NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.


























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Ulka-hamen    St:57  Le:45  Wi:38  Dx:65  To:90  Ch: 2  Ap: 1  Ma:61  Pe:30 C-
DV/PV: 94/123  H: 0(1209)     P: 908(908)    Exp: 50/62677682   D: 50 Sp: 253
Blessed Invisible
------------------------------------------------------------------------------

Ulka-hamen commited a serious blunder. Upon entering D47 and sensing excitement,
he knew there was a vault and decided to conquer it. But before doing so, to
temporarily avoid corrupting at a considerably rapid rate, he dropped the chaos
trinity at the feet of the stairs, which he intended to recover afterwards.
Unfortunately, he didnt remember until it was too late, and he had already
returned the orbs to their altars on the following level. Therefore, he had no
choice but to go on without them. Feeling greivious from his failure, he decided
to enter the gate, and face whatever horrible fate awaited him due to his carelessness.
He was ripped to oblivion by millions of chaos creatures upon meeting Andor Drakon,
simultaniously. Such is the punishment for daring to present one's self in challenge
to the ElDeR cHaOs GoD without the adequate equipment...

Ulka-hamen was fortunate enough to find a mithril ring in a gnoll vault at the bottom
of the puppy cave. This made the Tower of Eternal Flames considerably less inconvenient.

He was fortunate enough to aquire a ring of djinni summoning before reaching dwarftown,
which he thus used to save Khelavaster. He also recieved an additional 4 from the mystic
dwarf. He considered himself covered from corruption insurance for life. :)

Due to such good fortune, with this character i discovered that the corruption rate of
such zones was significantly lessened before reaching a particular date, and from now
on will strive to reap from such a helpful benefit, with future characters.

In the scintilating cave, Ulka-hamen insta-killed the emperor moloch in his second
attack, weilding Needle and Sting.

Because of receiving 3 pre-crowning gifts, it took Ulka-hamen approximately 10 days of
consecutive sacrificing to become a chaos champion... another change in tendancy for me,
will be to remain content with 2 pre-crowning gifts.

Having reached day 140, aquired the TotRR, and still not found a scroll of danger,
Ulka-hamen decided to hang around the blue dragon caves until one was yeiled by the
RNG (which, eventually was).

----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Ulka-hamen          Race: male Human          Class: Monk
Eye color: brown          Hair color: brown         Complexion: tanned
Height: 6'                Weight: 3 pounds          Scars: 1
Age: 24 (grown-up)
Star sign: Candle         Birthday: 8/Candle (day 278 of the year)

YOUR HISTORY:
        Your father is a guildmaster. Your family generally is rather
 wealthy and well-known in your home town.
        As a child you lived through happy days. Your parents tried to ease
 your life as much as possible and gave you a lot of comfort.
        In your youth you enjoyed competition against others to the
 fullest. You were a very active kid.
        Your young adulthood was characterized by hard and long work. You
 had decided to study under a renowned master. To your great disappointment
 you had to find out, that he was a hard, unjust and tyrannic man,
 embittered by his old age. Your apprentice years were quite terrible.
        You decided to become a Monk.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 11698 stones                Carrying capacity: 16800 stones

He: blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4}           [65s]
Ne: uncursed amulet of free action                                     [3s]
> Ever since drawing the conclusion that the ankh corrupts chaotics
(must be a bug), i have been reluctant in wearing it, when chaotic.

Bo: blessed moloch armor (+0, -8) [-9, +48] {Dx+0}                  [5000s]
> No more desire to smith. Too tedious for me. I only use scrolls of
defence/protection now.

Gi: uncursed eternium girdle [+4, +7]                                 [12s]
> I smithed this a bit, after reaching 100 in smithing.

Cl: uncursed cloak of invisibility (-1, +0) [+3, -3]                  [30s]
> Found until the 2nd trip to the blue dragon cave, while searching for a
scroll of danger.

RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of immunity                                           [1s]
LR: blessed ring of ice                                                [1s]
Br: blessed bracers of war [+8, +4] {Dx+8}                            [10s]
Ga: uncursed thick gauntlets (-1, -2) [+0, +4]                        [15s]
Bo: blessed seven league boots [+1, +5]                               [30s]
> Enhanced with scrolls of protection.

MW: blessed long bow of hunting (+6, +3)                              [30s]
> My favorite bow type.

