NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

Ssarr

Starting stats: St 13 Le 15 Wi 23 Dx 14 To 21 Ch 11 Ap 10 Ma 11 Pe 12

Ssarr started exploring Drakalor Chain on 5th Jan. 
She went to Terinyo then to Lawenilothel, learned pick pockets, was to afraid to try to kill the 
two outlaw leaders she met there and went to the SMC. Ssarr made her first kill there: a giant 
rat.  She wasn't very lucky (but for the fact that she escaped alive) finding neither the blanket 
nor the stairs. She left and brought Kranach to justice. Afterwards she saved the village 
carpenter and got the healing skill.
So far she has not found anything worth mentioning. But she had started posessing a PoGA. :) 

6th Jan.:
Ssarr went to the CoC. She had almost starved to death when she reached the arena level. 
Then she went down to the dwarven town where she was given the quest to kill a large snake. 
Found another PoGA. She's now fighting with an adamantinium broadsword instead of the 
short sword she used before.

7th Jan.:
Ssarr hung around in the big room for some time and went back to the surface. In the level 
above the assassins guild she finally found a large snake. She then went to the outlaw village, 
became a member of the thieves guild and killed Hotzenplotz. After that Ssarr decided to give 
the SMC another try and found luckily the stairs down to the UD without encountering 
anything nasty. In the HMV she came just in time to help Hawkslayer a bit to finish off the 
Stone Giant Lord. She returned via the short cut to her head quarters on the small clearing. 
Ssarr is now Level 13 and thus ready to take on Rehetep, but before she is going to try for a 
precrowning.

8th Jan.:
Ssarr crossed the animated forest, where she had some problems. The dwarven halls she had 
fled almost immediatly after seeing an deserted shop in the way. On the way back through the 
animated forest she had found a PoInvisibility and drank it when she was totally surrounded 
by hostile trees without bothering to identify its status. Well, she went blind. After she could 
see again she ended up confusing all the trees to get out. 
Later she cleaned out the Ogre Cave, scummed the big room for stomfilia herbs and finally 
managed to get her piety to absolutely close. With the amulet of order she went to N+ and got 
precrowned with the obsidian quarrel "Thunderstroke". She then started to train a bit with 
crossbows.
She had no problems at all with Rehetep or the master necromancer fighting with her nice 
sword of sharpness.
She has found another 2 PoGA and a RoDS. Yeah!

9th Jan.:
Ssarr won the Arena title and did the rest of the dwarven elder quests. Then she went further 
down in the CoC, saved Kelly with a wished-for AoLS, went down to the Banshee level and 
lured her up to the animated forest. The Banshee got pretty strong after lots and lots of trees 
had dropped dead, Ssarr killed her, not wanting to take the chance that she forgets to plug her 
ears when she next came down.
She then tested how she was able to deal with steel golems above dark forge, and decided that 
she was not strong enough yet. She then went to the Gremlin Cave and to the Tomb of the 
High Kings. 
Ssarr's now at level 19. Around here is always a very dangerous time for my characters 
because I don't really know where to go next and they usually end up getting killed 
somewhere where I shouldn't have gone yet. Let's see how Ssarr's going to manage.

12th Jan.:
Ssarr (Lv. 21) is now in the ID gaining some XPs and looking for stuff she can charge her 
wand of cold with. She has been to Dark Forge and to the water temple. The water orb with 
Wi +10 is a nice help. She went up to the ToEF, found the stairs, digged a way to the temple 
and  checked out how she could deal with the monsters. She hardly does any melee damage 
even with swords at 12 and left again, but she's confident that she can manage the next time 
with wands of cold and means of PP-restoring. She still doesn't have a ring of ice, which will 
make it a bit difficult to use dragon slaying arrows. 

