NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.



One of the most promising heroes ive ever had. His starting attribute stats
were quite impressive. On the dangerous level of the dangerous cave, he found
a cursed eternium halberd. he killed Kranach in a cowardly tactic, but quite
easily. He was bloated when he found a ghost at the bottom of the carpenter
level, and got aged. But the significant factor of his demise was that golden
ring that quickly glowed dark as soon as he put it on... but as arrogant as he
was, he decided to take his time and thouroughly explore his environments before
emerging the caves; a task that was never completed.

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                                 Screenshot
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Uhngol        St:33  Le:13  Wi:18  Dx:10  To:26  Ch: 7  Ap:10  Ma:15  Pe: 8 N-
DV/PV: 10/0    H: -2(109)     P: 64(64)      Exp: 9/52996       UD: 7 Sp: 100

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----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Uhngol              Race: male Troll          Class: Priest
Eye color: black          Hair color: red           Complexion: ruddy
Height: 9'1"              Weight: 509 pounds
Age: 28 (middle-aged, 9 years of unnatural aging added in)
Star sign: Unicorn        Birthday: 16/Unicorn (day 106 of the year)

YOUR HISTORY:
        Your parents are travelling adventurers. Both are competent,
 talented and doing very well.
        As a child your parents cared a lot for you. Despite all
 circumstances you enjoyed a happy and fine childhood.
        In your youth you worked a lot to become rich and famous later.
 Consequently you rarely had enough time to play with other kids of your
 age.
        As a young adult you had to work a lot to finance your
 apprenticeship. You were often tired and exhausted but all this was
 forgotten, when you finally achieved your goal.
        You decided to become a Priest.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 3841 stones                Carrying capacity: 7200 stones

Head          : uncursed leather cap (+1, +1) [+3, +0]                 [5s]
Neck          : uncursed amulet of protection from undead              [3s]
Body          : -
Girdle        : -
Cloak         : uncursed hooded cloak [+1, +0]                        [40s]
Right Hand    : cursed eternium halberd (+11, 4d7+8) [-2, +0]         [50s]
Left Hand     : -
Right Ring    : uncursed ring of stun resistance                       [1s]
Left Ring     : cursed ring of doom                                    [1s]
Bracers       : -
Gauntlets     : -
Boots         : uncursed heavy boots [-1, +2]                         [30s]
Missile weapon: blessed short bow (+2, +2)                            [20s]
Missiles      : bundle of 7 uncursed arrows (+1, 1d6)                 [14s]
Tool          : uncursed pick axe (+3, 1d6+1)                         [75s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 3602 stones   Carrying capacity: 7200 stones

Necklaces (''')
   uncursed amulet of free action                                      [3s]
   uncursed necklace of the eye                                        [3s]
Missiles ('/')
   bundle of 2 uncursed arrows (+0, 1d6)                               [4s]
   bundle of 5 uncursed arrows (+1, 1d6)                              [10s]
   bundle of 6 uncursed mithril arrows (+0, 1d6+3)                    [12s]
   blessed arrow (+0, 1d6+2)                                           [2s]
Tools (']')
   uncursed square key                                                 [1s]
   uncursed small key                                                  [1s]
Wands ('\')
   uncursed wand of trap creation (7 charges)                          [3s]
   uncursed wand of fire (1 charge)                                    [4s]
Potions ('!')
   uncursed potion of visibility                                       [4s]
   uncursed potion of invisibility                                     [4s]
   uncursed potion of extra healing                                    [2s]
   uncursed potion of training                                         [2s]
   uncursed potion of water                                            [4s]
Scrolls ('?')
   uncursed scroll of identify                                         [2s]
   cursed scroll of great identify                                     [2s]
Books ('"')
   uncursed spellbook of Darkness                                    [100s]
   uncursed spellbook of Dispel Undead                               [100s]
   uncursed spellbook of Lesser Divine Touch                         [100s]
Food ('%')
   heap of 4 uncursed iron rations                                   [400s]
   heap of 12 uncursed large rations                                [2400s]
   blessed iron ration                                               [100s]
   heap of 3 uncursed gnomish candy bits                               [6s]
   blessed large ration                                              [200s]
   uncursed dwarven sausage                                           [20s]
   heap of 2 uncursed hurthling cakes                                 [60s]
Valuables ('$')
   5285 gold pieces                                                   [52s]
Gems ('*')
   cursed topaz                                                        [1s]


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                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         0    +0    +0   +0   unskilled            20
Daggers & knives         0    +0    +0   +0   unskilled            22
Clubs & hammers          0    +0    +0   +0   unskilled            22
Maces & flails           0    +0    +0   +0   unskilled            22
Swords                   0    +0    +0   +0   unskilled            22
Axes                     0    +0    +0   +0   unskilled            22
Whips                    0    +0    +0   +0   unskilled            22
Pole arms                6    +6    +2   +5   skilled              266
Twohanded weapons        2    +2    +2   +0   basic                49
Staves                   0    +0    +0   +0   unskilled            22

