NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.



One of my myriad Keriax-deaths :(  I'm pretty inexperienced with this one.
Can't help but think that I consistantly try to take him on before I'm
ready.

Anyways, started out in ID until I had a decent grimoire, then breezed
through the bug temple, UD, tower of eternal flame, darkforge, druid's
dungeon, dwarven graveyard.  Completed all the elder's quests, then got
the medal of chaos.  It's at this point I made my fatal mistake...

First I tried missles, figuring my spells would likely be resisted.  Wasn't
doing enough damage to overcome the regeneration.  Then moved closer in
to attempt some ball spells.  I really, REALLY hope death ray is ineffective
on him.

I'd seemed pretty resilient thus far....he'd attacked me with magic, breath
weapons, and a little melee but barely scratched me.  Suddenly he fires
some sort of energy bolt which totals all my life force and then some.


------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------


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........T..........................####### #........!.../..............j.##
..................................###....#####.../......./...............j#
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...............T...[................########.#.....................j...##
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...........T...............T.............#    ###......@.....###    ....0
...........................................#    ##############       #...
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  ............................................######
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Taliesin      St:20  Le:33  Wi:15  Dx:87  To:25  Ch:13  Ap:15  Ma:32  Pe:37 C
DV/PV: 133/29  H: -18(183)    P: 104(256)    Exp: 21/1009847    CDL   Sp: 170
Invisible Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Taliesin            Race: male Gray Elf       Class: Wizard
Eye color: purple         Hair color: silver        Complexion: pale
Height: 6'9"              Weight: 35 pounds
Age: 320 (grown-up)
Star sign: Dragon         Birthday: 20/Dragon (day 170 of the year)

YOUR HISTORY:
        Your parents belong to the middle class. They are average people
 living in average quarters. Your father is a craftsman of mediocre talent.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        As a youth you spent a lot of time in the wilds exploring woods and
 generally enjoying your freedom. You had a lot of fun and learned to value
 the treasures of nature.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Wizard.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 4192 stones                Carrying capacity: 36250 stones

Head          : uncursed rusty horned helmet [+1, +1]                [100s]
Neck          : uncursed amulet of free action                         [3s]
Body          : blessed red dragon scale mail (-1, -4) [-1, +13]     [220s]
Girdle        : blessed girdle of carrying [+0, +0]                   [15s]
Cloak         : uncursed hooded cloak [+1, +3]                        [40s]
Right Hand    : uncursed whip (-4, 1d3+1)                             [15s]
*  Laugh if you will, 90 some odd dex makes a simple whip a pretty
*  vicious weapon.

Left Hand     : uncursed tower crystal shield (+1) [+13, +4]         [260s]
Right Ring    : uncursed ring of mental stability [+0, +1] {Le+4}      [1s]
Left Ring     : uncursed rusty ring of speed [+0, +1] (+5 spd)         [1s]
Bracers       : -
Gauntlets     : uncursed rusty gauntlets of strength (-1, +0) [+0, +3] {St+3}
Boots         : uncursed sandals [+0, +0]                              [6s]
Missile weapon: uncursed short bow (+1, +1)                           [20s]
Missiles      : bundle of 4 uncursed arrows (+2, 1d6+3)                [8s]
Tool          : -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 3463 stones   Carrying capacity: 36250 stones

Helmets ('[')
   uncursed crown of science [+4, +8] {Le+9}                          [65s]
Armor ('[')
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
Gauntlets ('[')
   uncursed thick gauntlets (-1, -2) [+0, +1]                         [15s]
Necklaces (''')
   blessed brass amulet                                                [3s]
   uncursed amulet of greed                                            [3s]
   heap of 2 uncursed amulets of light                                 [6s]
   uncursed amulet of perseverance {Wi+4}                              [3s]
One-handed weapons ('(')
   blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}                [80s]
Two-handed weapons ('(')
   uncursed barbed trident of hunting (+5, 3d5+4)                     [70s]
   blessed staff of power (+1, 1d10+4) [+1, +1] {Wi+4}                [40s]
Missile weapons ('}')
   uncursed short bow (+3, +0)                                        [20s]
Missiles ('/')
  * mostly arrows: no slaying ammo :()

