NOTE: this file may contain comments or information that is considered 
SPOILERS, if you do not wish to learn this information pleace leave now.

	The game started like all the others. I generated my favourite combo (High Elven Ranger).
First I retrieved the blanket from SMC. After that I killed Kranach and saved the carpenter 
(went for this one first as the puppy level was flooded) and then fetched the puppy corpse. 
Found a pool and got a wish (took eternium plate mails...what a fool I was...should've picked
LboH or 7LBoots) It took me a week to finish this (couldn't play very much) so I might remember
things wrong. At this point I had cloak of invis so I slipped through SMC and visited HMV
grabbing my first SoCR from the secret room. The shop had really nothing useful.

	I was armed with double broadswords when I entered the CoC (wohoo :-) but as I reached
dwarftown I found Sword of sharpness from the shop which became my weapon for almost the rest
of the game (got Executioner for using the potion of uselessness in icy level).I Did all the
dwarven elder quests which were quite easy (have developed a good tactic for taking out big
monsies protected by lots of smaller ones). I gave the Golden Gladius to Bart. I found quite
a lot of pools in the levels below (and got some more wishes...had some real luck with these).
Portal quest was no problem as I teleported almost next to the necromancer (via magic map) and
hacked my way to him relieving him of his (un?)life. I poured some holy water on the grave and
saved Griff. Next I liberated the two artifacts found in the area (Sword of Nonnak and Elemental
Gauntlets) and ate a few undead corpses to boost my T (had LboH by then). I don't remember when
I defeated rehetep but I think it must have been somewhere near here.

	Now I noticed I had good fire resistance and had bought ring of ice from dwarftown shop
(lucky again). I decided to give ToEF a go.I stored all my flammable&valuable eq in the barbarian
hut (where I had received courage skill some time ago) and entered the tower. Everything went easy
as I skidded along the levels invisible (although ended upon a vault full of fire grues :-). At top
level I magic mapped again and teleported next to the wyrm equipped with ring of mental stability
(a must!...didn't have ring of the clear mind yet). I killed the blocking monsters and descended
upon it (didn't bother with had only 190 hp's anyway...too easy imho) and finished it
quickly (2 rounds). I left the tower unscratched and one Orb richer.

	Next I decided to fetch The Ring of The High Kings. I had some unbeliavable piece of luck in
the lake...I built a bridge over the famouse lake and opened the door...and got confused immediately
despite of resistances...but here comes the funny part: I staggered all the way _across_ the bridge
back on dry land never even touchin the water...I offered a prayer to corellius and finished him off
with arrows of undead slaying and took the ring. Got myself crowned with True Aim (bothered to do so
only now...had forgotten it). I had acquired an amulet of life saving so I saved khevalaster (mainly
for the scrolls not the guy as I wasn't doing the quest anyway...)

Next I descended to Casino artifacts there...not even a single stinking one...nothing
useful in fact...bought some spellbooks and a potion of two from there. Next I recovered Air and
Earth orbs using the method described earlier (these monsters really are too easy when not protected
by their hordes :-). I raided darkforge next...some good exp here...really had some use for arrows of
construction slaying and phase dagger (actually I took them for molochs in case I wanted to do the
quest but I shortened the game and only did normal victory). I was disappointed again as I only
recovered Crown of Science (usde scroll if item detection and it was the only stinking item visible...
this is not fair). I was lucky to find Skullcrusher on lvl 32 (been denied of humanoid slaying melee
weapons until then...and had only 5 humie slaying arrows) which became my main weapon for the rest of
the (game kicked chaos archmage butt quite nicely). Now as I was corrupted quite badly I did the
unicorn quest and erased my corruptions and prepared for the final push for the gate.

	First I found a giant vault (which was very easy thanks to skullcrusher) from where I found robes
of resistance (yes!), black glaibe and black tome (crap-o). Next I robbed red dragon vault full of
ancient dragons (~12 ancients 1 ancient wyrm and dozens of drakes etc.). Now I had to retrieve the thing
I feared the most - the mana orb. As my teleporting ability was disabled and I didn't have disarm traps 
I had to rely on my 100% Alertness and good dex (had ~1000 hps by then so the damage really didn't worry me).
I ran through the traps and noticed that the buggers see invis so changed to protection cloak. The Archmage
(quite easy bugger for a 7M...greater balor was only 3M) was hard but was easily vanquished (again...lost
some  500 hps mainly to the archmage...the lesser beings couldn't hurt me). Next I deposited the orbs. 

