NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.

There's nothing too fancy about this one.  He never got a surge of power, but there
were two greater vaults in a row in the Caverns of Chaos.  Also, he never sipped
from any pools, and won in under a year.  Not bad.


------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------


  ############# #### #  ###
 .#....##.....# ... C# ..##.
##.##..#......# .# CC###....
#....##.##...#.#. .##.#..#.#
#.#.#....#######..##.#....#
###...#####..##..##.#..#..###
####..............#.##.j#.#..#
#.....##...##..#.##.........#.
 ##...#.....#............##
 #......j##.......#..####
###.#..#...#..#   ....#
#.#..#j#$Cj.# #. # ..##
#..#.j.j@jj#      .##
##...##jjj.....#   # #
##....[#.C.#...## # #.
#.#.###j#.C#.#.r.##  #
#.#. ### ..### ..# #
#...    #C#.##  ...C#
#..#.. ....#.#  ..#.#
#####################
Vem Khelbin   St:49  Le:27  Wi:94  Dx:43  To:50  Ch:27  Ap: 1  Ma:47  Pe:17 C-
DV/PV: 38/63   H: 543(886)    P: 111(1135)   Exp: 50/39712059   ChAoS Sp: 189
Blessed Invisible Berserk
------------------------------------------------------------------------------

--He boosted his DX to 90 thanks to "Bugtown."  After, he accidentally drank a
  potion of exchange which swapped it with WI.  I didn't exploit further.


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Vem Khelbin         Race: male Human          Class: Priest
Eye color: green          Hair color: brown         Complexion: light
Height: 6'4"              Weight: 16 pounds
Age: 32 (grown-up)
Star sign: Unicorn        Birthday: 3/Unicorn (day 93 of the year)

YOUR HISTORY:
        Your father is a guildmaster. Your family generally is rather
 wealthy and well-known in your home town.
        In your childhood you were fascinated by your environment and the
 everchanging wonders of the world. You were a very curious and adventurous
 child.
        During your youth you embarked on many small journeys to nearby
 towns on behalf of your parents. You learned to know lots of people and
 made many friends.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Priest.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 6273 stones                Carrying capacity: 15475 stones

He: blessed crown of leadership [+2, +7] {Ch+18}                      [65s]
--Very nice.
Ne: blessed amulet of free action                                      [3s]
--My last UCG attempt failed because I didn't wear one of these.  Vem didn't even
  need it.
Bo: uncursed eternium plate mail (-1, -2) [-1, +13]                  [240s]
I just couldn't find any good armour.
Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: uncursed cloak of protection [+0, +3]                             [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of luck                                               [1s]
LR: uncursed ring of slaying (+9 melee damage, +6 missile damage)      [1s]
Br: uncursed bracers of regeneration [+0, +0]                         [18s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3]                    [10s]
Bo: blessed seven league boots [+1, +0]                               [30s]
MW: blessed rune-covered sling "Whirlwind" (+12, +12)                  [3s]
Mi: bundle of 5 uncursed mithril sling bullets of targetting (+11, 2d5)[15s]
Tl: blessed torch (4190 turns of fuel remaining, lit)                 [10s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 5692 stones   Carrying capacity: 15475 stones