13th Jan.:
Ssarr made it through the fire tower. Only one of her bows burned away and none of the 
arrows and the ACW fell without even touching her. Then she went back down in the CoC. 
She decided that she had killed to many giant rats by now and abandoned the thought of 
trying for ultra ending and got crowned champion of balance with fire immunity and 
Brannalbin's Cloak of Defense.
She reached the casino level, and there was not a single artifact in the whole shop. She went 
down further and got the ring of the master cat. I admit a mindcrafter does not really have 
problems avoiding to kill cats. She's now level 23. I'm now planning to go down to close the 
gate as fast as I can.

14th Jan.:
Ssarr is dead. She reached Level 31 and was blasted to death by Nuurag-Vaarn although she 
had been wearing a blessed amulet of death ray resistance. There were several obvious 
problems she didn't take into account before going to face Nuurag-Vaarn. First: you cannot 
wear a amulet of death ray resistance and an amulet of light at the same time. Second: Even 
Alertness 100 does not help to evade traps when it is totally dark. Third and worst: Even 
though you are immune to ice attacks you face serious problems if you are a drakeling. Ssarr 
was down to Speed 37 when she fled in the darkness along the trapped corridor and got hit in 
the back by a lucky death ray.
Before this everything went very well. Ssarr had no great problems in the air and the earth 
temple, dealt well with a greater vault of Blue Dragons (there were no artifacts though), and 
came full of confidence to the mana temple. 
 
final unmodified stats: St 31 Le 32 Wi 43 Dx 29 To 34 Ch 24 Ap 18 Ma 30 Pe 40   HP 446 
PP 453
swords: 14  bows: 8  shields: 9
I still don't know why Ssarr was immune to shock attacks, she was already when she was 
around level 10.

Ssarr never learned any spells. When she last tried at level 24 with Learning at 29 and 
Concentration and Literacy at 100 she still couldn't read a blessed spellbook of light.


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                                 Screenshot
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Ssarr         St:41  Le:33  Wi:43  Dx:45  To:34  Ch:24  Ap:10  Ma:30  Pe:40 N=
DV/PV:108/38     H:-33(446)    P:1(453)      Exp: 31/5297828    MT    Sp: 37
Blessed Invisible Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Ssarr               Race: female Drakeling    Class: Mindcrafter
Eye color: light blue     Hair color: bald          Complexion: light blue
Height: 5'2"              Weight: 134 pounds        Scars: 2
Age: 26 (grown-up, 2 years of unnatural aging added in)
Star sign: Falcon         Birthday: 15/Falcon (day 225 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. Both are competent,
 talented and doing very well.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        During your youth you embarked on many small journeys to nearby
 towns on behalf of your parents. You learned to know lots of people and
 made many friends.
        Your young adulthood was characterized by hard and long work. You
 had decided to study under a renowned master. To your great disappointment
 you had to find out, that he was a hard, unjust and tyrannic man,
 embittered by his old age. Your apprentice years were quite terrible.
        You decided to become a Mindcrafter.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 9000 stones                Carrying capacity: 12275 stones

Head          : uncursed eternium cap (+1, +1) [+0, +4]               [28s]
Neck          : blessed amulet of death ray resistance                 [7s]
Body          : blessed ancient mummy wrapping [+1, +5] {Ap-8}        [60s]
Girdle        : blessed girdle of carrying [+0, +0]                   [15s]
Cloak         : blessed Brannalbin's Cloak of Defense [+3, +3]        [30s]
Right Hand    : blessed sword of sharpness (+5, 4d8+6)                [35s]
Left Hand     : blessed medium eternium shield (+3) [+9, +3]          [46s]
Right Ring    : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Left Ring     : uncursed ring of mental stability [+0, +4] {Le+1}      [1s]
Bracers       : uncursed bracers of regeneration [+0, +0]             [18s]
Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
Boots         : blessed light boots [+3, +0]                          [20s]
Missile weapon: uncursed short bow of accuracy (+6, +0)               [20s]
Missiles      : bundle of 11 blessed arrows of jelly slaying (+3, 2d4+3)
Tool          : blessed Chaos Orb of Elemental Fire {St+10}          [100s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 8587 stones   Carrying capacity: 12275 stones

not much interesting stuff

Helmets ('[')
   