	There was no going back now...I got Executioner for using my potion of uselessness...perfect I
wielded it even a sI had only 1 level in axes as I knew it would go up the slaying ability was the
most important thing...I blessed all my health potions and hoped for the best. The level was very
easy actually...the very first masses and mutans were easy (I lost only several hundred hp). Next
I hapened upon the ghost lorda and balors. Now I wore my cloak as ghosts can't see invis  and shielded
myself from the balors while going for the greater one. Fistinarius was really a puff. He got only a
few hits off before he was slain by my set of humanoid slaying weaposn (everything tough is a
humanoid...bad for them). The balors themselves were the real badasses which made me almost die
(teleported away at 50 hps :-)...had good memory in Cure light and Serious wounds. I cleaned the
whole level of monsters and pulled the levers...the mission was now I emerged from
the cave and went to talk to the village elder (You get some small concragulation message from him),
cured my remaining corruptions (unicorn star sign really helped me was only 25% corrupted and thanks
to good amount of writing sets I always had 10+ SoCR available :-) and left the chain as a hero.


        ^^^           ^^^^^^^^^^^^^^^        ^^^^^^^  ^^^^^^^^         ^^^^^^
      ^^^*^^^^^       ^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^=====^^^^^^^^^^^^^^^^^..^
   ^^^^===""""~       ^^^^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^.@^^
  ^^^===="""~~~       ^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
 ^^^^"""""~~~^^^      ^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
 ^^"""""~~^^*^^       ^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
 ^^^"""~~~^^^^^^           ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
    ^^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
    ^^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^  ^o^
     ^^^^^^^^^^^^^     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^   ^^^
      ^^^^^^^^^^^       ^^^  ^^^^^    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Windreaper    St:48  Le:26  Wi:12  Dx:33  To:65  Ch:17  Ap:25  Ma: 3* Pe:25 L+
DV/PV: 22/43   H: 334(1125)   P: 51(71)      Exp: 50/63220150   DrCh  Sp: 121
Blessed Invisible Berserk * = My mana was drained to 1 somewhere dunno why...

                            Background Information

Name: Windreaper          Race: male High Elf       Class: Ranger
Eye color: purple         Hair color: brown         Complexion: pale
Height: 6'7"              Weight: 141 pounds
Age: 208 (grown-up)
Star sign: Unicorn        Birthday: 11/Unicorn (day 101 of the year)

        Your parents are travelling adventurers. They are doing moderately
 well but are talented enough to survive.
        As a child you had to survive pretty harsh times since your parents
 seemed to have run out of luck. Their wealth was ever-declining and times
 were very hard.
        As a kid you often watched the adult adventurers preparing for new
 exciting journeys. They sparked your imagination.
        As a young adult you left your home because of trouble with your
 parents. They opposed your plans for the future without understanding your
 wishes. Thus you decided to live on your own. You wandered through the
 country for many years, growing older and wiser and learning many things.
        You decided to become a Ranger.

Total weight: 7397 stones                Carrying capacity: 10275 stones

He: blessed helm of mental stability [+1, +2] {Le+1}                 [100s]
//* A lifesaver...
Ne: blessed ankh                                                       [3s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5}             [60s]
Gi: blessed girdle of giant strength [+0, +0] {St+12}                 [30s]
Cl: uncursed cloak of invisibility (-1, +0) [+1, +0]                  [30s]
//* Maybe the most useful item I found during the whole game.
RH: blessed rune-covered club (named) (+12, 3d6+2) [-3, +0] {St+4}   [120s]
LH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
RR: blessed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
LR: blessed ring of slaying (+7 melee damage, +6 missile damage)       [1s]
//* Wow! These slayer weapons really rock!
Br: uncursed bracers of protection [+0, +2]                           [10s]
Ga: blessed elemental gauntlets (-1, +0) [+0, +3]                     [10s]
Bo: uncursed seven league boots [+1, +0]                              [30s]
//* And yet another lifesaver...
MW: -
Mi: heap of 31 uncursed sis                                          [310s]
Tl: uncursed pick axe (+0, 1d6+2)                                     [75s]


