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Postac co prawda padla, ale chyba ja opisze, a co mi tam :P

Wizja postaci klula sie juz na Mazurach podczas mojego generowania
pracy magisterskiej, ale sama jaszczurka wygenerowala sie juz po
powrocie. Co ciekawe drakish paladini maja pare roznych broni do
wyboru na poczatku gry, z czego czesto czesc jest z mithrylu. W ten
sposob bardzo dlugo walczylem mithril spear, co zreszta widac w
statach.

Zauwazylem, ze paladynami jest ciezko najpierw do HMV, a potem do
koronacji, gdy otrzymuje sie Justifiera ;) Bialy oltarzyk znalazlem
w przedostatnich lochach pieska (tych otwartych), jednak precrowning
zrobilem tylko jeden, podczas calej gry natrenosc breederow byla ogromna,
co chwila szakale, pajaki, robale i ogromna ilosc wizardow... Po prostu
masakra i nie szlo tego poswiecic. Z precrowna dostalem robesy, ktorych
uzywalem juz do konca gry. Potem przyszedl czas na crowning (dosc dlugo
to trwalo, bo nie L+ nie chcialo wejsc), z ktorego dostalem immune na
fire i wspomnianego Justifiera, no i bylem zmuszony zaczac podbijac sobie
miecze.

Gdzies w tym czasie znalazlem pierwszego RODS'a, tak o. Niedlugo
potem znalazlem drugiego... Pierwszy poszedl na AoLS'a, drugi na rings of
ice. Wykonalem wszystkie questy, w tym krasnoludow, =RotHK rowniez, phialke
tez, dalszy dive blokowalo mi ToEF... troche balem sie tego miejsca, w koncu
drakeling traci zycie dosc mocno. Mialem jednak immune, kocyk i blessed ring
of ice, a do tego ring of regeneration. O dziwo zycia az tak nie tracilem,
jeden krok to byla regeneracja 1-3HP, wiec nie tak zle. Tlukac elementale
znalazlem glowing wand! A w niej razem 5 ladunkow (gdzies tak). Wiem, ze
wishowalem eternium caps (nie mialem w ogole helmow), dwa razy !PoGA, ogolnie
rzecz biorac na koniec zostaly mi dwa wishe z pierscieni... ACW padl od dwoch
ciosow Justifierem, sam byl bodajze blind z potiona.

No i final dive. Szlo dosc gladko, wiele leveli opuscilem, nie chcialem
lapac korupcji. Earth temple poszlo banalnie prosto, skoro stone grue padaly
od jednego ciosu Justifierem :) Zaraz potem truly excited room z umarlakami.
Wszystko naokolo natluklem bez problemu (Justifier), srodek jednak majac
obawy zostawilem (mialem wtedy lvl 31 gdzies), zostawilem takze excited room
z black dragonami, gdyz w sumie nie mialem na nie nic ciekawego, a nie
chcialem sobie psuc sprzetu w plecaku.

Nuurag nie uzyl na mnie zadnej swojej magii, oslepilem go zawishowanymi
potionami, ale idiota tak wlazil, ze akurat mnie trafial i to calkiem
niezle. Jeden potion leczacy jednak wystarczyl i Nuurag padl.

D:50 przywitalo mnie bodajze z 33-34 lvl i ... tlukacymi mnie potworami.
Uznalem, ze moze byc ciezko, wiec przeczytalem ?SoFS, wyskoczyl... greater
earth elemental, nazwany jako Misieq. Pare razy uratowalem mu dupsko, az
doszedl do ogromnego levelu, tlukac w zasadzie wszystko po drodze, ja
ograniczylem sie do zlikwidowania paru balorow, zeby jakos lvl ladnie
wygladal. Na koniec zostal Fistanarius, na ktorego wyslalem Misqa. Niestety
chlopak padl, czego sie prawde mowiac nie spodziewalem, no to Fistiego
zatluklem sam z lapki, znow lvl up. Potem jeszcze troche natluklem przyzywane
potworki i zaczalem wychodzic.

Zatrzymalem sie na umarlakach. Zatluklem wszystkie lichy z Justifiera, co
okupilem moze z 5-7krotnym wyssaniem statow, co mnie zdziwilo, bo przeciez
paladyni na wyssanie powinni byc odporni! No ale to i tak malo. Generalnie
zostawilem level zasyfiony ogromna iloscia przyzwanych potworow i zaczalem
wychodzic na gore, zeby jeszcze zrobic unicorna i Blupa tak dla standardu,
reszty mi sie nie chcialo. Na umarlakach spokojnie dobilem do 50lvl.

