NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.
Bwahaha, victory at last! I had to settle for a normal Chaos God ending instead
of an ultra because of a little accident when I was around level 28. I was in a
tight spot and prayed for healing, but was instead crowned chaotic! Was silly
really, there were other ways out of the situation, and I should have been more
careful about being C- and having too high a piety. Ah well, I'm pleased with
this victory anyway, since it is my first.
I started off going to DD and found an altar on the second floor. Killed weak
monsters till I was level 8 and sacced till I got a pre-crowning - was very very
pleased to get Preserver. Cleared the dungeon, the puppy cave and UD without
much bother, but I was always careful to not go out of my depth and level up as
much as possible. Found a RoDS in UD so I used it for eternium spears.
Did pyramid next and then some dwarven quests, and built some stats up with
herbs. Did some digging in the dwarven graveyard, but without finding anything
too exciting. Fed the ratling and did Gaab'Baay's quests. Also did the High
Kings dungeon and the Rift without any great bother. After getting a ring of
ice and construct-slaying ammo I went and cleared DarkForge. Found a very nice
suit of eternium plate mail of resilience which I used to the end of the game.
Another item I found here and ended up using for the rest of the game was
Purifier. I was lucky to pick it up actually - it was an unidentified "heavy
mace", and it's only because I happened to pick up every weapon in DarkForge and
id them all that I realised I had it. I continuied to use it with great glee
for a long time.
Scummed the pools to get a wish for an amulet of life saving. Saved Khelly and
made good use of the Teleportation spellbook for the rest of the game - meant my
Mana got trained a *lot*. Reason it never got to 99 was that I ended up using
writing sets a lot, mostly on scrolls of education (wrote about 10 I think).
Cleared the fire and water temples with great ease, and gained a fair number of
levels in the process.
Dove down through the CoC, picking up the kitty ring and a few trinkets from the
casino shop (no artifacts unfortunately). On a cavernous level I encountered a
threat room of very experienced minotaur mazelords. I rashly tried meleeing
them, but got pummelled badly, and that's when I made the mistake of praying.
Alas I was crowned chaotic with Cat's Claw (never bothered using that). I
nearly quit the game right then in digust, but then I remembered that I could
still go for a regular Chaos God ending...
I continued diving, and passed by a greater vault - something I had never
encountered before. It was practically filled with master liches and lich
kings, but a wand of item detection also told me it contained a book and bracers
- I knew which artifacts those must be. But right then even the lure of the
mighty bracers of war was not enough to tempt me to take on the vault. I dived
further. I cleared the earth and air temples, and killed the grues on D48 for
the xp. By this stage my stats were starting to go through the roof. I was
finding loads of PoGA and stat-potions, and making more whenever I found the
right ingredients (PoCC + PoUH = PoGA - an expensive recipe, but worth it).
Eventually I came back to the vault, and after a lot of effort I cleared it. I
was kinda low on undead slaying ammo, so had to make hefty use of Purifier,
which meant getting a lot of stats drained. Emperor lich went down easily
enough, but the fifty or so master liches took some getting through. By the
end my To was somewhat ruined, but a lot of undead corpses mixed with sickness
and toughness-reducing corruptions meant I was able to bring it back to great
heights again quickly enough.
Unfortunately during all the vault-clearing I accidentally killed a kitty, and
so lost my precious ring :( But still, I now had the bracers of war, which
coupled with preserver, my bard's naturally high regen, and the fast-healing
corruption meant I was never ever short on HP. I went on to clear the Mana
temple. Found Wyrmlance at some point and put it to very good use in the blue
dragon caves (where I found a wand of wishing and two RoDSes - were used on PoGA
recipes and SoCR). Got a lot of experience and treasures from there - came out
level 46.
Then I did the Filk quest whilst diving for the Sceptre. Went and killed the
emperor moloch for the hell of it - he brought me to level 50. Brought the
crumpled scroll to Khelevaster, but when I tried to give it to him he just
looked at me with sadness. So I burned him. And the town. Slew everyone
there, then everyone in the bandit town, murdered the water dragon, then razed
HMV and dwarftown. Slaughtered a shopkeeper in UD that was holding back a RoDS
from me. Killed the white unicorn (she was hostile anyway - couldn't get either
of the damned unicorn quests). Went homicidal on Kherab after he gave me the
shield and amulet of raw steel (which I only realised I could get after I talked
to him and he instantly gave them to me). Cleared the casino of its denizens,
and dove down to kill the AKW.
With no one left alive I was feeling a bit better about life in general, and
went off to do some smithing (which is something I've never done before in ADOM
- was amazed at the results I got) and wrote some more scrolls of education.
Once it got to the next Dark Night I killed Keriax and got the final part of the
trinity. Ate his corpse (I ate a few of the chaos corpses actually - they were
no good to me once I was crowned chaotic, since the druid wouldn't give me any
PoCC). I now readied myself for the final assault.
