NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^^^^^^ ^^^^ ^^^^^^ ^^*^^^^ ^^^^^^^=====^^^^^^^^^ ^ ^^^..^ ^==="""" ~~~^*^^=======^^*^^^^^^^^^^^^.@^^ ===="""~~~ &&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^ ^"""""~~~^^^ ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^ """"~~^^*^^ ^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^ """~~~^^^^^ ^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^ ~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^ ^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^ ^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^ ^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^ ~~~~"""""""""""""""&&&&&&&*&&&&&&&&&&&....^^^^==="""&&""&&&~~~~~^ """""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^ """""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^ ^*^ &&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^ &&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^ ^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^ ^^^ ^^^ ^^^^^^^^^^^^^^^^^^ Valowyn St:50 Le:40 Wi:39 Dx:56 To:43 Ch:34 Ap:29 Ma:43 Pe:34 N= DV/PV: 65/42 H: 833(833) P: 665(665) Exp: 50/55615905 DrCh Sp: 161 Blessed Invisible ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Valowyn Race: female Gnome Class: Bard Eye color: green Hair color: brown Complexion: tanned Height: 3'1" Weight: 110 pounds Age: 119 (grown-up, 16 years of unnatural aging added in) Star sign: Wolf Birthday: 3/Wolf (day 303 of the year) Valowyn's story: This was a random character. I was "scumming" for a nice sword-born dwarven weaponsmith when this female gnomish bard appeared. She started with a giant racoon (my personal favorite), more than decent stats and excelent skills. I had never even reached Dwarftown with a bard, so I tried it out. Man! She turned out to be my best PC so far. As I mentioned, I am not experienced with bards, so I do not know if this one was extremely lucky or all bards tend to find such an exceptional equipement. I use to write down every important achievement in an open Notepad window while I'm playing ADOM. I will past this text here: Valowyn's diary: --------------- - I arrived to the Drakalor Chain. - VD: * A spellbook of Teleportation in VD:2! Good starting! * Garry, my giant raccon died when defending me against some pit vipers in VD:4. * In VD:5 the firs blink dog I kill leaves a corpse! This is what I call luck! * I'm in VD:6. I have DV/PV:19/1. Yrrigs will crush me: I'm going to the ID to raise these values. - ID: I had to pray once, but I found what I was looking for: DV/PV: 21/6. That's better. - Back to VD: Yrrigs quest done. I have Healing! - PC done. Nothing relevant. - I am a member of the thieves guild. - I jurneyed to the CoC. * The way to Dwarftown was quite smooth. The dwarven mystic gave me 4 SoCR! 1st quest: Slay an imp. I stayed in the huge cave for ~20 minutes and one appeared. Done. When I had all my items identified I noticed I had a ring of djinni summoning! I will keep it for now. 2nd quest: Animated forest: done. It was somewhat difficult, thouhg I had DV:85 in coward tactics. When going back I quaffed a !oInv and it was cursed: I was blinded for many turns. I used Teleport to get out (I wonder why I didn't use it before :P ). - I went to Lawenilothehl to get Detect Traps. I also killed Hotzenplotz. - The Dwarven Graveyard. I had a tough time with Griff Bloodax. When I got out I was L16 and very close to L17, so I ran to the Pyramid. - Pyramid done. I used up all the charges of the wand of fireballs. - Back to the CoC: * 3rd quest: Ogre cave. Done. * 4th quest: Arena. done. * 5th quest: Greater daemon. Sacced. * I went to the lower levels to see if I found some better equipement. * I found Khelavaster. I used mi RoDS: amulet of life saving. I now have 10 SoCR! I also found a black dragon scale mail in the same level! * CoC Graveyard: done. * A phase dagger! * Water Temple: done. It was easy: the SFB was blind in darkness (?). One of the chaos servants dropped a wand of destruction!!! * I found the heavy crossbow "Far Slayer" in an undead vault in D:22! * Banshee level done. * A construct vault! 