Tools (']')
  * heaps and heaps of just about every sort of tool imaginable

Rings ('=')
   heap of 2 uncursed rings of the fish                                [2s]
   heap of 2 uncursed rings of stun resistance                         [2s]
   heap of 2 uncursed rings of damage                                  [2s]
   uncursed ring of cold resistance                                    [1s]
   heap of 2 uncursed rings of fire resistance                         [2s]
   heap of 2 blessed rings of fire resistance                          [2s]
   uncursed ring of defense +1                                         [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   heap of 2 uncursed rings of acid resistance                         [2s]
   uncursed ring of speed [+0, +1] (+5 spd)                            [1s]
   uncursed ring of luck                                               [1s]
   uncursed ring of invisibility                                       [1s]
   cursed ring of invisibility                                         [1s]
   uncursed ring of teleport control                                   [1s]
Wands ('\')
   uncursed wand of trap detection (1 charge)                          [3s]
   uncursed wand of trap creation (3 charges)                          [3s]
   uncursed wand of magic missiles (6 charges)                         [3s]
   uncursed wand of trap creation (4 charges)                          [3s]
   uncursed wand of trap creation (9 charges)                          [3s]
   blessed wand of digging (0 charges)                                 [3s]
   uncursed wand of stunning (0 charges)                               [3s]
   uncursed wand of knocking (3 charges)                               [3s]
   uncursed wand of fire (4 charges)                                   [4s]
   uncursed wand of monster detection (1 charge)                       [3s]
   uncursed wand of magic missiles (5 charges)                         [3s]
   uncursed wand of door creation (100 charges)                        [3s]
   uncursed wand of fireballs (99 charges)                             [3s]
   uncursed wand of teleportation (25 charges)                         [4s]
   uncursed wand of fire (0 charges)                                   [4s]
   uncursed wand of webbing (6 charges)                                [3s]
   uncursed wand of magic missiles (4 charges)                         [3s]
   uncursed wand of trap detection (4 charges)                         [3s]
   uncursed wand of door creation (0 charges)                          [3s]
   blessed wand of fireballs (12 charges)                              [3s]
   uncursed wand of door creation (2 charges)                          [3s]
   blessed wand of digging (0 charges)                                 [3s]
   uncursed wand of digging (3 charges)                                [3s]
   uncursed wand of digging (2 charges)                                [3s]
   uncursed wand of digging (2 charges)                                [3s]
   uncursed wand of fireballs (1 charge)                               [3s]
   blessed wand of monster creation (8 charges)                        [3s]
Potions ('!')
   uncursed potion of youth                                            [4s]
   heap of 3 uncursed potions of booze                                [12s]
   heap of 7 uncursed potions of invisibility                         [28s]
   heap of 12 uncursed potions of healing                             [48s]
   uncursed potion of visibility                                       [4s]
   blessed potion of potential beauty                                  [4s]
   blessed potion of invisibility                                      [4s]
   heap of 3 uncursed potions of exchange                             [12s]
   uncursed potion of potential beauty                                 [4s]
   blessed potion of blindness                                         [2s]
   heap of 2 uncursed potions of poison                                [8s]
   heap of 3 uncursed potions of potential charisma                   [12s]
   heap of 2 uncursed potions of balance                               [8s]
   heap of 3 blessed potions of booze                                 [12s]
   uncursed potion of wonder                                           [2s]
   blessed potion of gain attributes                                   [4s]
   uncursed potion of boost perception                                 [2s]
   heap of 10 uncursed potions of ultra healing                       [20s]
   uncursed berzio potion                                              [2s]
   uncursed potion of boost charisma                                   [2s]
   uncursed potion of carrot juice                                     [4s]
   heap of 2 uncursed potions of boost strength                        [4s]
   uncursed potion of boost willpower                                  [2s]
   uncursed potion of boost appearance                                 [2s]
   uncursed potion of uselessness                                      [2s]
