NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. Another normal ending... sixth one already... Quite a plain game, except for a very early wish (before dwarf town) and two precrownings (I've never had two before). I wished for AoLS, precrownings were "Nature's Companion" (lawful) and "Hammerhead" (chaotic). Before dwarf town I got crownded in neutral altar (some kind of crowning from every god :-) and got shock immunity and Iron Crown of Havlor. With that crown and "Nature's Companion" I had very nice DV/PV from very early thus most of the game was very easy. Even ToEF was easy despite the fact that drakelings suffer fire damage even with fire immunity. Later I bought Ring of Immunity from the Casino, first _real_ fight was with Cat Lord. I used dozen zaps of wand of fire ball, many acid bolts and some arrows of penetrating. Next tough fight was in the Mana Temple. Nuurag was easy (meleed, not a single stat drain, weird), but after killing him I decided to convert the altar (I thought you get a wish or something on D50 if you convert all elemental altars). I got badly surrounded by the chaos servants and greater chaos servants that were summoned by the chaos wizards. I killed hundreds of them before I managed to kill the wizards and escape. Few levels after dwarf town I had found a ring of djinni summoning, but I forgot to take that to D50. Never used that ring. On D50 I had a problem. I knew that I can't go to the gate room because those chaos wizards will summong dozens of chaos servants, and they are too though (killed 200 greater chaos servants already), but I don't have single wand of destruction thus I can't destroy the levers. I must get the balors killed without waking up those darm wizards... Well, first I dug tunnels to lever rooms and killed all monsters on those rooms. I had the teleport spell thus I switched both levers and teleported to stairs. Okay, let's see... only one balor on the other lever room! Teleported to that room and killed the balor with demon slaying missiles. Then I handled the levers again. Great! Again just one balor on other lever room! I repeated that until only Fistanarius was left. Most of my slaying arrows had got smashed while killing normal balors and I had only a few demon and humanoid slaying arrows and quarrels. I shot them all and teleported to get them back many times until I had only one quarrel of demon slaying, one arrow of humanoid slaying and to arrows of demon slaying left. Fistanarius was severely injured, and I couldn't melee him, because he did critical hits almost every turn, and I didn't have extra nor ultra healing potions... But I was faster than Fisty. I could use some spells (mana battery corruption thus no wands). Darn it was a long battle. Maybe one fifth of cold bolts and magic missiles hit him and after Fisty panicked it was even more difficult, as he berserked when a bolt hit him and often teleported away when a bolt didn't hit... Finally after maybe a hundred bolts he died. I handled the levers again and... it worked! I thought of getting the TotRR after victory, but I had forgotten my first kill and also aggravated Sharad-Waador thus no TotRR. Hmm, I never got a single blink dog corpse, thus I wore a ring of teleport control for most of the game... Complete .flg file with few comments: ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^ ^^^ ^^^^^ ^^*^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^ ^^^@.^ ^===""""~ ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^= ^^*^^^^ ^^^^..^^ ==="""~~~ ^^^&&&&&&o&&&&&&&~~~~~~~&&&=== """""""&&^~^^*^.^^ ^^^"""""~~~^^ ^^^^^^^^&&&&&&&&&&&&&&&&&&&&& """""&&~~~^....^ ^^"""""~~^^*^ ^^^^^^^^^^^^^^^^&&&&&&&&&"" """"&&&&&o..