Mi: bundle of 82 uncursed arrows (+0, 1d6)                           [164s]
Tl: -


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 6187 stones   Carrying capacity: 16800 stones

Shields ('[')
   cursed medium obsidian shield "Protector" [+20, +4] {To+2}         [46s]
Gauntlets ('[')
   blessed elemental gauntlets (-1, +0) [+0, +3]                      [10s]
Cloaks ('[')
   uncursed hooded cloak (+1, +1) [+1, +4]                            [40s]
Girdles ('[')
   blessed girdle of carrying [+0, +0]                                [15s]
> No longer needed this when i discovered that only the unarmed combat score
is effected for monks when burdened, not other melee weapons.

Boots ('[')
   uncursed eternium boots [+2, +10]                                  [55s]
> This was intended for close combat with Andor...

Necklaces (''')
   blessed ankh                                                        [3s]
   blessed amulet of light                                             [3s]
   uncursed amulet of death ray resistance                             [7s]
> I thought that i might come across a blessed one before reaching Andor,
so i didnt bless it.

One-handed weapons ('(')
   blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]      [10s]
   blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]       [10s]
Missile weapons ('}')
   uncursed long bow of accuracy (+8, +5)                             [30s]
   heap of 2 uncursed long bows of hunting (+6, +3)                   [60s]
> In the mid-game, found a second ring of Djinni Summoning.

Missiles ('/')
   bundle of 19 uncursed arrows of humanoid slaying (+3, 1d6+3)       [38s]
   bundle of 7 uncursed arrows of humanoid slaying (+3, 1d6+6)        [14s]
   uncursed arrow of humanoid slaying (+3, 1d6+4)                      [2s]
   bundle of 7 uncursed arrows of demon slaying (+3, 1d6+5)           [14s]
   bundle of 7 uncursed arrows of dragon slaying (+3, 1d6+3)          [14s]
   bundle of 5 uncursed arrows of dragon slaying (+6, 1d6+4)          [10s]
   bundle of 7 uncursed arrows of undead slaying (+6, 2d4+4)          [14s]
> The humanoid slayers were intended to be my ElDeR cHaOs GoD "meat tenderizers". :)

Tools (']')
   uncursed torch (588 turns of fuel remaining)                       [10s]
> Alas, no everburning torches (they sure are rare! Ive only found one out of
all my games!). Of course, they count as one handed weapons, not tools, so
they would be situated under that category (for immediate your identification). 

   blessed torch                                                      [10s]
   uncursed box with flint and steel (30)                              [5s]
   uncursed tinderbox (8)                                              [3s]
   blessed blanket                                                    [10s]
   heap of 7 uncursed small keys                                       [7s]
   heap of 5 uncursed square keys                                      [5s]
   uncursed climbing set                                             [180s]
   uncursed climbing set                                             [180s]
   heap of 2 uncursed blankets                                        [20s]
   blessed waterproof blanket                                         [10s]
   blessed fireproof blanket                                          [10s]
   heap of 3 uncursed tiny keys                                        [3s]
   heap of 3 uncursed fireproof blankets                              [30s]
   heap of 5 uncursed waterproof blankets                             [50s]
   heap of 2 uncursed triangular keys                                  [2s]
   uncursed box with flint and steel (18)                              [5s]
   uncursed box with flint and steel (17)                              [5s]
   blessed small key                                                   [1s]
   uncursed stethoscope                                                [5s]
   uncursed torch                                                     [10s]
   heap of 2 uncursed hexagonal keys                                   [2s]
   uncursed box with flint and steel (35)                              [5s]
   uncursed piece of eternium ore                                     [90s]
   blessed box with flint and steel (36)                               [5s]
   uncursed box with flint and steel (13)                              [5s]
Rings ('=')
   blessed ring of invisibility                                        [1s]
   blessed ring of the clear mind                                      [1s]
   blessed ring of elemental mastery                                   [1s]
> I was thinking of holding this as a prize for a future servant of mine,
after victory...

