NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############ ########### ####### #('...%.?..# #.........# #.....# #[!(.([[(..############ ####### #.........# #.....########## #[.[(./[...[.......(..# #.....# #.........# #...../........# #.###################.# #.....# #.........# ####/#########.# #./.*..(....## #.# #..(..# #.........# #.# #.# #..[.(.(*....## ##########..=/(# #.........# ########.# #.# #.............# ###.......######(# ########/## #...../..# #.# #......(..(.[.#####..........#####.#################.####.....#### #######/# #@.......[.[=......[.....[[[['/[(=[.[[................../...(.# #.......# #..../[....[[[#####..........#####.#################/########## #.[.....# #.[.....[=.([.# ###.......######.# #.....# #.......# #%..!.](([[..## #.########...[.# #.....##############.......# #.[[.[.[![[.## #.# #..%[.# #########...../............/.......# #'###################.# #..!..# #.....#./.....##############.......# #[[.*.([.[.........[[.# #..[[.# #..<....####### ######### #&%.=/[%[..############ ####### #.....### ############ ####### Ulka-hamen St:57 Le:45 Wi:38 Dx:65 To:90 Ch: 2 Ap: 1 Ma:61 Pe:30 C- DV/PV: 94/123 H: 0(1209) P: 908(908) Exp: 50/62677682 D: 50 Sp: 253 Blessed Invisible ------------------------------------------------------------------------------ Ulka-hamen commited a serious blunder. Upon entering D47 and sensing excitement, he knew there was a vault and decided to conquer it. But before doing so, to temporarily avoid corrupting at a considerably rapid rate, he dropped the chaos trinity at the feet of the stairs, which he intended to recover afterwards. Unfortunately, he didnt remember until it was too late, and he had already returned the orbs to their altars on the following level. Therefore, he had no choice but to go on without them. Feeling greivious from his failure, he decided to enter the gate, and face whatever horrible fate awaited him due to his carelessness. He was ripped to oblivion by millions of chaos creatures upon meeting Andor Drakon, simultaniously. Such is the punishment for daring to present one's self in challenge to the ElDeR cHaOs GoD without the adequate equipment... Ulka-hamen was fortunate enough to find a mithril ring in a gnoll vault at the bottom of the puppy cave. This made the Tower of Eternal Flames considerably less inconvenient. He was fortunate enough to aquire a ring of djinni summoning before reaching dwarftown, which he thus used to save Khelavaster. He also recieved an additional 4 from the mystic dwarf. He considered himself covered from corruption insurance for life. :) Due to such good fortune, with this character i discovered that the corruption rate of such zones was significantly lessened before reaching a particular date, and from now on will strive to reap from such a helpful benefit, with future characters. In the scintilating cave, Ulka-hamen insta-killed the emperor moloch in his second attack, weilding Needle and Sting. Because of receiving 3 pre-crowning gifts, it took Ulka-hamen approximately 10 days of consecutive sacrificing to become a chaos champion... another change in tendancy for me, will be to remain content with 2 pre-crowning gifts. Having reached day 140, aquired the TotRR, and still not found a scroll of danger, Ulka-hamen decided to hang around the blue dragon caves until one was yeiled by the RNG (which, eventually was). ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Ulka-hamen Race: male Human Class: Monk Eye color: brown Hair color: brown Complexion: tanned Height: 6' Weight: 3 pounds Scars: 1 Age: 24 (grown-up) Star sign: Candle Birthday: 8/Candle (day 278 of the year) YOUR HISTORY: Your father is a guildmaster. Your family generally is rather wealthy and well-known in your home town. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. In your youth you enjoyed competition against others to the fullest. You were a very active kid. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 11698 stones Carrying capacity: 16800 stones He: blessed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4} [65s] Ne: uncursed amulet of free action [3s] > Ever since drawing the conclusion that the ankh corrupts chaotics (must be a bug), i have been reluctant in wearing it, when chaotic. Bo: blessed moloch armor (+0, -8) [-9, +48] {Dx+0} [5000s] > No more desire to smith. Too tedious for me. I only use scrolls of defence/protection now. Gi: uncursed eternium girdle [+4, +7] [12s] > I smithed this a bit, after reaching 100 in smithing. Cl: uncursed cloak of invisibility (-1, +0) [+3, -3] [30s] > Found until the 2nd trip to the blue dragon cave, while searching for a scroll of danger. RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} LH: - RR: blessed ring of immunity [1s] LR: blessed ring of ice [1s] Br: blessed bracers of war [+8, +4] {Dx+8} [10s] Ga: uncursed thick gauntlets (-1, -2) [+0, +4] [15s] Bo: blessed seven league boots [+1, +5] [30s] > Enhanced with scrolls of protection. MW: blessed long bow of hunting (+6, +3) [30s] > My favorite bow type. Mi: bundle of 82 uncursed arrows (+0, 1d6) [164s] Tl: - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 6187 stones Carrying capacity: 16800 stones Shields ('[') cursed medium obsidian shield "Protector" [+20, +4] {To+2} [46s] Gauntlets ('[') blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Cloaks ('[') uncursed hooded cloak (+1, +1) [+1, +4] [40s] Girdles ('[') blessed girdle of carrying [+0, +0] [15s] > No longer needed this when i discovered that only the unarmed combat score is effected for monks when burdened, not other melee weapons. Boots ('[') uncursed eternium boots [+2, +10] [55s] > This was intended for close combat with Andor... Necklaces (''') blessed ankh [3s] blessed amulet of light [3s] uncursed amulet of death ray resistance [7s] > I thought that i might come across a blessed one before reaching Andor, so i didnt bless it. One-handed weapons ('(') blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] Missile weapons ('}') uncursed long bow of accuracy (+8, +5) [30s] heap of 2 uncursed long bows of hunting (+6, +3) [60s] > In the mid-game, found a second ring of Djinni Summoning. Missiles ('/') bundle of 19 uncursed arrows of humanoid slaying (+3, 1d6+3) [38s] bundle of 7 uncursed arrows of humanoid slaying (+3, 1d6+6) [14s] uncursed arrow of humanoid slaying (+3, 1d6+4) [2s] bundle of 7 uncursed arrows of demon slaying (+3, 1d6+5) [14s] bundle of 7 uncursed arrows of dragon slaying (+3, 1d6+3) [14s] bundle of 5 uncursed arrows of dragon slaying (+6, 1d6+4) [10s] bundle of 7 uncursed arrows of undead slaying (+6, 2d4+4) [14s] > The humanoid slayers were intended to be my ElDeR cHaOs GoD "meat tenderizers". :) Tools (']') uncursed torch (588 turns of fuel remaining) [10s] > Alas, no everburning torches (they sure are rare! Ive only found one out of all my games!). Of course, they count as one handed weapons, not tools, so they would be situated under that category (for immediate your identification). blessed torch [10s] uncursed box with flint and steel (30) [5s] uncursed tinderbox (8) [3s] blessed blanket [10s] heap of 7 uncursed small keys [7s] heap of 5 uncursed square keys [5s] uncursed climbing set [180s] uncursed climbing set [180s] heap of 2 uncursed blankets [20s] blessed waterproof blanket [10s] blessed fireproof blanket [10s] heap of 3 uncursed tiny keys [3s] heap of 3 uncursed fireproof blankets [30s] heap of 5 uncursed waterproof blankets [50s] heap of 2 uncursed triangular keys [2s] uncursed box with flint and steel (18) [5s] uncursed box with flint and steel (17) [5s] blessed small key [1s] uncursed stethoscope [5s] uncursed torch [10s] heap of 2 uncursed hexagonal keys [2s] uncursed box with flint and steel (35) [5s] uncursed piece of eternium ore [90s] blessed box with flint and steel (36) [5s] uncursed box with flint and steel (13) [5s] Rings ('=') blessed ring of invisibility [1s] blessed ring of the clear mind [1s] blessed ring of elemental mastery [1s] > I was thinking of holding this as a prize for a future servant of mine, after victory... Wands ('\') uncursed wand of teleportation (3 charges) [4s] uncursed wand of gold detection (4 charges) [6s] uncursed wand of webbing (11 charges) [3s] blessed wand of acid (0 charges) [4s] uncursed wand of door creation (4 charges) [3s] uncursed wand of cold (0 charges) [4s] uncursed rusty wand of gold detection (5 charges) [6s] blessed wand of digging (5 charges) [3s] blessed wand of fireballs (0 charges) [3s] uncursed wand of door creation (2 charges) [3s] cursed wand of lightning (0 charges) [4s] uncursed wand of door creation (1 charge) [3s] cursed wand of teleportation (2 charges) [4s] uncursed wand of fire (0 charges) [4s] uncursed wand of digging (1 charge) [3s] blessed wand of monster creation (0 charges) [3s] blessed wand of fire (0 charges) [4s] uncursed wand of cold (0 charges) [4s] uncursed wand of stunning (1 charge) [3s] uncursed wand of lightning (2 charges) [4s] uncursed wand of monster creation (7 charges) [3s] uncursed wand of gold detection (4 charges) [6s] uncursed wand of item detection (1 charge) [3s] uncursed wand of fire (0 charges) [4s] uncursed wand of webbing (7 charges) [3s] uncursed wand of webbing (7 charges) [3s] uncursed wand of webbing (6 charges) [3s] uncursed wand of webbing (3 charges) [3s] uncursed wand of digging (0 charges) [3s] uncursed wand of trap detection (0 charges) [3s] uncursed wand of magic missiles (0 charges) [3s] uncursed wand of trap detection (4 charges) [3s] uncursed wand of webbing (7 charges) [3s] uncursed wand of monster detection (1 charge) [3s] uncursed wand of webbing (2 charges) [3s] uncursed wand of item detection (2 charges) [3s] uncursed wand of webbing (9 charges) [3s] uncursed wand of lightning (2 charges) [4s] uncursed wand of door creation (5 charges) [3s] uncursed wand of lightning (2 charges) [4s] uncursed wand of lightning (4 charges) [4s] cursed wand of webbing (5 charges) [3s] uncursed wand of item detection (0 charges) [3s] uncursed wand of fireballs (3 charges) [3s] uncursed wand of fireballs (0 charges) [3s] blessed wand of magic missiles (3 charges) [3s] blessed wand of cold (3 charges) [4s] uncursed wand of magic missiles (1 charge) [3s] uncursed wand of acid (2 charges) [4s] uncursed wand of poison (5 charges) [3s] uncursed wand of cold (1 charge) [4s] uncursed wand of monster detection (0 charges) [3s] cursed wand of fire (2 charges) [4s] uncursed wand of fire (2 charges) [4s] > Wands are great to carry with you, just in case you fall victim to a item-destroyer. Potions ('!') heap of 2 uncursed potions of boost speed [4s] > I always save these up for the encounter with Andor Drakon. heap of 24 potions of holy water [96s] heap of 3 uncursed potions of insight [6s] uncursed potion of extra healing [2s] heap of 3 uncursed potions of uselessness [6s] > Spares, just in case one broke. heap of 2 uncursed potions of healing [8s] heap of 3 uncursed potions of booze [12s] heap of 25 uncursed potions of water [100s] heap of 12 blessed potions of extra healing [24s] heap of 5 potions of unholy water [20s] uncursed potion of youth [4s] uncursed potion of ultra healing [2s] uncursed potion of deafness [2s] cursed potion of training [2s] Scrolls ('?') heap of 6 blessed scrolls of chaos resistance [12s] > I used the four the mystic gave me, in various other parts of the game, to get rid of those intolerable corruptions (unholy aura, losing lots