NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
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Stam St:71 Le:39 Wi:50 Dx:42 To:85 Ch:21 Ap: 1 Ma:99 Pe:37 C-
DV/PV: 52/84 H: 992(1055) P: 678(1459) Exp: 50/92850190 ChAoS Sp: 489
Blessed Bloated Berserk
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Background Information
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Name: Stam Race: male Gnome Class: Elementalist
Eye color: blue Hair color: brown Complexion: tanned
Height: 3'4" Weight: 34 pounds
Age: 116 (grown-up)
Star sign: Salamander Birthday: 6/Salamander (day 126 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Elementalist.
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Inventory
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Total weight: 2931 stones Carrying capacity: 17175 stones
He: uncursed crown of leadership [+2, +7] {Ch+18} [65s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: blessed mithril girdle [+0, +9] [20s]
Cl: uncursed leather cloak (-1, +0) [+3, +2] [40s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s]
LR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
Br: uncursed bracers of war [+8, +4] {Dx+8} [10s]
Ga: uncursed thick gauntlets (-1, -2) [+2, +4] [15s]
Bo: blessed seven league boots [+8, +5] [30s]
MW: uncursed long bow of accuracy (+10, +2) [30s]
Mi: bundle of 14 blessed arrows of demon slaying (+3, 1d6+6) [28s]
Tl: blessed torch (2489 turns of fuel remaining, lit) [10s]
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Stuff
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Total weight: 2468 stones Carrying capacity: 17175 stones
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Shields ('[')
uncursed tower crystal shield (-2) [+16, +4] [260s]
blessed intricate wooden shield "Nature's Friend" [+6, +3] [80s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
uncursed thick gauntlets (-1, -2) [+0, +3] [15s]
uncursed thick gauntlets (-1, -2) [+1, +3] [15s]
Cloaks ('[')
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
uncursed cloak of protection [+0, +4] [20s]
Boots ('[')
uncursed seven league boots [+2, +0] [30s]
uncursed seven league boots [+4, +0] [30s]
Necklaces (''')
heap of 2 uncursed amulets of light [6s]
uncursed ankh [3s]
blessed amulet of chaos [3s]
One-handed weapons ('(')
uncursed emerald dagger (+3, 3d4+3) [+3, +1] [13s]
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
uncursed phase dagger (+8, 1d4+7) [5s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
Two-handed weapons ('(')
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Missile weapons ('}')
uncursed rune-covered sling "Whirlwind" (+12, +12) [3s]
uncursed heavy crossbow "The Far Slayer" (+18, +18) [350s]
Tools (']')
heap of 3 uncursed torches [30s]
uncursed box with flint and steel (29) [5s]
heap of 2 blessed waterproof blankets [20s]
blessed fireproof blanket [10s]
uncursed tinderbox (16) [3s]
Rings ('=')
blessed ring of the High Kings [+2, +3] [1s]
uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
heap of 2 blessed rings of the clear mind [2s]
heap of 3 blessed brass rings [3s]
heap of 2 uncursed rings of regeneration [2s]
uncursed ring of immunity [1s]
uncursed ring of ice [1s]
Wands ('\')
uncursed wand of monster detection (3 charges) [3s]
uncursed wand of teleportation (1 charge) [4s]
uncursed wand of teleportation (4 charges) [4s]
Potions ('!')
heap of 12 potions of holy water [48s]
heap of 4 blessed potions of insight [8s]
heap of 9 blessed potions of extra healing [18s]
blessed potion of carrot juice [4s]
heap of 13 blessed potions of ultra healing [26s]
uncursed potion of youth [4s]
Scrolls ('?')