Wands ('\')
   uncursed wand of teleportation (3 charges)                          [4s]
   uncursed wand of gold detection (4 charges)                         [6s]
   uncursed wand of webbing (11 charges)                               [3s]
   blessed wand of acid (0 charges)                                    [4s]
   uncursed wand of door creation (4 charges)                          [3s]
   uncursed wand of cold (0 charges)                                   [4s]
   uncursed rusty wand of gold detection (5 charges)                   [6s]
   blessed wand of digging (5 charges)                                 [3s]
   blessed wand of fireballs (0 charges)                               [3s]
   uncursed wand of door creation (2 charges)                          [3s]
   cursed wand of lightning (0 charges)                                [4s]
   uncursed wand of door creation (1 charge)                           [3s]
   cursed wand of teleportation (2 charges)                            [4s]
   uncursed wand of fire (0 charges)                                   [4s]
   uncursed wand of digging (1 charge)                                 [3s]
   blessed wand of monster creation (0 charges)                        [3s]
   blessed wand of fire (0 charges)                                    [4s]
   uncursed wand of cold (0 charges)                                   [4s]
   uncursed wand of stunning (1 charge)                                [3s]
   uncursed wand of lightning (2 charges)                              [4s]
   uncursed wand of monster creation (7 charges)                       [3s]
   uncursed wand of gold detection (4 charges)                         [6s]
   uncursed wand of item detection (1 charge)                          [3s]
   uncursed wand of fire (0 charges)                                   [4s]
   uncursed wand of webbing (7 charges)                                [3s]
   uncursed wand of webbing (7 charges)                                [3s]
   uncursed wand of webbing (6 charges)                                [3s]
   uncursed wand of webbing (3 charges)                                [3s]
   uncursed wand of digging (0 charges)                                [3s]
   uncursed wand of trap detection (0 charges)                         [3s]
   uncursed wand of magic missiles (0 charges)                         [3s]
   uncursed wand of trap detection (4 charges)                         [3s]
   uncursed wand of webbing (7 charges)                                [3s]
   uncursed wand of monster detection (1 charge)                       [3s]
   uncursed wand of webbing (2 charges)                                [3s]
   uncursed wand of item detection (2 charges)                         [3s]
   uncursed wand of webbing (9 charges)                                [3s]
   uncursed wand of lightning (2 charges)                              [4s]
   uncursed wand of door creation (5 charges)                          [3s]
   uncursed wand of lightning (2 charges)                              [4s]
   uncursed wand of lightning (4 charges)                              [4s]
   cursed wand of webbing (5 charges)                                  [3s]
   uncursed wand of item detection (0 charges)                         [3s]
   uncursed wand of fireballs (3 charges)                              [3s]
   uncursed wand of fireballs (0 charges)                              [3s]
   blessed wand of magic missiles (3 charges)                          [3s]
   blessed wand of cold (3 charges)                                    [4s]
   uncursed wand of magic missiles (1 charge)                          [3s]
   uncursed wand of acid (2 charges)                                   [4s]
   uncursed wand of poison (5 charges)                                 [3s]
   uncursed wand of cold (1 charge)                                    [4s]
   uncursed wand of monster detection (0 charges)                      [3s]
   cursed wand of fire (2 charges)                                     [4s]
   uncursed wand of fire (2 charges)                                   [4s]
> Wands are great to carry with you, just in case you fall victim to a
item-destroyer.

Potions ('!')
   heap of 2 uncursed potions of boost speed                           [4s]
> I always save these up for the encounter with Andor Drakon.

   heap of 24 potions of holy water                                   [96s]
   heap of 3 uncursed potions of insight                               [6s]
   uncursed potion of extra healing                                    [2s]
   heap of 3 uncursed potions of uselessness                           [6s]
> Spares, just in case one broke.

   heap of 2 uncursed potions of healing                               [8s]
   heap of 3 uncursed potions of booze                                [12s]
   heap of 25 uncursed potions of water                              [100s]
   heap of 12 blessed potions of extra healing                        [24s]
   heap of 5 potions of unholy water                                  [20s]
   uncursed potion of youth                                            [4s]
   uncursed potion of ultra healing                                    [2s]
   uncursed potion of deafness                                         [2s]
   cursed potion of training                                           [2s]
Scrolls ('?')
   heap of 6 blessed scrolls of chaos resistance                      [12s]
> I used the four the mystic gave me, in various other parts of the game,
to get rid of those intolerable corruptions (unholy aura, losing lots of
weight, etc.) when there were no Potions of Cure Corruption available (like
in the ID dive).

   heap of 3 blessed scrolls of great identify                         [6s]
   heap of 3 uncursed scrolls of item detection                        [6s]
   heap of 34 uncursed scrolls of identify                            [68s]
   heap of 4 blessed scrolls of identify                               [8s]
   uncursed scroll of magic mapping                                    [2s]
   uncursed scroll of monster detection                                [2s]
   heap of 20 uncursed scrolls of uncursing                           [40s]
   heap of 2 uncursed scrolls of luck                                  [4s]
   heap of 23 uncursed scrolls of great identify                      [46s]
   uncursed scroll of chaos resistance                                 [2s]
Food ('%')
   heap of 65 uncursed cooked lizards                                [195s]
Valuables ('$')
   425385 gold pieces                                               [4253s]


----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting        13   +10   +10   +8   Mastery              4858
> Started out fighting unarmed...