of weight, etc.) when there were no Potions of Cure Corruption available (like in the ID dive). heap of 3 blessed scrolls of great identify [6s] heap of 3 uncursed scrolls of item detection [6s] heap of 34 uncursed scrolls of identify [68s] heap of 4 blessed scrolls of identify [8s] uncursed scroll of magic mapping [2s] uncursed scroll of monster detection [2s] heap of 20 uncursed scrolls of uncursing [40s] heap of 2 uncursed scrolls of luck [4s] heap of 23 uncursed scrolls of great identify [46s] uncursed scroll of chaos resistance [2s] Food ('%') heap of 65 uncursed cooked lizards [195s] Valuables ('$') 425385 gold pieces [4253s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 13 +10 +10 +8 Mastery 4858 > Started out fighting unarmed... Daggers & knives 10 +10 +6 +3 excellent 1723 > ... Until i aquired Needle and Sting... Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 11 +12 +7 +14 Mastery 1112 > ... And then the TotRR. Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 10 +20 +15 +3 excellent 42 > I train these right from the start. Highly recomended for non-spell casters, and for longbows of hunting. Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +158 bonus to hit, 6d12+67 damage > At aggresive tactics. Damage caused with your missile weapons: ---------------------------------------- Ammunition: 82, base range: 16, +121 bonus to hit, 1d6+45 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+2d4] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+2d4] Bridge building .......... 13 (mediocre) [+4d5] (mr) Climbing .................100 (superb) [+1d3] Concentration ............100 (superb) [+2d4] Courage ..................100 (superb) [+2d4] Detect traps .............100 (superb) [+1d5] Dodge ....................100 (superb) [+1d5] Find weakness ............100 (superb) [+1d3] First aid ................100 (superb) [+2d4] Food preservation ........100 (superb) [+2d4] Haggling ................. 77 (great) [+3d3] Healing ..................100 (superb) [+2d4] Herbalism ................ 89 (great) [+1d5] > Potion of education. But, by the time Ulka-hamen got it, it was too late, for he was already near 25 in all attributes. Law ......................100 (superb) [+1] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Mining ................... 13 (mediocre) [+3d4] > Potion of education. Useless for my monk. Pick pockets .............100 (superb) [+1d3] Smithing .................100 (superb) [+1d3] > The last skill to reach perfection. Stealth ..................100 (superb) [+3d5] Swimming ................. 83 (great) [+1d3] Tactics ..................100 (superb) [+1d3] Two weapon combat ........100 (superb) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Burning Hands : 10, 24pp (Effectivity: +0) Calm Monster : 488, 13pp (Effectivity: +0) Create Item : 5, 780pp (Effectivity: +0) Cure Light Wounds : 767, 8pp (Effectivity: +0) Cure Serious Wounds: 500, 16pp (Effectivity: +0) Darkness : 12, 12pp (Effectivity: +1) Farsight : 529, 28pp (Effectivity: +0) Fire Bolt : 18, 29pp (Effectivity: +0) Fireball : 9, 61pp (Effectivity: +0) Frost Bolt : 627, 20pp (Effectivity: +0) Identify : 302, 120pp (Effectivity: +0) Invisibility : 829, 16pp (Effectivity: +0) Knock : 10, 36pp (Effectivity: +0) Know Alignment : 6, 31pp (Effectivity: +0) Light : 833, 5pp (Effectivity: +2) Lightning Ball : 12, 90pp (Effectivity: +0) Lightning Bolt : 469, 20pp (Effectivity: +0) Magic Map : 446, 64pp (Effectivity: +0) Magic Missile : 854, 13pp (Effectivity: +1) Scare Monster : 575, 20pp (Effectivity: +0) Slow Monster : 807, 12pp (Effectivity: +0) Slow Poison : 186, 10pp (Effectivity: +0) Strength of Atlas : 365, 16pp (Effectivity: +0) Stun Ray : 651, 13pp (Effectivity: +0) Summon Monsters : 485, 48pp (Effectivity: +0) Teleportation : 1022, 36pp (Effectivity: +1) Web : 495, 20pp (Effectivity: +0) Wish : 12, 9024pp (Effectivity: +0) > I was forced to go to the library of Niltrias in search of a scroll of danger. Guess what? No fucking luck. ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have grown horns (+3 melee damage, Ap: -4). Your close attunement to corrupted astral space allows teleportation. Your corrupted tissue seems to heal much faster. Poison drips from your hands. You have become extremely thin and nimble (1/2 weight, DV: +6). You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3). You are surrounded by an unholy aura (Ch: -10, DV: +6). You exhale sulphur (Ch: -4). You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3). Your muscles have stiffened slowing you down (base action cost: 1500 energy points; PV: +4, St: +2). You have grown a total of 12 eyes (Ap: -6, Pe: +6). Your antennae explore the details of your environment (Ap: -4). Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4). You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3). You rage (DV: -9, +6 melee damage)! You are a living mana battery. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Ulka-hamen, the human monk, was devoured after failing the final test. He scored 5799951 points and advanced to level 50. He survived for 0 years, 165 days, 15 hours, 38 minutes and 12 seconds (359780 turns). 1 companion was killed during his adventures. > Ulka-hamen had saved up 2 scrolls of familiar summoning to help him with Andor Drakon. So since the battle was already lost, he decided to use them up in front of the gate. A blessed one produced a fire grue, and an uncursed one produced a balor. Because of his unholy aura, they eventually turned against him. Im not sure why they werent both counted as companions here, they were when Ulka-hamen summoned them, and he killed them both.. Ulka-hamen visited 132 places. His strength score was modified by +41 during his career. His learning score was modified by +20 during his career. His willpower score was modified by +18 during his career. His dexterity score was modified by +44 during his career. His toughness score was modified by +83 during his career. His charisma score was modified by +12 during his career. His appearance score was modified by +5 during his career. His mana score was modified by +28 during his career. His perception score was modified by +10 during his career. He was the champion of the arena. He was a member of the thieves guild. He defeated the arch enemy of a mighty karmic wyrm. He saved Khelavaster from certain death. He ended his adventuring life on level 50 of the caverns of chaos. 10060 monsters perished before him. The following 27 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Iron Crown of Havlor > Crowning gift. the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire > My favorire orb. Remained in Ulka-hamen's tool slot the whole adventure. the Chaos Orb of Elemental Earth the scorched spear the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science > Fed to the demented ratling. the ancient mummy wrapping > Also fed to the demented ratling. the ankh the Crown of Chaos the Sceptre of Chaos the Medal of Chaos > Left behind... *GRRRR!!!* >:( the glaive "Long Sting" > 2nd pre-crowning gift. the bracers of war > Found in the gift shop. the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the staff of the archmagi > 3rd pre-crowning gift (enourmous disapointment, considering all the effort it took to recieve). the ring of immunity > 1rst pre-crowning gift. the medium obsidian shield "Protector" > Uselessness gift. the Trident of the Red Rooster > I have grown to fall in love with this fellow. :) He possessed the following intrinsics: He was fire resistant. He was poison resistant. He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him. He