Pare lvli wyzej zachcialo mi sie emperor molocha, bo Justifierem moglem
natluc sobie jeszcze sporo xpa. Przyzwalem, ubilem trzy greater molochy
systemem cios odejscie, cios odejscie... I chyba mi sie jaszczurka
potknela przy ktoryms tancu, bo mi greater moloch przywalil chyba z 10
ciosami (az dziw, ze tak duzo). No i sie skonczylo...

Ale wygrana niby jest :P

Aha. Gdybym opuscil Drakalor Chain to byloby uratowanie swiata z
'without stopping to save herself' :)

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Srrrekhra     St:33  Le:27  Wi:30  Dx:27  To:37  Ch:40  Ap:14  Ma:32  Pe:21 L+
DV/PV: 53/48   H: -520(863)   P: 289(489)    Exp: 50/30253777   D: 41 Sp: 129
Blessed Invisible Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Srrrekhra           Race: female Drakeling    Class: Paladin
Eye color: amber          Hair color: bald          Complexion: light green
Height: 5'                Weight: 132 pounds        Scars: 8
Age: 24 (grown-up, 2 years of unnatural aging added in)
Star sign: Candle         Birthday: 11/Candle (day 281 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        During your childhood one of your uncles taught you a lot of things
 about the history of your people. Your vast knowledge on the legends and
 the lore of your people made you very popular with your friends because of
 all the exciting stories you knew.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
 age.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become a Paladin.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 10179 stones                Carrying capacity: 15571 stones

Head          : blessed crown of leadership [+2, +7] {Ch+18}          [65s]
Neck          : uncursed ankh                                          [3s]
Body          : uncursed robes of resistance (-4, -4) [+3, +12] {To+5}[60s]
Girdle        : blessed girdle of carrying [+0, +0]                   [15s]
Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
Right Hand    : blessed holy avenger "Justifier" (+4, 3d5+10) [+6, +2][60s]
Left Hand     : blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6][120s]
Right Ring    : blessed ring of damage                                 [1s]
Left Ring     : uncursed ring of teleport control                      [1s]
Bracers       : uncursed bracers of resistance [+0, +0]               [10s]
Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
Boots         : blessed seven league boots [+5, +2]                   [30s]
Missile weapon: uncursed heavy crossbow of accuracy (+9, +3)         [140s]
Missiles      : bundle of 9 uncursed quarrels of undead slaying (+3, 2d6+3)
Tool          : heap of 7 blessed spenseweeds                         [14s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 9594 stones   Carrying capacity: 15571 stones

[Great Ciach! :P]
Necklaces (''')
   uncursed amulet of life saving                                      [3s]
Rings ('=')
   blessed ring of djinni summoning                                    [1s]
Scrolls ('?')
   blessed scroll of chaos resistance                                  [2s]

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         2    +2    +0   +0   basic                40
Daggers & knives         1    +1    +0   +0   basic                25
Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           2    +2    +0   +0   basic                40
Swords                  13   +14   +10   +4   Mastery              7223
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms               10   +10    +6  +12   excellent            1293
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     3    +6    +4   +1   basic                27
Crossbows                4    +8    +6   +1   skilled              31
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  7   +14              skilled              312


Damage caused with your melee weapons:
--------------------------------------
Right hand: +157 bonus to hit, 3d5+57 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 9, base range: 14, +90 bonus to hit, 2d6+24 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+1d5]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d3]
  Climbing .................100    (superb)       [+1d5]
  Concentration ............100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+1d5]
  Dodge ....................100    (superb)       [+1d3]
  First aid ................100    (superb)       [+1d5]
  Food preservation ........100    (superb)       [+1d3]
  Haggling ................. 80    (great)        [+1d3]
  Healing ..................100    (superb)       [+1d5]
  Herbalism ................100    (superb)       [+1d5]
  Listening ................100    (superb)       [+3d5]
  Literacy .................100    (superb)       [+1d3]
  Music .................... 80    (great)        [+1d3]
  Pick pockets ............. 43    (fair)         [+1d3]
  Smithing .................100    (superb)       [+1d5]
  Stealth ..................100    (superb)       [+1d5]
  Swimming ................. 73    (great)        [+1d3]
  Tactics ..................100    (superb)       [+1d3]
  Two weapon combat ........ 79    (great)        [+1d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Bless              :   309,   8pp     (Effectivity: +0)
   Cure Light Wounds  :   215,   5pp     (Effectivity: +3)
   Darkness           :   705,   4pp     (Effectivity: +0)
   Divine Digger      :     4, 196pp     (Effectivity: +0)
   Divine Key         :   184,  12pp     (Effectivity: +0)
   Divine Wrath       :   260,  12pp     (Effectivity: +4)
   Ethereal Bridge    :   201,  21pp     (Effectivity: +6)
   Farsight           :   204,  17pp     (Effectivity: +1)
   Hellish Flames     :   152,   9pp     (Effectivity: +8)
   Know Alignment     :   134,  10pp     (Effectivity: +0)
   Lesser Divine Touch:   245,   8pp     (Effectivity: +0)
   Light              :   491,   3pp     (Effectivity: +4)
   Major Punishment   :   396,  20pp     (Effectivity: +1)
   Minor Punishment   :   146,   7pp     (Effectivity: +8)
   Revelation         :    10,  62pp     (Effectivity: +0)
   Slow Monster       :   419,   7pp     (Effectivity: +0)
   Slow Poison        :   314,   6pp     (Effectivity: +0)
   Summon Monsters    :   276,  30pp     (Effectivity: +0)
   Veil of the Gods   :   256,  10pp     (Effectivity: +3)