~^^^ ^^^"""~~~^^^^^ ^^^*^""""""""""""""""" """&&&&&&&&&&^^ ^^~~~~~~^^^^^^^^^^ ^^^^^^^^^^^""""""""""""""""" "&&&&&&&&&&&~~^^ ^*^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&" &&&&&&&&&&&~~~^^^ ^^^^^^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&..... "&&o&&&&~~~~^*^^ ^^^^ ^^~~~~"""""""""""""""""&&&&&&&&&&&&&&& "&&&&&&~~~^^^^^ ^ ~~~~"""""""""""""""&&&&&&&*&*&&&&&&&& """&&""&&&~~~~~^^ """""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^ ^^^ """""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^ ^*^ &&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^ ^~^ ^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^ ^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^ ^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ Sss St:30 Le:21 Wi:25 Dx:23 To:31 Ch:14 Ap:20 Ma:14 Pe:17 N= DV/PV: 69/42 H: 727(727) P: 181(181) Exp: 44/18920789 DrCh Sp: 150 Blessed Satiated ------------------------------------------------------------------------------ >> Very bad stats. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Sss Race: male Drakeling Class: Monk Eye color: blue Hair color: bald Complexion: light green Height: 5'8" Weight: 165 pounds Age: 71 (old, 44 years of unnatural aging added in) >> One! hit of ghost lord on D50! Star sign: Unicorn Birthday: 6/Unicorn (day 96 of the year) YOUR HISTORY: Your parents belong to the lower class. They were honest hard-working people, who did everything to enable you to live a comfortable and fine life. They were not very successful. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you were a credit to your family. Your parents supported your plans and were very understanding. They tried to help you along your way with all means at their disposal. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 3350 stones Carrying capacity: 4875 stones He: blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4} [65s] Ne: uncursed ankh [3s] Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s] Gi: uncursed adamantium girdle [+0, +0] [18s] Cl: uncursed light cloak [+1, +0] [20s] RH: - LH: - RR: uncursed ring of immunity [1s] LR: uncursed ring of teleport control [1s] Br: blessed bracers of toughness [+0, +0] {To+4} [10s] Ga: blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: blessed waterproof seven league boots [+1, +0] [30s] MW: uncursed light crossbow (+2, +0) [70s] Mi: bundle of 26 uncursed quarrels (+1, 2d6) [52s] Tl: uncursed dwarven pick axe (named) (+2, 2d10+4) [+2, +2] {To+3} [90s] >> Girdle and cloak were damaged by monsters on D50... ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2860 stones Carrying capacity: 4875 stones Helmets ('[') uncursed helm of mental stability [+1, +1] {Le+1} [100s] uncursed crown of science [+4, +8] {Le+9} [65s] Armor ('[') uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] uncursed mummy wrapping [-2, +0] {Ap-6} [50s] uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s] >> Uselessness gift cursed eternium plate mail (-1, -2) [-1, +13] [240s] heap of 2 uncursed eternium plate mails (-1, -2) [-1, +13] [480s] Shields ('[') cursed medium eternium shield [+9, +4] [46s] Gauntlets ('[') cursed blue leather gauntlets [+0, +4] [10s] heap of 2 uncursed pairs of gauntlets (-1, +0) [+0, +1] [20s] blessed gloves of dexterity [+0, +0] {Dx+2} [6s] uncursed thick gauntlets (-1, -2) [+0, +4] [15s] Girdles ('[') heap of 2 blessed girdles of greed [+0, +0] [14s] uncursed money belt [+0, +0] [5s] uncursed leather girdle [+0, +0] [5s] uncursed leather girdle [+3, +0] [5s] uncursed leather girdle [+1, +0] [5s] Boots ('[') blessed eternium boots [+0, +5] [55s] blessed eternium boots [+3, +5] [55s] uncursed light boots [+0, +1] [20s] Necklaces (''') blessed rusty amulet of perseverance {Wi+3} [3s] blessed amulet of balance [3s] heap of 2 uncursed amulets of balance [6s] heap of 3 uncursed amulets of petrification resistance [9s] uncursed amulet of free action [3s] uncursed amulet of greed [3s] heap of 3 uncursed brass amulets [9s] heap of 3 uncursed amulets of health [9s] uncursed amulet of protection +4 [3s] uncursed amulet of perseverance {Wi+3} [3s] blessed amulet of greed [3s] uncursed amulet of perseverance {Wi+3} [3s] blessed amulet of free action [3s] Bracers (',') uncursed bracers of speed [+0, +0] (+4 spd) [10s] One-handed weapons ('(') blessed mithril dagger (+0, 1d4+3) [8s] uncursed eternium dagger (+0, 2d4+7) [5s] uncursed scourge (-4, 1d3+3) [25s] Missile weapons ('}') blessed short bow (+1, +2) [20s] uncursed short bow (+4, +2) [20s] uncursed short bow (+4, +0) [20s] uncursed sling (+0, +1) [3s] Missiles ('/') bundle of 4 blessed quarrels (+1, 2d6) [8s] bundle of 28 uncursed quarrels (+1, 2d6+3) [56s] bundle of 2 blessed arrows of demon slaying (+3, 1d6+3) [4s] bundle of 9 blessed arrows (+0, 1d6) [18s] bundle of 13 uncursed arrows of undead slaying (+3, 2d4+3) [26s] bundle of 11 uncursed arrows (+1, 1d6+2) [22s] bundle of 7 blessed arrows of targeting (+6, 1d6) [14s] bundle of 7 uncursed unbalanced mithril arrows (-6, 1d6+5) [14s] bundle of 3 uncursed quarrels of undead slaying (+3, 2d6+3) [12s] bundle of 22 uncursed unbalanced arrows (-8, 1d6) [44s] bundle of 7 uncursed arrows of giant slaying (+3, 1d10+3) [14s] bundle of 10 uncursed quarrels of undead slaying (+1, 2d6+6) [40s] bundle of 11 uncursed quarrels of construct slaying (+5, 2d6+3) [44s] blessed quarrel of demon slaying (+3, 2d6+3) [4s] bundle of 2 uncursed quarrels of dragon slaying (+5, 2d6+3) [8s] bundle of 6 uncursed arrows of undead slaying (+3, 2d4+4) [12s] bundle of 10 uncursed arrows of giant slaying (+3, 1d10+5) [20s] bundle of 6 uncursed arrows of giant slaying (+6, 1d10+3) [12s] bundle of 8 uncursed quarrels (+1, 2d6+2) [16s] bundle of 5 uncursed quarrels of giant slaying (+5, 2d8+3) [20s] bundle of 7 uncursed arrows of dragon slaying (+0, 1d6+6) [14s] blessed arrow of humanoid slaying (+3, 1d6+3) [2s] bundle of 4 uncursed adamantium arrows (+1, 1d6+8) [4s] bundle of 10 uncursed arrows of jelly slaying (+5, 2d4+2) [20s] bundle of 11 uncursed quarrels (+1, 2d6) [22s] uncursed weighted eternium quarrel (+3, 4d6+12) [1s] Tools (']') uncursed hexagonal key [1s] heap of 2 uncursed holy symbols [10s] uncursed tinderbox (10) [3s] heap of 7 blessed bandages [14s] blessed fireproof blanket [10s] uncursed tinderbox (9) [3s] uncursed thieves picks [5s] uncursed waterproof blanket [10s] uncursed fireproof blanket [10s] uncursed small key [1s] cursed piece of iron ore [120s] uncursed square key [1s] Rings ('=') heap of 2 uncursed rings of searching [2s] blessed ring of ice [1s] uncursed ring of stun resistance [1s] uncursed ring of fire [1s] blessed ring of the High Kings [+2, +3] [1s] uncursed ring of fire resistance [1s] blessed ring of fire resistance [1s] uncursed ring of ice [1s] heap of 3 uncursed rings of the fish [3s] uncursed ring of damage [1s] blessed ring of djinni summoning [1s] >> No use for it. uncursed ring of invisibility [1s] blessed ring of karmic absorption [1s] blessed ring of acid resistance [1s] Wands ('\') uncursed wand of trap creation (2 charges) [3s] blessed wand of fire (0 charges) [4s] uncursed rusty wand of cold (0 charges) [4s] uncursed wand of fireballs (0 charges) [3s] blessed wand of lightning (0 charges) [4s] uncursed wand of door creation (0 charges) [3s] uncursed wand of stunning (5 charges) [3s] uncursed wand of monster creation (8 charges) [3s] uncursed wand of acid (0 charges) [4s] blessed wand of digging (3 charges) [3s] uncursed wand of item detection (7 charges) [3s] uncursed wand of acid (0 charges) [4s] uncursed wand of acid (0 charges) [4s] uncursed wand of far slaying (6 charges) [3s] uncursed wand of ball lightning (1 charge) [4s] uncursed wand of trap detection (0 charges) [3s] uncursed wand of gold detection (6 charges) [6s] uncursed wand of lightning (0 charges) [4s] cursed wand of digging (1 charge) [3s] uncursed wand of digging (4 charges) [3s] uncursed wand of door creation (5 charges) [3s] uncursed wand of teleportation (3 charges) [4s] blessed wand of door creation (8 charges) [3s] blessed wand of wonder (6 charges) [3s] uncursed wand of wonder (0 charges) [3s] blessed wand of webbing (6 charges) [3s] uncursed wand of acid (0 charges) [4s] uncursed wand of knocking (2 charges) [3s] uncursed wand of lightning (0 charges) [4s] uncursed wand of wonder (0 charges) [3s] uncursed wand of lightning (0 charges) [4s] uncursed wand of knocking (7 charges) [3s] uncursed wand of door creation (7 charges) [3s] uncursed wand of magic missiles (0 charges) [3s] uncursed wand of fire (0 charges) [4s] uncursed wand of acid (0 charges) [4s] uncursed wand of monster creation (4 charges) [3s] uncursed wand of monster creation (0 charges) [3s] uncursed wand of gold detection (1 