   uncursed potion of potential dexterity                              [4s]
   cursed potion of healing                                            [4s]
   heap of 7 blessed potions of insight                               [14s]
   uncursed potion of boost speed                                      [2s]
   uncursed potion of sickness                                         [2s]
   cursed potion of oil                                                [2s]
   uncursed oil of rust removal                                        [2s]
   cursed berzio potion                                                [2s]
   heap of 3 potions of holy water                                    [12s]
   heap of 10 blessed potions of extra healing                        [20s]
   uncursed potion of insight                                          [2s]
   uncursed potion of oil                                              [2s]
   uncursed potion of extra healing                                    [2s]
Scrolls ('?')
   heap of 2 blessed scrolls of magic mapping                          [4s]
   uncursed scroll of information                                      [2s]
   uncursed scroll of warning                                          [2s]
   uncursed scroll of familiar summoning                               [2s]
   uncursed scroll of monster detection                                [2s]
   heap of 4 uncursed scrolls of gold detection                        [8s]
   heap of 3 uncursed scrolls of item detection                        [6s]
   heap of 2 uncursed scrolls of repair                                [4s]
   heap of 3 uncursed blank scrolls                                    [6s]
   heap of 2 uncursed scrolls of peace                                 [4s]
   heap of 4 uncursed scrolls of power                                 [8s]
   uncursed scroll of uncursing                                        [2s]
   heap of 2 uncursed scrolls of darkness                              [4s]
   blessed scroll of defense                                           [2s]
   heap of 2 uncursed scrolls of protection                            [4s]
   blessed scroll of satiation                                         [2s]
   uncursed scroll of balance                                          [2s]
   heap of 26 uncursed scrolls of magic mapping                       [52s]
   blessed papyrus scroll                                              [2s]
   blessed scroll of darkness                                          [2s]
   uncursed scroll of dark predictions                                 [2s]
   heap of 2 uncursed scrolls of light                                 [4s]
   heap of 4 blessed scrolls of chaos resistance                       [8s]
   blessed scroll of familiar summoning                                [2s]
Books ('"')
   uncursed spellbook of Acid Ball                                   [100s]
   uncursed spellbook of Cure Light Wounds                           [100s]
   uncursed spellbook of Death Ray                                   [100s]
   blessed spellbook of Fire Bolt                                    [100s]
   uncursed spellbook of Fireball                                    [100s]
   blessed spellbook of Lightning Ball                               [100s]
   uncursed spellbook of Strength of Atlas                           [100s]
Food ('%')
   heap of 3 uncursed curaria mancox herbs                             [6s]
   heap of 2 blessed curaria mancox herbs                              [4s]
   heap of 7 uncursed alraunia antidotes                              [14s]
   heap of 3 uncursed stomacemptia herbs                               [6s]
   heap of 30 uncursed moss patches of mareilon                       [60s]
   heap of 3 blessed pepper petals                                     [6s]
   heap of 6 blessed alraunia antidotes                               [12s]
   heap of 47 blessed moss patches of mareilon                        [94s]
   heap of 26 uncursed morgia roots                                   [52s]
   blessed lump of bee wax                                             [5s]
   uncursed bone                                                       [4s]
   uncursed pepper petal                                               [2s]
   heap of 3 blessed spenseweeds                                       [6s]
   heap of 2 uncursed spenseweeds                                      [4s]
   uncursed iron ration                                              [100s]
   blessed bone                                                        [4s]
   heap of 105 uncursed cooked lizards                               [315s]
Valuables ('$')
   46219 gold pieces                                                 [462s]
Gems ('*')
   uncursed amber                                                      [1s]
   blessed opal                                                        [1s]
   uncursed sapphire                                                   [1s]
   blessed amber                                                       [1s]