Daggers & knives        10   +10    +6   +3   excellent            1723
> ... Until i aquired Needle and Sting...

Clubs & hammers          1    +1    +0   +0   basic                25
Maces & flails           1    +1    +0   +0   basic                25
Swords                   1    +1    +0   +0   basic                25
Axes                     1    +1    +0   +0   basic                25
Whips                    1    +1    +0   +1   basic                25
Pole arms               11   +12    +7  +14   Mastery              1112
> ... And then the TotRR.

Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                    10   +20   +15   +3   excellent            42
> I train these right from the start. Highly recomended for non-spell casters,
and for longbows of hunting.

Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            15


Damage caused with your melee weapons:
--------------------------------------
Right hand: +158 bonus to hit, 6d12+67 damage
> At aggresive tactics.

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 82, base range: 16, +121 bonus to hit, 1d6+45 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alertness ................100    (superb)       [+2d4]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+2d4]
  Bridge building .......... 13    (mediocre)     [+4d5] (mr)
  Climbing .................100    (superb)       [+1d3]
  Concentration ............100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+2d4]
  Detect traps .............100    (superb)       [+1d5]
  Dodge ....................100    (superb)       [+1d5]
  Find weakness ............100    (superb)       [+1d3]
  First aid ................100    (superb)       [+2d4]
  Food preservation ........100    (superb)       [+2d4]
  Haggling ................. 77    (great)        [+3d3]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................ 89    (great)        [+1d5]
> Potion of education. But, by the time Ulka-hamen got it, it was too late,
for he was already near 25 in all attributes.

  Law ......................100    (superb)       [+1]
  Listening ................100    (superb)       [+2d4]
  Literacy .................100    (superb)       [+1d5]
  Mining ................... 13    (mediocre)     [+3d4]
> Potion of education. Useless for my monk.

  Pick pockets .............100    (superb)       [+1d3]
  Smithing .................100    (superb)       [+1d3]
> The last skill to reach perfection.

  Stealth ..................100    (superb)       [+3d5]
  Swimming ................. 83    (great)        [+1d3]
  Tactics ..................100    (superb)       [+1d3]
  Two weapon combat ........100    (superb)       [+1d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Burning Hands      :    10,  24pp     (Effectivity: +0)
   Calm Monster       :   488,  13pp     (Effectivity: +0)
   Create Item        :     5, 780pp     (Effectivity: +0)
   Cure Light Wounds  :   767,   8pp     (Effectivity: +0)
   Cure Serious Wounds:   500,  16pp     (Effectivity: +0)
   Darkness           :    12,  12pp     (Effectivity: +1)
   Farsight           :   529,  28pp     (Effectivity: +0)
   Fire Bolt          :    18,  29pp     (Effectivity: +0)
   Fireball           :     9,  61pp     (Effectivity: +0)
   Frost Bolt         :   627,  20pp     (Effectivity: +0)
   Identify           :   302, 120pp     (Effectivity: +0)
   Invisibility       :   829,  16pp     (Effectivity: +0)
   Knock              :    10,  36pp     (Effectivity: +0)
   Know Alignment     :     6,  31pp     (Effectivity: +0)
   Light              :   833,   5pp     (Effectivity: +2)
   Lightning Ball     :    12,  90pp     (Effectivity: +0)
   Lightning Bolt     :   469,  20pp     (Effectivity: +0)
   Magic Map          :   446,  64pp     (Effectivity: +0)
   Magic Missile      :   854,  13pp     (Effectivity: +1)
   Scare Monster      :   575,  20pp     (Effectivity: +0)
   Slow Monster       :   807,  12pp     (Effectivity: +0)
   Slow Poison        :   186,  10pp     (Effectivity: +0)
   Strength of Atlas  :   365,  16pp     (Effectivity: +0)
   Stun Ray           :   651,  13pp     (Effectivity: +0)
   Summon Monsters    :   485,  48pp     (Effectivity: +0)
   Teleportation      :  1022,  36pp     (Effectivity: +1)
   Web                :   495,  20pp     (Effectivity: +0)
   Wish               :    12, 9024pp     (Effectivity: +0)
> I was forced to go to the library of Niltrias in search of a scroll of
danger. Guess what? No fucking luck.

