NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

Ohh bloody hell... i didn't even mean to step on that thing.  It was 'cos
there was a (more) after some sentance it took the 'k' for kicking stuff
off the altar as me wanting to walk onto it.  Closest i've gotten to a ultra
ending for awhile now.  There was a wish in darkforge saved khelly.  Tamed
killer bug (got it to very experianced), it was killing everything.
Took no damage until it reached this level then decided to die.
Drakelings are quite nasty in this tower, i've used up 4 extra and 2 ultra
healings already.
I was going to do some form of ultra ending, i already had 6 sacrificial
artefacts, all i needed was a scroll of danger and i would of got the
crown/medal out of the way.  Check out the eq for ToEF, crown of fire +
2 rings of ice + fireproof blanket.
------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------








                                                      ##&.D
                                                    ##&&&&.&.
                                                   #.D&.......
                                                  ......&D.&..
                                                 ...&.&.C&&....
           #.###+#####                           ......C.@[&D..
           #..........                      ######.....&&&...&.
 #######   #.........#                      #....#.##.&\&....&
 #.....#   #.........#                     ##......#.C########
 #..>..#####.........#######################......#]#......
 #...../.../..........*.]..***]*]....*].*.**.....#.#####..
 ############################################*....##     #
                                            #######

Sssiss        St:26  Le:14  Wi: 3  Dx:93  To:30  Ch:19  Ap: 6  Ma:18  Pe:17 L+
DV/PV: 166/52  H: 0(260)      P: 4(95)       Exp: 20/933939     TF: 4 LE: 2500
Invisible Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Sssiss              Race: female Drakeling    Class: Bard
Eye color: blue           Hair color: bald          Complexion: light blue
Height: 5'6"              Weight: 147 pounds
Age: 24 (grown-up)
Star sign: Sword          Birthday: 7/Sword (day 187 of the year)

YOUR HISTORY:
        Your parents belong to the lower class. They were honest
 hard-working people, who did everything to enable you to live a
 comfortable and fine life. They were not very successful.
        During your childhood one of your uncles taught you a lot of things
 about the history of your people. Your vast knowledge on the legends and
 the lore of your people made you very popular with your friends because of
 all the exciting stories you knew.
        As a youth you spent a lot of time in the wilds exploring woods and
 generally enjoying your freedom. You had a lot of fun and learned to value
 the treasures of nature.
        Your life as a young adult was characterized by steady
 determination. Your goal lay clearly ahead of you and you never strayed
 from your path.
        You decided to become a Bard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 3471 stones                Carrying capacity: 6275 stones

He: normal crown of fire [+1, +3]                                     [65s]
Ne: normal ankh                                                        [3s]
Bo: normal ancient mummy wrapping [+1, +5] {Ap-8}                     [60s]
Gi: blessed girdle of carrying [+1, +2]                               [15s]
Cl: normal cloak of protection [+0, +5]                               [20s]
RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
LH: normal tower crystal shield (-2) [+13, +7]                       [260s]
RR: blessed ring of ice                                                [1s]
LR: blessed ring of ice                                                [1s]
Br: -
Ga: normal elemental gauntlets (-1, +0) [+0, +3]                      [10s]
Bo: blessed eternium boots [+0, +3]                                   [55s]
MW: normal long bow of accuracy (+9, +2)                              [30s]
Mi: bundle of 3 normal balanced arrows (+4, 1d6)                       [6s]
Tl: normal pick axe (+1, 1d6+1)                                       [75s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 2820 stones   Carrying capacity: 6275 stones

