 2d5) [24s] bundle of 6 uncursed quarrels of giant slaying (+5, 2d8+3) [24s] bundle of 11 uncursed mithril sling bullets (+5, 2d5) [33s] bundle of 10 uncursed quarrels of giant slaying (+3, 2d8+3) [40s] bundle of 6 uncursed quarrels of undead slaying (+3, 2d6+3) [24s] bundle of 9 uncursed mithril sling bullets (+1, 2d5) [27s] bundle of 2 uncursed adamantium quarrels (+1, 2d6+7) [2s] bundle of 13 uncursed quarrels of jelly slaying (+3, 2d6+3) [52s] heap of 9 uncursed rocks (+1, 1d4) [45s] bundle of 8 uncursed quarrels of jelly slaying (+6, 2d6+6) [32s] heap of 38 uncursed rocks (+0, 1d4+2) [190s] bundle of 9 uncursed eternium sling bullets (+5, 3d5) [27s] bundle of 3 uncursed quarrels of giant slaying (+6, 2d8+3) [12s] bundle of 4 uncursed drakish scurgari of death (+11, 6d8+6) [40s] bundle of 3 uncursed quarrels of construct slaying (+3, 2d6+3) [12s] bundle of 4 uncursed quarrels of jelly slaying (+4, 2d6+3) [16s] bundle of 10 uncursed mithril sling bullets (+2, 2d5) [30s] uncursed arrow (+1, 1d6-3) [2s] bundle of 7 uncursed adamantium sling bullets (+4, 3d4) [21s] bundle of 6 uncursed eternium quarrels (+1, 4d6+8) [6s] bundle of 17 uncursed unerring quarrels (+1, 2d6-1) [34s] heap of 17 uncursed rocks (+0, 1d4) [85s] bundle of 3 uncursed quarrels of dragon slaying (+3, 2d6+3) [12s] bundle of 2 uncursed eternium quarrels of darkness (+1, 4d6+8) [2s] bundle of 55 blessed quarrels (+1, 2d6) [110s] bundle of 6 blessed quarrels (+1, 2d6-1) [12s] bundle of 8 blessed quarrels (+1, 2d6+3) [16s] bundle of 17 uncursed quarrels of slaying (+1, 2d6) [34s] bundle of 6 blessed quarrels (+1, 2d6+1) [12s] bundle of 15 uncursed winged quarrels (+3, 2d6) [30s] bundle of 33 uncursed quarrels (+1, 2d6+2) [66s] bundle of 12 uncursed broken quarrels (+1, 2d6) [24s] bundle of 15 uncursed quarrels (-2, 2d6) [30s] bundle of 9 uncursed griffon-feathered quarrels (+1, 2d6+1) [18s] bundle of 21 uncursed unbalanced quarrels (-7, 2d6) [42s] bundle of 15 uncursed quarrels (+1, 2d6+3) [30s] bundle of 4 blessed quarrels of darkness (+1, 2d6) [8s] bundle of 9 uncursed quarrels of darkness (+1, 2d6) [18s] bundle of 15 uncursed quarrels (+0, 2d6+3) [30s] bundle of 21 uncursed balanced quarrels (+5, 2d6) [42s] bundle of 18 uncursed quarrels (+2, 2d6+2) [36s] bundle of 18 uncursed quarrels (+2, 2d6) [36s] bundle of 21 uncursed quarrels (+1, 2d6-2) [42s] bundle of 12 uncursed weighted quarrels of darkness (+0, 2d6+4) [24s] bundle of 15 uncursed weighted quarrels (+1, 2d6+4) [30s] bundle of 18 uncursed unbalanced quarrels of hunting (-7, 2d6) [36s] bundle of 21 uncursed quarrels of hunting (+0, 2d6) [42s] bundle of 9 uncursed quarrels (+1, 2d6+1) [18s] bundle of 12 uncursed quarrels (+4, 2d6) [24s] heap of 8 uncursed rocks (+3, 1d4) [40s] bundle of 7 uncursed quarrels of dragon slaying (+1, 2d6+3) [28s] heap of 3 uncursed rocks (-1, 1d4) [15s] bundle of 8 uncursed mithril sling bullets of darkness (+4, 2d5+3) [24s] bundle of 10 uncursed quarrels of slaying (+1, 2d6+1) [20s] bundle of 5 blessed lead sling bullets (+3, 1d5-1) [15s] bundle of 10 uncursed adamantium sling bullets of darkness (+4, 3d4+3) Tools (']') heap of 7 uncursed triangular keys [7s] heap of 4 uncursed small keys [4s] heap of 11 uncursed fireproof blankets [110s] heap of 13 uncursed waterproof blankets [130s] heap of 13 uncursed round keys [13s] heap of 3 blessed thieves picks [15s] heap of 9 uncursed hexagonal keys [9s] heap of 10 uncursed tiny keys [10s] heap of 4 blessed hexagonal keys [4s] heap of 6 uncursed square keys [6s] blessed small key [1s] blessed square key [1s] blessed climbing set [180s] uncursed cooking set [100s] heap of 17 blessed sis [170s] heap of 2 uncursed fluff balls [4s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] heap of 7 uncursed sis [70s] Rings ('=') blessed ring of mental stability [+0, +2] {Le+1} [1s] heap of 5 uncursed rings of searching [5s] heap of 6 uncursed brass