Armor ('[')
   
Shields ('[')
   uncursed tower crystal shield (-2) [+13, +4]                      [260s]
   uncursed large adamantium shield (-1) [+9, +3]                     [86s]
Gauntlets ('[')
   uncursed thick gauntlets (-1, -2) [+3, +1]                         [15s]
   blessed gloves of carrying [+3, +0]                                 [6s]
Cloaks ('[')
   
Girdles ('[')
   uncursed girdle of strength [+0, +0] {St+3}                        [15s]
Boots ('[')
   
Necklaces (''')
   blessed amulet of death ray resistance                              [7s]
Bracers (',')
   uncursed bracers of toughness [+0, +0] {To+4}                      [10s]
One-handed weapons ('(')
   uncursed orcish knife of devastation (+0, 5d3+8)                   [10s]
   blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}                [80s]
   uncursed sword of sharpness (+0, 4d8+4)                            [35s]
   uncursed flaming adamantium broadsword (+0, 1d7+7)                 [57s]
   uncursed adamantium spear of devastation (+3, 5d8+12)              [36s]
Two-handed weapons ('(')
   cursed shining long spear "Soaker" (+9, 3d7) [+3, +0]              [10s]
   uncursed eternium two-handed sword (+18, 6d5+18) [-1, +0]          [50s]
Missile weapons ('}')
   blessed light crossbow of accuracy (+5, +0)                        [70s]
   uncursed short bow (+1, +0)                                        [20s]
Missiles ('/')
   uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8)              [2s]
   bundle of 5 uncursed drakish scurgari of death (+12, 6d8+6)        [50s]
Tools (']')
   heap of 9 blessed sis                                              [90s]
   uncursed Chaos Orb of Elemental Water {Wi+10}                     [100s]
   uncursed Chaos Orb of Elemental Air {Dx+10}                       [100s]
   heap of 63 uncursed sis                                           [630s]
   heap of 4 cursed sis                                               [40s]
   cursed Chaos Orb of Elemental Earth {To+10}                       [100s]
Instruments ('{')

Rings ('=')
   uncursed ring of weakness                                           [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   heap of 4 uncursed rings of the fish                                [4s]
Wands ('\')