charge) [6s] uncursed wand of lightning (0 charges) [4s] uncursed wand of knocking (0 charges) [3s] uncursed wand of far slaying (7 charges) [3s] uncursed wand of gold detection (3 charges) [6s] uncursed wand of stunning (7 charges) [3s] uncursed wand of cold (2 charges) [4s] Potions ('!') heap of 2 uncursed oils of rust removal [4s] uncursed potion of poison [4s] uncursed potion of sickness [2s] heap of 2 uncursed potions of visibility [8s] uncursed potion of blindness [2s] heap of 5 uncursed potions of invisibility [20s] heap of 2 blessed potions of invisibility [8s] heap of 2 uncursed potions of confusion [4s] heap of 4 uncursed potions of healing [16s] heap of 8 potions of holy water [32s] heap of 3 uncursed potions of carrot juice [12s] uncursed potion of oil [2s] cursed potion of boost dexterity [2s] uncursed potion of boost charisma [2s] heap of 3 uncursed potions of balance [12s] heap of 2 uncursed potions of boost appearance [4s] uncursed potion of potential willpower [4s] uncursed potion of mana [4s] cursed potion of confusion [2s] cursed potion of oil [2s] uncursed potion of boost perception [2s] heap of 3 uncursed potions of booze [12s] uncursed potion of insight [2s] heap of 2 uncursed potions of boost learning [4s] uncursed potion of potential beauty [4s] Scrolls ('?') uncursed scroll of peace [2s] uncursed scroll of darkness [2s] heap of 2 blessed scrolls of uncursing [4s] heap of 2 uncursed scrolls of satiation [4s] heap of 2 uncursed scrolls of ill fate [4s] uncursed scroll of item destruction [2s] uncursed scroll of dark predictions [2s] blessed scroll of magic mapping [2s] heap of 2 blessed scrolls of repair [4s] heap of 8 uncursed scrolls of uncursing [16s] blessed scroll of familiar summoning [2s] heap of 2 blessed scrolls of danger [4s] heap of 2 uncursed scrolls of charging [4s] heap of 5 cursed scrolls of repair [10s] blessed scroll of darkness [2s] uncursed scroll of defense [2s] heap of 2 blessed scrolls of luck [4s] uncursed scroll of protection [2s] heap of 7 uncursed scrolls of identify [14s] uncursed scroll of amnesia [2s] heap of 2 cursed scrolls of great identify [4s] heap of 2 uncursed scrolls of item creation [4s] uncursed scroll of treasure creation [2s] cursed scroll of identify [2s] uncursed scroll of monster aggravation [2s] uncursed scroll of monster detection [2s] cursed scroll of light [2s] heap of 2 uncursed scrolls of luck [4s] uncursed scroll of increase melee damage [2s] Books ('"') blessed spellbook of Identify [100s] uncursed spellbook of Lightning Ball [100s] >> Too difficult to read. Food ('%') uncursed plant seed [2s] heap of 2 uncursed fortune cookies [6s] uncursed bone [4s] heap of 2 cursed alraunia antidotes [4s] heap of 2 cursed morgia roots [4s] cursed bit of plain candy [2s] uncursed piece of raw meat [20s] Valuables ('$') 1060 gold pieces [10s] Gems ('*') uncursed topaz [1s] cursed opal [1s] uncursed turquoise [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 14 +12 +10 +10 Mastery 4131 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 1 +1 +0 +0 basic 25 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 8 +16 +12 +2 excellent 304 Crossbows 6 +12 +9 +2 skilled 106 >> Darn, I should use more missile weapons... Thrown axes & hammers 0 +0 +0 +0 unskilled 6 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +112 bonus to hit, 1d52+32 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 26, base range: 10, +45 bonus to hit, 2d6+18 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+2d4] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+1d3] Climbing ................. 66 (good) [+1d3] Concentration ............100 (superb) [+2d4] Dodge ....................100 (superb) [+1d5] Find weakness ............100 (superb) [+1d3] First aid ................100 (superb) [+2d4] Food preservation ........100 (superb) [+2d4] Haggling .................100 (superb) [+1d3] Healing ..................100 (superb) [+2d4] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Music .................... 76 (great) [+1d3] Pick pockets ............. 75 (great) [+1d5] Stealth ..................100 (superb) [+3d3] Swimming ................. 