** Also had AoLS (why I wasn't wearing it...), 11 SoCR, 5 PoGA stowed near
** dwarftown.

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                46
Daggers & knives         1    +1    +0   +0   basic                46
Clubs & hammers          1    +1    +0   +0   basic                46
Maces & flails           1    +1    +0   +0   basic                46
Swords                   7    +5    +3   +2   skilled              7
  * early training for Sword of Nonnak
Axes                     1    +1    +0   +0   basic                46
Whips                    7    +8    +4   +7   skilled              645
  * Decided these were better after bugville
Pole arms                4    +4    +1   +3   skilled              163
Twohanded weapons        1    +1    +1   +0   basic                46
Staves                   1    +1    +0   +1   basic                46

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     6   +12    +9   +2   skilled              214
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  3    +6              basic                41


Damage caused with your melee weapons:
--------------------------------------
Right hand: +13 bonus to hit, 1d3+26 damage
  * This is on coward...dam bonus was like +42 on normal.  Vicious
  * considering I'm a spindly little grey elf

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 4, base range: 6, +59 bonus to hit, 1d6+34 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ..................100    (superb)       [+2d4]
  Backstabbing ............. 13    (mediocre)     [+3d4]
  Climbing ................. 67    (good)         [+1d3]
  Concentration ............100    (superb)       [+2d4]
  Detect traps ............. 63    (good)         [+1d3]
  Disarm traps ............. 24    (mediocre)     [+3d4]
  Dodge .................... 53    (good)         [+1d3]
  Find weakness ............ 84    (great)        [+1d3]
  First aid ................ 43    (fair)         [+2d4]
  Haggling ................. 18    (mediocre)     [+3d5]
  Healing ..................100    (superb)       [+1d3]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+1d5]
  Literacy .................100    (superb)       [+2d4]
  Pick locks ............... 28    (mediocre)     [+3d4]
  Pick pockets ............. 68    (good)         [+1d5]
  Stealth .................. 86    (great)        [+1d3]
  Tactics .................. 20    (mediocre)     [+2d4]
  Two weapon combat ........ 95    (superb)       [+1]
  Ventriloquism ............ 57    (good)         [+1d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Ball           :   264,  17pp     (Effectivity: +2)
   Acid Bolt           :   920,   7pp     (Effectivity: +1)
   Calm Monster        :  1727,   4pp     (Effectivity: +8)
   Cure Critical Wounds:   844,   8pp     (Effectivity: +3)
   Cure Disease        :  1377,   5pp     (Effectivity: +0)
   Cure Light Wounds   :  1341,   3pp     (Effectivity: +2)
   Cure Serious Wounds :   849,   5pp     (Effectivity: +4)
   Darkness            :  2427,   2pp     (Effectivity: +1)
   Death Ray           :   732,  50pp     (Effectivity: +2)
   Disarm Trap         :   941,   5pp     (Effectivity: +1)
   Farsight            :  1509,   9pp     (Effectivity: +4)
   Fire Bolt           :  1260,   5pp     (Effectivity: +27)
   Fireball            :   797,  10pp     (Effectivity: +10)
   Frost Bolt          :   674,   6pp     (Effectivity: +26)
   Invisibility        :   563,   5pp     (Effectivity: +6)
   Knock               :  1904,   6pp     (Effectivity: +4)
   Know Alignment      :  1110,   5pp     (Effectivity: +2)
   Light               :  2230,   1pp     (Effectivity: +9)
   Lightning Ball      :   159,  15pp     (Effectivity: +8)
   Lightning Bolt      :   536,   6pp     (Effectivity: +13)
   Magic Lock          :   789,   5pp     (Effectivity: +0)
   Magic Map           :   928,  20pp     (Effectivity: +9)
   Magic Missile       :  1255,   4pp     (Effectivity: +9)
   Revelation          :  1427,  17pp     (Effectivity: +2)
   Scare Monster       :   441,   6pp     (Effectivity: +1)
   Slow Monster        :  1647,   4pp     (Effectivity: +0)
   Slow Poison         :  1346,   3pp     (Effectivity: +0)
   Strength of Atlas   :   803,   5pp     (Effectivity: +9)
   Stun Ray            :  1396,   5pp     (Effectivity: +0)
   Teleportation       :  1129,  11pp     (Effectivity: +9)
   Web                 :   476,   6pp     (Effectivity: +0)