----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown horns (+3 melee damage, Ap: -4).
Your close attunement to corrupted astral space allows teleportation.
Your corrupted tissue seems to heal much faster.
Poison drips from your hands.
You have become extremely thin and nimble (1/2 weight, DV: +6).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
You are surrounded by an unholy aura (Ch: -10, DV: +6).
You exhale sulphur (Ch: -4).
You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3).
Your muscles have stiffened slowing you down (base action cost: 1500 energy
points; PV: +4, St: +2).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
Your antennae explore the details of your environment (Ap: -4).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
You rage (DV: -9, +6 melee damage)!
You are a living mana battery.



----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Ulka-hamen, the human monk, was devoured after failing the final test.
He scored 5799951 points and advanced to level 50.
He survived for 0 years, 165 days, 15 hours, 38 minutes and 12 seconds
(359780 turns).
1 companion was killed during his adventures.
> Ulka-hamen had saved up 2 scrolls of familiar summoning to help him
with Andor Drakon. So since the battle was already lost, he decided
to use them up in front of the gate. A blessed one produced a fire grue,
and an uncursed one produced a balor. Because of his unholy aura, they
eventually turned against him. Im not sure why they werent both counted
as companions here, they were when Ulka-hamen summoned them, and he killed
them both..

Ulka-hamen visited 132 places.
His strength score was modified by +41 during his career.
His learning score was modified by +20 during his career.
His willpower score was modified by +18 during his career.
His dexterity score was modified by +44 during his career.
His toughness score was modified by +83 during his career.
His charisma score was modified by +12 during his career.
His appearance score was modified by +5 during his career.
His mana score was modified by +28 during his career.
His perception score was modified by +10 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He ended his adventuring life on level 50 of the caverns of chaos.
10060 monsters perished before him.
The following 27 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the Iron Crown of Havlor
> Crowning gift.

  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
> My favorire orb. Remained in Ulka-hamen's tool slot the whole adventure.

  the Chaos Orb of Elemental Earth
  the scorched spear
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the crown of science
> Fed to the demented ratling.

  the ancient mummy wrapping
> Also fed to the demented ratling.

  the ankh
  the Crown of Chaos
  the Sceptre of Chaos
  the Medal of Chaos
> Left behind... *GRRRR!!!* >:(

  the glaive "Long Sting"
> 2nd pre-crowning gift.

  the bracers of war
> Found in the gift shop.

  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the staff of the archmagi
> 3rd pre-crowning gift (enourmous disapointment, considering all the effort
it took to recieve).

  the ring of immunity
> 1rst pre-crowning gift.

  the medium obsidian shield "Protector"
> Uselessness gift.

  the Trident of the Red Rooster
> I have grown to fall in love with this fellow. :)

He possessed the following intrinsics:
  He was fire resistant.
  He was poison resistant.
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was able to control teleportation.
  He was invisible (gained through an item).
  He was stun resistant (gained through an item).
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays (gained through items).
  He was shock resistant.
  He was able to see invisible things (gained through an item).
  He was immune to shock attacks (enhanced through items).
> Gained from the ancient blue wyrm's corpse.

  He was immune to fire attacks (gained through items).
> Moloch armor.

  He was immune to acidic attacks (enhanced through items).
> Crowning immunity. Ulka-hamen was sure to remove the Ring of Immunity and
TotRR before being crowned (as if it made any difference). 

  He was immune to ice attacks (gained through items).
  He was able to breathe water (enhanced through an item).
> Gained from Blurp, later from his mother, and enhanced by the TotRR.

  He was able to resist confusion attacks (gained through an item).
He was a messiah of Ssraxx.
He asked for 4 divine interventions.
He was a holy champion of Chaos.
> Me thinks it should be "unholy".

He was severely tainted by Chaos.

The following monsters were vanquished:
      6 acid vortices
     14 air demons
     12 air elementals
      4 air grues
     52 ancient blue dragons
      1 ancient blue wyrm
> Left a corpse! Granted Ulka-hamen shock immunity!

