NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ############ ######### #&..[......# #.......# #..*[.(....############ ####### ###############.......# #[[.(..(.*..[...?[[/[.# #.....# ##########............./.......# #.###################[# #...?.# #.......##.###############/##### #...........## #!# #.....# #.......##.# #.# #.((%........## #.########.....# #.......##.# #######.### #.[[.[..![[=..# ###.......######.# #.......##.# #.........# #\[....[.[.(*.#####...!!.}...#####[######.......##.#########.........# #@..![.[!!([.[.[.*...[.**!.!...%.!....../[....../....................# #.[........(..#####..........#####[###############.#########.........# #[%*.....[....# ###.......######.# #.# ###.###.### #[.[....."...## #.########.....# #######/###########.# #.# #.].......[.## #!# #.[...# #........./.........###/######## #.###################%# #....[# #.........############.........# #.%((.(*!.[?[(!..%[.[[# #.....# #.........# #...<.....##### #&\[(......############ ####### #.........# #...........**# ############ ########### ############### Xelajul St:77 Le:99 Wi:54 Dx:87 To:90 Ch:30 Ap:10 Ma:99 Pe:42 C- DV/PV: 130/137 : 0(1307) P: 1576(1600) Exp: 50/60502373 D: 50 Sp: 273 Confused Invisible ------------------------------------------------------------------------------ I thought he was prepared to confront Andor Drakon. He was approximately over 95% corrupted when he entered the gate, wearing the trinity, and at C-. I suppose I must have overlooked something or I was evidently unaware of the specific requirements to achieve reaching the desired destination. Hmmm. God knows. Maybe I will know by next time in order to avoid this unexpected and disappointing outcome. His relatively low score was due to the many turns spent during one event in particular, which is described later. BE WARNED; a long and detailed account of the adventure proceeds. To avoid confusion, I should mention that I refer to my character as "he", and myself as, of course, "I". Xelajul entered the Drakalor Chain with the clear and determined intent to become a chaos god. At the start of Xelajul's adventure, he found a red pool on the second lvl of the puppy cave, and decided to risk its unpredictable effects. The first few sips were disappointing, yeilding two groups of red vipers and a poisoning effect. But the fourth drink produced a marvelous result. "What do you wish for?" suddenly questioned his mind. "Eternium tower shields." he bellowed. Following a flux of magical energy flowing around him, he felt his backpack heavier, and upon immediatly checking its contents, discovered within filled with two of what he had wished for! Xelajul remained at neutral morale and was planning to remain so in order to reap the rewards unattainable by those of chaotic alignment, such as the unpredictable gifts of the mystic dwarf, and the opportunity to save Khelavaster the ancient sage's life. He had witnessed such prophetic visions all throughout his life, and was no longer shocked upon eventually seeing them take course before his very eyes, passing with a powerless sensation of deja-vu like an inevitably fated doom. He was careful not to venture past the big cave in the CoC, so as not to generate the Si artifact, so that he could therefore squeeze the most gifts out of his neutral diety with convenient ease before converting to become a chaos champion, fully aware that chaotic gifts came with much undesired corruption. He was fortunate to find an altar on the third lvl of the Caves of Chaos, and eventually became extremely close to the neutral god. He anxiously prayed to get his gift, but what he carelessly failed to realize was that he was currently at ideal paragon status, N=. He was shocked, suprised and disappointed to become a champion of balance (which I beleave should be optional), and although greatly sadened by his ignorance, was presented with Skullcrusher as his paragon gift, which made him grin despite the misfortunate accident. Almost immediatly after his crowning, having sacrificed approximately around 9 more creatures, he unexpectedly became extremely close to his diety once more, and was crowned with the Emerald Dagger. One humanoid slayer, felt Xelajul, was much more than generously sufficent. ;) Dwarftown was generated on lvl 9, which was a relief to me. He could spend all the time I wanted in the town without the worry of corruption radiation (which begins at lvl 10, according to my observations). Xelajul trained with Garth in confidence and to his leisure, shortly increasing his attributes favorably. Xelajul offered his services to the ancient dwarf, intending to gain his confidence and win a certain valuable artifact that he envisioned was in the dwarven leader's possesion. During an exploration expedition assigned by the ancient dwarf to lead below dwarftown, and beyond the animated forest, he immediatly halted upon realizing he was within Khelavaster's vicinity. He was corrupted with the mana battery corruption (which he didnt mind and was taking advantage of to absorb the power from all of the wands he collected so far on his adventure that he found useless and had stashed in a corner of the dwarftown temple specifically in case of such an occasion *WHEW!*), *GASP*, and upon sensing the figure from a distance, quickly turned his back deciding to momentarily avoid him until he had procurred the sufficent means that would ressurect the dying sage from the inevitable destiny that would soon befall him upon confrontation. Later, the ancient dwarf gave him the quest to find and slay a greater daemon that was terrorizing the town. Xelajul arrived too late to find it had killed the priest, along with numerous relatively unimportant villagers, disposing it effortlessly with Skullcrusher in a berserked frenzy, to ensure quick victory and avoid the horrible attribute-draining spells of the greater daemons assenal. He was happy to have the altar to himself and gained the ancient dwarf's prized artifact, adding it to his collection, with the malignant glutonous demented ratling in mind. When he deemed himself powerful enough to manage the perilous depths of the Darkforge, he ventured within and nearly effortlessly dispersed Kherab's humanoid steel guardians, with great credit to Skullcrusher. He found a suit of acceptable black dragon scale mail, which he donned immediatly, and the evil Crown of Science, which he intended to give to the