NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

* This was my 20th ultra ending so I thought I'd celebrate by commenting
* the flg for a change. The game was played in v. 1.0.0. 

* Some spoiler space.
* A
* N
* D
* O
* R
* D
* R
* A
* K
* O
* N

Susanna    St:74  Le:30  Wi:34  Dx:64  To:58  Ch: 1  Ap: 8  Ma:64  Pe:44 C-
DV/PV: 57/68  H: 949(949)   P: 53(855)    Exp: 50/62420534  ChAoS Sp: 167
Blessed Bloated Berserk
* St, Dx and Wi are boosted, the rest should be at their permanent values
* as far as I can remember. 

                            Background Information

Name: Susanna             Race: female High Elf     Class: Archer
Eye color: blue           Hair color: silver        Complexion: pale
Height: 6'2"              Weight: 29 pounds
Age: 211 (grown-up, 7 years of unnatural aging added in)
Star sign: Book           Birthday: 5/Book (day 35 of the year)

Total weight: 6697 stones                Carrying capacity: 25475 stones

He: uncursed eternium cap [+0, +4]                                    [28s]
Ne: uncursed ankh                                                      [3s]
Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8}                   [60s]
Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: uncursed cloak of protection [+0, +3]                             [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage)      [1s]
LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)         [1s]
Br: uncursed bracers of war [+8, +4] {Dx+8}                           [10s]
Ga: uncursed thick gauntlets (-1, -2) [+1, +4]                        [15s]
Bo: blessed seven league boots (+1, +1) [+1, +0]                      [30s]
MW: blessed light crossbow (+2, +3)                                   [70s]
Mi: bundle of 23 blessed quarrels of demon slaying (+3, 2d6+3)        [92s]
Tl: uncursed torch (1073 turns of fuel remaining, lit)                [10s]

* I thought I'd kill Andy with missiles for a change, being an archer
* and everything, but he started by summoning a few WMoPCs so I decided
* to go for the old-fashioned hack'n'slash instead.


Total weight: 6192 stones   Carrying capacity: 25475 stones

* Most of the inventory snipped. Even though I try not to pick up
* useless stuff, I still always end up with quite a pile. I've found
* the less stuff I carry around the less real time the game takes. 
* This game in particular didn't take more than around 15 hours.

Helmets ('[')
Shields ('[')
   blessed tower crystal shield (-2) [+13, +4]                       [260s]
* Found this one in early UD and used ever since I got rid of the old
* cursed shield I was wearing at the time. 
Gauntlets ('[')
   uncursed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
   uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}        [10s]
Cloaks ('[')
   uncursed cloak of invisibility (-1, +0) [+4, +0]                   [30s]
* I don't care much for invisibility but in the blue dragon caves it does
* make things a lot easier.
Girdles ('[')
Boots ('[')
   blessed seven league boots [+1, +0]                                [30s]
   uncursed seven league boots [+1, -2]                               [30s]
* Found my first pair in Leggot's shop, the other two in BDC.
Necklaces (''')
One-handed weapons ('(')
   blessed jet-black battle axe "Executor"(+2, 5d6+6)[-4, +1]{St+3}(+3 spd)
   blessed phase dagger (+3, 1d4+3)                                    [5s]
   uncursed emerald dagger "Death's Final Touch" (+3, 3d4+3) [+3, +1] [13s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
   uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
Two-handed weapons ('(')
   blessed eternium two-handed sword of hunting (+18, 6d5+21) [-1, +0][50s]
* This one was in Darkforge, it helped produce quite a few undead corpses
* in the CoC graveyard. 
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
Missile weapons ('}')
Missiles ('/')
   blessed silvery arrow "True Aim" (+10, 15d5)                        [2s]
Tools (']')
   heap of 2 blessed fireproof blankets                               [20s]
   uncursed golden ball                                               [10s]
* Didn't manage to find the right frog 
* (not that I searched very hard either).
Rings ('=')
   blessed ring of the High Kings [+2, +3]                             [1s]
   uncursed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
   uncursed ring of ice                                                [1s]
* Found conviniently right after doing the ToEF.
Wands ('\')
   uncursed wand of cold (0 charges)                                   [4s]
* This on the other hand I got right before meeting with the eternal 
* guardian. I had decided that if I don't have any means of bridge
* building by the time I meet him I won't bother searching for one. 
Potions ('!')
   heap of 2 blessed potions of cure corruption                        [4s]
Scrolls ('?')
   heap of 5 blessed scrolls of chaos resistance                      [10s]
Books ('"')
   uncursed tract of order                                           [250s]
* This was quite helpful for getting rid of some nasty early corruptions.
* Got at least mana battery once very early and something else I 
* removed with the tract as well.
Food ('%')
Valuables ('$')