Armor ('[')
   normal clothes of life [+0, +0]                                    [40s]
   normal padded mithril ring mail (-1, -1) [-1, +5]                 [240s]
   normal ugly clothes [+3, +0] {Ap-3}                                [50s]
   normal mummy wrapping [-2, +1] {Ap-5}                              [50s]
   cursed light furs [+0, +4]                                        [180s]
   blessed studded leather armor (-1, +0) [-1, +0]                   [250s]
   cursed clothes [+0, +0]                                            [40s]
Shields ('[')
   normal large mithril shield (+1) [+7, +2]                          [96s]
Cloaks ('[')
   normal cloak of defense [+2, +0]                                   [20s]
Necklaces (''')
   normal amulet of light                                              [3s]
One-handed weapons ('(')
   normal sword of sharpness (+0, 4d8+4)                              [35s]
   blessed broadsword (+0, 1d7+1)                                     [80s]
   blessed eternium dagger (+0, 2d4+10)                                [5s]
   normal flail (+0, 2d4+2)                                          [150s]
   blessed skull club (+0, 1d6+1)                                     [30s]
   cursed mithril spear (+1, 1d8+3)                                   [40s]
   cursed club of surrendering (+0, 1d6+4)                            [30s]
   cursed spear (+1, 1d8)                                             [50s]
   normal orcish battle axe (-1, 1d7+3)                              [120s]
   normal skull dagger (+0, 1d4+1)                                    [10s]
   cursed short sword (+0, 1d6+2)                                     [30s]
Missile weapons ('}')
   blessed light crossbow (+2, +2)                                    [70s]
Tools (']')
   heap of 3 normal tiny keys                                          [3s]
   heap of 2 normal round keys                                         [2s]
   heap of 2 normal square keys                                        [2s]
   normal triangular key                                               [1s]
   heap of 9 blessed sis                                              [90s]
   blessed fireproof blanket                                          [10s]
   normal small key                                                    [1s]
   normal climbing set                                               [180s]
   normal plain blanket                                               [10s]
   heap of 16 normal sis                                             [160s]
   heap of 2 cursed sis                                               [20s]
   normal eternium ingot                                               [8s]
Instruments ('{')
   blessed glockenspiel                                              [120s]
Rings ('=')
   blessed ring of the High Kings [+2, +3]                             [1s]
Wands ('\')
   normal wand of teleportation (12 charges)                           [4s]
   normal wand of death (3 charges)                                    [3s]
   cursed wand of door creation (100 charges)                          [3s]
   cursed wand of teleportation (25 charges)                           [4s]
   cursed wand of fireballs (100 charges)                              [3s]
   blessed wand of digging (8 charges)                                 [3s]
   normal wand of door creation (5 charges)                            [3s]
   normal wand of digging (2 charges)                                  [3s]
   blessed wand of fireballs (3 charges)                               [3s]
   normal wand of wonder (3 charges)                                   [3s]
   normal wand of gold detection (5 charges)                           [6s]
Potions ('!')
   heap of 5 potions of holy water                                    [20s]
   heap of 3 normal potions of carrot juice                           [12s]
   heap of 2 normal potions of cure poison                             [4s]
   normal oil of rust removal                                          [2s]
   heap of 8 blessed potions of ultra healing                         [16s]
   normal potion of potential dexterity                                [4s]
   cursed potion of potential dexterity                                [4s]
Scrolls ('?')
   heap of 6 blessed scrolls of chaos resistance                      [12s]
   normal scroll of increase melee accuracy                            [2s]
Food ('%')
   normal plant seed                                                   [2s]
   heap of 36 normal cooked lizards                                  [108s]
   heap of 79 blessed morgia roots                                   [158s]
   heap of 42 normal stomafillia herbs                                [84s]
   heap of 12 blessed stomafillia herbs                               [24s]
   normal bit of gnomish candy                                         [2s]
   heap of 7 blessed stomacemptia herbs                               [14s]
   heap of 3 cursed stomacemptia herbs                                 [6s]
   heap of 2 normal stomacemptia herbs                                 [4s]
   heap of 2 normal lumps of bee wax                                  [10s]
   normal lump of gelee royal                                          [3s]
   heap of 3 blessed burb roots                                        [6s]
   heap of 2 normal pepper petals                                      [4s]
Valuables ('$')
   5167 gold pieces                                                   [51s]
Gems ('*')
   normal worthless piece of green glass                               [1s]
   normal worthless piece of red glass                                 [1s]
   cursed worthless piece of blue glass                                [1s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         2    +2    +0   +0   basic                26
Daggers & knives         8    +7    +4   +2   excellent            442
Clubs & hammers          4    +3    +1   +1   skilled              73
Maces & flails           4    +3    +1   +1   skilled              84
Swords                  11   +10    +7   +4   Mastery              2430
Axes                    10    +9    +7   +3   excellent            1172
Whips                    3    +3    +1   +3   basic                52
Pole arms               10   +10    +6  +12   excellent            1332
Twohanded weapons        1    +1    +1   +0   basic                20
Staves                   4    +4    +1   +5   skilled              84

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     4    +8    +6   +1   skilled              51
Crossbows                3    +6    +4   +1   basic                32
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     1    +2    +1   +0   basic                5
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    2    +4    +3   +0   basic                14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 11   +22              Mastery              126