rings [6s] blessed ring of the High Kings [+2, +3] [1s] blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s] blessed ring of immunity [1s] heap of 57 blessed brass rings [57s] heap of 6 blessed rings of cold resistance [6s] /* these are the rests of my "infinite" wishing machine */ /* there was a time when 70 ring exchange in a row didn't work! */ heap of 12 blessed rings of djinni summoning [12s] heap of 19 uncursed rings of speed [+0, +1] (+5 spd) [19s] uncursed ring of stun resistance [1s] Wands ('\') blessed wand of digging (0 charges) [3s] uncursed wand of digging (5 charges) [3s] Potions ('!') heap of 11 uncursed potions of extra healing [22s] heap of 4 uncursed potions of youth [16s] heap of 3 uncursed potions of uselessness [6s] heap of 17 blessed potions of extra healing [34s] blessed potion of youth [4s] uncursed potion of healing [4s] heap of 2 uncursed potions of invisibility [8s] heap of 3 uncursed potions of carrot juice [12s] uncursed potion of potential beauty [4s] cursed potion of blindness [2s] heap of 5 blessed potions of boost speed [10s] uncursed potion of exchange [4s] uncursed potion of booze [4s] uncursed potion of raw mana [2s] uncursed potion of strength [4s] heap of 2 potions of holy water [8s] heap of 3 blessed potions of raw chaos [6s] uncursed potion of troll blood [2s] uncursed potion of water [4s] Scrolls ('?') heap of 89 uncursed scrolls of identify [178s] heap of 5 blessed scrolls of identify [10s] heap of 9 uncursed scrolls of gold detection [18s] heap of 8 uncursed scrolls of satiation [16s] heap of 6 blessed scrolls of magic mapping [12s] /* I didn't need then to defeat Andy in spite the scrolls of peace were useless*/ heap of 23 blessed scrolls of chaos resistance [46s] uncursed scroll of familiar summoning [2s] heap of 3 uncursed scrolls of uncursing [6s] uncursed scroll of darkness [2s] uncursed scroll of increase melee accuracy [2s] uncursed scroll of item destruction [2s] blessed scroll of satiation [2s] cursed scroll of amnesia [2s] uncursed scroll of repair [2s] uncursed scroll of luck [2s] blessed scroll of treasure creation [2s] uncursed scroll of protection [2s] Books ('"') uncursed spellbook of Burning Hands [100s] blessed spellbook of Cure Critical Wounds [100s] blessed spellbook of Cure Light Wounds [100s] blessed spellbook of Cure Serious Wounds [100s] blessed spellbook of Death Ray [100s] blessed spellbook of Death Ray [100s] uncursed spellbook of Farsight [100s] uncursed spellbook of Frost Bolt [100s] blessed spellbook of Heal [100s] blessed spellbook of Identify [100s] uncursed spellbook of Invisibility [100s] blessed spellbook of Magic Map [100s] uncursed spellbook of Magic Missile [100s] uncursed spellbook of Slow Monster [100s] blessed spellbook of Strength of Atlas [100s] blessed spellbook of Teleportation [100s] Food ('%') blessed loaf of elven bread [3s] heap of 2 blessed dwarven sausages [40s] heap of 37 uncursed cooked lizards [111s] heap of 23 uncursed iron rations [2300s] heap of 12 uncursed fortune cookies [36s] heap of 8 uncursed bits of plain candy [16s] heap of 6 uncursed bits of gnomish candy [12s] uncursed stomafillia herb [2s] heap of 3 blessed large rations [600s] heap of 6 blessed burb roots [12s] heap of 2 blessed stomafillia herbs [4s] uncursed loaf of hurthling bread [30s] heap of 2 blessed loaves of hurthling bread [60s] heap of 2 uncursed loaves of elven bread [6s] cursed apple [2s] Valuables ('$') 269126 gold pieces [2691s] Gems ('*') heap of 5 uncursed turquoises [5s] heap of 5 uncursed crystals of darkness [5s] heap of 10 uncursed crystals of light [10s] heap of 6 uncursed aquamarines [6s] heap of 2 uncursed turquoises [2s] heap of 5 uncursed opals [5s] heap of 4 uncursed sapphires [4s] heap of 9 uncursed rubies [9s] cursed ruby [1s] heap of 4 uncursed crystals of fire [4s] heap of 12 uncursed aquamarines [12s] heap of 5 uncursed crystals of power [5s] blessed crystal of fire [1s] heap of 3 uncursed emeralds [3s] heap of 3 cursed aquamarines [3s] heap of 6 uncursed amber stones [6s] heap of 4 uncursed crystals of knowledge [4s] blessed crystal of light [1s] blessed topaz [1s] uncursed worthless piece of white glass [1s] blessed aquamarine [1s] heap of 2 uncursed topazes [2s] heap of 2 cursed crystals of knowledge [2s] cursed opal [1s] blessed crystal of knowledge [1s] heap of 2 blessed aquamarines [2s] cursed crystal of darkness [1s] blessed worthless piece of blue glass [1s] blessed crystal of power [1s] heap of 2 blessed turquoises [2s] uncursed worthless piece of blue glass [1s] uncursed worthless piece of red glass [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Before the wishes The char was a Lv 13 with pole arms, Lv 13 with slings and Lv 8 with shieds (1 the rest). Then he reached Lv. 11+ in everithing and no grand mastery. Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 11 +10 +6 +5 Mastery 1359 Daggers & knives 11 +12 +7 +3 Mastery 147 Clubs & hammers 11 +10 +7 +4 Mastery 1170 Maces & flails 11 +10 +7 +4 Mastery 567 Swords 11 +10 +7 +4 Mastery 613 Axes 11 +10 +8 +3 Mastery 1346 Whips 11 +16 +11 +11 Mastery 1716 Pole arms 14 +18 +11 +20 Mastery 17890 Twohanded weapons 11 +12 +16 +4 Mastery 1197 Staves 11 +12 +6 +23 Mastery 1339 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 14 +28 +21 +4 Mastery 2096 <---No "Whirlwind found!" Bows 13 +26 +19 +4 Mastery 7463 Crossbows 13 +26 +19 +4 Mastery 7858 Thrown axes & hammers 13 +26 +19 +4 Mastery 7452 Thrown daggers 13 +26 +19 +4 Mastery 7984 Thrown rocks & clubs 13 +26 +19 +4 Mastery 7430 Thrown spears 13 +26 +19 +4 Mastery 7984 Boomerangs & scurgari 13 +26 +19 +4 Mastery 7984 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 12 +24 Mastery 5603 Damage caused with your melee weapons: -------------------------------------- Right hand: +212 bonus to hit, 6d12+96 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 512, base range: 31, +150 bonus to hit, 2d6+100 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ...................100 (superb) [+1d3] Alertness .................100 (superb) [+1d3] Appraising ................100 (superb) [+1] Archery ...................100 (superb) [+1] Athletics .................100 (superb) [+1] Backstabbing ..............100 (superb) [+3d3] Bridge building ...........100 (superb) [+1d3] (mr) Climbing ..................100 (superb) [+1d3] Concentration .............100 (superb) [+1d5] Cooking ...................100 (superb) [+1] (ma) Courage ...................100 (superb) [+1] Detect item status ........100 (superb) [+1] Detect traps ..............100 (superb) [+1] Disarm traps ..............100 (superb) [+1] Dodge .....................100 (superb) [+1] Find weakness .............100 (superb) [+1d5] First aid .................100 (superb) [+1] Fletchery .................100 (superb) [+1] (mr) Food preservation .........100 (superb) [+1] Gardening .................100 (superb) [+1] Gemology ..................100 (superb) [+1] Haggling ..................100 (superb) [+1] Healing ...................100 (superb) [+1] Herbalism .................100 (superb) [+1] Law .......................100 (superb) [+1] Listening .................100 (superb) [+1d5] Literacy ..................100 (superb) [+1d5] Metallurgy ................100 (superb) [+1] Mining ....................100 (superb) [+1] Music .....................100 (superb) [+1] Necromancy ................100 (superb) [+2d4] Pick locks ................100 (superb) [+1] Pick pockets ..............100 (superb) [+1] Smithing ..................100 (superb) [+1] Stealth ...................100 (superb) [+1d5] Survival ..................100 (superb) [+1] Swimming ..................100 (superb) [+1] Tactics ...................100 (superb) [+1] Two weapon combat .........100 (superb) [+1] Ventriloquism .............100 (superb) [+1d3] Woodcraft .................100 (superb) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 4292, 34pp (Effectivity: +5) Acid Bolt : 5869, 15pp (Effectivity: +0) Bless : 4945, 7pp (Effectivity: +6) Burning Hands : 6061, 4pp (Effectivity: +35) Calm Monster : 5390, 6pp (Effectivity: +11) Cure Critical Wounds: 5066, 12pp (Effectivity: +18) Cure Disease : 6715, 8pp (Effectivity: +4) Cure Light Wounds : 4634, 2pp (Effectivity: +17) Cure Serious Wounds : 5854, 10pp (Effectivity: +1) Darkness : 6226, 3pp (Effectivity: +9) Death Ray : 7071, 100pp (Effectivity: +4) Destroy Undead : 5978, 5pp (Effectivity: +18) Disarm Trap : 3247, 10pp (Effectivity: +2) Farsight : 4224, 15pp (Effectivity: +12) Fire Bolt : 4433, 8pp (Effectivity: +14) Fireball : 6740, 19pp (Effectivity: +6) Frost Bolt : 10432, 8pp (Effectivity: +20) Heal : 6789, 40pp (Effectivity: +2) Ice Ball : 2347, 24pp (Effectivity: +9) Identify : 2565, 75pp (Effectivity: +1) Improved Fireball : 2256, 30pp (Effectivity: +3) Invisibility : 5431, 5pp (Effectivity: +33) Knock : 6630, 11pp (Effectivity: +5) Know Alignment : 7281, 10pp (Effectivity: +1) Light : 6466, 1pp (Effectivity: +21) Lightning Ball : 4006, 30pp (Effectivity: +3) Lightning Bolt : 4843, 11pp (Effectivity: +7) Magic Lock : 3324, 7pp (Effectivity: +9) Magic Map : 6013, 39pp (Effectivity: +6) Magic Missile : 7508, 4pp (Effectivity: +27) Mystic Shovel : 4975, 99pp (Effectivity: +5) Neutralize Poison : 4782, 10pp (Effectivity: +3) Remove Curse : 3231, 49pp (Effectivity: +8) Revelation : 7300, 33pp (Effectivity: +3) Scare Monster : 2243, 12pp (Effectivity: +0) Slow Monster : 3975, 7pp (Effectivity: +4) Slow Poison : 5882, 6pp (Effectivity: +1) Strength of Atlas : 6074, 6pp (Effectivity: +23) Stun Ray : 6280, 8pp (Effectivity: +2) Summon Monsters : 5967, 27pp (Effectivity: +16) Teleportation : 6402, 13pp (Effectivity: +47) <---- The best spell ever Web : 3291, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After slaying Andor Drakon and dispersing his malevolent energies the pillars of Order appear before you. All the forces of Order seem to be united behind them. You are lifted to the status of an Avatar of Order and the tales of your deeds are spread all over Ancardia. Your deeds are recounted at camp fires and interpreted by philosophers and priests alike. The common man looks up to you and you slowly start to be revered as a minor power of Order. After a few millennia have passed you are raised to the position of a demi-god to guard and protect Ancardia from the forces of Chaos and Balance forever. Under your guidance Ancardia becomes an orderly and organized world without striking changes. Peaceful order (and boredom?) spreads and the world enters an era of peace and tranquility never again leaving it. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Shannon, the orcish necromancer, transformed into an avatar of Order. He scored 11965804 points and advanced to level 50. He survived for 0 years, 134 days, 8 hours, 52 minutes and 36 seconds (258716 turns). 7 companions were killed during his adventures. Shannon visited 148 places. His strength score was modified by +83 during his career. His learning score was modified by +88 during his career. His willpower score was modified by +85 during his career. His dexterity score was modified by +87 during his career. His toughness score was modified by +80 during his career. His charisma score was modified by +98 during his career. His appearance score was modified by +95 during his career. His mana score was modified by +85 during his career. His perception score was modified by +90 during his career. He was the champion of the arena. He was a member of the thieves guild. He brought back joy into the life of a tiny girl. He killed the emperor of the ancient minotaur race. He defeated the arch enemy of a mighty karmic wyrm. He adhered to the principles of the Cat Lord and thus rose to great fame. He saved Khelavaster from certain death. He ended his adventuring life in the palace of Andor Drakon. 