NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
I ALMOST HAD THAT STONE GIANT!!!
I got the scorched spear and the 7lb in the small cave. I also picked up my
shield and my bracers from the black market (Money is GOOD!!) I got 2 rings of
luck (I wonder if that had anything to do with my finding them:) at generation
This was gonna be MY GREATEST creation. Oh well. My best character to date
(I HAD a 300k+ char on my 486 a few weeks ago but seeing as I can't produce
proof...)
Six St:14 Le:15 Wi:18 Dx:17 To:19 Ch:22 Ap:11 Ma:18 Pe:13 C-
DV/PV: 21/7 H: -8(108) P: 44(44) Exp: 13/39598 DH: 1 Sp: 106
Berserk
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Background Information
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Name: Six Race: male Gnome Class: Merchant
Eye color: green Hair color: gray Complexion: light
Height: 3'6" Weight: 123 pounds
Age: 115 (grown-up)
Star sign: Falcon Birthday: 6/Falcon (day 216 of the year)
You decided to become a Merchant. During your apprenticeship you
specialized on enchanted rings.
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Inventory
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Total weight: 2403 stones Carrying capacity: 7207 stones
Head : average hat [+2, +0] [4s]
Neck : average necklace of the silver tongue {Ch+3} [2s]
Body : average leather armor [+0, +2] [150s]
Girdle : average girdle of carrying [+0, +0] [15s]
Cloak : -
Right Hand : average scorched spear (+2, 3d8+1) [+2, +0] [50s]
Left Hand : average large mithril shield (-1) [+7, +5] [96s]
Right Ring : average ring of luck [1s]
Left Ring : average ring of luck [1s]
Bracers : average bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : -
Boots : blessed seven league boots [+1, +0] [30s]
Missile weapon: -
Missiles : -
Tool : -
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Stuff
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Total weight: 2044 stones Carrying capacity: 7207 stones
Armor ('[')
heap of 2 average leather armors [+0, +4] [300s]
Shields ('[')
average tower shield (-2) [+7, +0] [150s]
average medium shield [+3, +0] [100s]
Girdles ('[')
average leather girdle [+0, +0] [5s]
Boots ('[')
cursed leather boots [+2, +0] [25s]
blessed leather boots [+0, +0] [25s]
Necklaces (''')
average amulet of balance [3s]
cursed amulet of balance [3s]
One-handed weapons ('(')
average short sword (+0, 1d6+2) [30s]
average mithril warhammer (+2, 2d3+3) [48s]
average cudgel (+0, 2d4+1) [-1, +0] [40s]
average mace (+0, 1d6+1) [100s]
blessed dagger (+0, 1d4) [10s]
Two-handed weapons ('(')
average scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s]
Missile weapons ('}')
average long bow of hunting (+6, +3) [30s]
Missiles ('/')
bundle of 3 average eternium drakish scurgari (+9, 2d8+10) [15s]
Tools (']')
average torch [10s]
average box with flint and steel (23) [5s]
average tinderbox (14) [3s]
heap of 18 average sis [180s]
average climbing set [180s]
average holy symbol [5s]
heap of 2 cursed sis [20s]
heap of 2 blessed sis [20s]
Rings ('=')
average wedding ring [1s]
average ring of ice [1s]
Wands ('\')
blessed wand of lightning (1 charge) [4s]
average wand of destruction (2 charges) [3s]
average wand of cold (2 charges) [4s]
Potions ('!')
heap of 3 average potions of water [12s]
average potion of booze [4s]
cursed potion of boost dexterity [2s]
Scrolls ('?')
heap of 2 average scrolls of identify [4s]
average scroll of uncursing [2s]
Food ('%')
heap of 18 cursed cooked lizards [54s]
heap of 106 average fried bats [318s]
heap of 37 average cooked lizards [111s]
heap of 6 cursed spenseweeds [12s]
heap of 3 cursed devil's roses [6s]
average curaria mancox herb [2s]
heap of 2 cursed curaria mancox herbs [4s]
average devil's rose [2s]
heap of 3 cursed demon daisies [6s]
heap of 2 cursed alraunia antidotes [4s]
average alraunia antidote [2s]
average demon daisy [2s]
average iron ration [100s]
Valuables ('$')
510 gold pieces [5s]
Gems ('*')
average worthless piece of blue glass [1s]
blessed aquamarine [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 14
Daggers & knives 0 +0 +0 +0 unskilled 15
Clubs & hammers 0 +0 +0 +0 unskilled 15
Maces & flails 0 +0 +0 +0 unskilled 15
Swords 8 +6 +4 +2 excellent 676
Axes 0 +0 +0 +0 unskilled 15
Whips 0 +0 +0 +0 unskilled 15
Pole arms 4 +4 +1 +3 skilled 23
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 6
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 7 +14 skilled 445
Damage caused with your melee weapons:
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Right hand: +32 bonus to hit, 3d8+6 damage
Damage caused with your missile weapons:
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No missile weapons available.