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Daggers & knives         6    +5    +2   +1   skilled              121
* Took quite a while before I found any other weapon to replace the 
* starting dagger.
Maces & flails          11   +10    +7   +4   Mastery              484
* Big Punch is quite a nice guaranteed weapon.
Axes                     7    +5    +4   +1   skilled              132
* Executor is my favourite weapon with the emerald dagger.
Pole arms               11   +12    +7  +14   Mastery              1807
* Spears and TotRR. 
Twohanded weapons        6    +5    +8   +2   skilled              144
* Trained a little with the eternium 2-h sword in preparation for ToEF
* before I realized Big Punch is much better.

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Bows                     9   +18   +13   +3   excellent            559
Crossbows                6   +12    +9   +2   skilled              104

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 10   +20              excellent            1031

Damage caused with your melee weapons:
Right hand: +221 bonus to hit, 6d12+108 damage

* Reasonably good damage but I've had better. 

Damage caused with your missile weapons:
Ammunition: 23, base range: 16, +141 bonus to hit, 2d6+58 damage


  Alertness ................100    (superb)       [+1d3]
  Archery ..................100    (superb)       [+2d4]
  Athletics ................ 95    (superb)       [+1d5]
  Backstabbing .............100    (superb)       [+4d4]
  Climbing .................100    (superb)       [+2d4]
  Concentration ............100    (superb)       [+2d4]
  Dodge ....................100    (superb)       [+1d5]
  First aid ................100    (superb)       [+1d5]
  Fletchery ................100    (superb)       [+2d4] (ma)
  Haggling .................100    (superb)       [+1d5]
  Herbalism ................ 99    (superb)       [+1]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1]
  Metallurgy ............... 70    (good)         [+1]
  Stealth ..................100    (superb)       [+3d3]
  Swimming .................100    (superb)       [+1d3]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........ 50    (fair)         [+1]
  Woodcraft ................ 75    (great)        [+1d3]

* Got a couple of new skills through potions and scrolls of education, 
* I think these were Athletics, Metallurgy and Woodcraft.
* Also, as you might notice, I think Herbalism is more valuable than
* Healing, just requires you to be a little more careful in the early game.

   Burning Hands    :   229,   8pp     (Effectivity: +0)
   Cure Disease     :   289,   8pp     (Effectivity: +0)
   Cure Light Wounds:   402,   5pp     (Effectivity: +0)
   Darkness         :   358,   4pp     (Effectivity: +0)
   Death Ray        :   228, 100pp     (Effectivity: +0)
   Farsight         :   392,  17pp     (Effectivity: +2)
   Fire Bolt        :    79,  12pp     (Effectivity: +3)
   Identify         :    22, 133pp     (Effectivity: +0)
   Light            :   192,   2pp     (Effectivity: +5)
   Magic Missile    :   885,   7pp     (Effectivity: +8)
   Revelation       :   335,  33pp     (Effectivity: +0)
   Scare Monster    :   239,  12pp     (Effectivity: +0)
   Stun Ray         :   327,   8pp     (Effectivity: +0)
   Teleportation    :    55,  29pp     (Effectivity: +11)
   Web              :   391,  12pp     (Effectivity: +0)

* Didn't really need much spells in this game. Teleportation is always
* useful but beyond that I mostly cast spells just because it was fun.

                            Effects of Corruption

Your close attunement to corrupted astral space allows teleportation.
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
You rage (DV: -9, +6 melee damage)!
You have become extremely thin and nimble (1/2 weight, DV: +6).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You have grown horns (+3 melee damage, Ap: -4).
You exhale sulphur (Ch: -4).
Your corrupted tissue seems to heal much faster.
You are surrounded by an unholy aura (Ch: -10, DV: +6).

                              Her further existence:

* The usual..

