NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------


// Corrupted standard world map

Toss          St:99  Le:24  Wi:17  Dx:99  To:34  Ch:34  Ap:99  Ma:19  Pe:30 L+
DV/PV: 119/58  H: 586(586)    P: 163(163)    Exp: 36/7600037    DrCh  Sp: 388
Blessed Invisible Bloated
------------------------------------------------------------------------------

Here comes my third win (the first in 1.0.0) and again it's a real hurthling
:). The beginning was as usual, outlaw as a fist kill, then generate SMC at
Lvl 1, the carpenter, puppy cave. I found an altar at the bottom of the PC,
but unfortunately it was full of the undead. But what the hell, I was
precrowned twice anyway (ring of immunity and Hammerhead - easy mining), it
only took more time. Got crowned in dwarftown (hammer of the gods + cold
immunity). Completed elders quests, pyramid and the dwarven graveyard. In the
pyramid I found the Nature Companion, still lucky huh? Went to Khel, looked
into my inventory. Hmmm... a few unidentified amulets. Guess what? Yes, AoLS.
Got thin and nible as my second corruption, so I was ready for the quickling
tree. On the way out, the third corruption. RNG strikes back, poison hands
and no thick gauntlets. One less SoCR. Oh, well. Time to get the RotHK. No
wand of cold, so here comes the bridge building! Six logs were sufficient to
build the three required bridge sections. Toef was nice as I already had two
rings of ice (from a ring shop in the High King cave). And I got the Far
slayer there too. The ACW died to *ONE* dragon slaying quarrel. Wow, I just
could not trust my eyes. Certainly the easiest time in the TOEF I've ever
had. Time to try the new location, the temple full of bugs. Got three stats
to 99 (St, Dx and Ap) and speed to almost 400. This thing certainly needs
some adjustment. At this point I think my char was just invincible. Casino.
Crown of Leadership, whip of slaughtering, seven league boots, bracers of
resistance, lotsa potions, scrolls, various missiles. Total bill 2.5M. I left
the casino with 1700gp in my pocket. Went throug temples with no problems
meleeing just about everything. Entered mana temple at lvl29, left at lvl 32
I think. Uselessness - Robes of resistance, not that I needed them but OK.
D:50 - heavy use of my wands of death (recharged a few times of couorse) and
destruction to remove the levers. Two balors teleported near me and I just
couldn't resist to kill them in melee. Both of them gave me exp worth a
level. I think I could leave the chain at lvl34 or 35 at most if I had 
enough willpower not to fight them.  Anyway I think exp:7.6M is low enough :)

----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Toss                Race: male Hurthling      Class: Weaponsmith
Eye color: brown          Hair color: blonde        Complexion: tanned
Height: 3'                Weight: 79 pounds
Age: 36 (grown-up)
Star sign: Raven          Birthday: 18/Raven (day 18 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. They are doing moderately
	well but are talented enough to survive.
        As a child your parents cared a lot for you. Despite all
	circumstances you enjoyed a happy and fine childhood.
        During your youth you embarked on many small journeys to nearby
	towns on behalf of your parents. You learned to know lots of people and
	made many friends.
        Your life as a young adult was characterized by steady
	determination. Your goal lay clearly ahead of you and you never strayed
	from your path.
        You decided to become a Weaponsmith.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 23955 stones                Carrying capacity: 35475 stones

He: blessed rustproof crown of fire [+7, +7] {iron}                   [65s]
	- smithing all the way
Ne: blessed ankh {gold}                                                [3s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5}             [60s]
	- uselessness
Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: blessed cloak of invisibility (-1, +0) [+1, +0]                   [30s]
	- the only one in the whole game
RH: blessed whip of slaughtering (-3, 1d30+3)                         [15s]
	- casino + 1 scroll of inc. melee dam.
LH: blessed large eternium shield (-3) [+17, +5]                      [54s]
	- darkforge + smithing
RR: blessed ring of immunity {iron}                                    [1s]
	- 1st precrowning
LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) {adamantium}
	- woohoo! the first time ever for me
Br: blessed rustproof bracers of resistance [+7, +4] {iron}           [10s]
	- casino + smithing (the only non-gold bracers I found)
Ga: blessed rustproof blue dragon-hide gauntlets (+0, +2) [+6, +7] {iron}
	- heavy smithing
Bo: blessed seven league boots [+1, +2]                               [30s]
	- casino
MW: blessed heavy crossbow "The Far Slayer" (+18, +18) {eternium}    [350s]
	- TOEF
Mi: bundle of 17 uncursed quarrels of thunder (+1, 2d6) {iron}        [34s]
Tl: blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
	- second precrowning