2 exp levels and a mace of destruction! It well replaces Big Punch. In the same level a chaos knight dropped eternium sword, cap and boots. * I arrived to the wall of flames. It was a very nice and profitable excursion, ain't it? * Crowned in dwarftown: shock immunity and "Whirlwind". Damn, I hate slings! - The Tomb of the High Kings. * A helm of Teleportation!! * I arrived to the tomb. Used a wand of cold. The SK confused me and I almost fell in the lake, but I recovered just in time (phew!). I used arrows of undead slaying. * I'm stuck! I can't go to the ToEF or darkforge because I lack a fireproof blanket... - After staying some time in the TotHK I was bored and I decided to go to the ID. - I have the Courage skill. - I scummed the ID for a long time and... nothing. I decided to try the unremarkable dungeon. Before, I went to the PC because I needed an altar (I think I was cursed) and there's where the fireproof blanket appeared... Anyway, I went to the UD. - With 2 blessed !oInv I passed the SMC. UD done (nothing relevant). - I left all my stuff in the CoC and went to Darkforge: * Ha! Lightning ball rocks! I had learned it when I hit exp level 18 (bards learn some random spells at L18). Some steel golems die in one "shock"... * The only interesting stuff found was an eternium spear and an eternium quarterstaff (useless for me). - I went to the ToEF. It was unexpectedly easy. I killed the ACW with wands of cold and with Lightning Ball. I didn't stay to kill the rest. - The final dive... * The Casino: I found the Hammer of the Gods. The bill: 1,484,719 gp. I left the Hammer of the Gods next to the stairs. Too heavy and useless. * Another construct vault! 2 exp levels. (now L35) * I have the ring of the master cat! * I reached a cavernous level, where I met a chaos warlord, a gorgon, a black unicorn, etc, so I fled instantly... * A giant slug corpse (acid immunity)! * Air Temple done. I killed Yuglash with Fire Bolts. * I have the mana battery corruption... I read a SoCR. * A red dragon vault! I advanced 3 exp levels! I've got Alchemy at 100. Recipe for PoGA: ! of strength and ! of boost speed. Later in the game I only could make one. * Stone Temple done. I killed the ASB with Lightning Balls. * A greater vault of giants! This is the first greater vault I wipe out. I had previously (with other PCs) found greater vaults of undead (which I always ignore) and once I found one full of karmic dragons. It was the doom of my promising barbarian... Snif... Well, I'm back :) I'm now exp level 50! I also found the useless scorched spear. * In D:47 I found another red dragon vault, but I decided to ignore it because I had 4 corruptions and it was day 83. I was hurried now. - The Unreal Cave (UL). As usual, I have to rush because of the corruption rate. * Mana Temple done. I had 5 arrows of humanoid slaying but it wasn't enough for Nuurag-Vaarn. I finished him with (many, many) magic missiles. - D:49. Uslessness gift: "Nature's companion". Not so useless... - D:50. I made it! I used my wand of destruction. I had to kill some balors using quarrels of demon slaying. Fistanarius could't even touch me. - The return: Now I could explore all the levels I left when I was hurried. * In the red dragon vault I found a RoDS: speed or strenth? I choosed: seven league bootss. * I dropped half of my useless stuff and at last could take off that blessed girdle of carrying and put on a girdle of strength +2. * UL again. A girdle of giant strength! Fortunately I did not waste my last wish in one... I returned to the mana temple to finish everyone. * I decided not to go to the dragon caves for now. * I digged up all the graves in the CoC graveyard, but I found nothing relevant. - The Library: done. (just for fun) - Assassin's guild: done. I have got Sting. - Water cave done. (I couldn't make it before because I lacked some means of water breathing). - Blue dragon caves done. Shyssirryxius left his corpse! WOW! Awesome! Sharad- Waador gave me Needle and a RoDS! - I entered the caves again: I found Skullcrusher! Too bad it's useless now... I also received the rune covered trident. - I went to Lawenilothehl and killed Yergius. - I left the Drakalor Chain. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 6707 stones Carrying capacity: 10875 stones He: uncursed helm of teleportation [+2, +3] [50s] Ne: uncursed ankh [3s] Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s] // uselessness gift Gi: uncursed girdle of giant strength [+0, +0] {St+13} [30s] Cl: blessed cloak of invisibility (-1, +0) [+1, +0] [30s] RH: uncursed black rune-covered dagger (named) (+8, 3d4) [+4, +1] [10s] LH: uncursed black rune-covered dagger (named) (+8, 3d4) [+4, +1] [10s] // I went for them after winning RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s] LR: blessed ring of the High Kings [+2, +3] [1s] Br: uncursed bracers of regeneration [+0, +0] [18s] Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: blessed seven league boots [+1, +3] [30s] // Wished-for MW: uncursed heavy crossbow (named) (+18, +18) [350s] // Found in an undead vault Mi: bundle of 62 uncursed quarrels (+1, 2d6) [124s] Tl: - ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 5920 stones Carrying capacity: 10875 stones Helmets ('[') uncursed crown of science [+4, +8] {Le+9} [65s] uncursed helm of water breathing [+0, +1] [30s] blessed eternium cap [+0, +4] [28s] Armor ('[') uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] blessed eternium plate mail (-1, -2) [-1, +13] [240s] Shields ('[') blessed medium eternium shield [+12, +3] [46s] Gauntlets ('[') blessed thick gauntlets (-1, -2) [+0, +1] [15s] Cloaks ('[') uncursed cloak of protection [+0, +3] [20s] uncursed cloak of protection [+0, +4] [20s] uncursed cloak of invisibility (-1, +0) [+1, +0] [30s] uncursed cloak of defense [+3, +0] [20s] Girdles ('[') heap of 2 blessed girdles of carrying [+0, +0] [30s] uncursed girdle of carrying [+0, +0] [15s] uncursed eternium girdle [+0, +4] [12s] uncursed girdle of giant strength [+0, +0] {St+12} [30s] Boots ('[') heap of 2 uncursed pairs of boots of speed [+2, +0] (+8 spd) [40s] uncursed boots of speed (+1, +1) [+2, +0] (+8 spd) [20s] uncursed eternium boots [+0, +5] [55s] blessed seven league boots [+1, +0] [30s] Necklaces (''') <snipped> Bracers (',') uncursed rusty bracers of regeneration [+0, +0] [18s] heap of 2 uncursed bracers of protection [+0, +2] [20s] One-handed weapons ('(') // Have a look at this collection: blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s] blessed eternium dagger (+2, 2d4+9) [5s] uncursed phase dagger (+2, 1d4+2) [5s] uncursed mace of destruction (+4, 5d6+8) [120s] uncursed eternium spear (+2, 2d8+8) [25s] uncursed whip of the snake (+0, 5d2+10) {Dx+7} (+7 spd) [15s] uncursed sword of sharpness (+4, 4d8+7) [35s] uncursed scorched spear (+2, 3d8+1) [+2, +0] [50s] heap of 3 uncursed swords of sharpness (+0, 4d8+6) [105s] uncursed whip of the snake (-2, 5d2+8) {Dx+7} (+7 spd) [15s] blessed whip of the snake (+3, 5d2+8) {Dx+7} (+7 spd) [15s] blessed mace of destruction (+7, 5d6+6) [120s] blessed phase dagger (+0, 1d4) [5s] uncursed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} uncursed whip of the snake (-1, 5d2+4) {Dx+7} (+7 spd) [15s] Two-handed weapons ('(') uncursed hammer of the gods (+1, 7d6+8) [-6, +0] [400s] blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s] Missile weapons ('}') blessed rune-covered sling "Whirlwind" (+12, +12) [3s] uncursed short bow of accuracy (+6, +3) [20s] Missiles ('/') <snipped>, a LOT of -foo- slaying arrows and quarrels. Tools (']') <snipped> Instruments ('{') blessed fiddle [15s] uncursed harp [30s] cursed harp [30s] Rings ('=') <snipped> heap of 2 uncursed rings of ice [2s] heap of 3 uncursed rings of slaying (+6 melee damage, +6 missile damage) heap of 2 uncursed rings of luck [2s] cursed ring of slaying (+6 melee damage, +6 missile damage) [1s] uncursed ring of fire [1s] cursed ring of ice [1s] heap of 2 blessed rings of invisibility [2s] uncursed ring of see invisible [1s] blessed ring of slaying (+6 melee damage, +6 missile damage) [1s] cursed ring of teleport control [1s] uncursed ring of minor elemental mastery [1s] heap of 3 uncursed rings of weakness [3s] uncursed ring of djinni summoning [1s] // "All my wishes have come true!" (Sam dixit) Wands ('\') <snipped> Potions ('!') <snipped> Scrolls ('?') <snipped> heap of 2 blessed scrolls of chaos resistance [4s] cursed scroll of chaos resistance [2s] uncursed scroll of chaos resistance [2s] // I read a total of 8 blessed SoCR Food ('%') <snipped> Valuables ('$') 23762 gold pieces [237s] // Sacced thousands of gp before leaving Gems ('*') heap of 