12979 monsters perished under his attacks. The following 36 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the ring of the master cat the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" the lead-filled mace "Big Punch" the scorched spear the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the hammer of the gods the Crown of Chaos the Sceptre of Chaos the black torc the Medal of Chaos the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the fine leather armor "Nature's Companion" the staff of the archmagi the ring of immunity the medium obsidian shield "Protector" the iron gauntlets "Ironfist" the black tome of Alsophocus <---- I didn't miss it, I was corrupted a before realizing I had it the emerald dagger "Serpent's Bite" <--- I missed it (where was it?) the Trident of the Red Rooster the weird tome the axe of the minotaur emperor He possessed the following intrinsics: He was fire resistant. He was poison resistant. He was cold resistant. He was acid resistant. He was lucky. Fate smiled upon him. He was able to control teleportation. He was paralyzation resistant (gained through an item). He was resistant to death rays (gained through an item). He was shock resistant. He was able to see invisible things (enhanced through an item). He was immune to shock attacks. <---crown gift He was immune to fire attacks (gained through items). He was immune to acidic attacks. <---Thanks to a giant slug He was immune to ice attacks (gained through an item). He was able to breathe water (gained through an item). He was able to resist confusion attacks (gained through an item). He had the following talents: Affinity with Polemarms, Affinity with Slings, Alert, Careful, Defensive Fighter, Eagle Eye, Far Shot, Good Shot, Healthy, Keen Shot, Lightning Shot, Miser, Quick, Quick Shot, Sixth Sense, Treasure Hunter, Very Careful. He had a final speed score of 346 (final base speed: 171). He was a messiah of The One Who Sees. He asked for 4 divine interventions. He was a holy champion of Order. The following monsters were vanquished: 3 acid vortices 9 air demons 8 air elementals 10 air grues 2 ancient black dragons 34 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 1 ancient karmic dragon 17 ancient minotaurs 19 ancient red dragons 1 Ancient Stone Beast 14 ancient white dragons 22 animated armors 9 ankhegs 24 annihilators 11 annis hags 71 assassins 9 balors 52 bandits 1 banshee 25 barbarians 24 barbarian leaders 1 battle bunny 1 beggar 55 berserkers 22 berserker emperors 82 berserker kings 40 berserker lords 11 berserker princes 24 big dogs 5 black baby dragons 4 black dragons 1 black druid 70 black hurthlings 26 black slayers 23 black unicorns 26 black wizards 61 blink dogs 54 blue baby dragons 35 blue dragons 1 bone golem 22 brown bears 19 brown worms 71 bugbears 18 bulettes 1 bunny master 20 carrion crawlers 46 cave bears 39 cave fishers 40 cave lizards 50 cavemen 1 Chaos Archmage 26 chaos brothers 28 chaos eyes 45 chaos knights 22 chaos lizards 75 chaos mutants 19 chaos plague bearers 38 chaos rats 138 chaos servants 28 chaos sisters 1 chaos spawn 44 chaos spiders 23 chaos vipers 1 chaos warlord 17 chaos warriors 36 chaos wizards 71 claw bugs 15 clay golems 10 cobras 11 cooshoos 45 corpse fiends 8 corruptors 1 crime lord 11 crystal statues 43 cutpurses 11 cyclopes 27 dark elven archers 16 dark elven lords 9 dark elven priestesses 10 dark elven princesses 54 dark elven warriors 17 dark elven wizards 28 dark orcs 40 dark sages 25 death oozes 9 diamond golems 72 dire wolves 65 displacer beasts 52 dopplegangers 16 doppleganger kings 5 doppleganger lords 3 Dorn Beasts 14 dwarves 39 dwarven chaos knights 51 earth elementals 1 ElDeR cHaOs GoD 1 emperor moloch 53 ettins 12 eyes of destruction 4 fairy dragons 163 fire beetles 