NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

Two wishes after i got crowned in the puppy cave from separate pools, saved
khelly with one and wished for rings of invisability with the other.  Last wish
was for a potion of uselessness on D:49 on the way back after winning.  I forgot
on the way, got the crown of leadership.

Rune-covered trident that i got early was really useful and i trained it killing
undead.  It was really handy for everything really.  Good DV, slays demons and 
undead.  I got the ancient chaos wyrm from no damage to critical in one backstab.

Two golden balls!  I don't even know what they do.
------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------



        ^^^           ^^^^^^^^^^^^^^^^^^    ^^^^^^^       ^^^^         ^^^^^^
        ^*^^^^        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^     ^^^^^^^   ^^^ ^^^..^
       ===""""        ^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=    ==^^*^^^  ^^^^^^^.@^^
        ="""~~        ^^^&&&&&&o&&&&&&&~~~~~~~&&&===    =="""""""&&^~^^*^.^^
       """~~~^        ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&    """"""""&&~~~^....^
       "~~^^*^         ^^^^^^^^^^^^^^^^&&&&&&&&&""""    """""""&&&&&o..~^^^
       ~~~^^^^^            ^^^*^"""""""""""""""""""=    """"""&&&&&&&&&&^^^
       ~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=     """&&&&&&&&&&&~~^^^
       ^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""==  """&&&&&&&&&&&&~~~^^^^
       ^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^*^^^
      ^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^
      ^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^
     ^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
    ^^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^
    ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
    ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^
     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^   ^^^
      ^^^^^^^^^^^^^^^^^^^^^^ ^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Tiluma        St:50  Le:18  Wi: 1  Dx:98  To:38  Ch:44  Ap:10  Ma:20  Pe:23 N-
DV/PV: 75/36   H: 949(949)    P: 165(166)    Exp: 50/31476794   DrCh  Sp: 248
Blessed Invisible Bloated
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Tiluma              Race: female Human        Class: Ranger
Eye color: light blue     Hair color: yellow        Complexion: light
Height: 5'9"              Weight: 141 pounds        Scars: 1
Age: 33 (grown-up, 1 year of unnatural aging added in)
Star sign: Raven          Birthday: 12/Raven (day 12 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. Both are competent,
 talented and doing very well.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        During your youth you had a lot of fun playing with other kids of
 your age. You always were a natural leader and the center of interest.
        Your path was always clearly lying before you. You knew about your
 destiny since your earliest years and fortunately your grandfather
 supported your wishes. You managed to find a competent trainer and began
 your studies.
        You decided to become a Ranger.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 2182 stones                Carrying capacity: 10875 stones

Head          : normal crown of leadership [+2, +7] {Ch+18}           [65s]
Neck          : normal ankh                                            [3s]
Body          : normal ancient mummy wrapping [+1, +5] {Ap-8}         [60s]
Girdle        : blessed girdle of giant strength [+0, +0] {St+12}     [30s]
Cloak         : blessed hooded cloak [+4, +2]                         [40s]
Right Hand    : normal black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]
Left Hand     : normal black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]
Right Ring    : blessed ring of invisibility                           [1s]
Left Ring     : normal ring of slaying (+7 melee damage, +6 missile damage)
Bracers       : normal bracers of toughness [+0, +0] {To+4}           [10s]
Gauntlets     : normal elemental gauntlets (-1, +0) [+0, +3]          [10s]
Boots         : blessed boots of the divine messenger [+3, +3] {Dx+5} [25s]
Missile weapon: normal long bow of hunting (+6, +4)                   [30s]
Missiles      : bundle of 91 normal arrows (+0, 1d6)                 [182s]

Tool          : normal whip of the snake (-2, 5d2+7) {Dx+7} (+7 spd)  [15s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 1690 stones   Carrying capacity: 10875 stones