83 (great) [+1d3] Tactics .................. 88 (great) [+1d3] Two weapon combat ........ 94 (superb) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Darkness : 359, 4pp (Effectivity: +0) Frost Bolt : 89, 12pp (Effectivity: +7) Identify : 131, 75pp (Effectivity: +0) Light : 265, 3pp (Effectivity: +0) Lightning Ball : 10, 57pp (Effectivity: +1) Magic Missile : 54, 11pp (Effectivity: +2) Mystic Shovel : 11, 189pp (Effectivity: +0) Revelation : 55, 47pp (Effectivity: +0) Strength of Atlas: 619, 10pp (Effectivity: +2) Stun Ray : 219, 8pp (Effectivity: +0) Teleportation : 137, 21pp (Effectivity: +6) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He returns to his lands victorious and is hailed as a great leader. Eventually he becomes king and rule your subjects with an iron fist for a long and peaceful time, allowing his people to prosper and grow. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Sss, the drakish monk, saved the world with his brave efforts and became a great ruler while saving himself 6 times. He scored 10837512 points and advanced to level 44. He survived for 0 years, 64 days, 19 hours, 51 minutes and 54 seconds (137258 turns). >> My second fastest victory... Sss visited 104 places. His strength score was modified by +11 during his career. His learning score was modified by +5 during his career. His willpower score was modified by +9 during his career. His dexterity score was modified by +12 during his career. His toughness score was modified by +10 during his career. His charisma score was modified by +6 during his career. His appearance score was modified by +9 during his career. His mana score was modified by +4 during his career. His perception score was modified by +5 during his career. He was unnaturally aged by 44 years. He was the champion of the arena. He saved Khelavaster from certain death. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 5615 monsters perished under his attacks. The following 24 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Iron Crown of Havlor the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the scorched spear the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the black torc the Chaos Orb of Elemental Mana the fine leather armor "Nature's Companion" the robes of resistance the ring of immunity the rune-covered heavy mace "Purifier" >> I guess it was on a greater vault of undeads the dwarven pick axe "Hammerhead" the iron gauntlets "Ironfist" >> Ditto. He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was poison resistant. He was cold resistant (enhanced through an item). He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him (enhanced through an item). He was able to teleport. He was able to control teleportation (gained through an item). He was shock resistant (enhanced through an item). He was immune to shock attacks. >> Hey! Three times shock immunity! I should be *healed* by lightnig :D He was immune to fire attacks (gained through items). He was immune to acidic attacks (gained through an item). He was immune to ice attacks (gained through an item). He had the following talents: Affinity with Bows, Affinity with Crossbows, Brawler, Careful, Defensive Fighter, Dodger, Good Shot, Greased Lightning, Hardy, Iron Skin, Keen Shot, Quick, Steel Skin, Tough Skin, Very Quick. He had a final speed score of 150 (final base speed: 140). He was a messiah of Issrecht. He asked for 20 divine interventions. >> Most of them in mana temple for healing. He was a holy champion of Balance. The following monsters were vanquished: 2 acid vortices 21 air demons 11 air elementals 5 air grues 1 ancient black dragon 1 Ancient Chaos Wyrm 1 ancient karmic dragon 2 ancient minotaurs 1 ancient red dragon 1 Ancient Stone Beast 5 ancient white dragons 1 animated armor 3 animated trees 8 ankhegs 14 annihilators 4 annis hags 4 assassins 9 balors 26 bandits 1 banshee 20 barbarians 7 barbarian leaders 1 battle bunny 1 beggar 19 berserkers 1 berserker emperor 2 berserker kings 11 berserker lords 3 berserker princes 7 big dogs 4 black baby dragons 1 black druid 14 black hurthlings 1 black unicorn 11 black