18 fire demons 34 fire drakes 22 fire elementals 93 fire giants 31 fire giant kings 14 fire grues 39 fire lizards 12 fire vortices 31 flesh golems 27 floating eyes 74 fomorian giants 64 frost giants 38 frost giant berserkers 14 frost giant jarls 30 gargoyles 27 gelatinous cubes 78 ghosts 29 ghost bats 3 ghost kings 46 ghost lords 114 ghuls 1 giant ant queen 39 giant ant warriors 30 giant ant workers 146 giant bats 2 giant bee queens 98 giant bee warriors 18 giant bee workers 1 giant boar 72 giant centipedes 38 giant frogs 60 giant lizards 7 giant raccoons 209 giant rats 4 giant rust monsters 20 giant slugs 47 giant spiders 21 gibbering mouthers 83 gnolls 10 gnoll chieftains 282 goblins 26 goblin berserkers 55 goblin chieftains 300 goblin rockthrowers 139 goblin slavemasters 5 gorgons 28 gray oozes 24 gray slayers 7 great blue wyrms 24 great karmic wyrms 2 great red wyrms 1 greater balor 1 greater black unicorn 65 greater chaos servants 7 greater claw bugs 6 greater daemons 1 greater fire elemental 57 greater mimics 8 greater molochs 40 greater mummies 5 greater water elementals 12 green blobs 17 green hags 22 green slimes 31 green worms 238 gremlins 31 griffons 28 grizzly bears 2 half-orc bouncers 70 harpies 56 hell hounds 178 hill giants 35 hill giant chieftains 44 hill orcs 29 hill orc sergeants 70 hippogriffs 76 hobgoblins 18 hobgoblin chiefs 19 hobgoblin leaders 26 homunculi 57 huge bats 39 hydras 39 hyenas 11 ice vortices 19 imps 10 invisible stalkers 7 iron golems 74 jackals 3 jackal demons 28 jackalweres 16 karmic baby dragons 1 karmic dragon 25 karmic lizards 8 king cobras 336 kobolds 62 kobold chieftains 39 kobold shamans 259 large bats 9 large dogs 28 large gnolls 29 large jackals 142 large kobolds 72 large orcs 18 large rust monsters 49 large snakes 88 large spiders 41 least daemons 4 lesser daemons 72 leucrottas 29 liches 49 lightning lizards 4 lightning vortices 24 living walls 167 lizard men 21 magebane eyes 15 magedoom eyes 7 margoyles 27 master assassins 6 master liches 19 master mimics 1 master necromancer 1 Master Summoner 30 master swordsmen 8 master thieves 37 mimics 5 mimic hiveminds 56 minotaurs 1 minotaur emperor 2 minotaur kings 27 minotaur lords 2 minotaur mages 4 minotaur mazelords 20 minotaur mazemasters 61 molochs 1 multi-headed chaos dragon 33 mummies 1 mummy lord 35 necromancers 9 ochre jellies 260 ogres 2 ogre emperors 40 ogre kings 88 ogre lords 26 ogre magi 322 orcs 5 orc butchers 30 orc chieftains 78 orc scorchers 24 outlaws 32 outlaw leaders 57 owlbears 58 pit vipers 40 pixies 15 pixie archers 8 purple worms 27 quasits 39 quicklings 1 quickling bard 56 quickling kings <--- Those started to be nasty very soon 21 quickling lords 1 quickling queen 46 rabid dogs 64 raiders 1 raider lord <--- I wished for him for fun 336 rats 71 ratling archers 11 ratling duelists 24 ratling fencers 19 ratling master thieves 97 ratling thieves 5 ratling warlords 49 ratling warriors 6 rattlesnakes 75 red baby dragons 48 red dragons 12 red worms 1 revenant 24 rust monsters 83 shadows 22 shadow centipedes 9 shadow lords 6 shadow trolls 3 shadow wyrms 20 shambling mounds 1 shark 39 silver wolves 2 skeletal kings 22 skeletal warriors 215 skeletons 46 slow shadows 1 Snake from Beyond 82 spectres 23 staring eyes 25 steel golems 26 steel zombies 83 stone giants 35 stone giant lords 26 stone golems 32 stone grues 3 stone oozes 9 stone snakes 11 stone statues 3 swamp hydras 49 swordsmen 41 tarantulas 19 thugs 54 titans 56 trolls 37 troll berserkers 25 troll chiefs 62 troll kings 1 undead chaos dwarven berserker 45 vampires 51 vapor rats 19 vipers 8 water demons 12 water elementals 69 water grues 17 water snakes 51 wererats 29 werewolves 1 werewolf king 19 werewolf lords 17 white baby dragons 34 white dragons 31 white worms 116 wights 3 will o'wisps 64 wolves 120 wraiths 26 writhing masses of primal chaos 40 yellow oozes 128 zombies