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have become extremely thin and nimble (1/2 weight, DV: +6).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
You are a living mana battery.



----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Taliesin, the gray elven wizard, was annihilated by Keriax, the multi-headed
chaos dragon.
He scored 381048 points and advanced to level 21.
He survived for 0 years, 121 days, 1 hour, 28 minutes and 8 seconds (52850
turns).
Taliesin visited 67 places.
His strength score was modified by +3 during his career.
His learning score was modified by +6 during his career.
His willpower score was modified by +4 during his career.
His dexterity score was modified by +70 during his career.
His toughness score was modified by +14 during his career.
His charisma score was modified by +3 during his career.
His mana score was modified by +9 during his career.
His perception score was modified by +20 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He stopped the generation of nasty bugs. He ended his adventuring life in
the realm of the chaos dragon.
2804 monsters perished before him.
The following 15 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
* Missed this, otherwise would have fed the ratling with it

  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Fire
  the lead-filled mace "Big Punch" (ratling)
  the sword of Nonnak
  the elemental gauntlets (ratling)
  the ring of the High Kings
  the phial of Caladriel  (ratling)
  the crown of science
  the ancient mummy wrapping
  the ankh  (ratling)
  the black torc  (ratling)
  the Medal of Chaos
  the jet-black battle axe "Executor"
* Also fed to the ratling.  Once again, laugh if you will.  I'd rather
* have defense and avoid cursing as a wizard.

He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant.
  He was cold resistant.
  He was lucky.
  Fate smiled upon him.
  He was sleep resistant.
  He was able to control teleportation.
  He was stun resistant.
  He was paralyzation resistant (enhanced through an item).
  He was resistant to death rays.
  He was able to see invisible things.
  He was immune to fire attacks (gained through an item).
  He was able to resist confusion attacks (gained through an item).
* Some assorted pools.

He was not very pious.
He asked for 3 divine interventions.
He was chaotically aligned.
He was tainted by Chaos.