demented ratling. Then, after comfortably clearing the environment of known steel golems, he took up all his courage, and proceeded to once again risk the unpredictable and often regretful effects of the pools, in the desperate hopes to obtain a wish. Along the course, he was granted resistance to paralization, death rays, and given the ability to see invisible. He was also aged my many years to find himself feeling middle-aged, and his attributes suffered seldomly from unfortunate weakening effects. But the most lamentable curse he recieved was that of teleportation, which continued to interfere with his actions up to his final demise, even though he had control over such a spontanious and unpredictable intrinsic. He eventually recieved a wish, which yeilded his desired amulet of life saving (which i beleave should be renamed to "ressurection" or "renewal"), and feeling he had nothing further to suffer, due to the teleportation curse, emptied all the remaining pools, which further hacked his being, without severity. He returned to Khelaster and presented him with his salvation, to which he was obviously grateful. He promised to be of potential help to Xelajul later, and disappeared, leaving various gifts of appreciation. Among them and momentarily unbeknowenst to him, was a wand of wishing, with 1 charge (which he, fortunately due to taking thoughtful precaution, picked up after immediatly cleansing himself from his accumulated corruptions with his priceless scrolls). Very pleased with his scrolls, he left the room, picking up an IDENTICAL wand lying at the door (which he later discovered to have 2 charges). When he eventually discovered theyre identity (which was unfortunately AFTER venturing the Tower of Eternal Flames), he zapped the lesser charged wand to create seven league boots and longbows of hunting, which he used for wilderness hunting to increase his attributes. He hadn't been fortunate (as far as he knew) enough to find a mithril ring, so he decided to brave the ToEF with only several fireproof blankets to protect his equipment. At the top, he dug through to emerge from the south-western elemental room, and used the nether bolt spell sparingly to weaken the horde. Emerging from the room seemingly made his presence immediatly known to the other vile beings, and he was forced to cowardly fire upon the invading legions with his preciously little known nether bolts. Thanks to his unpredictable teleportation and control, he managed to teleport to the immediate vicinity of the chaos wyrm, cowardly struggling to defeat it with seemingly sparcely effective nether bolts, and then upon realizing their uselessness as he was surrounded by the legions of corrupting grues and daemons, decided to risk his life in firing a greater divine touch at the overpowering orb guardian, which although resulted in lowering Xelajul's HP considerably by half as well as exhausting his entire mana pool, simultaniously succeeded in gloriously (to my great relief) extinguishing the chaos wyrm's life force immediatly. The exhausted Xelajul was further fortunate to find that although surrounded by the perilous onslaught, he was still convieniently able to step over to the wyrm's previous location to retrieve the possessions left by the wyrm, and then not a moment too soon, spent a final effort of HP to teleport himself back to the stairs, where he rested momentarily to recover lost mana. He then set the chaos wyrm's corpse on the floor and proceeded to try cooking it with hellish flames for greater preservation so he could get it to Guth Alek, when it was unexpectedly burned to ashes from the heat of the environment, obviously without giving him the opportunity to retrieve it after having cooked it. :( On his way down, he found a mithril ring among his hoarded possesions, and a longbow of hunting! So he quickly put on the ring, and (carelessly) equiped the bow with the hopes that he would happen across some fire giant kings on his way to the exit. A few steps later, it burned to cinders. Obviously, the ring of ice doesnt work as well being uncursed. But to his relief, upon returning to the dwarftown temple (where i always store my character's possesions), this is when he discovered the identity of the wands of wishing. So, he was able to recuperate the meager (but much desired) loss. He later realized he that he would no longer benefit from his neutral status, as too many artifacts were already generated to allow for another gift, and was ready to convert to chaotic in order to progress with his chaos god scheme. So, on a reckless whim to convert the altar, he attacked a dwarf pedestrian to lure the village inhabitants into the temple, where he would begin his reign of chaos. Immediatly the alarm rang all throughout the town, and an armada of muscular dwarfs materialized before his very eyes. The shopkeeper locked his shop and began in persuit of Xelajul. He retreated into the temple, then, Xelajul quickly removed and dropped all of his equipment except for his armor (which would take too long), to avoid its annihilation in the case of a failed convertion attempt, and cautiously waited to lure an immediate muscular dwarf onto the altar. He noticed that the armada of muscular dwaves had dispersed into the town, leaving only a few to confront him. He pondered at this while luring one onto the altar. It was an unacceptable offering to his deity, and Xelajul was forced to immediatly retrieve and equip the possessions at his feet to defeat the opponent. He cautiously approached the entrance, to then be surprised and ambushed by the lurking Waldenbrook. While simultaniously defending himself from the shopkeeper, but was too harsh in his defence, and caused the shopkeeper to panic in the temple corner from bleeding, and soon realizing he would not step over the altar, had to be executed on the spot. Then he emerged from the temple, to find to his dismay that the armada of muscular dwarves had almost completely wiped out and annihilated the town's population! Surprised, he pondered this while proceeding to fall them one, by one, finding them at individual lengths scattered about the city, until dispersing them all. The only ones left unharmed and unmolested, were the ancient dwarf, Garth the trainer, and the demented ratling. He left dwarftown to ascend to the altar on the third level, which he intended to convert chaotic by sacrificing a neutral