Potions ('!')
   heap of 8 uncursed potions of healing                              [32s]
   uncursed oil of rust removal                                        [2s]
   heap of 7 uncursed potions of cure poison                          [14s]
   heap of 7 uncursed potions of extra healing                        [14s]
   heap of 2 cursed potions of troll blood                             [4s]
   uncursed potion of sickness                                         [2s]
   heap of 4 uncursed potions of boost speed                           [8s]
   heap of 2 blessed potions of invisibility                           [8s]
   heap of 12 uncursed potions of carrot juice                        [48s]
   heap of 2 uncursed potions of potential charisma                    [8s]
   heap of 4 blessed potions of extra healing                          [8s]
   heap of 4 blessed potions of insight                                [8s]
   uncursed potion of stun recovery                                    [2s]
   heap of 2 uncursed potions of ultra healing                         [4s]
   heap of 3 uncursed potions of potential learning                   [12s]
   heap of 3 uncursed potions of boost charisma                        [6s]
   heap of 6 potions of holy water                                    [24s]
   blessed phial of Caladriel                                          [2s]
   uncursed potion of confusion                                        [2s]
   heap of 3 uncursed potions of poison                               [12s]
   heap of 2 blessed potions of exchange                               [8s]
   blessed oil of rust removal                                         [2s]
   heap of 2 cursed potions of boost perception                        [4s]
   heap of 5 uncursed potions of invisibility                         [20s]
   uncursed potion of longevity                                        [4s]
   heap of 2 uncursed potions of potential strength                    [8s]
   uncursed potion of boost toughness                                  [2s]
   uncursed potion of youth                                            [4s]
   blessed potion of uselessness                                       [2s]
   uncursed potion of potential beauty                                 [4s]
   cursed potion of invisibility                                       [4s]
   heap of 5 uncursed potions of booze                                [20s]
   uncursed potion of troll blood                                      [2s]
   heap of 4 uncursed potions of exchange                             [16s]
   blessed potion of booze                                             [4s]
   cursed potion of extra healing                                      [2s]
   cursed potion of uselessness                                        [2s]
   uncursed potion of boost willpower                                  [2s]
   heap of 2 uncursed potions of boost learning                        [4s]
   heap of 2 uncursed potions of oil                                   [4s]
   heap of 2 uncursed potions of boost dexterity                       [4s]
   uncursed potion of toughness                                        [4s]
   potion of unholy water                                              [4s]
   blessed potion of balance                                           [4s]
   blessed potion of carrot juice                                      [4s]
   heap of 4 uncursed potions of water                                [16s]
   cursed potion of cure poison                                        [2s]
Scrolls ('?')
   heap of 5 uncursed scrolls of item destruction                     [10s]
   uncursed scroll of item detection                                   [2s]
   uncursed scroll of light                                            [2s]
   heap of 3 uncursed scrolls of dark predictions                      [6s]
   heap of 3 uncursed scrolls of protection                            [6s]
   heap of 6 uncursed scrolls of defense                              [12s]
   heap of 2 uncursed scrolls of repair                                [4s]
   heap of 3 uncursed scrolls of darkness                              [6s]
   heap of 3 uncursed scrolls of monster detection                     [6s]
   heap of 3 uncursed scrolls of satiation                             [6s]
   blessed scroll of familiar summoning                                [2s]
   uncursed scroll of ill fate                                         [2s]
   heap of 2 blessed scrolls of item detection                         [4s]
   blessed scroll of uncursing                                         [2s]
   uncursed scroll of monster aggravation                              [2s]
   uncursed scroll of balance                                          [2s]
   uncursed scroll of cure blindness                                   [2s]
   cursed scroll of magic mapping                                      [2s]
   heap of 4 uncursed scrolls of uncursing                             [8s]
   blessed scroll of gold detection                                    [2s]
   heap of 2 uncursed scrolls of magic mapping                         [4s]
   blessed scroll of great identify                                    [2s]
   heap of 7 blessed scrolls of power                                 [14s]
   heap of 2 uncursed scrolls of vermin control                        [4s]
   uncursed scroll of increase melee damage                            [2s]
   heap of 2 blessed scrolls of repair                                 [4s]
   uncursed scroll of identify                                         [2s]
   blessed scroll of amnesia                                           [2s]
   uncursed scroll of power                                            [2s]
   uncursed scroll of amnesia                                          [2s]
   uncursed scroll of teleportation                                    [2s]
   blessed scroll of light                                             [2s]
   uncursed scroll of gold detection                                   [2s]
   cursed scroll of increase melee damage                              [2s]
   heap of 2 uncursed scrolls of great identify                        [4s]
   uncursed blank scroll                                               [2s]
   uncursed scroll of peace                                            [2s]
Books ('"')

Food ('%')

Valuables ('$')
   61078 gold pieces                                                 [610s]
Gems ('*')


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         2    +2    +0   +0   basic                40
Daggers & knives         1    +1    +0   +0   basic                25
Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           1    +1    +0   +0   basic                25
Swords                  14   +16   +11   +5   Mastery              11853
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms                1    +1    +0   +0   basic                25
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   3    +3    +0   +3   basic                65

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     8   +16   +12   +2   excellent            261
Crossbows                6   +12    +9   +2   skilled              128
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            6

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  9   +18              excellent            1164


Damage caused with your melee weapons:
--------------------------------------
ĂRight hand: ╬+47Ă bonus to hit, ╬4d8+23Ă damage