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 23187 stones   Carrying capacity: 35475 stones

Helmets ('[')
   blessed helm of water breathing (+1, +1) [+4, +1] {iron}           [30s]
   uncursed crown of science [+4, +8] {Le+9} {iron}                   [65s]
   heap of 2 uncursed helms of mental stability [+0, +1] {Le+1}      [200s]
   uncursed crown of leadership [+2, +7] {Ch+18} {iron}               [65s]
   uncursed crown of regeneration [+0, +0] {iron}                     [55s]
   uncursed diadem of beauty [+0, +0] {Ap+7} {iron}                   [35s]
	- nice Ap boost
   uncursed helm of mental stability [-3, +1] {Le+4}                 [100s]
	- if I smithed this...
   uncursed helm of leadership [+1, +5] {Ch+8} {iron}                [100s]
Armor ('[')
   uncursed robe [+2, +2]                                             [60s]
   uncursed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
   uncursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15spd)
   blessed elven chain mail [+7, +9] {mithril}                        [10s]
	- from darkforge used most of the time, heavy smithing
   uncursed vigilant adamantium plate mail of travelling (-2, -4) [-2, +11]
   uncursed padded elven chain mail of resilience [+0, +5] {mithril}  [10s]
   uncursed eternium plate mail of carrying (-1, -2) [-1, +13]       [240s]
   blessed leather apron (-1, -1) [+2, +1]                            [75s]
   uncursed eternium scale mail of anger (-1, -1) [+0, +10]          [220s]
   uncursed eternium plate mail (-1, -2) [+1, +13]                   [240s]
Shields ('[')
   uncursed tower crystal shield (-2) [+13, +4]                      [260s]
   uncursed tower eternium shield (-1) [+13, +4]                      [70s]
Gauntlets ('[')
	- no thick gauntlets in the whole game!
   uncursed elemental gauntlets (-1, +0) [+0, +3] {iron}              [10s]
   uncursed gauntlets (-1, +0) [+6, +5] {iron}                        [10s]
   uncursed gauntlets (-1, +0) [+4, +3] {iron}                        [10s]
	- a little smithing
   uncursed alchemistic gloves [+0, +1]                                [6s]
   uncursed archery gloves (+0, +4) [-1, +0]                           [6s]
   uncursed archery gloves (+0, +4) [+0, +0]                           [6s]
   uncursed gauntlets of strength (-1, +0) [+1, +4] {St+5} {iron}     [40s]
	- Ironfist Lite (TM)
   uncursed gloves of dexterity [+0, +0] {Dx+5}                        [6s]
	- nice bonus to DX
   blessed gauntlets of strength (-1, +0) [+2, +1] {St+3} {iron}      [40s]
Cloaks ('[')
   uncursed cloak of defense [+3, +0]                                 [20s]
   uncursed light cloak [+1, +0]                                      [20s]
   uncursed hooded cloak [+1, +0]                                     [40s]
   uncursed cloak of adornment (+1, +1) [+0, +0] {Ap+4}               [40s]
   uncursed cloak of adornment [+0, +1] {Ap+4}                        [40s]
   blessed cloak of adornment [+0, +0] {Ap+4}                         [40s]
   uncursed cloak of defense [+6, +0]                                 [20s]
   uncursed cloak of adornment [+3, +0] {Ap+4}                        [40s]
Girdles ('[')
	- snip
   blessed girdle of greed [+0, +0]                                    [7s]
   heap of 4 uncursed girdles of carrying [+0, +0]                    [60s]
Boots ('[')
	- snip
Necklaces (''')
   uncursed amulet of perseverance {Wi+5} {iron}                       [3s]
	- nice bonus here
   uncursed amulet of life saving {iron}                               [3s]
	- anyone dying here?
Bracers (',')
   heap of 2 uncursed brass bracers [+0, +0] {gold}                   [20s]
   heap of 2 uncursed bracers of defense [+2, +0] {gold}              [20s]
   heap of 3 uncursed bracers of protection [+0, +2] {gold}           [30s]
   blessed bracers of protection [+0, +5] {gold}                      [10s]
One-handed weapons ('(')
   uncursed dagger of mayhem (+0, 3d4+9) [+1, +0] {iron}              [10s]
	- found very early
   blessed hatchet (+0, 1d6+1) {iron}                                 [50s]
   heap of 2 uncursed scourges (-4, 1d3+3)                            [50s]
   uncursed murderous orcish spear (+1, 1d8+5) {iron}                 [75s]
   uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] {iron} [800s]
   uncursed mace of destruction (+4, 5d6+6) {adamantium}             [120s]
   uncursed whip (-1, 1d3+3)                                          [15s]
   blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
{mithril}