being. He hadnt planned to convert yet, and had just finished consuming an undead corpse when he was unintentionally converted to chaotic, apparently abandoning his deity, and in thus immediatly un-crowned and attacked by his fury with a fatal elemental bolt, to which he gratefully found himself immune. The outraged god, upon seeing his failed attack, vowed revenge and summoned a legion of wraiths to Xelajul's vicinity. Much obliged, he gradually dispersed them with the longbow of hunting, then cooked them and had a great feast, to his former allied diety, and toasting to his fallen champion status. At this point Xelajul proceeded to give the demented ratling the 6 artifacts he wished, from the pile he had collected thus far. He gobbled them up in his traditional nightmarish fashion, and directed Xelajul towards the ancient stone circle for a crutial part of the trininity he desired. Yet after failing continuous attempts at entry, he decided to postpone the location for later, assuming it temporarily unaccessable for him. Later he realized the meaning within the demented ratling's riddle, only after having asked too much and forced to kill the impatient fool, and successfully entered during the 1rst day of the month, before which biding his time waiting for the precise moment by hunting in the nearby mountains for favorable prey. Xelajul was my first character to manage entering the ancient stone circle. I found it unexpectedly sparcely guarded, with merely 2 chaos knights at the entrance, as well as a few WMoPC at other points. Within the building it was a completely empty architecture, with only the multi-headed chaos dragon standing within, along with a few lesser chaos beings. Unaware of its capacity, Xelajul began firing arrows at the monstrosity from a direct path, soon realizing by its dangerous corrupting breath that to manuever in a more strategic formation would be wiser. He realized it wasnt as weak as he suspected (never underestimate an opponent), and after stepping a few paces to his right and out of the dragon's direct line of fire, proceeded to nail him with arrows of dragon slaying, periodically side-stepping to avoid its line of fire. It fell from approximately 5 hits, and died quickly. After recovering its possesion (the Crown of Chaos) he concluded searching the vicinity, and found a golden pool in a south-east corner. Xelajul declined tempting fate and then exited the empty scene, never to look back again. As for the other two parts of the chaos trinity, collecting the requests for Gaab Baay was easy, and retrieving the chaos sceptre was a race against time. In Terinyo, since I was aware that none of the inhabitants, besides the sherrif, can get close to the edges of town (to prevent theyre rapture), Xelajul teleported a farmer, who immediatly ended up stuck in the upper edge boundry, where he was then powerlessly lured away, and slayed in the wilderness with a bow of hunting. Since I always save my character's scrolls and other potentially useful findings in the village temple, he brought her a scroll of danger shortly. The wild boar skull was simply a matter of circumstance. And I had plenty scrolls of chaos resistance to spare. So when she was satisfied, she handed the amulet and vanished into thin air, departing with a cryptic message. Xelajul then proceeded to execute diving into the infinite dungeon as quickly as possible, casting magic map/knowledge of the ancients at each landing and teleporting to the next flight of stairs whenever possible, trying to avoid as much of the chaos radiation as he could (which i found begins at lvl 10 in the infinite dungeon, identically to the CoC). When he reached the lair of MaLaKaI, he spotted a dwarven chaos knight and mistook it for the guardian. I wished to discover the guardian's creature quote, so Xelajul cast calm monster on it and i wrote down the quote. After dispersing the subject uncannily quick, Xelajul discovered it was merely a simple dwarven chaos knight, and wearily continued the search with caution. Meeting the opponent in a barren north-west room, either he seemed not to care about Xelajul's presence, or wasnt aware. He was backstabbed and fallen in a much similar fashion to his mistaken convoy, and after bagging the corrupting scepter, Xelajul struggled ever more frantically to emerge from the infinite depths as quickly as possible, for artifacts that contain the essence of chaos and corruption corrupt the carrier by its mere possesion. His further voyage into the caverns of chaos was relatively uneventful, the orbs were collected quite effortlessly with less trouble than ussual, noticing only two red dragon vaults found on the way down, one of which yeilded the scorched spear, I beleave. Meaningless to Xelajul, of course. Having cleared the path and obtained the trinity, he felt prepared to proceed in recovering the Trident of the Red Rooster. He did the karmic wyrm's bidding, and obtained Sting (and then killed the employer effortlessly with greater divine touch/death ray). He then carried it to the assassin prince, who merely replied that he had no work for him, yet. I realized that he had not yet achieved enough experience to obtain the quest. So, bieng at XP lvl 40, I deduced that the best place to advance his experience, would be in the caverns of the blue dragons. So twas there that he rose to XP lvl 45 while finding various artifacts left by the dragons (including the ring of immunity), and finally became recognized by the assassin prince. Immedietly following his employment, Xelajul murdered the assassin prince, knowing he was of no further use to him, and to unite the lethal dagger combination of Needle and Sting. Remembering his first kill, he found Filk on lvl 45 of the infinite dungeon. Death came as swift to Filk as it was for the karmic wyrm, and understandably, from the same measure. The Mad Minstrel was very pleased, and so revealed the location of the crumpled scroll, where Xelajul's runed club succeeded where the twin daggers failed, halting the emperor moloch's existance and gaining the prize of the crumpled scroll. Xelajul was ecstatic with his victory, until he realized one thing after reading a scroll of balance; he was of the utter limits of chaotic nature... Which caused ME to ponder the following predicament: In various parts of the game, certain priveliges and prizes are unattainable for a chaotic