wizards 30 blink dogs 1 bone golem 1 brown bear 7 brown worms 25 bugbears 1 bunny master 9 carrion crawlers 1 cat lord 6 cave bears 107 cave fishers 5 cave lions 25 cave lizards 9 cave tigers 23 cavemen 1 Chaos Archmage 6 chaos brothers 3 chaos eyes 6 chaos knights 7 chaos lizards 28 chaos mutants 24 chaos plague bearers 15 chaos rats 214 chaos servants 5 chaos sisters 2 chaos spawns 1 chaos spider 1 chaos viper 7 chaos warriors 25 chaos wizards 21 claw bugs 10 clay golems 7 cobras 4 cooshoos 21 corpse fiends 3 corruptors 7 crystal statues 13 cutpurses 2 cyclopes 15 dark elven archers 9 dark elven lords 6 dark elven priestesses 1 dark elven princess 10 dark elven warriors 8 dark elven wizards 19 dark orcs 13 dark sages 92 dire wolves 19 displacer beasts 21 dopplegangers 5 doppleganger lords 5 dwarves 3 dwarven chaos knights 33 earth elementals 4 ettins 9 eyes of destruction 2 fairy dragons 43 fire beetles 26 fire demons 16 fire drakes 22 fire elementals 4 fire giants 10 fire grues 10 fire lizards 7 fire vortices 34 flesh golems 12 floating eyes 9 fomorian giants 19 frost giants 1 frost giant berserker 6 gargoyles 33 gelatinous cubes 32 ghosts 23 ghost bats 41 ghost lords 91 ghuls 2 giant ant queens 2 giant ant warriors 16 giant ant workers 37 giant bats 1 giant bee queen 21 giant bee warriors 8 giant bee workers 21 giant centipedes 7 giant frogs 18 giant lizards 18 giant raccoons 164 giant rats 3 giant slugs 33 giant spiders 3 gibbering mouthers 20 gnolls 5 gnoll chieftains 68 goblins 10 goblin berserkers 11 goblin chieftains 77 goblin rockthrowers 34 goblin slavemasters 1 gorgon 59 gray oozes 2 gray slayers 1 great white wyrm 1 greater balor 1 greater black unicorn 208 greater chaos servants 1 greater claw bug 2 greater daemons 1 greater mimic 3 greater mummies 1 greater water elemental 10 green blobs 11 green hags 51 green slimes 7 green worms 9 gremlins 4 griffons 8 grizzly bears 21 harpies 22 hell hounds 9 hill giants 5 hill giant chieftains 12 hill orcs 10 hill orc sergeants 25 hippogriffs 33 hobgoblins 7 hobgoblin chiefs 8 hobgoblin leaders 11 homunculi 19 huge bats 1 hydra 13 hyenas 4 ice vortices 13 imps 2 invisible stalkers 3 iron golems 169 jackals 3 jackal demons 10 jackalweres 1 karmic baby dragon 8 karmic lizards 3 king cobras 117 kobolds 20 kobold chieftains 22 kobold shamans 69 large bats 24 large dogs 12 large gnolls 13 large jackals 38 large kobolds 28 large orcs 2 large rust monsters 10 large snakes 99 large spiders 13 least daemons 3 lesser daemons 12 leucrottas 1 lich 15 lightning lizards 41 lizard men 13 magebane eyes 14 magedoom eyes 3 margoyles 1 master assassin 4 master mimics 1 master necromancer 1 Master Summoner 15 master swordsmen 10 mimics 10 minotaurs 1 minotaur lord 1 moloch 20 mummies 1 mummy lord 9 necromancers 10 ochre jellies 142 ogres 1 ogre emperor 8 ogre lords 7 ogre magi 109 orcs 6 orc butchers 9 orc chieftains 31 orc scorchers 13 outlaws 8 outlaw leaders 17 owlbears 16 pit vipers 11 pixies 4 pixie archers 1 purple worm 10 quasits 1 quickling 5 quickling lords 1 quickling queen 14 rabid dogs 13 raiders 301 rats 18 ratling archers 9 ratling duelists 16 ratling fencers 6 ratling master thieves 26 ratling thieves 5 ratling warlords 31 ratling warriors 4 rattlesnakes 2 red baby dragons 3 red dragons 16 red worms 1 revenant 55 rust monsters 76 shadows 19 shadow centipedes 3 shadow lords 3 shadow trolls 1 shambling mound 32 silver wolves 2 skeletal kings 8 skeletal warriors 124 skeletons 6 slow shadows 1 Snake from Beyond 4 spectres 13 staring eyes 31 steel golems 3 steel zombies 21 stone giants 3 stone giant lords 13 stone golems 31 stone grues 1 stone ooze 8 stone snakes 5 stone statues 2 swamp hydras 31 swordsmen 53 tarantulas 16 trolls 4 troll berserkers 1 troll chief 1 troll king 1 undead chaos dwarven berserker 8 vampires 47 vapor rats 5 vipers 9 water demons 6 water elementals 19 water grues 24 water snakes 24 wererats 16 werewolves 2 werewolf kings 9 werewolf lords 8 white baby dragons 2 white dragons 19 white worms 58 wights 3 wild cats 2 will o'wisps 176 wolves 29 wraiths 66 writhing masses of primal chaos 7 yellow oozes 121 zombies