heap of 6 blessed scrolls of uncursing [12s]
heap of 7 blessed scrolls of identify [14s]
heap of 12 uncursed scrolls of power [24s]
heap of 8 blessed scrolls of chaos resistance [16s]
heap of 3 uncursed scrolls of charging [6s]
heap of 13 uncursed scrolls of identify [26s]
heap of 2 uncursed scrolls of teleportation [4s]
blessed scroll of monster detection [2s]
heap of 6 uncursed scrolls of uncursing [12s]
uncursed scroll of monster detection [2s]
blessed scroll of power [2s]
heap of 4 uncursed scrolls of dark predictions [8s]
heap of 4 blessed scrolls of great identify [8s]
blessed scroll of teleportation [2s]
Food ('%')
heap of 22 uncursed stomafillia herbs [44s]
heap of 21 uncursed spenseweeds [42s]
heap of 8 uncursed stomacemptia herbs [16s]
heap of 8 blessed spenseweeds [16s]
heap of 48 uncursed cooked lizards [144s]
heap of 3 blessed alraunia antidotes [6s]
heap of 8 blessed curaria mancox herbs [16s]
blessed stomafillia herb [2s]
heap of 4 uncursed lumps of bee wax [20s]
Valuables ('$')
59306 gold pieces [593s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 48
Daggers & knives 11 +12 +7 +3 Mastery 6030
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 1 +1 +0 +0 basic 50
Axes 1 +1 +0 +0 basic 50
Whips 1 +1 +0 +1 basic 50
Pole arms 10 +10 +6 +12 excellent 1765
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 2 +2 +0 +2 basic 80
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 5 +10 +7 +1 skilled 79
Bows 9 +18 +13 +3 excellent 579
Crossbows 0 +0 +0 +0 unskilled 11
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 9
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 8 +16 excellent 1436
Damage caused with your melee weapons:
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Right hand: +206 bonus to hit, 6d12+115 damage
Damage caused with your missile weapons:
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Ammunition: 14, base range: 20, +128 bonus to hit, 1d6+61 damage
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Skills
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Appraising ............... 41 (fair) [+2d4]
Backstabbing .............100 (superb) [+3d4]
Climbing ................. 87 (great) [+1d3]
Concentration ............100 (superb) [+1d5]
Detect traps ............. 95 (superb) [+1]
Disarm traps ............. 47 (fair) [+1d3]
First aid ................100 (superb) [+1d3]
Food preservation ........100 (superb) [+1]
Gemology .................100 (superb) [+1d3]
Haggling ................. 78 (great) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+1d3]
Listening ................100 (superb) [+3d3]
Literacy .................100 (superb) [+1d5]
Metallurgy ...............100 (superb) [+1d5]
Mining ...................100 (superb) [+1d5]
Pick locks ............... 48 (fair) [+1d3]
Pick pockets ............. 50 (fair) [+1]
Smithing ................. 50 (fair) [+1]
Stealth ..................100 (superb) [+1]
Swimming .................100 (superb) [+1d5]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 65 (good) [+1]
Ventriloquism ............ 62 (good) [+1d5]
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Spells
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Burning Hands : 6008, 4pp (Effectivity: +16)
Darkness : 756, 4pp (Effectivity: +0)
Earthquake : 218, 80pp (Effectivity: +0)
Fire Bolt : 7005, 5pp (Effectivity: +15)
Fireball : 227, 15pp (Effectivity: +8)
Frost Bolt : 6207, 7pp (Effectivity: +27)
Ice Ball : 124, 25pp (Effectivity: +1)
Identify : 960, 75pp (Effectivity: +3)
Improved Fireball: 174, 24pp (Effectivity: +0)
Invisibility : 1111, 10pp (Effectivity: +0)
Knock : 2525, 12pp (Effectivity: +1)
Light : 2365, 3pp (Effectivity: +0)
Lightning Ball : 153, 30pp (Effectivity: +1)
Lightning Bolt : 2177, 12pp (Effectivity: +1)
Neutralize Poison: 1227, 10pp (Effectivity: +0)
Slow Monster : 13, 13pp (Effectivity: +0)
Strength of Atlas: 1246, 10pp (Effectivity: +0)
Stun Ray : 736, 8pp (Effectivity: +1)
Teleportation : 1571, 19pp (Effectivity: +17)
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Effects of Corruption
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You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
You have become extremely thin and nimble (1/2 weight, DV: +6).
Poison drips from your hands.
You exhale sulphur (Ch: -4).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
Your antennae explore the details of your environment (Ap: -4).
Your corrupted tissue seems to heal much faster.
Your close attunement to corrupted astral space allows teleportation.
You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3).
You are surrounded by an unholy aura (Ch: -10, DV: +6).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
You have grown horns (+3 melee damage, Ap: -4).
You rage (DV: -9, +6 melee damage)!
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
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His further existence:
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After slaying Andor Drakon and absorbing his powers you quickly grow
accustomed to your new might. You enjoy yourself slaughtering your
opposition for a couple of moments and then prepare for a greater goal...
the conquest of your former home world.
You collect your legions of Chaos and easily open a gate to Ancardia. The
unprepared inhabitants of Ancardia are completely surprised at the force of
your horrific onslaught. Your legions pour into Ancardia and your vile
energies start to transform reality itself!