Helmets ('[')
   uncursed crown of science [+4, +8] {Le+9}                          [65s]
--Gotta love this one.
   uncursed helm of mental stability [+0, +3] {Le+2}                 [100s]
--Never used this.
--*Snip*
Boots ('[')
   uncursed boots of speed [+2, +0] (+8 spd)                          [20s]
   heap of 2 uncursed pairs of seven league boots [+1, +0]            [60s]
--He found several pairs in the late game.
Necklaces (''')
   blessed ankh                                                        [3s]
   heap of 2 uncursed amulets of death ray resistance                 [14s]
--He needed these to make up for not having the Ancient Mummy Wrappings.
   blessed amulet of death ray resistance                              [7s]
   uncursed Medal of Chaos {Ap+12}                                   [300s]
--Eh?!  I specifically remember dropping this.  @_@
   heap of 2 uncursed amulets of petrification resistance              [6s]
   heap of 2 blessed amulets of free action                            [6s]
   uncursed amulet of hunger                                           [3s]
   cursed amulet of free action                                        [3s]
   uncursed necklace of rapid healing                                  [2s]
   uncursed amulet of teleport control                                 [3s]
   blessed amulet of chaos                                             [3s]
   uncursed amulet of defense +2                                       [3s]
--*Snip*
One-handed weapons ('(')
--*Snip*
   uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}               [80s]
--*Snip*
   blessed adamantium scimitar of hunting (+2, 1d8+8)                 [28s]
   uncursed phase dagger (+0, 1d4)                                     [5s]
   blessed scorched spear (+2, 3d8+1) [+2, +0]                        [50s]
   uncursed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
   uncursed adamantium broadsword of penetration (+0, 1d7+10)         [57s]
   cursed emerald dagger "Death's Final Touch" (+3, 3d4+3) [+3, +1]   [13s]
   uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
   blessed holy avenger "Justifier" (+4, 3d5+10) [+6, +2]             [60s]
--All very nice items.  I forgot to get "Sting."
Two-handed weapons ('(')
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
   uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
--Goodbye, Keriax.
   uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}        [40s]
--From D:49.
--*Snip*
Potions ('!')
   heap of 26 uncursed potions of healing                            [104s]
   heap of 5 uncursed potions of invisibility                         [20s]
   heap of 2 uncursed potions of balance                               [8s]
   uncursed potion of boost learning                                   [2s]
   uncursed potion of extra healing                                    [2s]
   heap of 22 uncursed potions of booze                               [88s]
   heap of 8 uncursed potions of ultra healing                        [16s]
   uncursed potion of poison                                           [4s]
   uncursed potion of confusion                                        [2s]
   heap of 13 potions of holy water                                   [52s]
   heap of 4 blessed potions of ultra healing                          [8s]
   uncursed potion of youth                                            [4s]
   heap of 2 uncursed potions of raw chaos                             [4s]
   heap of 6 uncursed potions of exchange                             [24s]
   uncursed potion of boost appearance                                 [2s]
   blessed potion of extra healing                                     [2s]
   heap of 2 uncursed oils of rust removal                             [4s]
   blessed potion of poison                                            [4s]
   cursed potion of youth                                              [4s]
--Vem never suffered any unnatural aging.
   cursed potion of potential willpower                                [4s]
   uncursed potion of potential learning                               [4s]
   heap of 2 uncursed potions of carrot juice                          [8s]
   cursed potion of learning                                           [4s]
--I was going to use these after I removed the apish corruption.
   cursed potion of potential beauty                                   [4s]
   uncursed potion of learning                                         [4s]
--This too.
   uncursed potion of water                                            [4s]
Scrolls ('?')
--*Snip*
   heap of 2 uncursed scrolls of danger                                [4s]
--It too a day past forever to find one of these, even with three scroll shops
  generated.
--*Snip*
----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         2    +2    +0   +0   basic                50
Daggers & knives         4    +3    +1   +0   skilled              54
Clubs & hammers          3    +2    +1   +0   basic                97
Maces & flails           1    +1    +0   +0   basic                37
Swords                  12   +12    +8   +4   Mastery              2628
--I took a liking to a sword of sharpness and the Sword of Nonnak.
Axes                     1    +1    +0   +0   basic                37
Whips                    1    +1    +0   +1   basic                37
Pole arms               11   +12    +7  +14   Mastery              4206
Twohanded weapons        1    +1    +1   +0   basic                37
Staves                   2    +2    +0   +2   basic                60

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   6   +12    +9   +2   skilled              196
Bows                     1    +2    +1   +0   basic                12
Crossbows                5   +10    +7   +1   skilled              121
--*Snip*

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                 11   +22              Mastery              4575


