NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ### .....# ######.# # #.# .# #.# .# #.# ### ###/##### # # #.......# # .. #########.......###.... #...i.[i......../(/.... #.<.@.###.......###.... #.....# #.......# # .. ####### ######### # # Terminator St:33 Le:15 Wi: 9 Dx:22 To:42 Ch:30 Ap: 6 Ma:13 Pe:19 L+ DV/PV: 54/44 H: -5(416) P: 88(88) Exp: 24/4858610 D: 44 Sp: 150 Blessed Invisible Burdened ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Terminator Race: male Troll Class: Healer Eye color: brown Hair color: white Complexion: dark Height: 9'2" Weight: 513 pounds Age: 18 (grown-up) Star sign: Candle Birthday: 21/Candle (day 291 of the year) YOUR HISTORY: Your parents were poor people. They loved you and cared for you, although you had to hunger more than once. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you were very lazy. You slept a lot and didn't care too much for your duties and tasks. Your parents were not very happy with you. As a young adult you had to work a lot to finance your apprenticeship. You were often tired and exhausted but all this was forgotten, when you finally achieved your goal. You decided to become a Healer. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 5282 stones Carrying capacity: 5775 stones He: uncursed crown of leadership [+2, +7] {Ch+18} [65s] Ne: blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s] Bo: blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s] Gi: uncursed mithril girdle [+0, +1] [20s] Cl: uncursed cloak of invisibility (-1, +0) [+1, +0] [30s] RH: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3} LH: blessed tower eternium shield (+1) [+13, +4] [70s] RR: blessed ring of the High Kings [+2, +3] [1s] LR: blessed ring of ice [1s] Br: - Ga: blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: blessed seven league boots [+4, +0] [30s] MW: - Mi: bundle of 19 uncursed arrows of jelly slaying (+3, 2d4+3) [38s] Tl: uncursed Chaos Orb of Elemental Fire {St+10} [100s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 4804 stones Carrying capacity: 5775 stones Shields ('[') blessed tower adamantium shield (-2) [+11, +2] [108s] Gauntlets ('[') uncursed thick gauntlets (-1, -2) [+0, +1] [15s] Cloaks ('[') uncursed cloak of defense [+3, +0] [20s] Boots ('[') blessed seven league boots [+1, +0] [30s] Necklaces (''') heap of 2 blessed amulets of order [6s] uncursed amulet of petrification resistance [3s] One-handed weapons ('(') uncursed pick axe (+0, 1d6+1) [75s] uncursed scorched spear (+2, 3d8+1) [+2, +0] [50s] Two-handed weapons ('(') blessed axe of the minotaur emperor (+12, 3d20+16) [-6, +4] [1200s] Missiles ('/') bundle of 3 uncursed adamantium arrows (+1, 1d6+8) [3s] bundle of 19 uncursed arrows of construct slaying (+3, 1d6+3) [38s] bundle of 2 uncursed arrows (-1, 1d6) [4s] bundle of 4 uncursed arrows of undead slaying (+6, 2d4+6) [8s] bundle of 5 uncursed mithril arrows (+4, 1d6+3) [10s] bundle of 2 uncursed arrows of darkness (+1, 1d6-3) [4s] bundle of 13 uncursed arrows (+0, 1d6) [26s] bundle of 5 uncursed arrows (+0, 1d6-3) [10s] bundle of 14 uncursed arrows of darkness (+0, 1d6) [28s] bundle of 6 cursed arrows of dragon slaying (+5, 1d6+3) [12s] bundle of 7 blessed arrows of giant slaying (+3, 1d10+3) [14s] Tools (']') blessed stethoscope [5s] heap of 5 uncursed round keys [5s] heap of 2 uncursed climbing sets [360s] heap of 3 uncursed waterproof blankets [30s] heap of 2 uncursed fireproof blankets [20s] heap of 2 blessed fireproof blankets [20s] heap of 7 uncursed small keys [7s] heap of 2 uncursed triangular keys [2s] uncursed hexagonal key [1s] heap of 4 uncursed tiny keys [4s] blessed waterproof blanket [10s] blessed square key [1s] uncursed Chaos Orb of Elemental Water {Wi+10} [100s] uncursed Chaos Orb of Elemental Air {Dx+10} [100s] Rings ('=') uncursed ring of invisibility [1s] uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s] Wands ('\') uncursed wand of fireballs (3 charges) [3s] uncursed wand of digging (0 charges) [3s] uncursed wand of fireballs (0 charges) [3s] blessed wand of digging (3 charges) [3s] uncursed wand of cold (2 charges) [4s] blessed wand of fireballs (12 charges) [3s] uncursed wand of fireballs (3 charges) [3s] uncursed wand of digging (2 charges) [3s] Potions ('!') blessed potion of extra healing [2s] heap of 2 blessed potions of ultra healing [4s] heap of 2 uncursed potions of invisibility [8s] heap of 5 potions of holy water [20s] heap of 2 uncursed potions of boost learning [4s] heap of 13 uncursed potions of healing [52s] uncursed oil of rust removal [2s] uncursed potion of blindness [2s] heap of 3 uncursed potions of boost toughness [6s] uncursed potion of boost willpower [2s] heap of 2 uncursed potions of boost mana [4s] heap of 13 uncursed potions of carrot juice [52s] uncursed potion of boost dexterity [2s] heap of 2 uncursed potions of boost speed [4s] heap of 3 uncursed potions of insight [6s] heap of 16 uncursed potions of water [64s] heap of 3 uncursed potions of longevity [12s] heap of 2 uncursed potions of boost charisma [4s] uncursed potion of oil [2s] uncursed potion of ultra healing [2s] uncursed potion of training [2s] uncursed potion of strength [4s] uncursed potion of exchange [4s] blessed potion of potential toughness [4s] cursed potion of charisma [4s] uncursed potion of potential dexterity [4s] uncursed potion of boost perception [2s] Scrolls ('?') heap of 2 blessed scrolls of identify [4s] heap of 7 uncursed scrolls of teleportation [14s] heap of 5 uncursed scrolls of identify [10s] heap of 2 blessed scrolls of uncursing [4s] blessed scroll of power [2s] heap of 6 uncursed scrolls of great identify [12s] heap of 3 uncursed scrolls of uncursing [6s] uncursed scroll of dark predictions [2s] blessed scroll of dark predictions [2s] cursed scroll of identify [2s] Food ('%') heap of 13 uncursed pepper petals [26s] heap of 13 blessed pepper petals [26s] heap of 21 blessed morgia roots [42s] uncursed morgia root [2s] blessed alraunia antidote [2s] heap of 117 uncursed cooked lizards [351s] uncursed lump of gelee royal [3s] heap of 17 blessed spenseweeds [34s] heap of 2 uncursed alraunia antidotes [4s] Valuables ('$') 161960 gold pieces [1619s] Gems ('*') uncursed worthless piece of blue glass [1s] uncursed emerald [1s] uncursed ruby [1s] /// A lot of junk... guess that's good for when the RNG wants to take something though! ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 5 +3 +2 +1 skilled 168 Daggers & knives 1 +1 +0 +0 basic 25 Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 13 +14 +10 +4 Mastery 5361 Axes 13 +14 +12 +4 Mastery 3738 Whips 1 +1 +0 +1 basic 25 Pole arms 1 +1 +0 +0 basic 25 Twohanded weapons 10 +10 +14 +4 excellent 1823 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 8 +16 +12 +2 excellent 5 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 13 +26 Mastery 7979 Damage caused with your melee weapons: -------------------------------------- Right hand: +77 bonus to hit, 3d6+46 damage Damage caused with your missile weapons: ---------------------------------------- No missile weapons available. /// For some reason, the RNG loved to kill my bows. I lost at least 7 of them this way during the course of the game. ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................ 59 (good) [+1] Athletics ................ 84 (great) [+1d5] Backstabbing ............. 83 (great) [+2d4] Bridge building .......... 17 (mediocre) [+3d5] (mr) Climbing ................. 68 (good) [+1d3] Concentration ............100 (superb) [+2d4] Cooking .................. 38 (fair) [+3d5] (mr) Courage .................. 71 (great) [+1d3] Find weakness ............100 (superb) [+1d5] First aid ................ 66 (good) [+3d5] Food preservation ........100 (superb) [+2d4] Gemology ................. 19 (mediocre) [+3d3] Haggling ................. 95 (superb) [+2d4] Healing ..................100 (superb) [+2d4] Herbalism ................100 (superb) [+2d4] Law ...................... 78 (great) [+2d4] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Mining ................... 19 (mediocre) [+3d4] Music .................... 20 (mediocre) [+3d3] Pick pockets ............. 53 (good) [+1d5] Swimming ................. 37 (fair) [+3d3] Tactics .................. 58 (good) [+1] Two weapon combat ........ 69 (good) [+1] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 97, 36pp (Effectivity: +1) Burning Hands : 116, 8pp (Effectivity: +0) Cure Critical Wounds: 402, 15pp (Effectivity: +0) Cure Light Wounds : 10, 9pp (Effectivity: +0) Darkness : 7, 7pp (Effectivity: +0) Fire Bolt : 6, 19pp (Effectivity: +0) Frost Bolt : 496, 12pp (Effectivity: +3) Light : 8, 5pp (Effectivity: +0) Lightning Bolt : 79, 14pp (Effectivity: +4) Magic Map : 11, 75pp (Effectivity: +0) Magic Missile : 492, 8pp (Effectivity: +0) Neutralize Poison : 271, 10pp (Effectivity: +0) Scare Monster : 63, 16pp (Effectivity: +0) Slow Monster : 351, 7pp (Effectivity: +0) Web : 19, 21pp (Effectivity: +0) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3). Your antennae explore the details of your environment (Ap: -4). Your close attunement to corrupted astral space allows teleportation. You rage (DV: -9, +6 melee damage)! ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Terminator, the trollish healer, was killed by a greater claw bug. He scored 1218227 points and advanced to level 24. He survived for 0 years, 99 days, 23 hours, 59 minutes and 0 seconds (135559 turns). Terminator visited 109 places. His strength score was modified by +1 during his career. His learning score was modified by +12 during his career. His willpower score was modified by -11 during his career. His dexterity score was modified by +13 during his career. His toughness score was modified by +10 during his career. His charisma score was modified by +1 during his career. His appearance score was modified by +15 during his career. His mana score was modified by +5 during his career. His perception score was modified by +11 during his career. /// These would've been much higher, but the minotaur magi cast stat drains almost every other turn. I lost 12 toughness, and similar amounts of my other stats. He was the champion of the arena. He killed the emperor of the ancient minotaur race. /// I had originally intended to use the minotaur emperor's axe (hence the heavy weapon talents), but I found out later that the lack of a shield hurt too much. Aside from that, I got 2 PoCC off him - hardly worth all the stat drains. He ended his adventuring life on level 44 of the caverns of chaos. 9750 monsters perished under his attacks. The following 23 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the lead-filled mace "Big Punch" the scorched spear the sword of Nonnak the elemental gauntlets the ring of the High Kings the phial of Caladriel the crown of science the ancient mummy wrapping the ankh the hammer of the gods the black torc the sapphire amulet "Preserver" /// My crowning gift. Pretty awesome for someone that needs para resistance. the crown of leadership /// Found in the casino. the dwarven pick axe "Hammerhead" the rune-covered halberd "Wyrmlance" /// Never found either of these. the axe of the minotaur emperor /// Nice for the confusion resistance, crit hits and damage - too bad it wasn't one-handed. He possessed the following intrinsics: He was fire resistant (enhanced through items). He was poison resistant (enhanced through items). He was cold resistant (gained through items). He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him. He was cursed. /// I made a point of drinking potions of insight to stay uncursed (and undoomed). Guess they can still slip through! He was sleep resistant (gained through an item). He was able to control teleportation. He was invisible (gained through an item). He was stun resistant (gained through an item). He was paralyzation resistant (gained through an item). He was resistant to death rays (gained through an item). He was shock resistant (enhanced through items). He was able to see invisible things (gained through items). He was immune to fire attacks. My crowning immunity - nice one to get before going into the ToEF. :) He was immune to ice attacks (gained through an item). He was able to resist confusion attacks (gained through an item). He had the following talents: Alert, Basher, Greased Lightning, Healthy, Mighty Strike, Miser, Powerful Strike, Quick, Treasure Hunter, Very Quick. He had a final speed score of 150 (final base speed: 155). He was a messiah of Ka'Omsh. He asked for 11 divine interventions. /// A lot of trial and error trying to get crowned... He was a holy champion of Order. He was tainted by Chaos. The following monsters were vanquished: 1 Ancient Chaos Wyrm /// I was probably over-prepared for the ToEF. My last character to make it here was heavily save scummed, and died at least 20 times to the ACW. By the time this guy actually fought him though, he wasn't hard. 1 black unicorn /// I could barely damage this guy faster than he regened... probably my second toughest kill. 1 cat lord /// This guy was insane. Easily twice as hard as the ACW, probably more. I didn't dare try to melee him, instead I shot him with LOTS of arrows of slaying. I barely outran him even with blessed 7LBs and 160 speed. At one point during our long battle, he cornered me and got me to 3 hps (from over 400!). I escaped only with a wand of digging and several blessed potions of extra healing. Eventually he died, and I learned why the fight had taken so long - he had over 1600 hps! All in all though, it was well worth it, he gave me well over a million experience (two full levels!). 1 dwarven artificer /// Pretty good experience, and as a lawful champion I felt obligated to smite him. ;) 13 ghost lords /// All killed with missles. I was very worried about being aged to death. 255 greater claw bugs /// I farmed these guys for speed and dex, I had even survived being surrounded by EIGHT of them once or twice... and yet I get slain by two of them later on. I guess they got the last laugh. 1 Master Summoner /// Died to about 5 arrows. The forces of ChAoS need to enlist the master cat to guard their elemental orbs. 1 minotaur emperor /// Couldn't kill him in melee. Suprisingly though, my level 3 lightning bolt made quick work of him. 2 molochs /// I found a greater moloch in the ID at one point... yikes. I would never have thought a '&' could be so scary. 3 quickling kings 1 quickling queen /// Annoying as hell. 1 Snake from Beyond /// EZ! My last character to make it that far got dropped to one HP in this fight. Trolls pwn.