After weeks of slaughtering and defeating some last brave and reckless
stands of the forces of Balance and Order (fools!) you face total victory.
Nothing remains of your former home world except an everchanging graveyard
of transformed horrors!
You revel in your glory and then proceed to conquer the rest of the universe
wondering whether you just didn't lose something very valuable...
...home...
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His achievements during his adventures:
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Stam, the gnomish elementalist, managed to become the ultimate ChAoS gOd.
He scored 27848257 points and advanced to level 50.
He survived for 0 years, 125 days, 9 hours, 2 minutes and 1 second (114064
turns).
Stam visited 126 places.
His strength score was modified by +41 during his career.
His learning score was modified by +16 during his career.
His willpower score was modified by +20 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +47 during his career.
His charisma score was modified by +4 during his career.
His appearance score was modified by +3 during his career.
His mana score was modified by +23 during his career.
His perception score was modified by +19 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
7526 monsters perished before him.
The following 36 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the intricate wooden shield "Nature's Friend"
the Crown of Chaos
the black torc
the Medal of Chaos
the rune-covered club "Skullcrusher"
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the fine leather armor "Nature's Companion"
the robes of resistance
the staff of the archmagi
the ring of immunity
the sapphire amulet "Preserver"
the crown of leadership
the black tome of Alsophocus
the emerald dagger
the Trident of the Red Rooster
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant (enhanced through items).
He was acid resistant (gained through an item).
He was lucky (enhanced through items).
Fate smiled upon him.
He was able to control teleportation.
He was stun resistant (enhanced through an item).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through items).
He was shock resistant (enhanced through an item).
He was able to see invisible things (gained through items).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks (enhanced through an item).
He was immune to ice attacks (gained through an item).
He was able to breathe water (enhanced through an item).
He was able to resist confusion attacks (gained through items).
He was a messiah of Urglyn.
He asked for 3 divine interventions.
He was a holy champion of Chaos.
He was severely tainted by Chaos.
The following monsters were vanquished:
4 acid vortices
23 air demons
2 air elementals
1 air grue
20 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient minotaur
18 ancient red dragons
1 Ancient Stone Beast
12 ancient white dragons
3 animated armors
4 animated trees
3 ankhegs
12 annihilators
4 annis hags
104 assassins
1 assassin prince
9 balors
21 bandits
1 banshee
47 barbarians
18 barbarian leaders
1 battle bunny
1 beggar
19 berserkers
4 berserker emperors
3 berserker kings
19 berserker lords
4 berserker princes
1 big casino guard
14 big dogs
3 black baby dragons
4 black dragons
1 black druid
24 black hurthlings
1 black slayer
5 black wizards
23 blink dogs
21 blue baby dragons
14 blue dragons
1 bone golem
1 brown bear
9 brown worms
19 bugbears
4 bulettes
1 bunny master
1 burly adventurer
7 carrion crawlers
1 cat lord
12 cave bears
138 cave fishers
6 cave lions
29 cave lizards
7 cave tigers
22 cavemen
1 Chaos Archmage
19 chaos brothers
7 chaos eyes
9 chaos knights
6 chaos lizards
25 chaos mutants
20 chaos plague bearers
4 chaos rats
184 chaos servants
24 chaos sisters
7 chaos spawns
2 chaos spiders
5 chaos vipers
1 chaos warlord
34 chaos warriors
37 chaos wizards
28 claw bugs
10 clay golems
1 cloaked ratling
8 cobras
4 cooshoos
31 corpse fiends
6 corruptors
1 crime lord
8 crystal statues
34 cutpurses
6 cyclops
5 dark elven archers
9 dark elven lords