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            10
Bows                     2    +4    +3   +0   basic                21
Crossbows                0    +0    +0   +0   unskilled            10
Thrown axes & hammers    0    +0    +0   +0   unskilled            10
Thrown daggers           0    +0    +0   +0   unskilled            10
Thrown rocks & clubs     0    +0    +0   +0   unskilled            10
Thrown spears            0    +0    +0   +0   unskilled            10
Boomerangs & scurgari    0    +0    +0   +0   unskilled            10

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            22


Damage caused with your melee weapons:
--------------------------------------
Right hand: +37 bonus to hit, 4d7+20 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 7, base range: 6, +19 bonus to hit, 1d6+10 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Athletics ................. 54    (good)         [+1d5]
  Bridge building ........... 18    (mediocre)     [+3d5] (mr)
  Climbing .................. 37    (fair)         [+3d3]
  Concentration ............. 46    (fair)         [+4d5]
  Detect item status ........100    (superb)       [+2d4]
  First aid ................. 47    (fair)         [+4d5]
  Food preservation ......... 97    (superb)       [+2d4]
  Gemology .................. 14    (mediocre)     [+3d4]
  Haggling .................. 21    (mediocre)     [+4d5]
  Healing ................... 94    (superb)       [+2d4]
  Herbalism ................. 54    (good)         [+3d5]
  Listening ................. 48    (fair)         [+2d4]
  Literacy .................. 94    (superb)       [+3d3]
  Mining .................... 19    (mediocre)     [+3d3]
  Music ..................... 29    (mediocre)     [+4d4]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Baptism of Fire    :    87,   9pp     (Effectivity: +0)
   Calm Monster       :    62,  11pp     (Effectivity: +1)
   Cure Serious Wounds:   415,  10pp     (Effectivity: +2)
   Darkness           :    70,   5pp     (Effectivity: +0)
   Heal               :    18,  72pp     (Effectivity: +0)
   Slow Monster       :    18,  12pp     (Effectivity: +0)





----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Uhngol, the trollish priest, was killed by an ogre.
He scored 12814 points and advanced to level 9.
He survived for 0 years, 16 days, 16 hours, 35 minutes and 11 seconds (11670
turns).
Uhngol visited 23 places.
His learning score was modified by +1 during his career.
His dexterity score was modified by +1 during his career.
His toughness score was modified by -1 during his career.
His mana score was modified by +1 during his career.
He was unnaturally aged by 9 years.
He ended his adventuring life in an unremarkable dungeon on level 7.
674 monsters perished before him.
He possessed the following intrinsics:
  He was poison resistant.
  He was doomed (gained through an item).
  He was cursed (gained through an item).
  He was stun resistant (gained through an item).
He was not particularly religious.
He asked for 1 divine intervention.
He was neutrally aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      4 bandits
      2 berserkers
      3 big dogs
      5 black hurthlings
      4 bugbears
      5 cave fishers
      2 cave lions
      1 cave lizard
      2 cavemen
      1 chaos brother
      1 chaos lizard
      2 chaos rats
      1 chaos sister
      3 claw bugs
      2 cutpurses
      1 dark elven archer
      2 dark elven wizards
      2 dark sages
      2 displacer beasts
      2 dopplegangers
      8 fire beetles
      3 fire lizards
      1 floating eye
      1 gargoyle
      2 gelatinous cubes
      1 ghost
      1 ghost bat
      4 ghuls
      1 giant ant queen
     14 giant ant warriors
      1 giant ant worker
      4 giant bats
      1 giant centipede
      3 giant frogs
      2 giant lizards
     61 giant rats
     12 giant spiders
     54 gnolls
      2 gnoll chieftains
     39 goblins
      1 goblin berserker
      1 goblin chieftain
     29 goblin rockthrowers
      5 goblin slavemasters
      1 green slime
      1 harpy
      4 hippogriffs
      5 hobgoblins
      1 hobgoblin chief
      7 homunculi
      1 huge bat
     44 hyenas
     44 jackals
      1 jackalwere
     28 kobolds
      1 kobold chieftain
      5 kobold shamans
     12 large bats
      1 large dog
     26 large gnolls
      2 large jackals
     10 large kobolds
      5 large orcs
      5 large spiders
      1 least daemon
      6 lizard men
      2 minotaurs
     18 ogres
      1 ogre magus
     19 orcs
      1 orc chieftain
      3 orc scorchers
      3 outlaw leaders
      1 pixie archer
      1 quasit
      6 rabid dogs
      6 raiders
      1 raider lord
     46 rats
      3 ratling archers
      2 ratling fencers
      6 ratling thieves
      4 ratling warriors
      1 shadow
      8 skeletons
      1 staring eye
      4 swordsmen
     17 tarantulas
      3 wererats
      1 white worm
      1 wight
      2 wild cats
      1 wolf
      3 zombies