   blessed whip of slaughtering (-4, 1d30)                            [15s]
   uncursed scourge (-2, 1d3+5)                                       [25s]
Two-handed weapons ('(')
   uncursed great axe of lightning (+2, 2d7+3) [-2, +0] {iron}       [105s]
   blessed hammer of the gods (+1, 7d6+8) [-6, +0] {iron}            [400s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} {iron}  [80s]
   uncursed barbed trident of hunting (+2, 3d5+6) {iron}              [70s]
   uncursed holy two-handed sword of devastation (+6, 7d5+8) [-1, +0] {iron}
   uncursed holy heavy club of devastation (-1, 5d10+5) [-1, +0]     [120s]
   uncursed staff of smiting (+4, 1d37)                               [30s]
   uncursed mithril two-handed sword of thunder (+6, 3d5+3) [-1, +0]  [80s]
Missile weapons ('}')
   uncursed light crossbow (+10, +3) {iron}                           [70s]
   uncursed long bow of accuracy (+8, +2)                             [30s]
   uncursed long bow of accuracy (+8, +5)                             [30s]
Missiles ('*')
	- snip lotsa slaying and ego missiles
Tools (']')
   blessed cooking set {iron}                                        [100s]
   heap of 6 uncursed plain blankets                                  [60s]
   blessed magical writing set (2)                                     [5s]
	- I was going to write some SoE, but I didn't find any
   uncursed holy symbol {iron}                                         [5s]
   heap of 2 blessed waterproof blankets                              [20s]
   blessed fireproof blanket                                          [10s]
   uncursed waterproof blanket                                        [10s]
   heap of 104 uncursed sis {adamantium}                            [1040s]
	- what am i going to do with them?
   heap of 2 uncursed climbing sets {iron}                           [360s]
   uncursed everburning torch [+2, +0]                                [10s]
	- the first time ever I found this
Instruments ('{')
   uncursed harp                                                      [30s]
Rings ('=')
   uncursed ring of djinni summoning {adamantium}                      [1s]
   blessed ring of regeneration {gold}                                 [1s]
   blessed ring of the High Kings [+2, +3] {gold}                      [1s]
   heap of 2 blessed rings of ice {mithril}                            [2s]
	- both before TOEF
   heap of 2 uncursed rings of invisibility                            [2s]
   uncursed ring of protection +4 {gold}                               [1s]
   uncursed ring of slaying (+9 melee damage, +6 missile damage) 
{adamantium}
   uncursed ring of mental stability [+0, +1] {Le+3} {iron}            [1s]
   blessed ring of djinni summoning {adamantium}                       [1s]
	- What do you wish for? I dunno :)
Wands ('\')
	- everything except WoW
Potions ('!')
	- no PoE
   heap of 5 uncursed potions of youth                                [20s]
	- didn't need
   heap of 4 blessed potions of cure corruption                        [8s]
	- chaos corpses given to the druid
   uncursed potion of cure corruption                                  [2s]
	- random drop
Scrolls ('?')
	- no srolls of education
   heap of 7 uncursed scrolls of chaos resistance                     [14s]
	- leftovers from the bug temple and 1 random drop
	- used 6 scrolls from Khelly
Books ('"')
   uncursed manual of bridge building                                [100s]
   uncursed spellbook of Disarm Trap                                 [100s]
   blessed spellbook of Farsight                                     [100s]
   blessed spellbook of Identify                                     [100s]
   uncursed spellbook of Invisibility                                [100s]
   uncursed spellbook of Knock                                       [100s]
   uncursed spellbook of Knock                                       [100s]
   uncursed spellbook of Light                                       [100s]
   uncursed spellbook of Magic Missile                               [100s]
   uncursed spellbook of Magic Missile                               [100s]
   blessed spellbook of Teleportation                                [100s]
   uncursed tract of balance                                         [200s]
Food ('%')
   heap of 20 uncursed cooked killer bug corpses                    [4560s]
	- forgot to sac
	- snip all other food
Valuables ('$')
   262174 gold pieces                                               [2621s]
Gems ('*')
	- snip