2 uncursed crystals of darkness [2s] heap of 3 uncursed sapphires [3s] cursed turquoise [1s] blessed crystal of darkness [1s] cursed aquamarine [1s] uncursed ruby [1s] heap of 3 uncursed turquoises [3s] heap of 4 uncursed amber stones [4s] heap of 2 uncursed emeralds [2s] heap of 4 uncursed topazes [4s] blessed ruby [1s] uncursed crystal of health [1s] uncursed opal [1s] blessed turquoise [1s] heap of 2 uncursed aquamarines [2s] heap of 4 uncursed turquoises [4s] heap of 3 uncursed crystals of power [3s] blessed sapphire [1s] heap of 2 uncursed aquamarines [2s] // I forgot to sac them (Valowyn was a gnome) :P ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 12 Daggers & knives 7 +6 +3 +1 skilled 194 // Needle, Sting and phase daggers Clubs & hammers 8 +6 +4 +2 excellent 720 // An eternium warhammer Maces & flails 11 +10 +7 +4 Mastery 2255 // Big Punch and later a mace of destruction Swords 10 +9 +6 +3 excellent 1080 // Swords of sharpness Axes 1 +1 +0 +0 basic 25 Whips 11 +16 +11 +11 Mastery 2384 // I wielded two whips of the snake in the late game Pole arms 10 +10 +6 +12 excellent 1107 // I am a pole arm lover! Twohanded weapons 1 +1 +1 +0 basic 23 Staves 3 +3 +0 +3 basic 65 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 5 +10 +7 +1 skilled 20 Bows 6 +12 +9 +2 skilled 50 Crossbows 8 +16 +12 +2 excellent 208 Thrown axes & hammers 0 +0 +0 +0 unskilled 6 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 6 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 11 +22 Mastery 3050 Damage caused with your melee weapons: -------------------------------------- Right hand: +140 bonus to hit, 3d4+64 damage Left hand: +139 bonus to hit, 3d4+64 damage // Needle and Sting Damage caused with your missile weapons: ---------------------------------------- Ammunition: 62, base range: 20, +127 bonus to hit, 2d6+50 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- // Just have a look at this list of skills! Almost perfect... Alchemy ...................100 (superb) [+2d4] Alertness ................. 92 (superb) [+1d3] Appraising ................100 (superb) [+2d4] Archery ...................100 (superb) [+1d3] // Potion of education Backstabbing ..............100 (superb) [+1d5] Bridge building ........... 41 (fair) [+3d4] (mr) Climbing ..................100 (superb) [+2d4] Concentration .............100 (superb) [+2d4] Courage ...................100 (superb) [+1d3] Detect item status ........100 (superb) [+1d3] // !oE Detect traps ..............100 (superb) [+2d4] Dodge .....................100 (superb) [+1d5] First aid .................100 (superb) [+2d4] Food preservation .........100 (superb) [+2d4] Gemology ..................100 (superb) [+1d5] Haggling ..................100 (superb) [+2d4] Healing ...................100 (superb) [+2d4] Herbalism .................100 (superb) [+2d4] Law .......................100 (superb) [+1] Listening .................100 (superb) [+2d4] Literacy ..................100 (superb) [+1d5] Mining ....................100 (superb) [+1d3] Music .....................100 (superb) [+2d4] Pick locks ................100 (superb) [+2d4] Pick pockets ..............100 (superb) [+2d4] Smithing ..................100 (superb) [+2d4] // Not a single anvil... Survival ..................100 (superb) [+1d5] Swimming ..................100 (superb) [+1d3] Tactics ...................100 (superb) [+1d3] Two weapon combat .........100 (superb) [+1d3] Ventriloquism .............100 (superb) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 507, 35pp (Effectivity: +3) // Found in the Library Burning Hands : 632, 8pp (Effectivity: +0) // Library Calm Monster : 22, 14pp (Effectivity: +0) Cure Light Wounds: 979, 5pp (Effectivity: +0) // Bard exp level 18 Darkness : 592, 4pp (Effectivity: +2) Disarm Trap : 599, 10pp (Effectivity: +2) // L18 Farsight : 559, 17pp (Effectivity: +0) Fire Bolt : 817, 9pp (Effectivity: +5) Frost Bolt : 255, 12pp (Effectivity: +4) Greater Identify : 630, 100pp (Effectivity: +0) // L18 Identify : 190, 75pp (Effectivity: +3) Invisibility : 518, 10pp (Effectivity: +0) Knock : 445, 12pp (Effectivity: +0) Light : 1076, 2pp (Effectivity: +5) Lightning Ball : 567, 29pp (Effectivity: +8) // L18. VERY useful! Lightning Bolt : 571, 12pp (Effectivity: +0) // Library Magic