The following monsters were vanquished:
      1 acid vortex
      1 air elemental
      1 air grue
      1 Ancient Chaos Wyrm
      4 animated armors
      2 ankhegs
      2 annihilators
      2 assassins
     19 bandits
      7 barbarians
      4 barbarian leaders
      1 beggar
     11 berserkers
      2 berserker lords
      3 berserker princes
      5 big dogs
      2 black baby dragons
      1 black druid
     11 black hurthlings
      2 black wizards
     15 blink dogs
      1 bone golem
      2 brown bears
      1 brown worm
     19 bugbears
      3 carrion crawlers
      5 cave bears
     52 cave fishers
      7 cave lions
      9 cave lizards
      1 cave tiger
      4 cavemen
      6 chaos brothers
      2 chaos knights
      2 chaos lizards
      4 chaos plague bearers
      5 chaos rats
     19 chaos servants
      4 chaos sisters
     14 claw bugs
      4 clay golems
      4 cobras
      3 cooshoos
      7 corpse fiends
      3 crystal statues
      9 cutpurses
      6 dark elven archers
      1 dark elven lord
      2 dark elven priestesses
      7 dark elven warriors
      6 dark elven wizards
      2 dark orcs
      2 dark sages
     44 dire wolves
      6 displacer beasts
     12 dopplegangers
      3 doppleganger lords
      5 dwarves
      3 dwarven chaos knights
      3 ettins
      4 eyes of destruction
      3 farmers
     22 fire beetles
      4 fire demons
      3 fire drakes
      1 fire grue
     10 fire lizards
      3 fire vortices
      2 flesh golems
      9 floating eyes
      1 fomorian giant
      1 gargoyle
      8 gelatinous cubes
      5 ghosts
      6 ghost bats
      2 ghost lords
     69 ghuls
      1 giant ant queen
     24 giant ant warriors
      1 giant ant worker
     22 giant bats
      1 giant bee queen
     56 giant bee warriors
     10 giant bee workers
      1 giant boar
     14 giant centipedes
     14 giant frogs
     15 giant lizards
      5 giant raccoons
     44 giant rats
      1 giant slug
     40 giant spiders
      2 gibbering mouthers
     25 gnolls
      3 gnoll chieftains
     31 goblins
      4 goblin berserkers
      8 goblin chieftains
     37 goblin rockthrowers
     21 goblin slavemasters
      2 gray oozes
      1 gray slayer
    128 greater claw bugs
      1 greater daemon
      1 greater mummy
      2 green hags
      3 green slimes
      9 green worms
      7 griffons
      5 harpies
      5 hell hounds
      2 hill giants
      2 hill orcs
      2 hill orc sergeants
      6 hippogriffs
     13 hobgoblins
      1 hobgoblin chief
      2 hobgoblin leaders
     12 homunculi
     11 huge bats
      9 hyenas
      7 ice vortices
      8 imps
      1 invisible stalker
    168 jackals
      3 jackal demons
     12 jackalweres
      3 karmic lizards
    220 killer bugs
     43 kobolds
     11 kobold chieftains
     15 kobold shamans
     33 large bats
      3 large dogs
      6 large gnolls
      5 large jackals
     42 large kobolds
     12 large orcs
      2 large rust monsters
      6 large snakes
     85 large spiders
      5 least daemons
      3 lesser daemons
      3 leucrottas
      4 lightning lizards
      2 lightning vortices
      1 living wall
     24 lizard men
      1 magebane eye
      1 master necromancer
      2 master swordsmen
      6 mimics
      5 minotaurs
      1 mugger
     11 mummies
      1 mummy lord
      4 necromancers
     48 ogres
      4 ogre lords
      4 ogre magi
     43 orcs
      1 orc butcher
      6 orc chieftains
     23 orc scorchers
      8 outlaws
      4 outlaw leaders
     10 owlbears
     34 pit vipers
      5 pixies
      4 pixie archers
      5 quasits
     19 rabid dogs
     14 raiders
      1 raider lord
     95 rats
     23 ratling archers
      1 ratling duelist
      5 ratling fencers
      3 ratling master thieves
      9 ratling thieves
      1 ratling warlord
      8 ratling warriors
      5 rattlesnakes
      1 red baby dragon
      2 red dragons
      2 red worms
      2 rust monsters
     49 shadows
      2 shadow centipedes
      3 shadow lords
      1 shadow troll
     10 silver wolves
      1 skeletal king
      1 skeletal warrior
     69 skeletons
      2 slow shadows
      3 staring eyes
     38 steel golems
      2 steel horrors
      5 steel zombies
     14 stone giants
      2 stone giant lords
      2 stone golems
      4 stone statues
      7 swordsmen
     23 tarantulas
      8 trolls
      2 troll berserkers
      1 troll king
      1 undead chaos dwarven berserker
      2 vapor rats
      8 vipers
      1 water elemental
     40 water snakes
      9 wererats
      8 werewolves
      2 werewolf lords
      2 white baby dragons
      5 white worms
     33 wights
     11 wild cats
     64 wolves
      4 wraiths
      4 writhing masses of primal chaos
      1 yellow ooze
     65 zombies