Total weight: 6527 stones   Carrying capacity: 10275 stones

Helmets ('[')
   heap of 2 uncursed helms of water breathing [+0, +1]               [60s]
   uncursed helm of teleportation [+0, +1]                            [50s]
   uncursed helm of leadership [+1, +2] {Ch+8}                       [100s]
Armor ('[')
   uncursed robe [+0, +1]                                             [60s]
Gauntlets ('[')
   uncursed thick gauntlets (-1, -2) [+0, +2]                         [15s]
Cloaks ('[')
   uncursed cloak of protection [+0, +5]                              [20s]
Boots ('[')
   uncursed light boots [+0, +0]                                      [20s]
Necklaces (''')
   uncursed amulet of death ray resistance                             [7s]
   heap of 2 blessed amulets of order                                  [6s]
   blessed amulet of health                                            [3s]
   uncursed necklace of the silver tongue {Ch+3}                       [2s]
   uncursed brass amulet                                               [3s]
   uncursed amulet of light                                            [3s]
One-handed weapons ('(')
   blessed hatchet (+0, 1d6+1)                                        [50s]
   rustproof blessed sword of sharpness (+0, 4d8+6)                   [35s]
   blessed sword of sharpness (+0, 4d8+3)                             [35s]
//* My early weapons of choice
   heap of 2 blessed phase daggers (+0, 1d4)                          [10s]
//* Meant for emperor moloch.   
   uncursed dagger of death (+4, 5d5+1)                               [10s]
   uncursed pick axe (+0, 1d6+3)                                      [75s]
   uncursed phase dagger (+0, 1d4)                                     [5s]
   blessed eternium dagger (-3, 2d4+7)                                 [5s]
Two-handed weapons ('(')
   uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd)   [100s]
   blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
Missile weapons ('}')
   uncursed long bow of hunting (+6, +3)                              [30s]
   cursed long bow of hunting (+8, +1)                                [30s]
Missiles ('/')
   bundle of 96 uncursed arrows (+0, 1d6)                            [192s]
   bundle of 15 cursed arrows (+0, 1d6)                               [30s]
   bundle of 22 uncursed arrows (+0, 1d6+2)                           [44s]
   bundle of 6 uncursed arrows of jelly slaying (+3, 2d4+3)           [12s]
   blessed arrow of construct slaying (+5, 1d6+3)                      [2s]
   bundle of 2 uncursed eternium arrows (+1, 2d6+8)                    [2s]
   bundle of 3 uncursed adamantium arrows (+1, 1d6+6)                  [3s]
   bundle of 2 uncursed arrows of undead slaying (+3, 2d4+4)           [4s]
   bundle of 6 blessed mithril arrows (+0, 1d6+3)                     [12s]
   bundle of 16 blessed arrows (+0, 1d6)                              [32s]
   bundle of 3 uncursed arrows of humanoid slaying (+5, 1d6+3)         [6s]
   bundle of 6 uncursed arrows of demon slaying (+4, 1d6+7)           [12s]
   bundle of 2 uncursed arrows (+1, 1d6)                               [4s]
   uncursed arrow (+2, 1d6)                                            [2s]
   blessed silvery arrow "True Aim" (+10, 15d5)                        [2s]
   bundle of 5 cursed arrows of dragon slaying (+3, 1d6+3)            [10s]
   bundle of 11 uncursed arrows (+0, 1d6+1)                           [22s]
   cursed eternium arrow (+3, 2d6+8)                                   [1s]
   bundle of 5 blessed adamantium arrows (+1, 1d6+6)                   [5s]
   bundle of 9 uncursed arrows of giant slaying (+3, 1d10+3)          [18s]
   bundle of 11 uncursed arrows of jelly slaying (+3, 2d4+5)          [22s]
   bundle of 9 uncursed arrows of undead slaying (+3, 2d4+3)          [18s]
   bundle of 11 uncursed arrows of construct slaying (+4, 1d6+1)      [22s]
   bundle of 19 uncursed arrows of demon slaying (+3, 1d6+3)          [38s]
   bundle of 2 uncursed arrows of humanoid slaying (+3, 1d6+3)         [4s]
   bundle of 7 uncursed mithril arrows (+0, 1d6+3)                    [14s]
   uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8)              [2s]
Tools (']')
   heap of 4 uncursed waterproof blankets                             [40s]
   uncursed climbing set                                             [180s]
   blessed stethoscope                                                 [5s]
   uncursed round key                                                  [1s]
   heap of 26 blessed sis                                            [260s]
   uncursed magical writing set (2)                                    [5s]
   uncursed broken square key                                          [1s]
   uncursed box with flint and steel (45)                              [5s]
   blessed holy symbol                                                 [5s]
   uncursed fireproof blanket                                         [10s]
   heap of 2 uncursed tiny keys                                        [2s]
   uncursed box with flint and steel (23)                              [5s]
   heap of 3 uncursed hexagonal keys                                   [3s]
   uncursed box with flint and steel (25)                              [5s]
   blessed torch                                                      [10s]
   heap of 18 cursed sis                                             [180s]