Damage caused with your missile weapons:
----------------------------------------
ĂAmmunition: ╬11Ă, base range: ╬15Ă, ╬+50Ă bonus to hit, ╬2d4+33Ă damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d3]
  Bridge building .......... 54    (good)         [+3d4] (mr)
  Climbing ................. 70    (good)         [+1]
  Concentration ............100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+1d3]
  Detect traps ............. 72    (great)        [+1]
  First aid ................ 80    (great)        [+1]
  Food preservation ........100    (superb)       [+1]
  Gemology .................100    (superb)       [+1d5]
  Haggling ................. 28    (mediocre)     [+4d5]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................100    (superb)       [+1]
  Law ...................... 78    (great)        [+1]
  Listening ................100    (superb)       [+3d4]
  Literacy .................100    (superb)       [+2d4]
  Music .................... 62    (good)         [+1]
  Pick pockets ............. 83    (great)        [+1]
  Stealth ..................100    (superb)       [+1d5]
  Survival ................. 74    (great)        [+1]
  Swimming .................100    (superb)       [+1d3]
  Tactics .................. 75    (great)        [+1]
  Two weapon combat ........ 83    (great)        [+1]




----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
Your close attunement to corrupted astral space allows teleportation.
You exhale sulphur (Ch: -4).



----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Ssarr, the drakish mindcrafter, was blasted by Nuurag-Vaarn, the invisible
Chaos Archmage.
She scored 1830675 points and advanced to level 31.
She survived for 0 years, 144 days, 17 hours, 28 minutes and 56 seconds
(106542 turns).
Ssarr visited 106 places.
Her strength score was modified by +18 during her career.
Her learning score was modified by +17 during her career.
Her willpower score was modified by +21 during her career.
Her dexterity score was modified by +17 during her career.
Her toughness score was modified by +13 during her career.
Her charisma score was modified by +17 during her career.
Her appearance score was modified by +17 during her career.
Her mana score was modified by +19 during her career.
Her perception score was modified by +23 during her career.
She was unnaturally aged by 2 years.
She was the champion of the arena.
She was a member of the thieves guild.
She made a little water dragon very happy.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She saved Khelavaster from certain death.
She ended her adventuring life in the temple of elemental Mana.
6504 monsters perished under her attacks.
The following 19 artifacts were generated during her adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the obsidian quarrel "Thunderstroke"
  the lead-filled mace "Big Punch"
  the Brannalbin's Cloak of Defense
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the shining long spear "Soaker"
She possessed the following intrinsics:
  She was fire resistant (enhanced through items).
  She was poison resistant (enhanced through an item).
  She was cold resistant (enhanced through items).
  She was acid resistant (gained through an item).
  She was lucky.
  Fate smiled upon her (enhanced through an item).
  She was sleep resistant (gained through an item).
  She was able to control teleportation.
  She was invisible (gained through an item).
  She was stun resistant (gained through an item).
  She was resistant to death rays (gained through items).
  She was shock resistant (enhanced through items).
  She was able to see invisible things (gained through items).
  She was immune to shock attacks.
  She was immune to fire attacks.
  She was immune to ice attacks (gained through an item).
  She was able to resist confusion attacks (gained through an item).
She had the following talents: Alert, Good Learner, Great Learner, Hardy,
Healthy, Immune to Pain, Iron Skin, Miser, Quick, Strong of Will, Tough
Skin, Treasure Hunter.
She had a final speed score of 37 (final base speed: 113).
She was a messiah of Issrecht.
She asked for 2 divine interventions.
She was a holy champion of Balance.
She was tainted by Chaos.

The following monsters were vanquished:
      1 Ancient Chaos Wyrm
      1 Ancient Stone Beast
      2 battle bunnies
     98 blink dogs
      1 bunny master
     23 ghost lords
    138 ghuls
    113 giant rats
      4 great karmic wyrms
     25 greater chaos servants
    273 large spiders
     19 liches
      1 master lich --- he gave Ssarr some problems
     25 mimic hiveminds --- most of those Ssarr sacrificed at a hastily converted altar
     73 shadows
      6 shadow lords
      1 Snake from Beyond
     72 spectres
     78 wights
     79 wraiths