character. Such as, for example, Rolf's Companion and saving Khelavaster's life. But in order to get the Trident of the Red Rooster, which is required to achieve the ultra chaotic ending, one must give the crumpled scroll to the ressurected Khelavastar who eventually appears in Terinyo (when your character reaches lvl 30 after you have saved his life). I was VERY reluctant to risk the possibility of loosing the opportunity to obtain the TotRR by giving Khelavaster the scroll while being of chaotic moral, which I suspected might have yielded in Khelavasters denial and failure to return it to me, so that I couldnt proceed to change alignment as required and attempt once more. My intended plans were to play it safe by converting to neutral, and THEN give him the scroll, which I was positive would yield me the trident (little did I know..). But an EVIL MIND THRULL popped into my weak mind through its lowered defences... I've never saved file cheated before, and had never found out how. But I got an idea about how to do it. I decided to try it out, merely to verify its effectiveness. I copied the entire ADOM directory to another location of the hard drive (the desktop), and the result was indeed successful. But then the MIND THRULL took over, and instigated me to take advantage of the situation and try giving the scroll to the ghost librarian, who is rumored to be the source of a mysterious "wierd tome" quest speculated around the ADOM newsgroup. I wondered what would happen if one was to give him the crumpled scroll. Since its known that by giving him regular scrolls and books makes him happy and is considered a lawful act, it seemed logical that giving him such a valuable item might produce favorably results. So I used the clone to reach the librarian, and gave him the scroll, merely to recieve a disapointing message identical to the results of giving him any other book or scroll, which is "Thank you for bringing this back to me, i missed it." Well, so much for that idea. But the clone violation didnt end here for me. My character was at the complete limit of chaos, which is C- and with 10,000 black stones on his side of the balance scale (if you read a scroll of balance), and the limit of law is 4000 stones (if i recall correctly), which means that as you can imagine it takes an EXTREMELY long time to convert back to neutral, much less lawful, from such dark morale (this is the method I eventually resulted in proceeding, which explains the low score). So I was tempted (and succumbed) to give it to Khelavaster at the current morale of my character, just to verify if it was indeed nessessary to go through so much time and effort to get the trident. He takes the scroll, looks at you with sad eyes, and says something along the lines of "This is not for you." and drops it on the floor. Off topic here for a moment, this was unexpected to me. I think that since the trident is a lawful artifact, Khelavaster should keep its summoning scroll and not give it back to a chaotic character, and disapear. But anyway, now I knew and satisfied, I cast the clone into oblivion (bye-bye thrully!) and deleted the cloned ADOM directory. But guilt was left where the mind thrull had sat. I wondered if I could honestly consider the victory (if it would have been acheived) to be a valid win? I save file cheated through clonation of the ADOM file, purely with the intent of experimentational purposes. It was confirmed that as I had originally intended, planned and was in the process of executing, that I indeed had to convert in order to obtain the trident. Despite of this, doubt, the blackened remains of the mind thrull, remained encrusted upon my brow, causing much grief as i examined the situation. I eventually concluded that the results were harmless and irrelevent, since I ended up doing what i had originally intended, regardless. Thus, the manipulation was meaningless. The win, would have been valid. I had to spent approximately 1 day of real time to convert Xelajul from the very ends of C-, to the minimum of NC. Needless to say, all of the further time and effort he spent in collecting grand heaps of stomachfilia herbs while wearing an amulet of law, and giving them to the beggars of the outlaw village, he finally reached L- after approximately one entire real-day of my effort. Yet, despairingly, Khelavaster still denied producing him the Trident of the Red Rooster, insisting further that it was not made for him, despite the apparent and evident time-consuming and painful efforts he had strived to make. At that moment, Xelajul's patience had reached its ends. He could not restrain the terrible anger and horrible fury erupting from within, which he immediatly began unleashining upon the ungrateful ancient sage, followed by every remaining villager of the small town, only to find his anger excalating... He then ran to the outlaw village and extinguished the shopkeeper as well as the small, puny army that appeared immediatly as a result, and still quenching his seemingly unproportionate rage, ended the lives of the old barbarian, mad minstrel, and the remaining inhabitants of dwarftown, the ancient dwarf and Garth. Still enfuriated in dispair, he gathered forth all his valuable equipment and vowed furious unyielding vengance upon the vision of his desires, Andor Drakon. Looking back in retrospect, and with regards to the previous occasion of having aquired the Trident of the Red Rooster with another character, Orion, i now reach the conclusion that one must be at either L or L+ to achieve producing the TotRR from Khelavastars hands (more probably the later). To end the story, all his foes fell without ever even scathing him before the chaos gate, including the weak Fistanarious, and he used the wands of wishing's last charges to produce a paranoingly abundant supply of scrolls of chaos resistance, for which he intended to cleanse himself completely upon arrival at Andor's palace, and some scrolls of dark predictions, to meter his corruptions, and then entered the gate bearing the chaos trinity. Writhing tentacles allowed him to pass, and after drifting through space, came to an eternal chaos knight, who abruptly bellowed: "YoU aRe NoT mY lOrD!", and effortlessly cleaved the helpless Xelajul in half. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Xelajul Race: male Troll Class: Priest >> Pronounced: "shell-ah-hool". Eye color: black Hair color: black Complexion: ruddy Height: 9' Weight: 13 pounds Scars: 2 Age: 18 (grown-up) Star sign: Unicorn Birthday: 5/Unicorn (day 95 of the year) >> I always choose this star sign. YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child you had to survive pretty harsh times since your parents seemed to have run out of luck. Their wealth was ever-declining and times were very hard. During your youth you embarked on many small journeys to nearby towns on behalf of your parents. You learned to know lots of people and made many friends. As a young adult you left your home because of trouble with your parents. They opposed your plans for the future without understanding your wishes. Thus you decided to live on your own. You wandered through the country for many years, growing older and wiser and learning many things. You decided to become a Priest. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 9457 stones Carrying capacity: 24800 stones He: uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd) [500s] Ne: uncursed Medal of Chaos {Ap+12} [300s] >> I uncursed it before entering the gate, for easy removal afterwards, OR SUCH WAS MY INTENTION... >:( Bo: blessed moloch armor (+0, -8) [-2, +52] {Dx-10} [5000s] >> I assumed that the emperor moloch always dropped a Dx-0 suit after death. Obviously not. Gi: blessed eternium girdle [+6, +7] [12s] Cl: uncursed cloak of invisibility (-1, +0) [+3, +0] [30s] >> The secret of my success :) RH: uncursed Sceptre of Chaos (+8, 6d6+8) [-8, +0] {Ma+8} (+8 spd) [800s] LH: blessed tower eternium shield (-1) [+24, +11] [70s] >> My first wish. RR: blessed ring of immunity [1s] >> Droped by a dragon in the blue dragon caves. LR: blessed ring of ice [1s] >> Found in the ToEF, when i was leaving. :T Br: blessed bracers of war [+8, +4] {Dx+8} [10s] >> Found in a red dragon vault, deep in the CoC. Ga: uncursed thick gauntlets (-1, -2) [+2, +4] [15s] >> Accidentally improved these through a blessed scroll of defence, when intending to attempt improving something else, forgotten. Bo: blessed seven league boots [+6, +8] [30s] >> Improved through blessed scrolls of defence, protection (they are so valuable). MW: waterproof blessed long bow of hunting (+6, +3) [30s] >> Found and immediatly lost my first pair in the ToEF, and later broke my improved second pair while descending the great rift for the second time, to experiment with the ghost librarian. This was my spare (always carry one, if possible!). Mi: bundle of 65 uncursed arrows (+0, 1d6) [130s] Tl: uncursed pick axe (+0, 1d6+1) [75s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2453 stones Carrying capacity: 24800 stones Helmets ('[') blessed eternium cap [+6, +8] [28s] >> Smithed to the max. Gauntlets ('[') blessed elemental gauntlets (-1, +0) [+0, +3] [10s] >> Before i got poison hands. Cloaks ('[') uncursed cloak of defense [+3, +0] [20s] >> For the wilderness. Girdles ('[') blessed girdle of carrying [+0, +0] [15s] Necklaces (''') uncursed amulet of petrification resistance [3s] blessed amulet of death ray resistance [7s] blessed ankh [3s] blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s] >> My prefered amulet, in this case. One-handed weapons ('(') blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} >> Oh sweet, sweet song of shattering bone... heap of 4 uncursed pick axes (+0, 1d6+1) [300s] Missiles ('/') bundle of 5 blessed arrows of demon slaying (+3, 1d6+3) [10s] bundle of 16 uncursed arrows of humanoid slaying (+3, 1d6+3) [32s] bundle of 4 uncursed arrows of demon slaying (+3, 1d6+5) [8s] bundle of 5 uncursed arrows of demon slaying (+3, 1d6+4) [10s] bundle of 10 uncursed arrows of humanoid slaying (+5, 1d6+5) [20s] bundle of 5 uncursed arrows of demon slaying (+4, 1d6+5) [10s] bundle of 2 uncursed arrows of dragon slaying (+3, 1d6+5) [4s] bundle of 9 uncursed arrows of demon slaying (+3, 1d6+3) [18s] bundle of 2 uncursed arrows of dragon slaying (+3, 1d6+3) [4s] bundle of 6 uncursed arrows of dragon slaying (+3, 1d6+2) [12s] bundle of 6 blessed arrows of humanoid slaying (+3, 1d6+5) [12s] >> Never used any of these, except for the karmic wyrms and dragons. Tools (']') heap of 4 uncursed hexagonal keys [4s] heap of 2 uncursed blankets [20s] heap of 7 uncursed fireproof blankets [70s] heap of 12 uncursed tiny keys [12s] heap of 5 uncursed triangular keys [5s] heap of 8 uncursed small keys [8s] blessed waterproof blanket [10s] heap of 8 uncursed waterproof blankets [80s] uncursed climbing set [180s] heap of 2 blessed triangular keys [2s] heap of 9 uncursed round keys [9s] uncursed climbing set [180s] heap of 7 uncursed square keys [7s] heap of 3 blessed round keys [3s] uncursed climbing set [180s] heap of 3 blessed hexagonal keys [3s] Rings ('=') uncursed ring of invisibility [1s] >> Just in case'r. heap of 2 uncursed rings of ice [2s] >> Ditto. Wands ('\') blessed wand of digging (7 charges) [3s] uncursed wand of destruction (2 charges) [3s] uncursed wand of monster detection (2 charges) [3s] >> For the final level (although now that i think about it, unnessesary in my situation). Then i planned to use it in Andors temple... uncursed wand of monster detection (7 charges) [3s] blessed wand of digging (3 charges) [3s] blessed wand of wishing (0 charges) [3s] >> Just in case i discovered that i needed something else when confronted with Andy :). uncursed wand of monster detection (6 charges) [3s] Potions ('!') heap of 58 potions of holy water [232s] uncursed potion of youth [4s] Scrolls ('?') heap of 3 blessed scrolls of protection [6s] uncursed strange message [2s] uncursed papyrus scroll [2s] >> I had originally intended to give these to the ghost librarian as well, but forgot them the first time, and after that, vowed never to save-cheat file again. So, maybe next game. heap of 16 blessed scrolls of chaos resistance [32s] >> From 2 wishes, as well as those accumulated during the adventure, and Khelavaster's appreciation gifts. I was WELL prepared to become a "clean" chaos god ;). heap of 6 blessed scrolls of identify [12s] heap of 3 uncursed scrolls of great identify [6s] heap of 3 uncursed scrolls of vermin control [6s] blessed scroll of dark predictions [2s] heap of 5 uncursed scrolls of dark predictions [10s] >> Wished for these as well, in the last level, to help prepare for entry (i got nervious). heap of 2 uncursed scrolls of chaos resistance [4s] blessed scroll of luck [2s] heap of 24 uncursed