NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. This was a pretty interesting game. Found several Eternium Plate Mails, Eternium 2 Handed Swords, and 7 League Boots. Found 2 AoLS before Khelevaster, found plenty of SoCR. Didn't find one PoGA the entire game. Didn't feel like farming too much, pretty low stats for a winner. Surge of power on like D4 revealed Yoth the Black Orc guarding Bracers of War. That was pretty nice, usually surges of power give me something lame. Crowning gift was Vanquisher - woo ha. I sure do enjoy vanquishing some bad guys. All in all it was a pretty fun game, didn't care about the casino at all just walked on by it. Didn't do white unicorn quest, but I did several others. I'll snip boring bits out of inventory and kills. WarGhost St:37 Le:24 Wi: 7 Dx:36 To:42 Ch: 6 Ap:14 Ma: 8 Pe:17 L+ DV/PV: 32/44 H: 1070(1070) P: 84(84) Exp: 50/81186950 DrCh LE: 751 Blessed Berserk ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: WarGhost Race: male Human Class: Barbarian Eye color: brown Hair color: red Complexion: pale Height: 5'10" Weight: 169 pounds Age: 25 (grown-up) Star sign: Dragon Birthday: 25/Dragon (day 175 of the year) YOUR HISTORY: Your father was an accomplished hunter and warrior. You were well-respected and comparatively wealthy. As a child you were not accepted by the other children of your tribe. Your childhood was sad and lonely. In your youth you strived very hard to become the best warrior in your tribe. You watched, learned and became very strong and nimble. As a young adult your family was killed in a raid. You became embittered and filled with the desire for revenge. At the age of 25 you left your tribe. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 7747 stones Carrying capacity: 10675 stones He: uncursed helm of mental stability [+6, +4] {Le+1} [100s] Ne: uncursed ankh [3s] Bo: blessed eternium plate mail (-1, -2) [+2, +15] [240s] Gi: blessed girdle of carrying [+0, +3] [15s] Cl: - RH: blessed silvery two-handed sword "Vanquisher" (+3, 6d5+3) [-3, +0][300s] LH: - RR: uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s] LR: uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s] Br: blessed bracers of war [+8, +4] {Dx+8} [10s] Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] Bo: blessed seven league boots [+1, +0] [30s] MW: - Mi: heap of 5 uncursed rocks (+2, 1d4+3) [25s] Tl: blessed pick axe (+0, 1d6+2) [75s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 6937 stones Carrying capacity: 10675 stones Helmets ('[') blessed helm of water breathing [+0, +1] [30s] Armor ('[') heap of 2 uncursed eternium plate mails (-1, -2) [-1, +13] [480s] Gauntlets ('[') heap of 3 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [45s] Cloaks ('[') uncursed cloak of protection [+0, +3] [20s] Girdles ('[') uncursed girdle of carrying [+0, +0] [15s] Boots ('[') blessed seven league boots (+1, -1) [+1, +0] [30s] heap of 2 uncursed pairs of seven league boots [+1, +0] [60s] uncursed seven league boots [+1, -2] [30s] Necklaces (''') heap of 2 blessed amulets of order [6s] uncursed rusty amulet of life saving [3s] One-handed weapons ('(') blessed hatchet (+0, 1d6+1) [50s] uncursed phase dagger (+0, 1d4+2) [5s] uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] uncursed phase dagger (+0, 1d4) [5s] blessed whip of slaughtering (-4, 1d30+2) [15s] uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s] uncursed phase dagger (+3, 1d4) [5s] uncursed emerald dagger (+3, 3d4+3) [+3, +1] [13s] Two-handed weapons ('(') blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s] Missiles ('/') bundle of 4 uncursed arrows of giant slaying (+3, 1d10+3) [8s] bundle of 7 blessed quarrels of undead slaying (+3, 2d6+3) [28s] bundle of 7 uncursed arrows of jelly slaying (+5, 2d4+6) [14s] bundle of 6 uncursed quarrels of humanoid slaying (+3, 2d6+3) [24s] bundle of 6 blessed arrows of giant slaying (+3, 1d10+3) [12s] bundle of 2 uncursed arrows of humanoid slaying (+6, 1d6+4) [4s] bundle of 7 uncursed arrows of construct slaying (+3, 1d6+3) [14s] Tools (']') heap of 3 uncursed waterproof blankets [30s] uncursed magical writing set (1) [5s] heap of 3 uncursed fireproof blankets [30s] uncursed climbing set [180s] uncursed magical writing set (3) [5s] Rings ('=') uncursed ring of ice [1s] blessed ring of the High Kings [+2, +3] [1s] uncursed ring of djinni summoning [1s] Wands ('\') blessed wand of wishing (0 charges) [3s] Potions ('!') uncursed potion of ultra healing [2s] Scrolls ('?') uncursed IBM guild manual [2s] Books ('"') blessed Yrrigs' manual of bridge building [100s] Food ('%') cursed cooked Ancient Stone Beast corpse [480s] uncursed cooked Chaos Archmage corpse [120s] Valuables ('$') 65727 gold pieces [657s] Gems ('*') cursed crystal of health [1s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 20 Daggers & knives 1 +1 +0 +0 basic 8 Clubs & hammers 1 +1 +0 +0 basic 23 Maces & flails 1 +1 +0 +0 basic 23 Swords 1 +1 +0 +0 basic 23 Axes 1 +1 +0 +0 basic 23 Whips 1 +1 +0 +1 basic 23 Pole arms 1 +1 +0 +0 basic 23 Twohanded weapons 13 +16 +21 +6 Mastery 4364 Staves 1 +1 +0 +1 basic 23 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 4 +8 +6 +1 skilled 35 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 3 +6 +4 +1 basic 5 Thrown spears 0 +0 +0 +0 unskilled 5 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 14 Damage caused with your melee weapons: -------------------------------------- Right hand: +174 bonus to hit, 6d5+82 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 5, base range: 3, +122 bonus to hit, 1d4+42 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+1d3] Bridge building .......... 