              Her achievements during her adventures:

Susanna, the high elven archer, managed to become the ultimate ChAoS gOd.
She scored 28029347 points and advanced to level 50.
She survived for 0 years, 67 days, 0 hours, 49 minutes and 10 seconds 
(76879 turns).
* With a little more careful playing it should've been possible to finish
* around day 45 or even sooner. Now I wasted some 20-25 days just waiting
* for the second darknight with nothing else to do. The turn count is my 
* personal record.
Susanna visited 129 places.
Her strength score was modified by +40 during her career.
Her learning score was modified by +11 during her career.
Her willpower score was modified by +17 during her career.
Her dexterity score was modified by +12 during her career.
Her toughness score was modified by +46 during her career.
Her charisma score was modified by +5 during her career.
Her appearance score was modified by +13 during her career.
Her mana score was modified by +24 during her career.
Her perception score was modified by +19 during her career.
She was unnaturally aged by 7 years.
She was the champion of the arena.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She stopped the generation of nasty bugs. 
She saved Khelavaster from certain death.
She ended her adventuring life in the palace of Andor Drakon.
5215 monsters perished before her.
The following 31 artifacts were generated during her adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the silvery arrow "True Aim"
* The crowning gift which I never used. 
  the obsidian quarrel "Thunderstroke"
* Random drop in the BDC. Forgot to pick it up later after using it.
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the Crown of Chaos
  the black torc
  the Medal of Chaos
  the bracers of war
* Found in an undead vault on UD:8, very helpful.
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the jet-black battle axe "Executor"
* Random drop in the BDC.
  the iron gauntlets "Ironfist"
* Gift from Sharad-Waador.
  the black tome of Alsophocus
* Uselessness gift really wasn't all that useful this time.
  the emerald dagger "Death's Final Touch"
* Another gift from Sharad-Waador. I actually had some difficulties
* choosing which weapon to use.
  the Trident of the Red Rooster
She possessed the following intrinsics:
  She was poison resistant (enhanced through an item).
  She was cold resistant.
  She was acid resistant.
  She was lucky (enhanced through items).
  Fate smiled upon her (enhanced through items).
  She was sleep resistant (gained through an item).
  She was able to control teleportation.
  She was stun resistant (gained through items).
  She was paralyzation resistant.
  She was resistant to death rays (gained through items).
  She was shock resistant.
  She was able to see invisible things (gained through items).
  She was immune to shock attacks.
  She was immune to fire attacks (gained through an item).
  She was immune to acidic attacks (gained through an item).
  She was immune to ice attacks (gained through items).
  She was able to breathe water (gained through an item).
  She was able to resist confusion attacks (gained through an item).
She was a messiah of Ni'Pregh.
She did not ask for divine help.
* Once I almost prayed for satiation but then decided to feast on 
* gelee royal instead. No precrownings either as I didn't find any
* altars before the dwarftown. In fact I didn't find any randomly
* generated altars in the whole game, although I didn't completely
* search even nearly all of the levels. 
She was a holy champion of Chaos.
She was severely tainted by Chaos.

The following monsters were vanquished:
* Left only the ones with exactly 1 kill, just because. 
      1 acid vortex
      1 ancient blue wyrm
      1 Ancient Chaos Wyrm
      1 ancient minotaur
      1 Ancient Stone Beast
      1 ankheg
      1 assassin prince
      1 banshee
      1 battle bunny
      1 beggar
      1 black druid
      1 bone golem
      1 bunny master
      1 Chaos Archmage
      1 chaos eye
      1 chaos spawn
      1 crime lord
      1 cyclops
      1 dark elven princess
      1 death ooze
      1 ElDeR cHaOs GoD
      1 emperor lich
      1 emperor moloch
      1 giant ant queen
      1 giant dragon turtle
      1 great water dragon
      1 greater air elemental
      1 greater balor
      1 greater moloch
      1 greater titan
      1 greater white unicorn
      1 king cobra
      1 lightning vortex
      1 living wall
      1 master mimic
      1 master necromancer
      1 Master Summoner
      1 multi-headed chaos dragon
      1 mummy lord
      1 oracle
      1 orc butcher
      1 quickling bard
      1 red dragon
      1 revenant
      1 shadow lord
      1 shadow troll
      1 shadow wyrm
      1 shambling mound
      1 skeletal king
      1 Snake from Beyond
      1 stone giant lord
      1 troll chief
      1 undead chaos dwarven berserker
      1 werewolf lord
      1 will o'wisp