I dove down with the trinity (teleporting practically all the way). Uselessness
gift was Far Slayer - would have been nicer if I'd brought more quarrels with
me, but unfortunately I specialised in bows. Cleared D50 with great ease - ice
ball and magic missile helped a lot, as did Purifier for the balors. Fisty fell
quickly to the heavy mace. After that I hung around a bit on D50 till I had the
necessary corruptions. Had found another RoDS, so used it for more PoCC to mix
me up some PoGA. After I got to the extremely corrupted stage I downed all my
boosting potions, used my last two RoDSes on wishes for speed, put on the
trinity and stepped through the gate...
"OnE oF Us, oNe Of Us!" the minions chanted as his body slipped through the
warped plane. He could feel the chaotic powers roaring around him, wild swirls
of energy meshing around his body. Yes, this was where he belonged, and he
could see the creatures here were ready for change. They accepted him, and he
would be their master. But then everything went black, and he felt a new power
approach, one that rejected him even in his might.
A voice redolent in powerful terror spoke out of the blackness. "I am the Elder
Chaos God, Andor Drakon. Who art thee mortal, who doth dare invade my realm?!"
But Tarindil laughed in scorn. "Look carefully, worm, for I bear the correct
insignia! The trinity has been reformed, and I am here to lay you to waste! I
bring forth a new dischord, a new tune in the theme of the world. And I weave
in this music the chords of the true light and the true darkness, and against
its mighty destiny not even you can stand. The power of chaos shall be mine!"
And at that the Elder Chaos God did chuckle, seeing here a challenge he had not
had the chance to face in many millenia since first he had split the trinity.
But there was a disquiet in him, and the outcome of the battle was hidden from
his eyes. "Very well. It sHaLl bE A pLeAsUrE To sHrEd YoU iN mElEe!"
Tarindil felt the ground harden beneath his feet, and lighting a torch he found
himself in an ever-changing cavern. A balor approached, it's skin warping like
outside of an ant-hive, reflecting the vile hues of the corrupted stone around
then. The bard brought his heavy mace down upon the demon, smashing through the
creature's chest. Twice more he smote the balor in quick succession, before the
demon even had a chance to lash its scourge, and the monster crumpled to the
ground in a disintegrating heap of dirt.
He felt then the power of his true rival, and marching forth in proud strenght
he came to face the Elder Chaos God. He looked now at the abominable creature,
but in envy rather than hatred. No mortal words were enough to describe this
terrible force of evil, this unequalled concentration of chaotic energy. Here
was a power Tarindil desired above all else. The Chaos God's thoughts turned
upon him, and all about him malign and deformed creatures writhed up from the
floor, masses of limbs and teeth flailing desperatly at the grey elf. Tarindil
took out a crystal of fire, and holding it up he crushed it in his hand and
forced out the flame with his will. A towering column of fire flew out a
hundred feet, and the pathetic creatures were instantly scorched into the dust.
Magical forces flew out from Andor Drakon - waves of ice and fire, and intense
mental forces looking to destroy the mortal's mind and body. But they flew off
Tarindil like a light breeze, unfazing him in the fullness of his wrath and
power. He took out his great crossbow and cocked it with his most powerful
quarrels. With great force and speed he shot the slaying bolts, and they
seared brightly through the air like a shower of meteors. The Chaos God tried
with magicks to hold back the deadly force of the quarrels, but a score and
more of them pierced through his defences, sending shockwaves out as they
ripped through his dark form. A scream of anger and defiance shot up from the
Elder Chaos God, but it was in vain. Running out of quarrels Tarindil now
switched to his bow, and with great strength he shot a mighty arrow that tore
through the dark god's being, unstringing the forces that held him together.
The chaotic energies were unleashed, and Tarindil raised out his arms in
expectation. This was the power he had strived for, this was the power he was
fated to achieve. A new God was born.
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Tarindil St:97 Le:63 Wi:98 Dx:85 To:99 Ch:77 Ap:71 Ma:80 Pe:67 C-
DV/PV: 93/89 H:1170(1170) P:60(1653) Exp: 50/42286247 ChAoS Sp: 635
Blessed Invisible Bloated Berserk
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----------------------------------------------------------------------------
Background Information
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Name: Tarindil Race: male Gray Elf Class: Bard
Eye color: blue Hair color: silver Complexion: light
Height: 6'7" Weight: 145 pounds Scars: 1
Age: 380 (grown-up, 75 years of unnatural aging added in)
Star sign: Candle Birthday: 29/Candle (day 299 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you were very lazy. You slept a lot and didn't
care too much for your duties and tasks. Your parents were not very happy
with you.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Bard.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 9986 stones Carrying capacity: 42855 stones
He: blessed waterproof helm of mental stability [+2, +8] {Le+3} [100s]
Ne: blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
Bo: blessed eternium plate mail of resilience (-1, -2) [+8, +18] [240s]
Gi: blessed waterproof girdle of giant strength [+4, +5] {St+12} [30s]
Cl: blessed waterproof cloak of protection [+0, +6] [20s]
RH: blessed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
LH: uncursed shield of raw steel (+2) [+18, +12] {To+8} [180s]
RR: blessed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: blessed ring of mental stability [+3, +3] {Le+2} [1s]
Br: blessed bracers of war [+8, +4] {Dx+8} [10s]
Ga: blessed rustproof gauntlets of strength (-1, +0) [+5, +5] {St+6} [40s]
Bo: blessed waterproof seven league boots [+4, +6] [30s]
MW: blessed long bow of accuracy (+10, +2) [30s]
Mi: bundle of 18 blessed arrows of demon slaying (+3, 1d6+3) [36s]
Tl: uncursed torch (693 turns of fuel remaining, lit) [10s]
*** Some smithing went to good work on some of this equipment, as did the many
scrolls of defense and protection I found throughout the game. The GoGS was
from a wish, and the SLBs are the ones I started out with.