Helmets ('[')
   normal helm of mental stability [+1, +5] {Le+3}                   [100s]
   normal crown of science [+4, +8] {Le+9}                            [65s]
Armor ('[')
   normal padded eternium plate mail (-1, -2) [-1, +13]              [240s]
Necklaces (''')
   normal black torc [+4, +2] (+10 spd)                                [3s]
   blessed amulet of light                                             [3s]
One-handed weapons ('(')
   blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
   normal sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}                 [80s]
   normal lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0]          [800s]
   normal emerald dagger "Death's Final Touch" (+3, 3d4+3) [+3, +1]   [13s]
Two-handed weapons ('(')
   normal scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2]    [70s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
Tools (']')
   blessed si                                                         [10s]
   blessed golden ball                                                [10s]
   blessed magical writing set (3)                                     [5s]
   normal golden ball                                                 [10s]
Rings ('=')
   normal ring of slaying (+6 melee damage, +6 missile damage)         [1s]
   blessed ring of the High Kings [+2, +3]                             [1s]
   normal ring of mental stability [+0, +1] {Le+1}                     [1s]
   blessed ring of ice                                                 [1s]
   normal ring of elemental mastery                                    [1s]
   blessed ring of searching                                           [1s]
   normal ring of the clear mind                                       [1s]
Wands ('\')
   normal wand of teleportation (2 charges)                            [4s]
   blessed wand of digging (1 charge)                                  [3s]
   normal wand of death (3 charges)                                    [3s]
   cursed wand of teleportation (24 charges)                           [4s]
Potions ('!')
   normal phial of Caladriel                                           [2s]
   heap of 3 blessed potions of ultra healing                          [6s]
Scrolls ('?')
   heap of 10 blessed scrolls of chaos resistance                     [20s]
   blessed scroll of luck                                              [2s]
   heap of 3 blessed scrolls of magic mapping                          [6s]
Food ('%')
   heap of 47 blessed stomafillia herbs                               [94s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                23
Daggers & knives        10   +10    +6   +3   excellent            1653
Clubs & hammers          2    +2    +0   +0   basic                40
Maces & flails           1    +1    +0   +0   basic                25
Swords                   5    +3    +2   +1   skilled              170
Axes                     8    +6    +5   +2   excellent            527
Whips                    1    +1    +0   +1   basic                25
Pole arms               14   +18   +11  +20   Mastery              9963
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     7   +14   +10   +2   skilled              215
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  7   +14              skilled              441


Damage caused with your melee weapons:
--------------------------------------
Right hand: +222 bonus to hit, 3d4+97 damage
Left hand: +230 bonus to hit, 3d4+97 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 91, base range: 18, +160 bonus to hit, 1d6+58 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+1d5]
  Archery ..................100    (superb)       [+1d3]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d3]
  Climbing .................100    (superb)       [+2d4]
  Detect traps .............100    (superb)       [+2d4]
  Disarm traps ............. 67    (good)         [+1d3]
  Dodge ....................100    (superb)       [+1d5]
  First aid ................100    (superb)       [+1d5]
  Food preservation ........100    (superb)       [+2d4]
  Gardening ................ 74    (great)        [+1d3]
  Haggling ................. 52    (good)         [+1]
  Healing ..................100    (superb)       [+1d5]
  Herbalism ................100    (superb)       [+2d4]
  Law ......................100    (superb)       [+1]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1]
  Pick pockets ............. 52    (good)         [+1]
  Survival .................100    (superb)       [+2d4]
  Swimming ................. 68    (good)         [+1d3]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........100    (superb)       [+2d4]
  Woodcraft ................100    (superb)       [+2d4]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Cure Critical Wounds:    96,  15pp     (Effectivity: +0)
   Cure Disease        :    68,  10pp     (Effectivity: +1)
   Cure Serious Wounds :   326,  10pp     (Effectivity: +0)
   Darkness            :   171,   4pp     (Effectivity: +0)
   Disarm Trap         :   179,  10pp     (Effectivity: +0)
   Farsight            :    36,  27pp     (Effectivity: +0)
   Invisibility        :     7,  19pp     (Effectivity: +0)
   Knock               :     3,  23pp     (Effectivity: +0)
   Magic Lock          :    64,  10pp     (Effectivity: +0)
   Magic Missile       :    87,   9pp     (Effectivity: +0)
   Revelation          :    20,  59pp     (Effectivity: +1)
   Web                 :    16,  22pp     (Effectivity: +0)




----------------------------------------------------------------------------
                              Her further life:
----------------------------------------------------------------------------

After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She returns to her lands victorious and is hailed as a great
leader. Eventually she becomes queen and rule your subjects with an iron
fist for a long and peaceful time, allowing her people to prosper and grow.