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Skills
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Appraising ................ 94 (superb) [+2d4]
Climbing .................. 93 (superb) [+1d5]
Detect item status ........ 52 (good) [+1d3]
Detect traps .............. 4 (poor) [+4d5]
First aid ................. 28 (mediocre) [+3d4]
Gemology .................. 48 (fair) [+4d4]
Haggling .................. 93 (superb) [+2d4]
Healing ................... 70 (good) [+1d3]
Herbalism ................. 33 (fair) [+3d5]
Listening ................. 59 (good) [+3d3]
Literacy .................. 64 (good) [+2d4]
Metallurgy ................ 26 (mediocre) [+4d5]
Mining .................... 8 (poor) [+4d5]
Pick pockets ..............100 (superb) [+2d4]
Survival .................. 30 (mediocre) [+3d4]
Ventriloquism ............. 22 (mediocre) [+3d5]
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His achievements during his adventures:
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Six, the gnomish merchant, was killed by a female stone giant.
He scored 40657 points and advanced to level 13.
He survived for 0 years, 10 days, 3 hours, 3 minutes and 28 seconds (17085
turns).
Six visited 27 places.
His strength score was modified by +2 during his career.
His learning score was modified by +1 during his career.
His dexterity score was modified by +2 during his career.
His toughness score was modified by +2 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by -2 during his career.
His perception score was modified by +1 during his career.
He was a member of the thieves guild.
He ended his adventuring life on the first level of some strange dwarven
caves.
494 monsters perished under his attacks.
The following four artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the scorched spear
the phial of Caladriel
He possessed the following intrinsics:
He was poison resistant.
He was lucky (gained through items).
Fate smiled upon him.
He was able to teleport.
He was able to control teleportation.
He was immune to ice attacks (gained through an item).
He had the following talents: Beast of Burden, Master Packager, Miser,
Natural Trader, Porter, Quick, Silver Tongue, Very Quick, Very Wealthy,
Wealthy.
He had a final speed score of 106 (final base speed: 106).
He was not particularly religious.
He asked for 2 divine interventions.
He was chaotically aligned.
He was slightly tainted by Chaos.
The following monsters were vanquished:
2 bandits
1 berserker
1 berserker prince
2 big dogs
1 black hurthling
2 blink dogs
3 bugbears
2 cave bears
17 cave fishers
2 cave lions
2 cave lizards
1 caveman
3 chaos sisters
1 claw bug
1 cobra
1 corpse fiend
1 crystal statue
1 dark elven lord
1 dark elven warrior
1 dark elven wizard
1 dwarf
1 eye of destruction
4 fire beetles
1 fire lizard
2 floating eyes
4 gelatinous cubes
1 ghost bat
8 ghuls
3 giant bats
4 giant bee workers
2 giant centipedes
3 giant frogs
1 giant lizard
20 giant rats
5 giant spiders
9 gnolls
1 gnoll chieftain
41 goblins
2 goblin berserkers
15 goblin rockthrowers
9 goblin slavemasters
2 gremlins
2 griffons
1 harpy
1 healer
1 hill giant
1 hippogriff
12 hobgoblins
2 hobgoblin chiefs
5 huge bats
21 hyenas
2 jackals
30 kobolds
3 kobold chieftains
17 large bats
1 large dog
3 large gnolls
6 large kobolds
3 large orcs
28 large spiders
1 leucrotta
6 lizard men
1 mad carpenter
1 necromancer
1 ogre
39 orcs
4 orc scorchers
3 outlaw leaders
3 owlbears
1 quickling
2 rabid dogs
2 raiders
50 rats
1 ratling archer
2 ratling thieves
9 ratling traders
1 shadow centipede
1 skeletal warrior
23 skeletons
1 stone golem
1 swordsman
2 tarantulas
1 viper
6 wererats
1 white worm
1 wight
1 wild cat
2 wolves
3 zombies