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                22
Daggers & knives         9    +9    +5   +2   excellent            843
	- early dagger of mayhem, nice :)
Clubs & hammers          4    +3    +1   +1   skilled              78
Maces & flails           1    +1    +0   +0   basic                25
Swords                   1    +1    +0   +0   basic                25
Axes                     1    +1    +0   +0   basic                25
Whips                   14   +22   +17  +14   Mastery              11736
	- I just fell in love with whips
Pole arms                3    +3    +1   +2   basic                18
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            5
Bows                     9   +18   +13   +3   excellent            435
Crossbows                7   +14   +10   +2   skilled              171
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     6   +12    +9   +2   skilled              42
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  7   +14              skilled              102


Damage caused with your melee weapons:
--------------------------------------
Right hand: +129 bonus to hit, 1d30+78 damage
	- on aggresive

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 17, base range: 20, +141 bonus to hit, 2d6+60 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Appraising ...............100    (superb)       [+1d5]
  Archery .................. 65    (good)         [+1]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d3]
  Bridge building .......... 64    (good)         [+1d3] (ma)
  Climbing ................. 64    (good)         [+3d3]
  Concentration ............100    (superb)       [+2d4]
  Cooking ..................100    (superb)       [+1d3] (ma)
  Detect traps .............100    (superb)       [+1d3]
  Find weakness ............100    (superb)       [+1d5]
  First aid ................ 89    (great)        [+1d3]
  Food preservation ........100    (superb)       [+1d3]
  Gardening ................ 25    (mediocre)     [+4d5]
  Haggling ................. 92    (superb)       [+2d4]
  Healing ..................100    (superb)       [+1d3]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1]
  Metallurgy ...............100    (superb)       [+2d4]
  Smithing .................100    (superb)       [+2d4]
  Stealth ..................100    (superb)       [+1d3]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........ 50    (fair)         [+3d3]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Calm Monster :     1,  15pp     (Effectivity: +0)
   Disarm Trap  :   189,  10pp     (Effectivity: +0)
   Farsight     :   449,  17pp     (Effectivity: +3)
   Frost Bolt   :     5,  23pp     (Effectivity: +0)
   Ice Ball     :     6,  48pp     (Effectivity: +0)
   Identify     :   355,  75pp     (Effectivity: +0)
   Invisibility :   189,  10pp     (Effectivity: +0)
   Knock        :   194,  12pp     (Effectivity: +0)
   Light        :   313,   3pp     (Effectivity: +3)
   Magic Missile:   225,   8pp     (Effectivity: +0)
   Slow Monster :     4,  13pp     (Effectivity: +0)
   Slow Poison  :   201,   6pp     (Effectivity: +0)
   Stun Ray     :     1,  15pp     (Effectivity: +0)
   Teleportation:   224,  22pp     (Effectivity: +1)




----------------------------------------------------------------------------
                              His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all hurthlings and lives a long and
prosperous life full of love, happiness and pleasure.