      1 Ancient Chaos Wyrm
      1 ancient dwarf
> I wanted to convert the dwarftown altar.

      1 ancient karmic wyrm
> Thanks for the dagger, so long, sucker.

     15 ancient red dragons
> Some were from the vault (that he should have ignored).

      1 Ancient Stone Beast
      2 ancient white dragons
      8 animated armors
      8 ankhegs
     17 annihilators
      9 annis hags
     63 assassins
      1 assassin prince
      1 baby water dragon
> You feel your lungs fill up with a watery liquid... (approximate quote)

     12 balors
     51 bandits
      1 banshee
     85 barbarians
     36 barbarian leaders
      1 battle bunny
     31 berserkers
     13 berserker emperors
      5 berserker kings
     33 berserker lords
     12 berserker princes
     16 big dogs
      4 black baby dragons
     23 black dragons
     41 black hurthlings
      6 black slayers
      5 black unicorns
     15 black wizards
     42 blink dogs
     44 blue baby dragons
     41 blue dragons
      1 bone golem
      6 brown bears
      7 brown worms
     37 bugbears
      6 bulettes
      1 bunny master
     12 carrion crawlers
      1 casino guard
      1 cat lord
     11 cave bears
     56 cave fishers
     18 cave lions
     49 cave lizards
     23 cave tigers
     28 cavemen
      1 Chaos Archmage
     17 chaos brothers
      8 chaos eyes
     34 chaos knights
     15 chaos lizards
     74 chaos mutants
     85 chaos plague bearers
     26 chaos rats
    103 chaos servants
     19 chaos sisters
      2 chaos spawns
     12 chaos spiders
     12 chaos vipers
     28 chaos warriors
     29 chaos wizards
     35 claw bugs
     15 clay golems
      4 cobras
      5 cooshoos
     29 corpse fiends
      7 corruptors
      1 crime lord
     16 crystal statues
     19 cutpurses
     14 cyclops
     19 dark elven archers
     19 dark elven lords
     14 dark elven priestesses
      5 dark elven princesses
     19 dark elven warriors
     15 dark elven wizards
     39 dark orcs
     23 dark sages
     10 death oozes
      1 demented ratling
> Sacrificed.

    156 dire wolves
     25 displacer beasts
     41 dopplegangers
      8 doppleganger kings
     16 doppleganger lords
      4 Dorn Beasts
      2 dragon turtles
      7 dwarves
      1 dwarven artificer
     23 dwarven chaos knights
      4 dwarven children
      2 dwarven elite guardians
      8 dwarven guardians
      1 dwarven inn keeper
      1 dwarven weaponmaster
     14 earth elementals
      4 emperor lichs
      1 emperor moloch
> Insta-killed in second hit. I was looking forward to doing the same with
Andor Drakon...

     26 ettins
     20 eyes of destruction
      1 farmer
      8 female dwarves
     87 fire beetles
     41 fire demons
     39 fire drakes
     56 fire elementals
     49 fire giants
      5 fire giant kings
     23 fire grues
     52 fire lizards
      8 fire vortices
     16 flesh golems
     17 floating eyes
     10 fomorian giants
     21 frost giants
      9 frost giant berserkers
      5 frost giant jarls
     19 gargoyles
     19 gelatinous cubes
     82 ghosts
     31 ghost bats
      3 ghost kings
     74 ghost lords
    297 ghuls
      4 giant ant queens
     51 giant ant warriors
     18 giant ant workers
     66 giant bats
      1 giant bee queen
     60 giant bee warriors
     14 giant bee workers
      1 giant boar
     43 giant centipedes
      1 giant dragon turtle
      6 giant eels
     19 giant frogs
     48 giant lizards
      9 giant raccoons
    227 giant rats
     14 giant rust monsters
      7 giant sharks
      5 giant slugs
     72 giant spiders
      1 giant turtle
     13 gibbering mouthers
    129 gnolls
     15 gnoll chieftains
    144 goblins
     23 goblin berserkers
     33 goblin chieftains
    139 goblin rockthrowers
     81 goblin slavemasters
      3 gorgons
     27 gray oozes
      2 gray slayers
      1 great black wyrm
      7 great blue wyrms
      2 great red wyrms
      1 great water dragon
> Ulka-hamen was also forced in desperation to search the water cave for a
scroll of danger (to no avail).