----------------------------------------------------------------------------
Stuff
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Total weight: 9055 stones Carrying capacity: 42855 stones
Helmets ('[')
uncursed helm of water breathing [+0, +4] [30s]
uncursed leather cap (+1, +1) [+3, +0] [5s]
uncursed crown of lightning [+7, +6] (+5 spd) [65s]
uncursed crown of ice (+1, +1) [+1, +2] [65s]
uncursed eternium cap [+0, +7] [28s]
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
blessed leather apron (-1, -1) [+0, +2] [75s]
uncursed padded elven chain mail of resilience [+0, +5] [10s]
uncursed vigilant adamantium plate mail of travelling (-2, -4) [-2, +13]
uncursed black dragon scale mail (-2, -4) [-4, +12] [200s]
uncursed eternium plate mail of the sea (-1, -2) [-1, +13] [240s]
blessed eternium plate mail (-1, -2) [-1, +15] [240s]
uncursed eternium plate mail (-1, -2) [-1, +15] [240s]
Shields ('[')
blessed tower adamantium shield (-2) [+18, +7] [108s]
*** I used this smithed up shield a lot, but late in the game I got the shield
of raw steel from the dwarven artificer, which in spite of its corrupting
nature is actually a really amazingly good shield.
blessed tower crystal shield (-1) [+13, +6] [260s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
heap of 3 blessed pairs of thick gauntlets (-1, -2) [+0, +1] [45s]
blessed black dragon-hide gauntlets (-2, +0) [+0, +2] [10s]
uncursed thick gauntlets (-1, -2) [+0, +3] [15s]
blessed gloves of smiting [+0, -1] (+5 damage) [6s]
blessed red dragon-hide gauntlets (-2, +0) [-1, +4] [10s]
uncursed thick gauntlets (-1, -2) [+0, +4] [15s]
blessed waterproof gloves of smiting [+0, +0] (+7 damage) [6s]
*** Used these a fair amount - +7 damage is pretty damned nice.
blessed blue dragon-hide gauntlets (-2, +0) [+0, +3] [10s]
uncursed red dragon-hide gauntlets (-2, +0) [+0, +5] [10s]
blessed archery gloves (+0, +4) [+4, +0] [6s]
Cloaks ('[')
heap of 3 uncursed cloaks of defense [+3, +0] [60s]
heap of 3 uncursed cloaks of protection [+0, +3] [60s]
uncursed cloak of protection [+0, +4] [20s]
Girdles ('[')
blessed girdle of carrying [+6, +6] [15s]
*** Found this early on in DD, and carried on using it till I got the GoGS.
uncursed eternium girdle [+0, +4] [12s]
blessed girdle of carrying [+0, +0] [15s]
Boots ('[')
uncursed eternium boots [+3, +5] [55s]
blessed seven league boots (+1, -1) [+1, +0] [30s]
uncursed boots of sneakiness [+0, +3] {Dx+2} [20s]
uncursed seven league boots [+2, +0] [30s]
uncursed seven league boots [+1, -2] [30s]
heap of 2 uncursed pairs of seven league boots [+1, +0] [60s]
*** Man, found lots of these, and only ever usd my original pair. Had
practically no equipment destruction all game - was quite refreshing.
Necklaces (''')
heap of 4 uncursed amulets of death ray resistance [28s]
blessed amulet of order [3s]
uncursed ankh [3s]
heap of 2 uncursed amulets of light [6s]
heap of 4 uncursed necklaces of the eye [12s]
uncursed amulet of hunger [3s]
heap of 5 uncursed amulets of balance [15s]
blessed amulet of chaos [3s]
uncursed amulet of protection from undead [3s]
uncursed amulet of petrification resistance [3s]
uncursed amulet of perseverance {Wi+7} [3s]
*** Don't know why I even bothered carrying these around - nothing compares with
Preserver.
Bracers (',')
uncursed bracers of toughness [+0, +0] {To+4} [10s]
uncursed bracers of resistance [+0, +0] [10s]
*** Again, pretty useless when you have Bracers of War.
One-handed weapons ('(')
heap of 3 uncursed eternium spears (+2, 2d8+8) [75s]
blessed eternium spear (+5, 2d8+8) [25s]
*** Got 3 of these from and early wish, and used them exclusively till I found
the heavy mace.
heap of 2 blessed pick axes (+0, 1d6+1) [150s]
uncursed phase dagger (+7, 1d4+8) [+2, +0] [5s]
blessed thin dagger "Cat's Claw" (+4, 3d3) {Dx+8} [10s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
*** Never used any of these daggers - Purifier is quite sufficient.
blessed eternium warhammer (+2, 4d3+8) [29s]
Two-handed weapons ('(')
uncursed adamantium halberd of damnation (+9, 2d7+8) [-2, +0] [70s]
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
*** Can't remember where I found this, but it was of huge use in BDC and against
lots of big dragons I faced.