scrolls of uncursing [48s] uncursed scroll of repair [2s] uncursed scroll of satiation [2s] heap of 4 uncursed scrolls of luck [8s] blessed scroll of uncursing [2s] heap of 2 blessed scrolls of great identify [4s] uncursed crumpled scroll [2s] >> Damned ungrateful bastard, that Khelavastar... >:( Food ('%') heap of 52 blessed stomafillia herbs [104s] uncursed melon [20s] >> I had previously beleaved that melons decayed, but apparently i was wrong. I found and began to carry this in the middle of my long converting process, starting from around 4000 black stones of C- all the way to L- (just so you have an idea as to how much time), and all the way to my emminent demise... uncursed stomafillia herb [2s] Valuables ('$') 49318 gold pieces [493s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 4 +3 +1 +1 skilled 81 Daggers & knives 4 +3 +1 +0 skilled 23 Clubs & hammers 14 +16 +11 +5 Mastery 19164 Maces & flails 7 +5 +3 +2 skilled 111 Swords 1 +1 +0 +0 basic 37 Axes 1 +1 +0 +0 basic 37 Whips 1 +1 +0 +1 basic 37 Pole arms 1 +1 +0 +0 basic 37 Twohanded weapons 3 +3 +3 +1 basic 29 Staves 1 +1 +0 +1 basic 37 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 10 Bows 10 +20 +15 +3 excellent 490 Crossbows 0 +0 +0 +0 unskilled 10 Thrown axes & hammers 0 +0 +0 +0 unskilled 10 Thrown daggers 0 +0 +0 +0 unskilled 10 Thrown rocks & clubs 0 +0 +0 +0 unskilled 10 Thrown spears 0 +0 +0 +0 unskilled 10 Boomerangs & scurgari 0 +0 +0 +0 unskilled 10 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 15 +30 Grand Mastery >> Swamp hydras (i know, i always say it!) Damage caused with your melee weapons: -------------------------------------- Right hand: +117 bonus to hit, 6d6+60 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 65, base range: 18, +122 bonus to hit, 1d6+52 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................. 81 (great) [+1d3] >> This skill ALWAYS stops at around 60 or so for this class/race combo. Backstabbing ..............100 (superb) [+1d5] Bridge building ........... 60 (good) [+1d3] (mr) Climbing ..................100 (superb) [+1d3] Concentration .............100 (superb) [+2d4] Courage ...................100 (superb) [+1d5] Detect item status ........100 (superb) [+3d3] Detect traps ..............100 (superb) [+1d3] >> From the master thief. Disarm traps .............. 78 (great) [+1d5] >> Also. Find weakness .............100 (superb) [+1] >> Potion of education. I like this skill! First aid .................100 (superb) [+2d4] Fletchery ................. 43 (fair) [+1d3] (mr) >> Also from a PoE. Food preservation .........100 (superb) [+2d4] Gemology ..................100 (superb) [+1] Haggling ..................100 (superb) [+2d4] Healing ...................100 (superb) [+2d4] Herbalism .................100 (superb) [+2d4] Law .......................100 (superb) [+1] >> Tywat Pare taught me this. Listening .................100 (superb) [+1d3] Literacy ..................100 (superb) [+2d4] Mining ....................100 (superb) [+1] Music ..................... 89 (great) [+1d5] Pick pockets ..............100 (superb) [+1d3] >> From the master thief. Smithing ..................100 (superb) [+1d3] Stealth ...................100 (superb) [+1d5] >> That master thief is a valuable teacher. Swimming .................. 79 (great) [+1d3] Tactics ...................100 (superb) [+1] Two weapon combat .........100 (superb) [+1] >> Used Needle + Sting for a while until i met the emperor moloch. They yeilded little, next to no effect on him. ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Bolt : 1547, 7pp (Effectivity: +18) Baptism of Fire : 4057, 4pp (Effectivity: +7) Bless : 1235, 4pp (Effectivity: +1) Calm Monster : 3063, 4pp (Effectivity: +9) Cure Critical Wounds : 733, 7pp (Effectivity: +0) Cure Disease : 1397, 4pp (Effectivity: +7) Cure Light Wounds : 192, 2pp (Effectivity: +0) Cure Serious Wounds : 896, 5pp (Effectivity: +0) Darkness : 1295, 2pp (Effectivity: +0) Disarm Trap : 666, 5pp (Effectivity: +0) Dispel Undead : 2791, 4pp (Effectivity: +12) Divine Digger : 3701, 50pp (Effectivity: +1) Divine Key : 567, 6pp (Effectivity: +1) Divine Wrath : 3137, 6pp (Effectivity: +11) Earthquake : 62, 44pp (Effectivity: +0) Enlightenment : 7323, 37pp (Effectivity: +2) Ethereal Bridge : 1477, 11pp (Effectivity: +23) Farsight : 796, 8pp (Effectivity: +1) Frozen Fury : 1868, 12pp (Effectivity: +6) Greater Divine Touch : 3527, 50pp (Effectivity: +6) >> My favorite spell. Heal : 4426, 20pp (Effectivity: +0) Heavenly Fury : 1877, 15pp (Effectivity: +2) Hellish Flames : 3548, 5pp (Effectivity: +25) Holy Awe : 605, 6pp (Effectivity: +0) Invoked Devastation : 2896, 15pp (Effectivity: +1) Knowledge of the Ancients: 2459, 20pp (Effectivity: +18) Lesser Divine Touch : 383, 4pp (Effectivity: +0) Light : 1322, 1pp (Effectivity: +18) Lordly Might : 739, 5pp (Effectivity: +0) Minor Punishment : 2022, 4pp (Effectivity: +3) Nether Bolt : 5544, 6pp (Effectivity: +13) Neutralize Poison : 566, 5pp (Effectivity: +0) Petrification : 2381, 60pp (Effectivity: +0) Remove Curse : 7731, 25pp (Effectivity: +9) Revelation : 1438, 16pp (Effectivity: +3) Seal of the Spheres : 672, 4pp (Effectivity: +0) Slow Monster : 70, 4pp (Effectivity: +2) Slow Poison : 1128, 3pp (Effectivity: +0) Summon Monsters : 1326, 15pp (Effectivity: +39) Veil of the Gods : 1370, 5pp (Effectivity: +0) Web : 403, 6pp (Effectivity: +0) ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You rage (DV: -9, +6 melee damage)! Your antennae explore the details of your environment (Ap: -4). Your corrupted tissue seems to heal much faster. Your close attunement to corrupted astral space allows teleportation. Poison drips from your hands. Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4). You have grown a total of 12 eyes (Ap: -6, Pe: +6). You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3). You have grown horns (+3 melee damage, Ap: -4). You exhale sulphur (Ch: -4). Your feet have been transformed into hooves (+8 kicking damage, Dx: -6). You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3). You have become extremely thin and nimble (1/2 weight, DV: +6). You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). You are a living mana battery. You are surrounded by an unholy aura (Ch: -10, DV: +6). Your muscles have stiffened slowing you down (base action cost: 1500 energy points; PV: +4, St: +2). ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Xelajul, the trollish priest, was sliced by an eternal Chaos guardian. >> ? He scored 5527658 points and advanced to level 50. He survived for 1 year, 311 days, 2 hours, 15 minutes and 49 seconds (529770 turns). 2 companions were killed during his adventures. >> Two beggars; one by the ratling key trader in the outlaw village, and the other in Terinyo after going berserk from Khelavaster's denial. Xelajul visited 135 places. His strength score was modified by +51 during his career. His learning score was modified by +86 during his career. His willpower score was modified by +37 during his career. His dexterity score was modified by +90 during his career. His toughness score was modified by +74 during his career. His charisma score was modified by +33 during his career. His appearance score was modified by +22 during his career. His mana score was modified by +82 during his career. His perception score was modified by +28 during his career. He was the champion of the arena. He was the head of the thieves guild. He defeated the arch enemy of a mighty karmic wyrm. >> And then i extinguished him with a greater divine touch. >:) He saved Khelavaster from certain death. >> And then i took it back. >:< He ended his adventuring life on level 50 of the caverns of chaos. 15146 monsters perished before him. The following 34 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the obsidian quarrel "Thunderstroke" >> Generated in the blue dragon cave. the lead-filled mace "Big Punch" >> Gobbled by the demented ratling. the scorched spear >> Generated in a red dragon vault, i beleave. the rune-covered trident the sword of Nonnak >> Gobbled by the demented ratling. the elemental gauntlets the ring of the High Kings the phial of Caladriel >> Food for the dem. rat. the crown of science >> Oaf! Indigestion... the ancient mummy wrapping >> Full yet? the ankh the Crown of Chaos the Sceptre of Chaos the Medal of Chaos >> The first time i got this trinity. I got pretty far considering my chaos god quest virginity. I just wish i knew what happened! :T the rune-covered club "Skullcrusher" the bracers of war the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the rune-covered sling "Whirlwind" >> Generated in the blue dragon caves. the jet-black battle axe "Executor" >> Prefered by many, i hear. I dont like its downfall curse. the staff of the archmagi >> Post crowing gift, if i recall correctly... the ring of immunity the medium obsidian shield "Protector" >> Never saw it. the sapphire amulet "Preserver" the shining long spear "Soaker" >> I think i fed this to the demented ratling. Not too sure, though. the emerald dagger >> Thanks, but i already have Skullcrusher. :) He possessed the following intrinsics: He was fire resistant. He was poison resistant (enhanced through an item). He was cold resistant. He was acid resistant. He was lucky (enhanced through an item). Fate smiled upon him. He was doomed (gained through items). He was cursed (gained through items). He was sleep resistant. He was petrification resistant (enhanced through items). He was able to teleport. >> The most annoying and interfering curse in my opinion. I absolutely LOATH this intrinsic. He was able to control teleportation. >> At the least... He was invisible (gained through an item). >> The cloak. I prefer the cloak, because i can control my invisibility, and still leaves a ring slot available to other things. He was stun resistant (enhanced through items). >> Gained from a pool sip. He was resistant to death rays (enhanced through items). >> Gained from a pool sip. He was shock resistant (enhanced through an item). He was able to see invisible things (enhanced through an item). He was immune to shock attacks (gained through an item). He was immune to fire attacks (gained through items). He was immune to acidic attacks (gained through an item). He was immune to ice attacks (enhanced through an item). He was able to breathe water (gained through an item). He was able to resist confusion attacks (gained through an item). He was a messiah of Vagrak. He asked for 5 divine interventions. >> A few, i recall to have been for checking for gift liability. Another, to replenish mana exhaustion at CoC lvl 50 (proceeding placing the mana orb on its altar). He was chaotically aligned. He was a fallen champion. >> Could this be why the eternal chaos knight cleaved me in half? He was severely tainted by Chaos. >> By choice. :) The following monsters were vanquished: 8 acid vortices 5 air demons 1 air grue 3 ancient black dragons 199 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 1 ancient dwarf >> Produced from the rage of the denial of the TotRR!!! 1 ancient karmic dragon 1 ancient karmic wyrm 20 ancient red dragons 1 ancient sage 1 Ancient Stone Beast 2 ancient white dragons 7 animated armors 16 ankhegs 16 annihilators 17 annis hags 1 arena master >> Produced from the rage of the denial of the TotRR!!! 81 assassins 1 assassin prince >> Immediatly upon recieving the Filk quest. 9 balors 76 bandits 1 banshee 109 barbarians 49 barbarian leaders 1 battle bunny >> Where's the baby lich??? [inside joke with Taffy] 4 beggars 51 berserkers 10 berserker emperors 14 berserker kings 27 berserker lords 15 berserker princes 18 big dogs 2 black baby dragons 44 black dragons 60 black hurthlings 5 black slayers 3 black unicorns 21 black wizards 113 blink dogs 28 blue baby dragons 28 blue dragons 1 bone golem 7 brown bears 7 brown worms 63 bugbears 6 bulettes 1 bunny master 1 carpenter 23 carrion crawlers 1 cat lord 20 cave bears 243 cave fishers 34 cave lions 38 cave lizards 30 cave tigers 57 cavemen 1 Chaos Archmage >> When i entered the mana temple, strangely, he apparently hadn't noticed me, and was standing exactly right on the altar. But i figured it would be hopeless to offer him as a sacrifice, so I krept up to him and... BLAMMO!!! Down in about roughly 4 successful hits. Thank you Skullcrusher! (annoyed of it yet?) ;p 22 chaos brothers 18 chaos eyes 46 chaos knights 21 chaos lizards 67 chaos mutants 126 chaos plague bearers 27 chaos rats 145 chaos servants 20 chaos sisters 17 chaos spawns 5 chaos spiders 7 chaos vipers 3 chaos warlords 29 chaos warriors 38 chaos wizards 2 children >> Produced from the rage of the denial of the TotRR!!! 63 claw bugs 14 clay golems 1 cloaked ratling >> Produced from the rage of the denial of the TotRR!!! 