Damage caused with your melee weapons:
--------------------------------------
Right hand: +148 bonus to hit, 6d12+85 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 5, base range: 16, +57 bonus to hit, 2d5+50 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Backstabbing ..............100    (superb)       [+2d4]
  Climbing ..................100    (superb)       [+1d3]
  Concentration .............100    (superb)       [+3d3]
  Detect item status ........100    (superb)       [+2d4]
  Detect traps ..............100    (superb)       [+1d3]
  First aid .................100    (superb)       [+2d4]
  Food preservation .........100    (superb)       [+2d4]
  Gardening ................. 91    (superb)       [+1d3]
  Haggling ..................100    (superb)       [+2d4]
  Healing ...................100    (superb)       [+2d4]
  Herbalism .................100    (superb)       [+2d4]
  Listening .................100    (superb)       [+1d5]
  Literacy ..................100    (superb)       [+2d4]
  Music .....................100    (superb)       [+1d5]
  Pick pockets ..............100    (superb)       [+1d3]
  Smithing .................. 84    (great)        [+1d3]
  Stealth ...................100    (superb)       [+1]
  Swimming ..................100    (superb)       [+1d3]
  Tactics ...................100    (superb)       [+1]
  Two weapon combat ......... 76    (great)        [+1]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Bolt                :  1300,   7pp     (Effectivity: +19)
   Baptism of Fire          :  3759,   4pp     (Effectivity: +20)
   Bless                    :  1988,   4pp     (Effectivity: +4)
   Calm Monster             :  3432,   4pp     (Effectivity: +3)
   Cure Critical Wounds     :  2460,   7pp     (Effectivity: +5)
   Cure Disease             :  4123,   4pp     (Effectivity: +0)
   Cure Light Wounds        :  3601,   2pp     (Effectivity: +12)
   Cure Serious Wounds      :  4395,   5pp     (Effectivity: +6)
   Darkness                 :  6898,   2pp     (Effectivity: +1)
   Disarm Trap              :   419,   5pp     (Effectivity: +6)
   Dispel Undead            :  6499,   4pp     (Effectivity: +7)
   Divine Digger            :   801,  50pp     (Effectivity: +3)
   Divine Favour            :   415, 125pp     (Effectivity: +6)
   Divine Key               :  2261,   6pp     (Effectivity: +0)
   Divine Wrath             :  5812,   6pp     (Effectivity: +17)
   Earthquake               :   650,  40pp     (Effectivity: +0)
   Enlightenment            :   910,  37pp     (Effectivity: +3)
   Ethereal Bridge          :  2764,  11pp     (Effectivity: +11)
   Farsight                 :  2540,   8pp     (Effectivity: +4)
   Freezing Fury            :    75,  12pp     (Effectivity: +11)
   Greater Enlightenment    :   891,  50pp     (Effectivity: +3)
   Heal                     :   696,  20pp     (Effectivity: +8)
   Hellish Flames           :  1934,   5pp     (Effectivity: +8)
   Holy Awe                 :  1651,   6pp     (Effectivity: +0)
   Know Alignment           :  3835,   5pp     (Effectivity: +0)
   Knowledge of the Ancients:  2643,  20pp     (Effectivity: +7)
   Lesser Divine Touch      :  3051,   4pp     (Effectivity: +0)
   Light                    :  5590,   1pp     (Effectivity: +5)
   Lordly Might             :  1260,   5pp     (Effectivity: +1)
   Major Punishment         :   137,  10pp     (Effectivity: +2)
   Minor Punishment         :  1670,   4pp     (Effectivity: +1)
   Nether Bolt              :  2673,   6pp     (Effectivity: +12)
   Neutralize Poison        :  3333,   5pp     (Effectivity: +0)
   Petrification            :   706,  60pp     (Effectivity: +0)
   Remove Curse             :  1063,  25pp     (Effectivity: +4)
   Revelation               :  3153,  16pp     (Effectivity: +4)
   Seal of the Spheres      :  1896,   4pp     (Effectivity: +0)
   Slow Monster             :   914,   3pp     (Effectivity: +1)
   Slow Poison              :  4365,   3pp     (Effectivity: +2)
   Veil of the Gods         :  1689,   5pp     (Effectivity: +5)
   Web                      :   680,   6pp     (Effectivity: +2)