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s]
*** Found in BDC - quite useless.
uncursed lawful heavy club of devastation (+1, 5d10+10) [-1, +0] [120s]
uncursed lawful two-handed sword of devastation (+5, 7d5+11) [-1, +0]
uncursed barbed trident of hunting (+2, 3d5+4) [70s]
Missile weapons ('}')
heap of 5 uncursed short bows (+1, +0) [100s]
heap of 2 uncursed short bows (+1, +2) [40s]
uncursed long bow (+2, +2) [30s]
uncursed short bow (+1, +3) [20s]
uncursed short bow (+2, +2) [20s]
uncursed long bow of hunting (+6, +3) [30s]
uncursed long bow (+2, +3) [30s]
blessed short bow (+4, +0) [20s]
uncursed heavy crossbow of accuracy (+10, +3) [140s]
uncursed long bow of accuracy (+9, +2) [30s]
blessed heavy crossbow "The Far Slayer" (+18, +18) [350s]
*** Man, I so could have done with this earlier in the game. Oh well, got a bit
of use out of it in the end at least.
uncursed long bow (+4, +5) [30s]
Missiles ('/')
<snip lots of arrows>
Tools (']')
heap of 6 uncursed fireproof blankets [60s]
heap of 8 uncursed square keys [8s]
uncursed box with flint and steel (43) [5s]
uncursed climbing set [180s]
heap of 4 uncursed hexagonal keys [4s]
heap of 2 uncursed holy symbols [10s]
heap of 5 uncursed tiny keys [5s]
uncursed tinderbox (27) [3s]
heap of 3 blessed square keys [3s]
heap of 6 uncursed waterproof blankets [60s]
uncursed tinderbox (26) [3s]
uncursed box with flint and steel (25) [5s]
uncursed stethoscope [5s]
heap of 3 uncursed small keys [3s]
heap of 4 uncursed triangular keys [4s]
heap of 5 uncursed round keys [5s]
blessed torch [10s]
blessed anvil [1000s]
blessed fireproof blanket [10s]
uncursed torch [10s]
uncursed magical writing set (2) [5s]
Instruments ('{')
heap of 3 uncursed harps [90s]
blessed glockenspiel [120s]
Rings ('=')
heap of 2 uncursed rings of speed [+0, +1] (+5 spd) [2s]
heap of 2 uncursed rings of mental stability [+0, +1] {Le+1} [2s]
blessed ring of ice [1s]
blessed ring of the High Kings [+2, +3] [1s]
heap of 2 uncursed rings of regeneration [2s]
heap of 5 uncursed rings of slaying (+6 melee damage, +6 missile damage)
blessed ring of see invisible [1s]
uncursed ring of speed [+0, +4] (+5 spd) [1s]
heap of 3 blessed brass rings [3s]
blessed ring of minor elemental mastery [+1, +0] [1s]
Wands ('\')
blessed wand of teleportation (0 charges) [4s]
blessed wand of fireballs (1 charge) [3s]
blessed wand of destruction (0 charges) [3s]
blessed wand of item detection (1 charge) [3s]
uncursed wand of destruction (0 charges) [3s]
uncursed wand of destruction (0 charges) [3s]
uncursed wand of monster detection (1 charge) [3s]
Potions ('!')
heap of 5 potions of holy water [20s]
blessed potion of raw chaos [2s]
heap of 4 uncursed potions of poison [16s]
heap of 2 blessed potions of invisibility [8s]
heap of 6 uncursed potions of cure poison [12s]
heap of 6 uncursed potions of insight [12s]
heap of 2 uncursed potions of confusion [4s]
heap of 14 uncursed potions of carrot juice [56s]
heap of 2 uncursed berzio potions [4s]
blessed potion of healing [4s]
heap of 2 uncursed potions of raw chaos [4s]
heap of 11 uncursed potions of invisibility [44s]
blessed potion of cure poison [2s]
heap of 3 uncursed potions of balance [12s]
heap of 2 uncursed potions of oil [4s]
heap of 6 blessed potions of extra healing [12s]
heap of 5 blessed potions of insight [10s]
heap of 3 uncursed potions of youth [12s]
heap of 3 uncursed potions of longevity [12s]
blessed potion of poison [4s]
uncursed potion of stun recovery [2s]
uncursed potion of blindness [2s]
blessed potion of raw mana [2s]
heap of 14 uncursed potions of healing [56s]
blessed potion of exchange [4s]
heap of 4 uncursed potions of extra healing [8s]
heap of 5 uncursed potions of raw mana [10s]
heap of 3 uncursed potions of boost learning [6s]
blessed potion of oil [2s]
blessed potion of carrot juice [4s]
blessed potion of balance [4s]
heap of 7 uncursed potions of boost strength [14s]
heap of 9 uncursed potions of boost perception [18s]
heap of 2 uncursed potions of booze [8s]
uncursed oil of rust removal [2s]
uncursed potion of exchange [4s]
heap of 7 uncursed potions of water [28s]
uncursed potion of deafness [2s]
blessed potion of cure corruption [2s]
Scrolls ('?')