----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Srrrekhra, the drakish paladin, was killed (after winning) by a greater moloch.
She scored 7086520 points and advanced to level 50.
She survived for 0 years, 140 days, 16 hours, 26 minutes and 21 seconds
(76570 turns).
1 companion was killed during her adventures.
Srrrekhra visited 106 places.
Her strength score was modified by +15 during her career.
Her learning score was modified by +11 during her career.
Her willpower score was modified by +15 during her career.
Her dexterity score was modified by +17 during her career.
Her toughness score was modified by +14 during her career.
Her charisma score was modified by +10 during her career.
Her appearance score was modified by +5 during her career.
Her mana score was modified by +19 during her career.
Her perception score was modified by +10 during her career.
She was unnaturally aged by 2 years.
She was the champion of the arena.
She saved Khelavaster from certain death.
She ended her adventuring life on level 41 of the caverns of chaos.
6349 monsters perished under her attacks.
The following 28 artifacts were generated during her adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the dwarven shield "Rolf's Saviour"
  the holy avenger "Justifier"

// Crowning gift.

  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the scorched spear

// Undead truly excited room.

  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the black torc
  the Chaos Orb of Elemental Mana
  the fine leather armor "Nature's Companion"

// Potion of uselessness.

  the jet-black battle axe "Executor"

// Prawdopodobnie undead truly excited room.

  the robes of resistance

// Precrowning.

  the ring of immunity

// Undead truly excited room.

  the crown of leadership

// Random drop.

  the black tome of Alsophocus

// Kasyno.

  the shining long spear "Soaker"

// Surge of power in ogre city.

She possessed the following intrinsics:
  She was fire resistant (enhanced through items).
  She was poison resistant (gained through items).
  She was cold resistant (gained through items).
  She was acid resistant (gained through an item).
  She was lucky (gained through an item).
  Fate smiled upon her (gained through an item).
  She was cursed.

// Rozwalanie ancient karmic dragonow z reki. Mialem wyleczyc
// po undead vaulcie... zapomnialem.

  She was sleep resistant (gained through an item).
  She was able to control teleportation (gained through an item).
  She was resistant to death rays (gained through an item).
  She was shock resistant (enhanced through items).
  She was able to see invisible things (gained through an item).
  She was immune to fire attacks.
  She was able to resist confusion attacks (gained through an item).
She had the following talents: Affinity with Swords, Aggressive, Alert,
Beast of Burden, Careful, Greased Lightning, Healthy, Master Packager,
Miser, Porter, Quick, Shield Expert, Shield Master, Shield Specialist, Sixth
Sense, Stealthy, Treasure Hunter, Very Quick.
She had a final speed score of 129 (final base speed: 129).
She was a messiah of Sssracht.
She asked for 2 divine interventions.
She was a holy champion of Order.
She was slightly tainted by Chaos.

The following monsters were vanquished:
      1 ancient black dragon
      1 Ancient Chaos Wyrm
      3 ancient karmic dragons
     24 ancient minotaurs
      1 ancient red dragon
      1 Ancient Stone Beast
      6 balors
      3 black unicorns
      1 Chaos Archmage
     12 chaos warriors
     20 chaos wizards
      3 diamond golems
      1 doppleganger king
      2 dwarves  -- UPS :P
     10 emperor liches
      1 eternium golem
      1 greater balor
      2 greater earth elementals
      3 greater molochs
      4 greater water elementals
      1 Master Summoner
      1 mummy lord
      2 quicklings
      2 quickling kings
      2 quickling lords
      1 quickling queen
      4 skeletal kings
      1 Snake from Beyond
     32 stone grues