Lock : 479, 8pp (Effectivity: +0) Magic Missile : 310, 7pp (Effectivity: +6) // Library Remove Curse : 10, 95pp (Effectivity: +0) Scare Monster : 594, 12pp (Effectivity: +0) // L18 Slow Monster : 6, 13pp (Effectivity: +0) Strength of Atlas: 3, 19pp (Effectivity: +0) Summon Monsters : 180, 30pp (Effectivity: +0) // Library Teleportation : 753, 22pp (Effectivity: +4) Web : 105, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- Her further life: ---------------------------------------------------------------------------- After she leaves the Drakalor Chain she is welcomed by her people with great honors. They acknowledge her noble deeds, her valor, her cunning and her great skills that helped to prevent the complete destruction of the world she knows. She returns to her lands victorious and is hailed as a great leader. Eventually she becomes queen and rule your subjects with an iron fist for a long and peaceful time, allowing her people to prosper and grow. ---------------------------------------------------------------------------- Her achievements during her adventures: ---------------------------------------------------------------------------- Valowyn, the gnomish bard, saved the world with her brave efforts and became a great ruler while saving herself 11 times. She scored 32640052 points and advanced to level 50. // She is first in my highscore list! (I have two more winners) She survived for 0 years, 102 days, 12 hours, 31 minutes and 34 seconds (104724 turns). 24 companions were killed during her adventures. Valowyn visited 123 places. Her strength score was modified by +25 during her career. Her learning score was modified by +24 during her career. Her willpower score was modified by +24 during her career. Her dexterity score was modified by +24 during her career. Her toughness score was modified by +28 during her career. Her charisma score was modified by +18 during her career. Her appearance score was modified by +15 during her career. Her mana score was modified by +25 during her career. Her perception score was modified by +17 during her career. She was unnaturally aged by 16 years. // My PoY was destroyed by the blue dragons... She was the champion of the arena. She was the head of the thieves guild. She made a little water dragon very happy. She defeated the arch enemy of a mighty karmic wyrm. She adhered to the principles of the Cat Lord and thus rose to great fame. She saved Khelavaster from certain death. She left the Drakalor Chain after completing her quest and became a great leader and famous heroine. 6802 monsters perished before her. The following 27 artifacts were generated during her adventure: the si the scythe of corruption "Moon Sickle" the ring of the master cat the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the heavy crossbow "The Far Slayer" the lead-filled mace "Big Punch" the scorched spear the rune-covered trident the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the hammer of the gods the rune-covered club "Skullcrusher" the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the rune-covered sling "Whirlwind" the fine leather armor "Nature's Companion" the staff of the archmagi the black tome of Alsophocus // I only missed the last two. She possessed the following intrinsics: She was fire resistant (enhanced through items). She was poison resistant (enhanced through an item). She was cold resistant (enhanced through items). She was lucky (enhanced through an item). Fate smiled upon her (enhanced through items). She was able to teleport (gained through an item). She was able to control teleportation. She was invisible (gained through an item). She was shock resistant (enhanced through items). She was able to see invisible things (gained through an item). She was immune to shock attacks (enhanced through an item). She was immune to fire attacks (gained through an item). She was immune to acidic attacks. She was a messiah of Berwyn. She asked for 4 divine interventions. She was a holy champion of Balance. She was slightly tainted by Chaos. The following monsters were vanquished: <snipped> 21 ancient blue dragons 27 ancient red dragons 5 balors 19 blink dogs // The first one left a corpse! :D 7 great blue wyrms 2 great red wyrms 2 greater molochs