heap of 18 uncursed scrolls of power [36s]
blessed scroll of chaos resistance [2s]
uncursed scroll of familiar summoning [2s]
blessed scroll of light [2s]
heap of 4 uncursed scrolls of item destruction [8s]
blessed scroll of great identify [2s]
heap of 2 uncursed scrolls of gold detection [4s]
uncursed scroll of monster aggravation [2s]
heap of 5 uncursed scrolls of item detection [10s]
heap of 11 uncursed scrolls of great identify [22s]
heap of 2 uncursed scrolls of luck [4s]
heap of 4 blessed scrolls of uncursing [8s]
heap of 4 uncursed scrolls of teleportation [8s]
uncursed scroll of ill fate [2s]
uncursed scroll of amnesia [2s]
heap of 3 uncursed scrolls of dark predictions [6s]
blessed scroll of balance [2s]
heap of 2 blessed scrolls of charging [4s]
uncursed scroll of vermin control [2s]
uncursed scroll of literacy check [2s]
blessed scroll of increase melee accuracy [2s]
uncursed scroll of increase melee accuracy [2s]
heap of 2 uncursed scrolls of danger [4s]
heap of 11 uncursed scrolls of magic mapping [22s]
heap of 2 blessed scrolls of luck [4s]
heap of 23 uncursed scrolls of identify [46s]
heap of 6 blessed scrolls of identify [12s]
heap of 4 uncursed scrolls of increase melee damage [8s]
heap of 5 uncursed scrolls of uncursing [10s]
heap of 2 uncursed scrolls of satiation [4s]
heap of 2 blessed scrolls of power [4s]
heap of 6 blessed blank scrolls [12s]
uncursed blank scroll [2s]
uncursed crumpled scroll [2s]
*** Bah, ol' grumpy Khelly didn't want this. Well, he suffered for it...
(though my original plan was to turn neutral and get it from him, then
instantly slay him with it)
Books ('"')
uncursed spellbook of Teleportation [100s]
Food ('%')
heap of 6 uncursed stomacemptia herbs [12s]
heap of 3 uncursed stomafillia herbs [6s]
heap of 15 blessed stomafillia herbs [30s]
heap of 21 uncursed spenseweeds [42s]
heap of 16 blessed spenseweeds [32s]
heap of 3 uncursed lumps of bee wax [15s]
heap of 27 blessed stomacemptia herbs [54s]
heap of 9 uncursed curaria mancox herbs [18s]
heap of 5 uncursed devil's roses [10s]
heap of 7 blessed devil's roses [14s]
heap of 163 uncursed cooked lizards [489s]
Valuables ('$')
20554 gold pieces [205s]
Gems ('*')
heap of 13 uncursed crystals of power [13s]
heap of 3 uncursed crystals of fire [3s]
heap of 19 uncursed crystals of health [19s]
heap of 3 blessed crystals of power [3s]
heap of 10 uncursed crystals of knowledge [10s]
heap of 10 uncursed crystals of darkness [10s]
heap of 6 uncursed crystals of light [6s]
blessed crystal of health [1s]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 20
Daggers & knives 4 +3 +1 +0 skilled 105
Clubs & hammers 3 +2 +1 +0 basic 14
Maces & flails 14 +16 +11 +5 Mastery 10719
Swords 5 +3 +2 +1 skilled 170
Axes 1 +1 +0 +0 basic 25
Whips 2 +2 +1 +2 basic 40
Pole arms 12 +14 +8 +16 Mastery 209
Twohanded weapons 4 +4 +4 +1 skilled 105
Staves 3 +3 +0 +3 basic 65
*** Bard level bonuses gave me lots of different marks here, but I touched
pretty much nothing other than polearms and Purifier.
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 8 +16 +12 +2 excellent 55
Crossbows 5 +10 +7 +1 skilled 56
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 3
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 3557
Damage caused with your melee weapons:
--------------------------------------
Right hand: +219 bonus to hit, 4d5+111 damage
*** This is on Berserk. On Coward my DV was over 200.
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 18, base range: 25, +146 bonus to hit, 1d6+74 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alchemy ...................100 (superb) [+2d4]
Alertness ................. 78 (great) [+1d3]
Appraising ................100 (superb) [+2d4]
Athletics ................. 90 (great) [+2d4]
Backstabbing ..............100 (superb) [+2d4]
Bridge building ........... 20 (mediocre) [+4d5] (mr)
Climbing ..................100 (superb) [+2d4]
Concentration .............100 (superb) [+2d4]
Cooking ................... 21 (mediocre) [+4d4] (mr)
Detect item status ........100 (superb) [+1d3]
Detect traps ..............100 (superb) [+2d4]
Disarm traps ..............100 (superb) [+2d4]
Dodge .....................100 (superb) [+1d5]
Find weakness .............100 (superb) [+1d3]
First aid .................100 (superb) [+2d4]
Food preservation .........100 (superb) [+2d4]
Gardening .................100 (superb) [+1d5]
Gemology ..................100 (superb) [+1d5]
Haggling ..................100 (superb) [+2d4]
Healing ...................100 (superb) [+2d4]
Herbalism .................100 (superb) [+2d4]
Law .......................100 (superb) [+1]
Listening .................100 (superb) [+3d3]
Literacy ..................100 (superb) [+1d5]
Metallurgy ................100 (superb) [+2d4]
Mining ....................100 (superb) [+1d3]
Music .....................100 (superb) [+2d4]
Pick pockets ..............100 (superb) [+2d4]
Smithing ..................100 (superb) [+2d4]
Stealth ...................100 (superb) [+1d5]
Swimming ..................100 (superb) [+1d3]
Tactics ...................100 (superb) [+1d3]
Two weapon combat .........100 (superb) [+1d3]
Ventriloquism ............. 89 (great) [+2d4]
Woodcraft .................100 (superb) [+1d5]
*** Gwah, loads of skills... Most of them were from Scrolls of Educations, and
a few from the bard level power. With high Le even the ones I got late in the
gate got to 100 pretty fast. Pity I couldn't get Athletics to max though...
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
<snipped out rarely used spells>
Burning Hands : 645, 6pp (Effectivity: +10)
Fireball : 383, 19pp (Effectivity: +6)
Ice Ball : 108, 24pp (Effectivity: +8)
*** Couldn't believe how huge the balls got by the end of the game. I've
seriously got to play a wizard some time just for the whole mass destruction
element.
Magic Missile : 1149, 6pp (Effectivity: +10)
*** This gets fun when trained a bit. Effectiveity would be closer to 30 if I
was a natural spellcaster.
Teleportation : 718, 21pp (Effectivity: +5)
*** Book-casted this a *lot*. By far the most-used spell in the game.
----------------------------------------------------------------------------
Effects of Corruption
----------------------------------------------------------------------------
Your corrupted tissue seems to heal much faster.
You have grown horns (+3 melee damage, Ap: -4).
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
*** Got rid of all my corruptions when I first faced Andy, and stripped more
off when I got him to critically injured.
----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------
After slaying Andor Drakon and absorbing his powers you quickly grow
accustomed to your new might. You enjoy yourself slaughtering your
opposition for a couple of moments and then prepare for a greater goal...
the conquest of your former home world.
To your own surprise you have to realize that omnipotence is a stretchable
word and that you no longer are strong enough (maybe due to the heavy
fighting before) to pass the Chaos gate or even send malicious energies
through it to harass Ancardia. Thus you bide your time and enjoy yourself
sending Chaos troops to Ancardia every couple of centuries.
This continues until you are finally strong enough to create a bridge
between the planes of Chaos and Ancardia. Sadly a nasty surprise is waiting
for you: the heroic folks of Ancardia obviously did not forget the last
incursion of Chaos and this time a hero is prepared to challenge you. Bathed
in the radiance of Law and Goodness He enters your home plane and challenges
you to a battle.
To your very surprise your dark magics don't effect him and you are killed
in a long battle. In the last seconds of your life, facing the might of the
hero of light, you wonder if everything could have been different, had you
made some other decisions in your mortal life...
*** Bah... Will get a better ending next time.
----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------
Tarindil, the gray elven bard, managed to become a ChAoS gOd.
He scored 9195685 points and advanced to level 50.
He survived for 0 years, 85 days, 23 hours, 23 minutes and 54 seconds
(182940 turns).
5 companions were killed during his adventures.
*** My first fairy dragon got killed early on in spite of my best efforts.
Other things like cats that I tamed ended up dying here and there.
Tarindil visited 138 places.
His strength score was modified by +54 during his career.
His learning score was modified by +33 during his career.
His willpower score was modified by +47 during his career.
His dexterity score was modified by +46 during his career.
His toughness score was modified by +71 during his career.
His charisma score was modified by +33 during his career.
His appearance score was modified by +42 during his career.
His mana score was modified by +27 during his career.
His perception score was modified by +49 during his career.
*** Drank masses of PoGA, and had the Ape corruption for a long time to build up
St and To. Bard level 50 power is also nice for the stats...
He was unnaturally aged by 75 years.
*** Bah, forgot to remove this.
He was the champion of the arena.
He was the head of the thieves guild.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord but fell from grace.
*** *sobs*
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
*** And promptly slew him later :)
He ended his adventuring life in the palace of Andor Drakon.
11006 monsters perished under his attacks.
The following 35 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the thin dagger "Cat's Claw"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the shield of raw steel
the amulet of raw steel
the ancient mummy wrapping
the ankh
the Crown of Chaos
the Sceptre of Chaos
the black torc
the Medal of Chaos
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered heavy mace "Purifier"
the sapphire amulet "Preserver"
the black tome of Alsophocus
the shining long spear "Soaker"
the weird tome
the rune-covered halberd "Wyrmlance"
*** Wow, I actually found every one of them in the game. Normally a couple will
pass me by...