----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Toss, the hurthling weaponsmith, saved the world with his brave efforts and
became a great ruler while saving himself 12 times.
He scored 12795372 points and advanced to level 36.
He survived for 0 years, 181 days, 3 hours, 37 minutes and 8 seconds (179771
turns).
	- most of the time spent in the quickling tree
1 companion was killed during his adventures.
	- a few rat corpses made on cat tame
Toss visited 114 places.
His strength score was modified by +81 during his career.
His learning score was modified by +11 during his career.
His willpower score was modified by +3 during his career.
His dexterity score was modified by +77 during his career.
His toughness score was modified by +14 during his career.
His charisma score was modified by +23 during his career.
His appearance score was modified by +88 during his career.
His mana score was modified by +8 during his career.
His perception score was modified by +15 during his career.
He was the champion of the arena.
	- Li-Hon-Kay
He was the head of the thieves guild.
He made a little water dragon very happy.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He stopped the generation of nasty bugs. He saved Khelavaster from certain
death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
8375 monsters perished before him.
The following 27 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the ring of the master cat
	- the first time ever I got this
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the heavy crossbow "The Far Slayer"
	- tension room in the 1st floor in the TOEF
  the lead-filled mace "Big Punch"
  the rune-covered trident
	- not necessary this time
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
  the ancient mummy wrapping
  the ankh
  the hammer of the gods
	- crowning, didn't use
  the boots of great speed
	- didn't even touch
  the Chaos Orb of Elemental Mana
  the fine leather armor "Nature's Companion"
	- monster drop in the top of the pyramid
  the robes of resistance
	- uselessness
  the ring of immunity
	- 1st precrowning
  the rune-covered heavy mace "Purifier"
	- greater undead vault, skipped
  the crown of leadership
	- casino
  the dwarven pick axe "Hammerhead"
	- second precrowning
  the iron gauntlets "Ironfist"
	- greater undead vault, skipped
He possessed the following intrinsics:
  He was fire resistant (enhanced through items).
  He was poison resistant.
  He was cold resistant (enhanced through an item).
  He was acid resistant (enhanced through an item).
  He was lucky (enhanced through an item).
  Fate smiled upon him (enhanced through items).
  He was sleep resistant (gained through an item).
  He was petrification resistant.
	- pool drinking
  He was able to control teleportation.
	- blink dog corpse
  He was invisible (gained through an item).
  He was paralyzation resistant.
	- pool drinking
  He was resistant to death rays (gained through an item).
  He was shock resistant (enhanced through items).
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks.
	- class power
  He was immune to acidic attacks (gained through an item).
  He was immune to ice attacks.
	- crowning
He was a messiah of Shalla.
He asked for 11 divine interventions.
	- most of them to get precrowned
He was a holy champion of Order.

The following monsters were vanquished:
     25 ancient blue dragons
	- lesser blue dragon vault, didn't even enter BDC
      1 Ancient Chaos Wyrm
	- just ONE hit with the Far Slayer and dragon slaying quarrel
      1 Ancient Stone Beast
	- killed in melee
    105 animated trees
      2 balors
	- I just couldn't resist to melee them, heh
      2 battle bunnies
      1 beggar
	- was hostile I dunno why
      4 berserker emperors
      4 berserker kings
     18 berserker lords
     11 berserker princes
	- I ain't no royalist
      1 blink dog
	- corpse!
     49 blue baby dragons
     38 blue dragons
	- lesser blue dragon vault
      1 bunny master
	- whipped wimp
      1 Chaos Archmage
	- 4-5 humanoid slaying quarrels
     67 chaos mutants
	- wand of death
     18 chaos rats
      4 chaos spawns
	- didn't breed too much thanks to my speed
      1 crime lord
      2 death oozes
	- heh
      1 dwarf
	- in the arena
      7 fire giant kings
	- are they supposed to be tough? heh
      1 frost giant berserker
      1 frost giant jarl
     22 ghost lords
	- the speed allowed me to melee them without fear
      3 giant ant queens
      4 giant bee queens
      1 giant dragon turtle
	- meleed again thanks to my speed
      5 giant slugs
	- no corpse this time :(
      2 gorgons
	- didn't attempt to petrify me
      1 great blue wyrm
	- lesser blue dragon vault
      1 greater air elemental
      1 greater black unicorn
	- easy
     93 greater chaos servants
    123 greater claw bugs
    172 killer bugs
	- quite a lot, meleed most of them, arrowed the rest
      5 living walls
	- I don't know how, but I whipped them to the ... ehm... death?
      1 master lich
      1 Master Summoner
	- summoned a few quickling queens, then got killed in melee
      1 minotaur lord
      1 minotaur mage
      1 minotaur mazemaster
	- all M's generated in the deep CoC
      1 moloch
	- meleed
      1 mummy lord
	- wand of fireballs
     17 outlaws
	- first kill
    101 quicklings
      6 quickling kings
     90 quickling lords
      5 quickling queens
	- I had speed of ~200 when leaving the quickling tree, and it was
	- day ~170 but what the hell
      1 skeletal king
	- undead slaying ammo
      1 Snake from Beyond
	- lotsa regular ammo
     39 steel golems
	- meleed with a regular whip
      2 wall beasts
	- meleed