      1 greater air elemental
      1 greater balor
      1 greater black unicorn
     48 greater chaos servants
      7 greater daemons
      9 greater fire elementals
     16 greater mimics
      5 greater molochs
> Ulka-hamen was killing these things in 3 strikes towards the end...

     17 greater mummies
      2 greater titans
      9 greater water elementals
     14 green blobs
     14 green hags
     42 green slimes
      5 green worms
     16 gremlins
     20 griffons
      1 grizzled gladiator
     24 grizzly bears
      2 half-orc bouncers
     51 harpies
     34 hell hounds
     80 hill giants
     16 hill giant chieftains
     18 hill orcs
     31 hill orc sergeants
     34 hippogriffs
     53 hobgoblins
     10 hobgoblin chiefs
     11 hobgoblin leaders
     18 homunculi
     23 huge bats
     10 hydras
     36 hyenas
     12 ice vortices
     14 imps
      1 invisible stalker
      5 iron golems
    164 jackals
      4 jackal demons
     17 jackalweres
      6 karmic baby dragons
      3 karmic dragons
     17 karmic lizards
      9 king cobras
    122 kobolds
     44 kobold chieftains
     25 kobold shamans
    111 large bats
      9 large dogs
     50 large gnolls
     19 large jackals
     66 large kobolds
     54 large orcs
      8 large rust monsters
     15 large snakes
    274 large spiders
     26 least daemons
      2 lesser daemons
     16 leucrottas
     21 lichs
      1 lich king
     22 lightning lizards
     13 lightning vortices
     39 living trees
     97 lizard men
      1 mad doctor
      5 magebane eyes
      5 magedoom eyes
      4 margoyles
     45 master assassins
     16 master lichs
      9 master mimics
      1 master necromancer
      1 Master Summoner
     43 master swordsmen
      3 master thieves
     11 mimics
      5 mimic hiveminds
     20 minotaurs
     16 molochs
> Killed one of these in one hit (not insta-kill).

      2 muggers
      1 multi-headed chaos dragon
     37 mummies
      1 mummy lord
     28 muscular dwarves
     17 necromancers
     16 ochre jellies
    301 ogres
      8 ogre emperors
     12 ogre kings
     47 ogre lords
     26 ogre magi
    167 orcs
      8 orc butchers
     23 orc chieftains
     34 orc scorchers
     25 outlaws
     17 outlaw leaders
     34 owlbears
      7 pixies
     10 pixie archers
      1 priest
      5 purple worms
     21 quasits
     38 quicklings
      1 quickling bard
> Apparently not effected by death ray wands (although almost always effected by
the spell). Bug?

      5 quickling kings
     17 quickling lords
      1 quickling queen
     17 rabid dogs
     46 raiders
      1 raider lord
    321 rats
     40 ratling archers
     12 ratling duelists
     22 ratling fencers
     21 ratling master thieves
     35 ratling thieves
     18 ratling warlords
     40 ratling warriors
      5 rattlesnakes
     70 red baby dragons
     62 red dragons
     28 red worms
      4 revenants
     51 rust monsters
    106 shadows
     18 shadow centipedes
     12 shadow lords
     11 shadow trolls
      3 shadow wyrms
      8 shambling mounds
      4 sharks
      1 shopkeeper
     18 silver wolves
     13 skeletal warriors
    158 skeletons
     21 slow shadows
      1 Snake from Beyond
     60 spectres
     14 staring eyes
     34 steel golems
      2 steel horrors
     15 steel zombies
     60 stone giants
     12 stone giant lords
     11 stone golems
     29 stone grues
      4 stone oozes
      7 stone snakes
     23 stone statues
      5 swamp hydras
     43 swordsmen
     84 tarantulas
      1 thug
      4 titans
     31 trolls
     30 troll berserkers
     14 troll chiefs
     13 troll kings
      1 undead chaos dwarven berserker
     27 vampires
     43 vapor rats
      3 vipers
      9 water demons
     12 water elementals
     10 water grues
     12 water snakes
     41 wererats
     32 werewolves
      6 werewolf lords
     18 white baby dragons
      3 white dragons
     32 white worms
    164 wights
      4 wild cats
      4 will o'wisps
    228 wolves
     92 wraiths
     64 writhing masses of primal chaos
     16 yellow oozes
    402 zombies