was able to control teleportation. He was invisible (gained through an item). He was stun resistant (gained through an item). He was paralyzation resistant (gained through an item). He was resistant to death rays (gained through items). He was shock resistant. He was able to see invisible things (gained through an item). He was immune to shock attacks (enhanced through items). > Gained from the ancient blue wyrm's corpse. He was immune to fire attacks (gained through items). > Moloch armor. He was immune to acidic attacks (enhanced through items). > Crowning immunity. Ulka-hamen was sure to remove the Ring of Immunity and TotRR before being crowned (as if it made any difference). He was immune to ice attacks (gained through items). He was able to breathe water (enhanced through an item). > Gained from Blurp, later from his mother, and enhanced by the TotRR. He was able to resist confusion attacks (gained through an item). He was a messiah of Ssraxx. He asked for 4 divine interventions. He was a holy champion of Chaos. > Me thinks it should be "unholy". He was severely tainted by Chaos. The following monsters were vanquished: 6 acid vortices 14 air demons 12 air elementals 4 air grues 52 ancient blue dragons 1 ancient blue wyrm > Left a corpse! Granted Ulka-hamen shock immunity! 1 Ancient Chaos Wyrm 1 ancient dwarf > I wanted to convert the dwarftown altar. 1 ancient karmic wyrm > Thanks for the dagger, so long, sucker. 15 ancient red dragons > Some were from the vault (that he should have ignored). 1 Ancient Stone Beast 2 ancient white dragons 8 animated armors 8 ankhegs 17 annihilators 9 annis hags 63 assassins 1 assassin prince 1 baby water dragon > You feel your lungs fill up with a watery liquid... (approximate quote) 12 balors 51 bandits 1 banshee 85 barbarians 36 barbarian leaders 1 battle bunny 31 berserkers 13 berserker emperors 5 berserker kings 33 berserker lords 12 berserker princes 16 big dogs 4 black baby dragons 23 black dragons 41 black hurthlings 6 black slayers 5 black unicorns 15 black wizards 42 blink dogs 44 blue baby dragons 41 blue dragons 1 bone golem 6 brown bears 7 brown worms 37 bugbears 6 bulettes 1 bunny master 12 carrion crawlers 1 casino guard 1 cat lord 11 cave bears 56 cave fishers 18 cave lions 49 cave lizards 23 cave tigers 28 cavemen 1 Chaos Archmage 17 chaos brothers 8 chaos eyes 34 chaos knights 15 chaos lizards 74 chaos mutants 85 chaos plague bearers 26 chaos rats 103 chaos servants 19 chaos sisters 2 chaos spawns 12 chaos spiders 12 chaos vipers 28 chaos warriors 29 chaos wizards 35 claw bugs 15 clay golems 4 cobras 5 cooshoos 29 corpse fiends 7 corruptors 1 crime lord 16 crystal statues 19 cutpurses 14 cyclops 19 dark elven archers 19 dark elven lords 14 dark elven priestesses 5 dark elven princesses 19 dark elven warriors 15 dark elven wizards 39 dark orcs 23 dark sages 10 death oozes 1 demented ratling > Sacrificed. 156 dire wolves 25 displacer beasts 41 dopplegangers 8 doppleganger kings 16 doppleganger lords 4 Dorn Beasts 2 dragon turtles 7 dwarves 1 dwarven artificer 23 dwarven chaos knights 4 dwarven children 2 dwarven elite guardians 8 dwarven guardians 1 dwarven inn keeper 1 dwarven weaponmaster 14 earth elementals 4 emperor lichs 1 emperor moloch > Insta-killed in second hit. I was looking forward to doing the same with Andor Drakon... 