   heap of 2 uncursed magical writing sets (1)                        [10s]
   heap of 29 uncursed sis                                           [290s]
Instruments ('{')
   blessed whistle                                                     [1s]
   uncursed harp                                                      [30s]
Rings ('=')
   uncursed ring of ice                                                [1s]
   cursed ring of the High Kings [+2, +3]                              [1s]
   uncursed ring of slaying (+6 melee damage, +6 missile damage)       [1s]
   blessed ring of the clear mind                                      [1s]
   uncursed wedding ring                                               [1s]
Wands ('\')
   uncursed wand of trap creation (1 charge)                           [3s]
   uncursed wand of poison (9 charges)                                 [3s]
   uncursed wand of ball lightning (2 charges)                         [4s]
   uncursed wand of cold (0 charges)                                   [4s]
   uncursed wand of magic missiles (5 charges)                         [3s]
   uncursed wand of gold detection (2 charges)                         [6s]
   blessed wand of digging (5 charges)                                 [3s]
   uncursed wand of monster creation (8 charges)                       [3s]
   uncursed wand of door creation (4 charges)                          [3s]
   uncursed wand of stunning (2 charges)                               [3s]
   uncursed wand of stunning (5 charges)                               [3s]
   uncursed wand of monster creation (0 charges)                       [3s]
   blessed wand of monster detection (0 charges)                       [3s]
   uncursed wand of item detection (4 charges)                         [3s]
   uncursed wand of door creation (4 charges)                          [3s]
   blessed wand of light (11 charges)                                  [4s]
   uncursed wand of ball lightning (0 charges)                         [4s]
   uncursed wand of door creation (5 charges)                          [3s]
   uncursed wand of stunning (5 charges)                               [3s]
   uncursed wand of ball lightning (5 charges)                         [4s]
   uncursed wand of acid (1 charge)                                    [4s]
   uncursed wand of fire (4 charges)                                   [4s]
   cursed wand of light (5 charges)                                    [4s]
   blessed wand of trap creation (1 charge)                            [3s]
   uncursed wand of door creation (6 charges)                          [3s]
   uncursed wand of light (8 charges)                                  [4s]
   cursed wand of lightning (0 charges)                                [4s]
   blessed wand of acid (3 charges)                                    [4s]
   uncursed wand of trap creation (8 charges)                          [3s]
   uncursed wand of monster creation (3 charges)                       [3s]
   uncursed wand of ball lightning (5 charges)                         [4s]
   uncursed wand of cold (2 charges)                                   [4s]
   blessed wand of digging (1 charge)                                  [3s]
   uncursed wand of paralyzation (2 charges)                           [3s]
   blessed wand of digging (5 charges)                                 [3s]
   blessed wand of item detection (5 charges)                          [3s]
   uncursed wand of wonder (3 charges)                                 [3s]
   uncursed wand of magic missiles (5 charges)                         [3s]
   uncursed rusty wand of teleportation (1 charge)                     [4s]
   uncursed wand of ball lightning (3 charges)                         [4s]
Potions ('!')
   heap of 6 uncursed potions of carrot juice                         [24s]
   heap of 3 uncursed potions of cure poison                           [6s]
   uncursed potion of longevity                                        [4s]
   uncursed phial of Caladriel                                         [2s]
   heap of 2 uncursed potions of boost perception                      [4s]
   heap of 4 uncursed potions of invisibility                         [16s]
   uncursed potion of raw chaos                                        [2s]
   heap of 2 uncursed potions of exchange                              [8s]
   uncursed potion of sickness                                         [2s]
   blessed potion of oil                                               [2s]
   heap of 2 uncursed potions of insight                               [4s]
   uncursed potion of training                                         [2s]
   uncursed potion of youth                                            [4s]
   uncursed potion of oil                                              [2s]
   uncursed potion of balance                                          [4s]
   uncursed oil of rust removal                                        [2s]
   potion of holy water                                                [4s]
   blessed potion of confusion                                         [2s]
   uncursed potion of boost charisma                                   [2s]
   uncursed potion of poison                                           [4s]
   heap of 2 uncursed potions of uselessness                           [4s]
   cursed potion of uselessness                                        [2s]