----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Tiluma, the human ranger, saved the world with her brave efforts and became
a great ruler while saving herself 3 times.
She scored 16766724 points and advanced to level 50.
She survived for 1 year, 157 days, 1 hour, 50 minutes and 23 seconds (146176
turns).
Tiluma visited 118 places.
Her strength score was modified by +22 during her career.
Her learning score was modified by +5 during her career.
Her willpower score was modified by -12 during her career.
Her dexterity score was modified by +78 during her career.
Her toughness score was modified by +21 during her career.
Her charisma score was modified by +12 during her career.
Her appearance score was modified by +7 during her career.
Her mana score was modified by +9 during her career.
Her perception score was modified by +6 during her career.
She was unnaturally aged by 1 year.
She was the champion of the arena.
She was a member of the thieves guild.
She made a little water dragon very happy.
She brought an infamous raider lord to justice. She defeated the arch enemy
of a mighty karmic wyrm.
She stopped the generation of nasty bugs. She saved Khelavaster from certain
death.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
11773 monsters perished before her.
The following 25 artifacts were generated during her adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting" (given to bart)
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the rune-covered trident (got early 'cos of raven starsign, note weapon skills)
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the boots of the divine messenger (crowning, and what a beautiful crowning gift)
  the black torc
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the staff of the archmagi (casino, never bothered buying it)
  the crown of leadership (uselessness, would of been more useful if i got it before winning)
  the emerald dagger "Death's Final Touch" (from the dragon caves)
She possessed the following intrinsics:  (out of ordinary intrinsics from pools)
  She was fire resistant (enhanced through an item).
  She was poison resistant (enhanced through items).
  She was cold resistant (enhanced through an item).
  She was acid resistant.
  She was lucky (enhanced through an item).
  Fate smiled upon her (enhanced through an item).
  She was sleep resistant (gained through an item).
  She was petrification resistant.
  She was able to teleport.
  She was able to control teleportation (gained through an item).
  She was invisible (gained through an item).
  She was stun resistant (gained through an item).
  She was paralyzation resistant (gained through an item).
  She was resistant to death rays (enhanced through items).
  She was shock resistant (enhanced through an item).
  She was able to see invisible things (enhanced through items).
  She was immune to shock attacks. (crowning)
  She was immune to ice attacks (gained through an item).
  She was able to resist confusion attacks (gained through an item).
She was a messiah of Istaria.
She did not ask for divine help.  (oh i didn't even realise)
She was a holy champion of Balance.

The following monsters were vanquished:
(early greater moloch in DH killed gave 3 levels from 21 to 24, cat lord
gave more xp but less levels, killed with death ray)