26 ettins 20 eyes of destruction 1 farmer 8 female dwarves 87 fire beetles 41 fire demons 39 fire drakes 56 fire elementals 49 fire giants 5 fire giant kings 23 fire grues 52 fire lizards 8 fire vortices 16 flesh golems 17 floating eyes 10 fomorian giants 21 frost giants 9 frost giant berserkers 5 frost giant jarls 19 gargoyles 19 gelatinous cubes 82 ghosts 31 ghost bats 3 ghost kings 74 ghost lords 297 ghuls 4 giant ant queens 51 giant ant warriors 18 giant ant workers 66 giant bats 1 giant bee queen 60 giant bee warriors 14 giant bee workers 1 giant boar 43 giant centipedes 1 giant dragon turtle 6 giant eels 19 giant frogs 48 giant lizards 9 giant raccoons 227 giant rats 14 giant rust monsters 7 giant sharks 5 giant slugs 72 giant spiders 1 giant turtle 13 gibbering mouthers 129 gnolls 15 gnoll chieftains 144 goblins 23 goblin berserkers 33 goblin chieftains 139 goblin rockthrowers 81 goblin slavemasters 3 gorgons 27 gray oozes 2 gray slayers 1 great black wyrm 7 great blue wyrms 2 great red wyrms 1 great water dragon > Ulka-hamen was also forced in desperation to search the water cave for a scroll of danger (to no avail). 1 greater air elemental 1 greater balor 1 greater black unicorn 48 greater chaos servants 7 greater daemons 9 greater fire elementals 16 greater mimics 5 greater molochs > Ulka-hamen was killing these things in 3 strikes towards the end... 17 greater mummies 2 greater titans 9 greater water elementals 14 green blobs 14 green hags 42 green slimes 5 green worms 16 gremlins 20 griffons 1 grizzled gladiator 24 grizzly bears 2 half-orc bouncers 51 harpies 34 hell hounds 80 hill giants 16 hill giant chieftains 18 hill orcs 31 hill orc sergeants 34 hippogriffs 53 hobgoblins 10 hobgoblin chiefs 11 hobgoblin leaders 18 homunculi 23 huge bats 10 hydras 36 hyenas 12 ice vortices 14 imps 1 invisible stalker 5 iron golems 164 jackals 4 jackal demons 17 jackalweres 6 karmic baby dragons 3 karmic dragons 17 karmic lizards 9 king cobras 122 kobolds 44 kobold chieftains 25 kobold shamans 111 large bats 9 large dogs 50 large gnolls 19 large jackals 66 large kobolds 54 large orcs 8 large rust monsters 15 large snakes 274 large spiders 26 least daemons 2 lesser daemons 16 leucrottas 21 lichs 1 lich king 22 lightning lizards 13 lightning vortices 39 living trees 97 lizard men 1 mad doctor 5 magebane eyes 5 magedoom eyes 4 margoyles 45 master assassins 16 master lichs 9 master mimics 1 master necromancer 1 Master Summoner 43 master swordsmen 3 master thieves 11 mimics 5 mimic hiveminds 20 minotaurs 16 molochs > Killed one of these in one hit (not insta-kill). 2 muggers 1 multi-headed chaos dragon 37 mummies 1 mummy lord 28 muscular dwarves 17 necromancers 16 ochre jellies 301 ogres 8 ogre emperors 12 ogre kings 47 ogre lords 26 ogre magi 167 orcs 8 orc butchers 23 orc chieftains 34 orc scorchers 25 outlaws 17 outlaw leaders 34 owlbears 7 pixies 10 pixie archers 1 priest 5 purple worms 21 quasits 38 quicklings 1 quickling bard > Apparently not effected by death ray wands (although almost always effected by the spell). Bug? 5 quickling kings 17 quickling lords 1 quickling queen 17 rabid dogs 46 raiders 1 raider lord 321 rats 40 ratling archers 12 ratling duelists 22 ratling fencers 21 ratling master thieves 35 ratling thieves 18 ratling warlords 40 ratling warriors 5 rattlesnakes 70 red baby dragons 62 red dragons 28 red worms 4 revenants 51 rust monsters 106 shadows 18 shadow centipedes 12 shadow lords 11 shadow trolls 3 shadow wyrms 8 shambling mounds 4 sharks 1 shopkeeper 18 silver wolves 13 skeletal warriors 158 skeletons 21 slow shadows 1 Snake from Beyond 60 spectres 14 staring eyes 34 steel golems 2 steel horrors 15 steel zombies 60 stone giants 12 stone giant lords 11 stone golems 29 stone grues 4 stone oozes 7 stone snakes 23 stone statues 5 swamp hydras 43 swordsmen 84 tarantulas 1 thug 4 titans 31 trolls 30 troll berserkers 14 troll chiefs 13 troll kings 1 undead chaos dwarven berserker 27 vampires 43 vapor rats 3 vipers 9 water demons 12 water elementals 10 water grues 12 water snakes 41 wererats 32 werewolves 6 werewolf lords 18 white baby dragons 3 white dragons 32 white worms 164 wights 4 wild cats 4 will o'wisps 228 wolves 92 wraiths 64 writhing masses of primal chaos 16 yellow oozes 402 zombies