Damage caused with your melee weapons:
--------------------------------------
Right hand: +24 bonus to hit, 3d6+13 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 3, base range: 13, +76 bonus to hit, 1d6+28 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................. 68    (good)         [+2d4]
  Archery ................... 49    (fair)         [+3d3]
  Backstabbing .............. 94    (superb)       [+1d5]
  Climbing .................. 68    (good)         [+3d4]
  Concentration .............100    (superb)       [+2d4]
  Detect item status ........100    (superb)       [+1d3]
  Detect traps ..............100    (superb)       [+2d4]
  Dodge ..................... 61    (good)         [+2d4]
  First aid .................100    (superb)       [+2d4]
  Food preservation .........100    (superb)       [+2d4]
  Gardening ................. 60    (good)         [+2d4]
  Haggling .................. 15    (mediocre)     [+4d5]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+2d4]
  Listening .................100    (superb)       [+2d4]
  Literacy ..................100    (superb)       [+1d5]
  Metallurgy ................ 33    (fair)         [+4d5]
  Music .....................100    (superb)       [+2d4]
  Pick locks ................ 42    (fair)         [+4d4]
  Pick pockets ..............100    (superb)       [+2d4]
  Smithing .................. 22    (mediocre)     [+4d5]
  Swimming .................. 54    (good)         [+3d4]
  Tactics ................... 78    (great)        [+1d3]
  Two weapon combat ......... 40    (fair)         [+3d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball        :   590,  35pp     (Effectivity: +0)
   Calm Monster     :   190,   8pp     (Effectivity: +0)
   Cure Light Wounds:   398,   4pp     (Effectivity: +5)
   Darkness         :   383,   4pp     (Effectivity: +0)
   Death Ray        :   626, 100pp     (Effectivity: +0)
   Fireball         :    33,  33pp     (Effectivity: +0)
   Identify         :   229,  75pp     (Effectivity: +0)
   Invisibility     :     8,  19pp     (Effectivity: +0)
   Knock            :   247,  12pp     (Effectivity: +0)
   Light            :    28,   5pp     (Effectivity: +4)
   Lightning Ball   :   108,  30pp     (Effectivity: +3)
   Magic Lock       :     9,  15pp     (Effectivity: +0)
   Magic Missile    :   215,   7pp     (Effectivity: +5)
   Remove Curse     :    37,  81pp     (Effectivity: +0)
   Strength of Atlas:   288,  10pp     (Effectivity: +1)
   Teleportation    :   327,  22pp     (Effectivity: +0)
   Web              :   590,  12pp     (Effectivity: +0)


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

Your muscles have stiffened slowing you down (base action cost: 1500 energy
points; PV: +4, St: +2).
Your close attunement to corrupted astral space allows teleportation.
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).



----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Sssiss, the drakish bard, was sacrificed by a chaos servant to his gods.
She scored 506307 points and advanced to level 20.
She survived for 0 years, 147 days, 18 hours, 5 minutes and 31 seconds
(85137 turns).
135 companions were killed during her adventures.
Sssiss visited 60 places.
Her strength score was modified by +7 during her career.
Her learning score was modified by +2 during her career.
Her willpower score was modified by -13 during her career.
Her dexterity score was modified by +85 during her career.
Her toughness score was modified by +12 during her career.
Her charisma score was modified by +5 during her career.
Her appearance score was modified by +6 during her career.
Her mana score was modified by +4 during her career.
Her perception score was modified by +7 during her career.
She was the champion of the arena.
She was a member of the thieves guild.
She stopped the generation of nasty bugs.
She saved Khelavaster from certain death.
She ended her adventuring life on the top level of the tower of eternal
flames.
5603 monsters perished before her.
The following 15 artifacts were generated during her adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Fire
  the lead-filled mace "Big Punch"
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the black torc
  the black tome of Alsophocus (precrowning CN)
She possessed the following intrinsics:
  She was fire resistant (enhanced through items).
  She was poison resistant (enhanced through an item).
  She was cold resistant (enhanced through an item).
  She was acid resistant.
  She was lucky (enhanced through an item).
  Fate smiled upon her (enhanced through an item).
  She was sleep resistant (enhanced through an item).
  She was able to control teleportation.
  She was invisible.
  She was stun resistant (gained through an item).
  She was resistant to death rays (gained through an item).
  She was shock resistant (gained through an item).
  She was able to see invisible things (gained through an item).
  She was immune to fire attacks (gained through an item).
  She was immune to ice attacks (gained through an item).
She was a fervent follower of Sssracht.
She asked for 3 divine interventions.
She was lawfully aligned.
She was tainted by Chaos.