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (enhanced through items).
He was cold resistant.
He was acid resistant.
He was lucky (enhanced through items).
Fate smiled upon him.
He was sleep resistant.
He was able to control teleportation.
He was invisible.
He was stun resistant (gained through an item).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (enhanced through an item).
He was shock resistant.
He was able to see invisible things.
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks.
He was immune to ice attacks (gained through an item).
He was able to resist confusion attacks (gained through items).
*** Got HP and PP regen down to 5 quite early on in the game, and when coupled
with the bard class powers of regeneration I was never short of HP or PP.
He had the following talents: Affinity with Maces & Flails, Affinity with
Polemarms, Alert, Basher, Beast of Burden, Boon to the Family, Charming,
Good Shot, Healthy, Heir, Keen Shot, Long Stride, Master Packager, Mighty
Strike, Miser, Porter, Powerful Strike, Quick, Quick Shot, Treasure Hunter.
He had a final speed score of 635 (final base speed: 150).
He was a Chaos God. He asked for 1 divine intervention.
He was Chaos personified.
The following monsters were vanquished:
25 acid vortices
23 air demons
16 air elementals
7 air grues
4 ancient black dragons
128 ancient blue dragons
*** Hehe, they left some nice treasures, and a fair few nice corpses too.
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient dwarf
1 ancient karmic wyrm
6 ancient minotaurs
3 ancient red dragons
1 ancient sage
*** That'll learn the stuck up bugger for not giving me the trident.
1 Ancient Stone Beast
1 ancient white dragon
19 animated armors
4 animated trees
4 ankhegs
25 annihilators
12 annis hags
1 arena master
60 assassins
1 assassin prince
12 balors
39 bandits
1 banshee
23 barbarians
15 barbarian leaders
344 battle bunnies
2 beggars
48 berserkers
9 berserker emperors
8 berserker kings
33 berserker lords
16 berserker princes
1 big casino guard
18 big dogs
8 black baby dragons
1 black dragon
1 black druid
20 black hurthlings
22 black slayers
6 black unicorns
9 black wizards
51 blink dogs
85 blue baby dragons
98 blue dragons
1 bone golem
3 brown bears
5 brown worms
35 bugbears
9 bulettes
1 bunny master
1 burly adventurer
37 carrion crawlers
35 casino guards
13 cave bears
78 cave fishers
5 cave lions
49 cave lizards
4 cave tigers
*** After the first kitty I killed I just went all-out on the rest.
36 cavemen
1 Chaos Archmage
19 chaos brothers
8 chaos eyes
13 chaos knights
14 chaos lizards
77 chaos mutants
21 chaos plague bearers
25 chaos rats
261 chaos servants
25 chaos sisters
2 chaos spawns
11 chaos spiders
5 chaos vipers
3 chaos warlords
31 chaos warriors
39 chaos wizards
6 children
*** They didn't leave any corpses :(
34 claw bugs
11 clay golems
1 cloaked ratling
5 cobras
7 cooshoos
37 corpse fiends
4 corruptors
1 crime lord
21 crystal statues
16 cutpurses
22 cyclopes
13 dark elven archers
14 dark elven lords
14 dark elven priestesses
7 dark elven princesses
26 dark elven warriors
15 dark elven wizards
30 dark orcs
19 dark sages
24 death oozes
1 demented ratling
16 diamond golems
*** Met a couple in the Rift that were a bit troublesome - Magic Missile managed
to get them in the end. Later on Purifier made very short work of them.
100 dire wolves
24 displacer beasts
28 dopplegangers
2 doppleganger kings
23 doppleganger lords
2 Dorn Beasts
3 dragon turtles
1 druid
17 dwarves
1 dwarven artificer
55 dwarven chaos knights
10 dwarven children
*** Being evil is a good career option - it has a lot to offer :)
2 dwarven elite guardians
8 dwarven guardians
1 dwarven inn keeper
1 dwarven smith
1 dwarven weaponmaster
48 earth elementals
1 ElDeR cHaOs GoD
*** Blah, second time I killed him, and he went down faster this time.
Thankfully I wasn't turned into a pathetic chaos wretch this time round.