   heap of 2 uncursed potions of potential mana                        [8s]
   blessed potion of willpower                                         [4s]
   uncursed potion of blindness                                        [2s]
   cursed potion of invisibility                                       [4s]
   blessed potion of potential mana                                    [4s]
   uncursed potion of toughness                                        [4s]
Scrolls ('?')
   uncursed strange message                                            [2s]
   heap of 9 uncursed scrolls of uncursing                            [18s]
   heap of 2 uncursed scrolls of treasure creation                     [4s]
   heap of 7 uncursed scrolls of great identify                       [14s]
   uncursed scroll of vermin control                                   [2s]
   heap of 5 blessed scrolls of chaos resistance                      [10s]
   heap of 5 uncursed blank scrolls                                   [10s]
   heap of 3 uncursed scrolls of dark predictions                      [6s]
   heap of 3 uncursed scrolls of ill fate                              [6s]
   uncursed scroll of item detection                                   [2s]
   heap of 2 uncursed scrolls of light                                 [4s]
   cursed scroll of charging                                           [2s]
   heap of 4 uncursed scrolls of charging                              [8s]
   heap of 4 uncursed scrolls of power                                 [8s]
   blessed scroll of darkness                                          [2s]
   heap of 2 uncursed scrolls of increase melee accuracy               [4s]
   uncursed scroll of protection                                       [2s]
   uncursed scroll of repair                                           [2s]
   cursed scroll of identify                                           [2s]
   uncursed scroll of peace                                            [2s]
   cursed scroll of danger                                             [2s]
   heap of 3 uncursed scrolls of identify                              [6s]
   cursed scroll of power                                              [2s]
   uncursed scroll of teleportation                                    [2s]
Books ('"')
   blessed Yrrigs' manual of bridge building                         [100s]
   uncursed black tome of Alsophocus                                 [400s]
//* Did I say this item is a piece of ****?   
   cursed spellbook of Knock                                         [100s]
   uncursed spellbook of Magic Missile                               [100s]
Food ('%')
   heap of 3 uncursed morgia roots                                     [6s]
   heap of 6 blessed moss patches of mareilon                         [12s]
   heap of 5 uncursed spenseweeds                                     [10s]
   heap of 4 blessed spenseweeds                                       [8s]
   heap of 3 uncursed alraunia antidotes                               [6s]
   blessed curaria mancox herb                                         [2s]
   heap of 99 uncursed fried bats                                    [297s]
   heap of 7 blessed fried bats                                       [21s]
   heap of 71 uncursed rat tails                                     [213s]
   heap of 129 uncursed fat worms                                    [387s]
   heap of 9 uncursed iron rations                                   [900s]
   heap of 2 uncursed fortune cookies                                  [6s]
   heap of 67 uncursed cooked roaches                                [201s]
   heap of 3 blessed demons daisies                                    [6s]
   heap of 5 uncursed burb roots                                      [10s]
   heap of 6 blessed burb roots                                       [12s]
   heap of 3 uncursed moss patches of mareilon                         [6s]
   heap of 5 blessed stomafillia herbs                                [10s]
   uncursed stomafillia herb                                           [2s]
   heap of 7 blessed pepper petals                                    [14s]
   heap of 3 uncursed pepper petals                                    [6s]
   heap of 4 blessed stomacemptia herbs                                [8s]
   heap of 2 uncursed stomacemptia herbs                               [4s]
   uncursed loaf of elven bread                                        [3s]
   heap of 2 uncursed plain candy bits                                 [4s]
   blessed loaf of hurthling bread                                    [30s]
   heap of 2 cursed moss patches of mareilon                           [4s]
Valuables ('$')
   83027 gold pieces                                                 [830s]
Gems ('*')
   heap of 5 uncursed crystals of power                                [5s]
   uncursed topaz                                                      [1s]
   heap of 2 uncursed opals                                            [2s]
   blessed worthless piece of red glass                                [1s]
   uncursed crystal of knowledge                                       [1s]
   blessed opal                                                        [1s]
   uncursed amber                                                      [1s]
   heap of 2 uncursed rubies                                           [2s]
   uncursed crystal of light                                           [1s]