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

You have grown horns (+3 melee damage, Ap: -4).
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3).
You are a living mana battery.
--I kept this one from the beginning.  Removing seemed like such a chore.
Your antennae explore the details of your environment (Ap: -4).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You exhale sulphur (Ch: -4).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
You are surrounded by an unholy aura (Ch: -10, DV: +6).
Your muscles have stiffened slowing you down (base action cost: 1500 energy
points; PV: +4, St: +2).
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
Your corrupted tissue seems to heal much faster.
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).


----------------------------------------------------------------------------
                              His further existence:
----------------------------------------------------------------------------

After slaying Andor Drakon and absorbing his powers you quickly grow
accustomed to your new might. You enjoy yourself slaughtering your
opposition for a couple of moments and then prepare for a greater goal...
the conquest of your former home world.

You collect your legions of Chaos and easily open a gate to Ancardia. The
unprepared inhabitants of Ancardia are completely surprised at the force of
your horrific onslaught. Your legions pour into Ancardia and your vile
energies start to transform reality itself!

After weeks of slaughtering and defeating some last brave and reckless
stands of the forces of Balance and Order (fools!) you face total victory.
Nothing remains of your former home world except an everchanging graveyard
of transformed horrors!

You revel in your glory and then proceed to conquer the rest of the universe
wondering whether you just didn't lose something very valuable...

...home...


----------------------------------------------------------------------------
              His achievements during his adventures:
----------------------------------------------------------------------------

Vem Khelbin, the human priest, managed to become the ultimate ChAoS gOd.
He scored 23948990 points and advanced to level 50.
--I still say the score system is unbalanced.  It just isn't right to accomplish
  this and be much lower than regular winners.
He survived for 0 years, 278 days, 23 hours, 19 minutes and 26 seconds
(199200 turns).
3 companions were killed during his adventures.
--One survived.
Vem Khelbin visited 128 places.
His strength score was modified by +37 during his career.
His learning score was modified by -2 during his career.
--He had a high LE before the apish corruption kicked in.
His willpower score was modified by +75 during his career.
His dexterity score was modified by +38 during his career.
His toughness score was modified by +42 during his career.
His charisma score was modified by +10 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by +10 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
11772 monsters perished before him.
The following 31 artifacts were generated during his adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the holy avenger "Justifier"
--I didn't use this much.  It was late-game crowning gift.
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the obsidian quarrel "Thunderstroke"
--I missed this one.  Oh well!
  the lead-filled mace "Big Punch"
  the scorched spear
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the Crown of Chaos
  the black torc
  the Medal of Chaos
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the rune-covered sling "Whirlwind"
  the staff of the archmagi
  the rune-covered heavy mace "Purifier"
--I never used this.
  the crown of leadership
  the emerald dagger "Death's Final Touch"
  the Trident of the Red Rooster
  the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
  He was fire resistant (enhanced through an item).
  He was poison resistant (enhanced through an item).
  He was cold resistant (gained through an item).
  He was acid resistant.
  He was lucky (enhanced through an item).
  Fate smiled upon him.
  He was able to control teleportation.
  He was paralyzation resistant (gained through an item).
  He was resistant to death rays (gained through an item).
  He was shock resistant (enhanced through an item).
  He was able to see invisible things (enhanced through items).
  He was immune to shock attacks (gained through an item).
  He was immune to fire attacks.
  He was immune to acidic attacks.
  He was immune to ice attacks (gained through an item).
  He was able to breathe water (gained through an item).
  He was able to resist confusion attacks (gained through an item).
He was a messiah of Ssraxx.
He asked for 1 divine intervention.
--I don't remember praying.  >:(  I would have gotten a score bonus.
He was a holy champion of Chaos.
He was severely tainted by Chaos.

--*Snip*
--Well...  What's next?