  2 acid vortices, 11 air demons, 22 air elementals, 5 air grues, 12 ancient
  blue dragons, 1 ancient blue wyrm, 1 Ancient Chaos Wyrm, 2 ancient
  minotaurs, 6 ancient red dragons, 1 Ancient Stone Beast, 1 ancient white
  dragon, 1 animated armor, 20 animated trees, 6 ankhegs, 6 annihilators,
  9 annis hags, 80 assassins, 1 assassin prince, 10 balors, 45 bandits,
  1 banshee, 34 barbarians, 19 barbarian leaders, 1 battle bunny, 1 beggar,
  33 berserkers, 3 berserker emperors, 38 berserker lords, 11 berserker
  princes, 16 big dogs, 2 black baby dragons, 75 black dragons, 1 black
  druid, 27 black hurthlings, 1 black slayer, 10 black unicorns, 13 black
  wizards, 92 blink dogs, 41 blue baby dragons, 29 blue dragons, 1 bone
  golem, 7 brown bears, 8 brown worms, 27 bugbears, 6 bulettes, 1 bunny
  master, 6 carrion crawlers, 1 cat lord, 11 cave bears, 107 cave fishers,
  15 cave lions, 43 cave lizards, 8 cave tigers, 26 cavemen, 1 Chaos
  Archmage, 16 chaos brothers, 3 chaos eyes, 16 chaos knights, 12 chaos
  lizards, 67 chaos mutants, 83 chaos plague bearers, 18 chaos rats,
  251 chaos servants, 12 chaos sisters, 2 chaos spawns, 1 chaos spider,
  3 chaos vipers, 38 chaos warriors, 20 chaos wizards, 44 claw bugs, 11 clay
  golems, 1 cloaked ratling, 6 cobras, 4 cooshoos, 22 corpse fiends,
  1 corruptor, 1 crime lord, 8 crystal statues, 14 cutpurses, 2 cyclopes,
  14 dark elven archers, 10 dark elven lords, 7 dark elven priestesses,
  8 dark elven princesses, 8 dark elven warriors, 12 dark elven wizards,
  29 dark orcs, 11 dark sages, 1 death ooze, 3 diamond golems, 110 dire
  wolves, 34 displacer beasts, 29 dopplegangers, 1 doppleganger king,
  15 doppleganger lords, 6 Dorn Beasts, 7 dwarves, 9 dwarven chaos knights,
  43 earth elementals, 20 ettins, 13 eyes of destruction, 2 fairy dragons,
  65 fire beetles, 32 fire demons, 26 fire drakes, 23 fire elementals,
  6 fire giants, 3 fire giant kings, 14 fire grues, 28 fire lizards, 5 fire
  vortices, 10 flesh golems, 9 floating eyes, 8 fomorian giants, 2 frost
  giants, 3 frost giant berserkers, 16 gargoyles, 24 gelatinous cubes,
  64 ghosts, 22 ghost bats, 2 ghost kings, 47 ghost lords, 248 ghuls,
  2 giant ant queens, 81 giant ant warriors, 35 giant ant workers, 60 giant
  bats, 4 giant bee queens, 146 giant bee warriors, 53 giant bee workers,
  3 giant boars, 21 giant centipedes, 71 giant frogs, 31 giant lizards,
  8 giant raccoons, 217 giant rats, 2 giant rust monsters, 6 giant slugs,
  79 giant spiders, 8 gibbering mouthers, 107 gnolls, 11 gnoll chieftains,
  137 goblins, 14 goblin berserkers, 26 goblin chieftains, 128 goblin
  rockthrowers, 78 goblin slavemasters, 5 gorgons, 37 gray oozes, 6 great
  blue wyrms, 1 great red wyrm, 1 greater balor, 1 greater black unicorn,
  120 greater chaos servants, 192 greater claw bugs, 3 greater daemons,
  15 greater mimics, 4 greater molochs, 9 greater mummies, 1 greater water
  elemental, 8 green blobs, 14 green hags, 69 green slimes, 8 green worms,
  2575 gremlins, 7 griffons, 10 grizzly bears, 2 half-orc bouncers,
  21 harpies, 52 hell hounds, 42 hill giants, 7 hill giant chieftains,
  8 hill orcs, 18 hill orc sergeants, 31 hippogriffs, 121 hobgoblins,
  14 hobgoblin chiefs, 18 hobgoblin leaders, 1 holy slayer, 15 homunculi,
  22 huge bats, 5 hydras, 66 hyenas, 13 ice vortices, 13 imps, 7 invisible
  stalkers, 3 iron golems, 532 jackals, 2 jackal demons, 13 jackalweres,
  18 karmic lizards, 84 killer bugs, 6 king cobras, 122 kobolds, 28 kobold
  chieftains, 12 kobold shamans, 102 large bats, 114 large dogs, 85 large
  gnolls, 20 large jackals, 54 large kobolds, 23 large orcs, 13 large rust
  monsters, 14 large snakes, 243 large spiders, 17 least daemons, 10 lesser
  daemons, 15 leucrottas, 11 lichs, 1 lich king, 14 lightning lizards,
  4 lightning vortices, 1 living wall, 117 lizard men, 1 mad doctor,
  13 magebane eyes, 10 magedoom eyes, 1 margoyle, 36 master assassins,
  4 master lichs, 5 master mimics, 1 master necromancer, 1 Master Summoner,
  25 master swordsmen, 2 master thieves, 13 mimics, 2 mimic hiveminds,
  25 minotaurs, 1 minotaur lord, 4 molochs, 4 muggers, 34 mummies, 1 mummy
  lord, 11 necromancers, 33 ochre jellies, 117 ogres, 1 ogre emperor,
  22 ogre lords, 13 ogre magi, 149 orcs, 2 orc butchers, 10 orc chieftains,
  42 orc scorchers, 19 outlaws, 13 outlaw leaders, 21 owlbears, 25 pit
  vipers, 11 pixies, 2 pixie archers, 12 purple worms, 16 quasits,
  57 quicklings, 16 quickling lords, 18 rabid dogs, 35 raiders, 1 raider
  lord, 273 rats, 44 ratling archers, 14 ratling duelists, 17 ratling
  fencers, 11 ratling master thieves, 25 ratling thieves, 8 ratling
  warlords, 34 ratling warriors, 3 rattlesnakes, 20 red baby dragons, 10 red
  dragons, 21 red worms, 4 revenants, 15 rust monsters, 92 shadows,
  12 shadow centipedes, 8 shadow lords, 3 shadow trolls, 4 shambling mounds,
  46 silver wolves, 1 skeletal king, 14 skeletal warriors, 175 skeletons,
  14 slow shadows, 1 Snake from Beyond, 14 spectres, 13 staring eyes,
  33 steel golems, 6 steel zombies, 18 stone giants, 2 stone giant lords,
  10 stone golems, 31 stone grues, 3 stone oozes, 12 stone snakes, 10 stone
  statues, 7 swamp hydras, 27 swordsmen, 82 tarantulas, 11 thugs, 2 titans,
  31 trolls, 12 troll berserkers, 1 troll chief, 3 troll kings, 1 undead
  chaos dwarven berserker, 10 vampires, 20 vapor rats, 7 vipers, 1 wall
  beast, 4 water demons, 7 water elementals, 10 water grues, 74 water
  snakes, 18 wererats, 48 werewolves, 2 werewolf kings, 10 werewolf lords,
  12 white baby dragons, 1 white unicorn, 121 white worms, 119 wights,
  7 wild cats, 2 will o'wisps, 132 wolves, 56 wraiths, 85 writhing masses of
  primal chaos, 18 yellow oozes, 280 zombies