79 (great) [+1d5] (ma) Climbing .................100 (superb) [+2d4] Courage ..................100 (superb) [+1d3] Dodge ....................100 (superb) [+2d4] First aid ................100 (superb) [+2d4] Food preservation ........100 (superb) [+1d5] Haggling ................. 51 (good) [+1d3] Healing ..................100 (superb) [+1d3] Herbalism ................100 (superb) [+1d5] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1] Pick pockets ............. 55 (good) [+2d4] Stealth ..................100 (superb) [+1d5] Survival .................100 (superb) [+2d4] Swimming .................100 (superb) [+1d5] Tactics ..................100 (superb) [+1] Two weapon combat ........ 98 (superb) [+1d5] Woodcraft ................ 81 (great) [+3d3] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 9, 66pp (Effectivity: +0) Darkness : 2, 7pp (Effectivity: +0) Magic Lock : 4, 15pp (Effectivity: +0) Magic Map : 10, 76pp (Effectivity: +0) Slow Monster : 3, 13pp (Effectivity: +0) Teleportation: 36, 36pp (Effectivity: +1) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You exhale sulphur (Ch: -4). Your close attunement to corrupted astral space allows teleportation. ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He is crowned to be the king of all humans and lives a long and prosperous life full of love, happiness and pleasure. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- WarGhost, the human barbarian, saved the world with his brave efforts and became a great ruler while saving himself 10 times. He scored 31630856 points and advanced to level 50. He survived for 0 years, 57 days, 6 hours, 1 minute and 22 seconds (96721 turns). WarGhost visited 120 places. His strength score was modified by +14 during his career. His learning score was modified by +12 during his career. His willpower score was modified by -2 during his career. His dexterity score was modified by +14 during his career. His toughness score was modified by +21 during his career. His charisma score was modified by +5 during his career. His appearance score was modified by +4 during his career. His mana score was modified by +5 during his career. His perception score was modified by +2 during his career. He was the champion of the arena. He was the head of the thieves guild. He made a little water dragon very happy. He killed the emperor of the ancient minotaur race. He defeated the arch enemy of a mighty karmic wyrm. He saved Khelavaster from certain death. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 5577 monsters perished before him. The following 29 artifacts were generated during his adventure: the si the dwarven rune axe "Rolf's Companion" the scythe of corruption "Moon Sickle" the potion of literacy the golden gladius "Death's Sting" the silvery two-handed sword "Vanquisher" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the rune-covered trident the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the bracers of war the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the robes of resistance the staff of the archmagi the medium obsidian shield "Protector" the iron gauntlets "Ironfist" the black tome of Alsophocus the emerald dagger the rune-covered halberd "Wyrmlance" the axe of the minotaur emperor He possessed the following intrinsics: He was fire resistant (enhanced through an item). He was poison resistant. He was cold resistant (enhanced through an item). He was acid resistant. He was lucky (enhanced through items). Fate smiled upon him (enhanced through an item). He was able to control teleportation. He was stun resistant (enhanced through an item). He was resistant to death rays (gained through an item). He was shock resistant (enhanced through an item). He was immune to shock attacks. He was able to resist confusion attacks (gained through items). He was a messiah of Onn. He asked for 2 divine interventions. He was a holy champion of Order. He was tainted by Chaos. The following monsters were vanquished: 1 ancient black dragon 44 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 23 ancient minotaurs 25 ancient red dragons 1 Ancient Stone Beast 2 ancient white dragons 1 assassin prince 1 banshee 1 battle bunny 1 black unicorn 1 bunny master 1 cat lord 1 Chaos Archmage 1 crime lord 4 diamond golems 2 greater molochs 1 Master Summoner 1 minotaur emperor 1 minotaur king 8 minotaur lords 6 minotaur mages 5 minotaur mazelords 6 minotaur mazemasters 6 molochs 1 Snake from Beyond 1 titan 1 undead chaos dwarven berserker 51 vapor rats 103 writhing masses of primal chaos