2 emperor liches
*** One in the greater undead vault and another in the scintillating cave.
1 emperor moloch
18 ettins
20 eyes of destruction
6 farmers
2 female dwarves
81 fire beetles
36 fire demons
40 fire drakes
59 fire elementals
34 fire giants
29 fire giant kings
36 fire grues
45 fire lizards
11 fire vortices
14 flesh golems
16 floating eyes
8 fomorian giants
1 fool
44 frost giants
8 frost giant berserkers
3 frost giant jarls
15 gargoyles
20 gelatinous cubes
291 ghosts
14 ghost bats
5 ghost kings
104 ghost lords
183 ghuls
3 giant ant queens
53 giant ant warriors
26 giant ant workers
76 giant bats
3 giant bee queens
29 giant bee warriors
35 giant bee workers
2 giant boars
25 giant centipedes
18 giant frogs
31 giant lizards
11 giant raccoons
182 giant rats
2 giant rust monsters
7 giant slugs
60 giant spiders
10 gibbering mouthers
150 gnolls
13 gnoll chieftains
133 goblins
15 goblin berserkers
38 goblin chieftains
124 goblin rockthrowers
92 goblin slavemasters
5 goodwives
6 gorgons
50 gray oozes
4 gray slayers
6 great blue wyrms
2 great red wyrms
1 great water dragon
1 greater air elemental
1 greater balor
195 greater chaos servants
85 greater claw bugs
4 greater daemons
3 greater fire elementals
26 greater mimics
8 greater molochs
*** Found a few of these roaming about - nice for the xp.
22 greater mummies
1 greater titan
31 greater water elementals
1 greater white unicorn
5 green blobs
9 green hags
24 green slimes
15 green worms
6 gremlins
15 griffons
1 grizzled gladiator
*** The bugger wouldn't teach me Courage 'cause I was chaotic. So I taught him
pain :)
7 grizzly bears
2 half-orc bouncers
24 harpies
21 hell hounds
69 hill giants
11 hill giant chieftains
26 hill orcs
19 hill orc sergeants
28 hippogriffs
46 hobgoblins
5 hobgoblin chiefs
3 hobgoblin leaders
1 holy slayer
25 homunculi
31 huge bats
11 hydras
60 hyenas
4 ice vortices
18 imps
3 invisible stalkers
4 iron golems
180 jackals
3 jackal demons
13 jackalweres
2 karmic baby dragons
11 karmic dragons
9 karmic lizards
1 ki-rin
*** Encountered this in the scintillating cave - fell pretty easily.
190 killer bugs
1 king cobra
100 kobolds
37 kobold chieftains
29 kobold shamans
62 large bats
4 large dogs
59 large gnolls
16 large jackals
93 large kobolds
50 large orcs
8 large rust monsters
19 large snakes
267 large spiders
16 least daemons
7 lesser daemons
10 leucrottas
13 liches
42 lich kings
*** Nasty pieces of work...
26 lightning lizards
13 lightning vortices
27 living walls
63 lizard men
1 mad doctor
1 Mad Minstrel
*** I am now the true MaD MiNsTrEl!
10 magebane eyes
19 magedoom eyes
1 malicious doctor
5 margoyles
67 master assassins
53 master liches
14 master mimics
1 master necromancer
1 Master Summoner
29 master swordsmen
5 master thieves
*** Surprisingly found a fair few of these.
8 mimics
4 mimic hiveminds
24 minotaurs
5 minotaur lords
19 minotaur mazelords
1 minotaur mazemaster
13 molochs
4 muggers
1 multi-headed chaos dragon
37 mummies
1 mummy lord
20 muscular dwarves
16 necromancers
25 ochre jellies
118 ogres
2 ogre emperors
1 ogre guardian
6 ogre kings
16 ogre lords
10 ogre magi
1 old barbarian
1 oracle
*** I keep meaning to speak to her at some point to see what she says about the
trinity and all, but I always end up killing and eating her first :(
166 orcs
5 orc butchers
21 orc chieftains
45 orc scorchers
13 outlaws
11 outlaw leaders
21 owlbears
56 pit vipers
3 pixies
5 pixie archers
1 priest
8 purple worms
38 quasits
7 quicklings
1 quickling bard
6 quickling kings
2 quickling lords
5 quickling queens
*** Didn't bother even looking for the tree - too worried about corruption as it
was.
10 rabid dogs
48 raiders
325 rats
33 ratling archers
9 ratling duelists
18 ratling fencers
2 ratling guardians
12 ratling master thieves
1 ratling rebel
31 ratling thieves
9 ratling traders
21 ratling warlords
35 ratling warriors
7 rattlesnakes
54 red baby dragons
44 red dragons
31 red worms
9 revenants
50 rust monsters
149 shadows
23 shadow centipedes
12 shadow lords
8 shadow trolls
2 shadow wyrms
9 shambling mounds
2 sharks
1 sheriff
5 shopkeepers
28 silver wolves
2 skeletal kings
33 skeletal warriors
262 skeletons
16 slow shadows
1 Snake from Beyond
151 spectres
9 staring eyes
42 steel golems
17 steel horrors
25 steel zombies
81 stone giants
6 stone giant lords
29 stone golems
32 stone grues
5 stone oozes
16 stone snakes
15 stone statues
8 swamp hydras
47 swordsmen
72 tarantulas
64 thugs
1 tiny girl
*** Never saved her dog. Wish I'd kept the corpse to kill her with it :(
5 titans
29 trolls
34 troll berserkers
12 troll chiefs
8 troll kings
1 undead chaos dwarven berserker
59 vampires
64 vapor rats
1 village elder
8 vipers
10 water demons
10 water elementals
21 water grues
85 water snakes
35 wererats
23 werewolves
6 werewolf kings
41 werewolf lords
10 white baby dragons
5 white dragons
1 white unicorn
29 white worms
154 wights
2 wild cats
4 will o'wisps
134 wolves
108 wraiths
144 writhing masses of primal chaos
13 yellow oozes
195 zombies