                                Weapon Skills

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         1    +1    +0   +0   basic                22
Daggers & knives         3    +2    +1   +0   basic                52
Clubs & hammers         10    +9    +6   +3   excellent            209
Maces & flails           1    +1    +0   +0   basic                25
Swords                  12   +12    +8   +4   Mastery              3766
Axes                     8    +6    +5   +2   excellent            621
Whips                    1    +1    +0   +1   basic                25
Pole arms                1    +1    +0   +0   basic                25
Twohanded weapons        1    +1    +1   +0   basic                25
Staves                   1    +1    +0   +1   basic                25

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            7
Bows                     8   +16   +12   +2   excellent            78
Crossbows                0    +0    +0   +0   unskilled            7
Thrown axes & hammers    0    +0    +0   +0   unskilled            7
Thrown daggers           0    +0    +0   +0   unskilled            7
Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
Thrown spears            0    +0    +0   +0   unskilled            7
Boomerangs & scurgari    0    +0    +0   +0   unskilled            7

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  0    +0              unskilled            15

Damage caused with your melee weapons:
Right hand: +174 bonus to hit, 3d6+62 damage
Left hand: +160 bonus to hit, 5d6+66 damage

Damage caused with your missile weapons:
Ammunition: 31, base range: 6, +97 bonus to hit, 1d4+28 damage


  Alertness ................100    (superb)       [+1d5]
  Archery ..................100    (superb)       [+1d3]
  Athletics ................100    (superb)       [+2d4]
  Backstabbing .............100    (superb)       [+1d5]
  Bridge building ..........100    (superb)       [+1d5] (ma)
  Climbing .................100    (superb)       [+2d4]
  Courage ..................100    (superb)       [+2d4]
  Dodge ....................100    (superb)       [+1d5]
  First aid ................100    (superb)       [+1d5]
  Food preservation ........100    (superb)       [+2d4]
  Haggling ................. 51    (good)         [+1]
  Healing ..................100    (superb)       [+3d3]
  Herbalism ................100    (superb)       [+2d4]
  Law ......................100    (superb)       [+3d3]
  Listening ................100    (superb)       [+3d4]
  Literacy .................100    (superb)       [+1]
  Stealth ..................100    (superb)       [+3d4]
  Survival .................100    (superb)       [+2d4]
  Swimming ................. 72    (great)        [+1d3]
  Tactics ..................100    (superb)       [+1]
  Two weapon combat ........100    (superb)       [+2d4]
  Woodcraft ................100    (superb)       [+2d4]


   Bless            :   213,   8pp     (Effectivity: +0)
   Burning Hands    :   447,   8pp     (Effectivity: +0)
   Cure Light Wounds:   212,   4pp     (Effectivity: +8)
   Farsight         :     1,  33pp     (Effectivity: +0)
   Fire Bolt        :   498,  10pp     (Effectivity: +0)
   Frost Bolt       :    95,  12pp     (Effectivity: +1)
   Greater Identify :    38, 162pp     (Effectivity: +0)
   Identify         :   332,  75pp     (Effectivity: +0)
   Light            :   655,   3pp     (Effectivity: +0)
   Lightning Ball   :   143,  30pp     (Effectivity: +0)
   Magic Missile    :   454,   8pp     (Effectivity: +0)
   Petrification    :     1, 238pp     (Effectivity: +0)
   Teleportation    :   110,  22pp     (Effectivity: +3)

                              His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all high elves and lives a long and
prosperous life full of love, happiness and pleasure.

              His achievements during his adventures:

Windreaper, the high elven ranger, saved the world with his brave efforts
and became a great ruler while saving himself 52 times.
He scored 24017780 points and advanced to level 50.
He survived for 0 years, 142 days, 18 hours, 49 minutes and 11 seconds
(81948 turns).
1 companion was killed during his adventures.
Windreaper visited 109 places.
His strength score was modified by +12 during his career.
His learning score was modified by +8 during his career.
His willpower score was modified by +3 during his career.
His dexterity score was modified by +13 during his career.
His toughness score was modified by +47 during his career.
His charisma score was modified by +9 during his career.
His appearance score was modified by +11 during his career.
His mana score was modified by -11 during his career.
His perception score was modified by +5 during his career.
He was the champion of the arena.
He made a little water dragon very happy.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
4298 monsters perished before him.
The following 26 artifacts were generated during his adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
  the scythe of corruption "Moon Sickle"
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the silvery arrow "True Aim"
  the obsidian quarrel "Thunderstroke"
  the lead-filled mace "Big Punch"
  the rune-covered trident
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the ancient mummy wrapping
  the ankh
  the rune-covered club "Skullcrusher"
  the glaive "Long Sting"
  the Chaos Orb of Elemental Mana
  the jet-black battle axe "Executor"
  the robes of resistance
  the ring of immunity
//* Never found this one.
  the black tome of Alsophocus
He possessed the following intrinsics:
  He was fire resistant (enhanced through items).
  He was poison resistant.
  He was cold resistant (enhanced through an item).
  He was acid resistant (enhanced through an item).
  He was lucky (enhanced through an item).
  Fate smiled upon him (enhanced through an item).
  He was cursed (gained through an item).
  He was sleep resistant (enhanced through an item).
  He was petrification resistant.
  He was able to teleport.
  He was able to control teleportation.
  He was invisible (gained through an item).
  He was stun resistant (enhanced through items).
  He was paralyzation resistant.
  He was resistant to death rays.
  He was shock resistant (enhanced through items).
  He was able to see invisible things.
  He was immune to fire attacks.
  He was able to resist confusion attacks (gained through items).
He was a fervent follower of Corellius.
He asked for 6 divine interventions.
He was a holy champion of Order.
He was slightly tainted by Chaos.