4 dark elven priestesses
4 dark elven princesses
7 dark elven warriors
16 dark elven wizards
16 dark orcs
11 dark sages
1 death ooze
2 diamond golems
134 dire wolves
10 displacer beasts
23 dopplegangers
8 doppleganger lords
3 Dorn Beasts
4 dwarves
11 dwarven chaos knights
27 earth elementals
1 ElDeR cHaOs GoD
1 emperor moloch
1 eternium golem
61 ettins
12 eyes of destruction
1 fairy dragon
2 farmers
51 fire beetles
17 fire demons
16 fire drakes
42 fire elementals
66 fire giants
6 fire giant kings
1 fire grue
28 fire lizards
6 fire vortices
8 flesh golems
17 floating eyes
45 fomorian giants
15 frost giants
2 frost giant berserkers
1 frost giant jarl
7 gargoyles
10 gelatinous cubes
56 ghosts
14 ghost bats
3 ghost kings
37 ghost lords
123 ghuls
1 giant ant queen
45 giant ant warriors
15 giant ant workers
55 giant bats
1 giant bee queen
25 giant bee warriors
11 giant bee workers
1 giant boar
22 giant centipedes
8 giant frogs
21 giant lizards
4 giant raccoons
113 giant rats
1 giant rust monster
1 giant shark
4 giant slugs
105 giant spiders
12 gibbering mouthers
70 gnolls
8 gnoll chieftains
81 goblins
15 goblin berserkers
18 goblin chieftains
74 goblin rockthrowers
36 goblin slavemasters
1 goodwife
3 gorgons
12 gray oozes
7 gray slayers
5 great blue wyrms
1 great red wyrm
1 great white wyrm
1 greater air elemental
1 greater balor
69 greater chaos servants
1 greater daemon
3 greater mimics
1 greater moloch
19 greater mummies
1 greater water elemental
1 greater white unicorn
1 green blob
9 green hags
44 green slimes
12 green worms
283 gremlins
10 griffons
6 grizzly bears
2 half-orc bouncers
20 harpies
15 hell hounds
142 hill giants
7 hill giant chieftains
7 hill orcs
6 hill orc sergeants
24 hippogriffs
95 hobgoblins
18 hobgoblin chiefs
28 hobgoblin leaders
5 homunculi
28 huge bats
3 hydras
10 hyenas
6 ice vortices
10 imps
5 invisible stalkers
36 iron golems
251 jackals
5 jackal demons
14 jackalweres
1 karmic dragon
10 karmic lizards
2 king cobras
85 kobolds
25 kobold chieftains
17 kobold shamans
78 large bats
47 large dogs
31 large gnolls
6 large jackals
52 large kobolds
35 large orcs
7 large rust monsters
9 large snakes
192 large spiders
10 least daemons
3 lesser daemons
8 leucrottas
5 lichs
1 lich king
12 lightning lizards
3 lightning vortices
49 lizard men
11 magebane eyes
14 magedoom eyes
2 margoyles
38 master assassins
2 master lichs
2 master mimics
1 master necromancer
1 Master Summoner
14 master swordsmen
1 master thief
11 mimics
8 minotaurs
1 minotaur lord
1 moloch
1 multi-headed chaos dragon
25 mummies
1 mummy lord
10 necromancers
5 ochre jellies
183 ogres
1 ogre emperor
3 ogre kings
164 ogre lords
12 ogre magi
1 old barbarian
1 oracle
162 orcs
1 orc butcher
20 orc chieftains
59 orc scorchers
31 outlaws
10 outlaw leaders
31 owlbears
55 pit vipers
6 pixies
2 pixie archers
9 purple worms
13 quasits
2 quicklings
1 quickling bard
1 quickling king
11 rabid dogs
17 raiders
234 rats
30 ratling archers
7 ratling duelists
11 ratling fencers
2 ratling guardians
7 ratling master thieves
26 ratling thieves
10 ratling warlords
24 ratling warriors
4 rattlesnakes
29 red baby dragons
27 red dragons
34 red worms
1 revenant
1 royal guardian
5 rust monsters
88 shadows
7 shadow centipedes
5 shadow lords
3 shadow trolls
2 shadow wyrms
4 shambling mounds
1 shark
29 silver wolves
2 skeletal kings
39 skeletal warriors
222 skeletons
6 slow shadows
1 Snake from Beyond
27 spectres
12 staring eyes
33 steel golems
2 steel horrors
8 steel zombies
62 stone giants
2 stone giant lords
37 stone golems
23 stone grues
1 stone ooze
7 stone snakes
7 stone statues
1 swamp hydra
19 swordsmen
80 tarantulas
1 thug
1 titan
20 trolls
8 troll berserkers
1 troll chief
8 troll kings
1 undead chaos dwarven berserker
12 vampires
49 vapor rats
11 vipers
7 water demons
1 water elemental
18 water grues
41 water snakes
17 wererats
9 werewolves
5 werewolf lords
13 white baby dragons
24 white dragons
18 white worms
66 wights
1 wild cat
2 will o'wisps
166 wolves
40 wraiths
90 writhing masses of primal chaos
13 yellow oozes
125 zombies