The following monsters were vanquished:
  1 air demon, 1 Ancient Chaos Wyrm, 1 animated armor, 36 animated trees,
  2 ankhegs, 2 annis hags, 6 assassins, 13 bandits, 8 barbarians,
  7 barbarian leaders, 1 beggar, 21 berserkers, 1 berserker king,
  14 berserker lords, 2 berserker princes, 10 big dogs, 2 black baby
  dragons, 2 black dragons, 1 black druid, 42 black hurthlings, 8 black
  wizards, 40 blink dogs, 1 blue baby dragon, 1 bone golem, 2 brown bears,
  16 brown worms, 25 bugbears, 13 carrion crawlers, 12 cave bears, 104 cave
  fishers, 5 cave lions, 22 cave lizards, 8 cave tigers, 28 cavemen, 8 chaos
  brothers, 6 chaos lizards, 7 chaos plague bearers, 20 chaos rats, 10 chaos
  servants, 13 chaos sisters, 3 chaos spawns, 2 chaos spiders, 1 chaos
  viper, 22 claw bugs, 2 clay golems, 8 cobras, 8 cooshoos, 9 corpse fiends,
  7 crystal statues, 6 cutpurses, 10 dark elven archers, 8 dark elven lords,
  7 dark elven priestesses, 1 dark elven princess, 11 dark elven warriors,
  6 dark elven wizards, 12 dark orcs, 17 dark sages, 66 dire wolves,
  17 displacer beasts, 20 dopplegangers, 7 doppleganger lords, 1 dwarf,
  2 dwarven chaos knights, 8 ettins, 7 eyes of destruction, 62 fire beetles,
  1 fire demon, 13 fire drakes, 4 fire giants, 18 fire lizards, 4 fire
  vortices, 8 flesh golems, 7 floating eyes, 3 fomorian giants, 2 frost
  giants, 4 gargoyles, 3 gelatinous cubes, 13 ghosts, 11 ghost bats, 1 ghost
  lord, 101 ghuls, 1 giant ant warrior, 4 giant ant workers, 43 giant bats,
  2 giant bee queens, 99 giant bee warriors, 21 giant bee workers, 1 giant
  boar, 23 giant centipedes, 12 giant frogs, 14 giant lizards, 5 giant
  raccoons, 179 giant rats, 1 giant slug, 62 giant spiders, 9 gibbering
  mouthers, 49 gnolls, 4 gnoll chieftains, 99 goblins, 13 goblin berserkers,
  23 goblin chieftains, 103 goblin rockthrowers, 41 goblin slavemasters,
  22 gray oozes, 37 greater claw bugs, 1 greater daemon, 1 greater mimic,
  1 greater mummy, 3 green blobs, 9 green hags, 12 green slimes, 8 green
  worms, 939 gremlins, 8 griffons, 4 grizzly bears, 13 harpies, 14 hell
  hounds, 19 hill giants, 11 hill orcs, 10 hill orc sergeants,
  17 hippogriffs, 47 hobgoblins, 8 hobgoblin chiefs, 12 hobgoblin leaders,
  11 homunculi, 20 huge bats, 48 hyenas, 1 ice vortex, 8 imps, 1 invisible
  stalker, 119 jackals, 1 jackal demon, 8 jackalweres, 6 karmic lizards,
  8 killer bugs, 5 king cobras, 97 kobolds, 21 kobold chieftains, 16 kobold
  shamans, 85 large bats, 8 large dogs, 34 large gnolls, 11 large jackals,
  45 large kobolds, 58 large orcs, 2 large rust monsters, 10 large snakes,
  122 large spiders, 15 least daemons, 1 lesser daemon, 7 leucrottas,
  2 lightning lizards, 1 living wall, 43 lizard men, 3 magebane eyes,
  4 margoyles, 1 master necromancer, 10 master swordsmen, 8 mimics,
  11 minotaurs, 8 mummies, 1 mummy lord, 12 necromancers, 19 ochre jellies,
  90 ogres, 1 ogre lord, 8 ogre magi, 110 orcs, 1 orc butcher, 9 orc
  chieftains, 74 orc scorchers, 15 outlaws, 15 outlaw leaders, 14 owlbears,
  4 pit vipers, 5 pixies, 6 pixie archers, 5 purple worms, 12 quasits,
  3 quicklings, 14 rabid dogs, 23 raiders, 235 rats, 24 ratling archers,
  6 ratling duelists, 12 ratling fencers, 6 ratling master thieves,
  29 ratling thieves, 1 ratling warlord, 24 ratling warriors,
  3 rattlesnakes, 1 red baby dragon, 10 red worms, 3 revenants, 24 rust
  monsters, 33 shadows, 11 shadow centipedes, 2 shadow lords, 1 shambling
  mound, 39 silver wolves, 1 skeletal king, 5 skeletal warriors,
  164 skeletons, 7 slow shadows, 10 staring eyes, 24 steel golems, 1 steel
  zombie, 13 stone giants, 5 stone golems, 8 stone snakes, 3 stone statues,
  16 swordsmen, 56 tarantulas, 25 trolls, 2 troll berserkers, 1 undead chaos
  dwarven berserker, 1 vampire, 4 vapor rats, 9 vipers, 1 water grue,
  32 water snakes, 18 wererats, 22 werewolves, 2 werewolf lords, 7 white
  baby dragons, 28 white worms, 36 wights, 3 wild cats, 163 wolves,
  20 wraiths, 1 writhing mass of primal chaos, 8 yellow oozes, 107 zombies