The following monsters were vanquished:
      1 air demon
      3 air elementals
      2 air grues
      1 ancient black dragon
      1 ancient blue dragon
      1 Ancient Chaos Wyrm
//* These things should be harder...     
      1 ancient karmic dragon
      3 ancient minotaurs
     12 ancient red dragons
      1 Ancient Stone Beast
//* As should these...      
      2 ancient white dragons
      7 animated armors
    223 animated trees
      1 ankheg
      3 annihilators
      4 annis hags
      1 assassin
      9 balors
//* The real pain in the ass...almost cost me the game.
     18 bandits
      1 banshee
     11 barbarians
      6 barbarian leaders
     38 battle bunnies
      1 beggar
      4 berserkers
      5 berserker emperors
      6 berserker kings
     10 berserker lords
      4 berserker princes
      9 big dogs
      2 black baby dragons
      1 black dragon
     32 black hurthlings
      2 black slayers
      5 black wizards
      1 blink dog
      4 blue baby dragons
      1 bone golem
      4 brown worms
     20 bugbears
      3 bulettes
     16 carrion crawlers
      1 cat lord
      4 cave bears
      9 cave fishers
      5 cave lions
     10 cave lizards
      2 cave tigers
     11 cavemen
      1 Chaos Archmage
//* This guy was ok but still quite easy to bring down.
      2 chaos brothers
      2 chaos eyes
      2 chaos knights
      3 chaos lizards
     66 chaos mutants
      5 chaos plague bearers
      4 chaos rats
    105 chaos servants
      5 chaos sisters
      8 chaos spawns
      5 chaos spiders
      3 chaos vipers
     33 chaos warriors
     29 chaos wizards
     14 claw bugs
      4 clay golems
      2 cobras
      3 cooshoos
     14 corpse fiends
      2 corruptors
      1 crime lord
      8 crystal statues
      9 cutpurses
      4 cyclops
      6 dark elven archers
      2 dark elven lords
      5 dark elven priestesses
      7 dark elven warriors
      2 dark elven wizards
      5 dark orcs
      9 dark sages
      3 death oozes
      3 diamond golems
//* Ouch!
     65 dire wolves
     16 displacer beasts
     13 dopplegangers
      1 doppleganger king
//* Not so hard with confusion resistance.
      9 doppleganger lords
      2 dwarves
      6 dwarven chaos knights
      2 earth elementals
     61 ettins
      5 eyes of destruction
      1 fairy dragon
     31 fire beetles
     13 fire drakes
      2 fire elementals
     18 fire giants
      1 fire grue
     10 fire lizards
      1 fire vortex
      7 flesh golems
     15 floating eyes
     35 fomorian giants
      9 frost giants
      3 frost giant berserkers
      1 frost giant jarl
      3 gargoyles
      4 gelatinous cubes
     38 ghosts
      6 ghost bats
      2 ghost kings
//* Never managed to hit me and I was an elf anyway.
     46 ghost lords
     96 ghuls
      1 giant ant queen
     16 giant ant warriors
     17 giant ant workers
     33 giant bats
      3 giant bee queens
     67 giant bee warriors
     30 giant bee workers
      1 giant boar
     15 giant centipedes
     11 giant frogs
     18 giant lizards
      2 giant raccoons
    142 giant rats
      1 giant slug
     10 giant spiders
      4 gibbering mouthers
     12 gnolls
      2 gnoll chieftains
     37 goblins
      4 goblin berserkers
     10 goblin chieftains
     42 goblin rockthrowers
     28 goblin slavemasters
      2 gorgons
     15 gray oozes
      2 gray slayers
      1 great red wyrm
      1 greater balor
//* Might be tough if faced with other monsters but a realy wimp alone.
      1 greater black unicorn
     52 greater chaos servants
      2 greater daemons
     14 greater mummies
      1 green blob
     11 green hags
     12 green slimes
      5 gremlins
      5 griffons
      4 grizzly bears
      2 half-orc bouncers
     13 harpies
     16 hell hounds
     78 hill giants
      3 hill giant chieftains
      7 hill orcs
      9 hill orc sergeants
     21 hippogriffs
     16 hobgoblins
      3 hobgoblin chiefs
      6 hobgoblin leaders
      5 homunculi
     15 huge bats
      4 hydras
      9 hyenas
      4 imps
      3 invisible stalkers
      1 iron golem
    168 jackals
      5 jackal demons
      7 jackalweres
      1 karmic baby dragon
      6 karmic lizards
      3 king cobras
     86 kobolds
     16 kobold chieftains
     10 kobold shamans
     63 large bats
     35 large dogs
      5 large gnolls
      4 large jackals
     33 large kobolds
     25 large orcs
      6 large rust monsters
      2 large snakes
     61 large spiders
      1 least daemon
      2 lesser daemons
      6 leucrottas
     20 lichs
      8 lightning lizards
      1 living wall
     33 lizard men
      5 magebane eyes
      7 magedoom eyes
      4 master assassins
      8 master lichs
      1 master mimic
//* Ouch!
      1 master necromancer
      1 Master Summoner
//* ...And these...
     15 master swordsmen
      2 master thieves
      4 mimics
      7 minotaurs
      1 minotaur lord
      1 minotaur mazemaster
      1 moloch
     25 mummies
      1 mummy lord
      7 necromancers
      8 ochre jellies
     52 ogres
      1 ogre king
     57 ogre lords
      5 ogre magi
    116 orcs
     10 orc chieftains
     33 orc scorchers
      3 outlaws
      4 outlaw leaders
      5 owlbears
     63 pit vipers
      7 pixies
      1 pixie archer
      7 quasits
      3 quicklings
      1 quickling king
      1 quickling lord
//* Didn't get the required corruptions.
     15 rabid dogs
     22 raiders
      1 raider lord
    172 rats
      7 ratling archers
      3 ratling duelists
      8 ratling fencers
      4 ratling master thieves
     27 ratling thieves
      4 ratling warlords
     12 ratling warriors
      1 rattlesnake
     14 red baby dragons
     25 red dragons
      7 red worms
      6 revenants
      5 rust monsters
     49 shadows
      4 shadow centipedes
      6 shadow lords
      4 shadow trolls
      1 shadow wyrm
     21 silver wolves
      1 skeletal king
//* Almost made me stumble into the lake.
     22 skeletal warriors
     86 skeletons
      4 slow shadows
      1 Snake from Beyond
//* ...Aaand these. It never knew what hit it...
     26 spectres
      3 staring eyes
     34 steel golems
      4 steel horrors
      8 steel zombies
     25 stone giants
      3 stone giant lords
      3 stone golems
      7 stone grues
      1 stone snake
      4 stone statues
      2 swamp hydras
     13 swordsmen
      5 tarantulas
      1 thug
      1 titan
      8 trolls
      7 troll berserkers
      3 troll chiefs
      5 troll kings
      1 undead chaos dwarven berserker
     13 vampires
      2 vapor rats
      3 vipers
      6 water demons
     13 water elementals
      4 water grues
     84 water snakes
     20 wererats
      9 werewolves
      1 werewolf king
      8 werewolf lords
      2 white baby dragons
     54 white worms
     75 wights
      7 wild cats
      3 will o'wisps
     52 wolves
     47 wraiths
     70 writhing masses of primal chaos
     11 yellow oozes
     89 zombies