4 cobras 11 cooshoos 58 corpse fiends 18 corruptors 1 crime lord >> When you kill him, the ratling key vendot gets upset, and hes pretty tough, so make sure hes away when you assassinate this putz. 8 crystal statues 26 cutpurses 11 cyclops 22 dark elven archers 17 dark elven lords 18 dark elven priestesses 16 dark elven princesses 23 dark elven warriors 25 dark elven wizards 34 dark orcs 21 dark sages 5 death oozes 1 demented ratling >> I coulnt figure out how to enter the ancient circle, so i periodically returned to talk to him again after obtaining the other parts of the trinity. He eventually got fed up, and attacked me. How foolish... 221 dire wolves 53 displacer beasts 63 dopplegangers 4 doppleganger kings 19 doppleganger lords 6 Dorn Beasts 1 druid 14 dwarves >> The muscular dwaves did this. Dont ask me why, i think they planned it all along. ;) 1 dwarven artificer >> He paniced after the first hit! 28 dwarven chaos knights 2 dwarven guardians >> I didnt do it! 1 dwarven inn keeper >> The muscular dwarves did it! 1 dwarven weaponmaster >> I swear!! Oh no, wait, now i remember why i killed him... >> Produced from the rage of the denial of the TotRR!!! 7 earth elementals 1 emperor lich 1 emperor moloch >> I tried to kill him as quickly as possible, to put the poor baby out of his misery... then i wept. ;p 11 ettins 31 eyes of destruction 3 fairy dragons 6 farmers >> Produced from the rage of the denial of the TotRR!!! 1 female dwarf >> Produced from the rage of the denial of the TotRR!!! 117 fire beetles 22 fire demons 24 fire drakes 43 fire elementals 34 fire giants 9 fire giant kings 10 fire grues 68 fire lizards 19 fire vortices 22 flesh golems 24 floating eyes 13 fomorian giants 1 fool >> Produced from the rage of the denial of the TotRR!!! 18 frost giants 20 frost giant berserkers 33 gargoyles 27 gelatinous cubes 92 ghosts 27 ghost bats 1 ghost king 48 ghost lords 385 ghuls 3 giant ant queens 59 giant ant warriors 13 giant ant workers 128 giant bats 1 giant bee queen 9 giant bee warriors 20 giant bee workers 1 giant boar 67 giant centipedes 42 giant frogs 40 giant lizards 6 giant raccoons 336 giant rats 1 giant rust monster 1 giant shark 17 giant slugs 244 giant spiders 2 giant turtles 26 gibbering mouthers 79 gnolls 11 gnoll chieftains 223 goblins 26 goblin berserkers 44 goblin chieftains 173 goblin rockthrowers 116 goblin slavemasters 3 goodwives >> Produced from the rage of the denial of the TotRR!!! 8 gorgons >> I'm always cautious around these guys. And they suspiciously always appear to leave a corpse after dying... 39 gray oozes 8 gray slayers 1 great black wyrm 7 great blue wyrms 1 great karmic wyrm >> Death rayed him. ;) 4 great red wyrms 1 great water dragon 1 great white wyrm 1 greater air elemental 1 greater balor >> He never even managed to hit me. Niether did his brethen. And I engaged them all in melee... (you know why) :) 75 greater chaos servants 8 greater daemons 1 greater earth elemental 1 greater fire elemental 3 greater mimics 5 greater molochs >> My poor babies! ;p 43 greater mummies 2 greater titans 2 greater water elementals 1 greater white unicorn 19 green blobs 20 green hags 16 green slimes 9 green worms 649 gremlins 22 griffons 1 grizzled gladiator >> Product of the unbeleavable muscular dwarf holocaust!! 19 grizzly bears 2 half-orc bouncers 43 harpies 46 hell hounds 22 hill giants 11 hill giant chieftains 29 hill orcs 24 hill orc sergeants 56 hippogriffs 56 hobgoblins 16 hobgoblin chiefs 12 hobgoblin leaders 1 holy slayer 37 homunculi 57 huge bats 5 hydras 23 hyenas 12 ice vortices 24 imps 9 invisible stalkers >> Not to me, they werent. ;) 4 iron golems 507 jackals 6 jackal demons 37 jackalweres 5 karmic baby dragons 2 karmic dragons 32 karmic lizards 9 king cobras 239 kobolds 57 kobold chieftains 93 kobold shamans 204 large bats 35 large dogs 39 large gnolls 25 large jackals 118 large kobolds 59 large orcs 17 large rust monsters 24 large snakes 470 large spiders 32 least daemons 4 lesser daemons 31 leucrottas 28 lichs 1 lich king 28 lightning lizards 5 lightning vortices 129 living trees 102 lizard men 1 mad doctor 1 Mad Minstrel >> Produced from the rage of the denial of the TotRR!!! 11 magebane eyes 2 magedoom eyes 5 margoyles 44 master assassins 12 master lichs 3 master mimics 1 master necromancer 1 Master Summoner 35 master swordsmen 3 master thieves 35 mimics 4 mimic hiveminds 26 minotaurs 4 molochs >> I love em! 3 muggers 1 multi-headed chaos dragon >> First time i met him. He fell like a sack of rotten potatoes with about 5 arrows of dragon slaying. No big deal. But his breath is HORRIBLE!!! 42 mummies 1 mummy lord 11 muscular dwarves >> Had to get 'em back! 17 necromancers 18 ochre jellies 463 ogres 13 ogre emperors 10 ogre kings 94 ogre lords 49 ogre magi 1 old barbarian 216 orcs 6 orc butchers 22 orc chieftains 54 orc scorchers 46 outlaws >> Were my first kill. 28 outlaw leaders 40 owlbears 16 pixies 9 pixie archers 8 purple worms 16 quasits 67 quicklings 1 quickling bard >> Death rayed 'im. 3 quickling kings 22 quickling lords 32 rabid dogs 81 raiders 1 raider lord 540 rats 53 ratling archers 18 ratling duelists 33 ratling fencers 17 ratling master thieves 1 ratling rebel 62 ratling thieves 10 ratling traders 17 ratling warlords 73 ratling warriors 12 rattlesnakes 99 red baby dragons 99 red dragons 17 red worms 2 revenants 95 rust monsters 104 shadows 48 shadow centipedes 11 shadow lords 12 shadow trolls 1 shadow wyrm 12 shambling mounds 2 sharks 1 sheriff >> Produced from the rage of the denial of the TotRR!!! 3 shopkeepers >> 1 was Waldenbrook, the other two were in Terinyo and the outlaw village; >> Produced from the rage of the denial of the TotRR!!! 69 silver wolves 31 skeletal warriors 212 skeletons 10 slow shadows 1 Snake from Beyond 123 spectres 23 staring eyes 38 steel golems 5 steel horrors 21 steel zombies 435 stone giants 31 stone giant lords 16 stone golems 14 stone grues 5 stone oozes 12 stone snakes 13 stone statues 5 swamp hydras 56 swordsmen 220 tarantulas 45 thugs >> These guys materialized in the outlaw village after i attacked the shopkeeper, and were: >> Produced from the rage of the denial of the TotRR!!! 1 tiny girl >> Produced from the rage of the denial of the TotRR!!! 3 titans 43 trolls 32 troll berserkers 8 troll chiefs 14 troll kings 1 undead chaos dwarven berserker 77 vampires 12 vapor rats 1 village elder >> Produced from the rage of the denial of the TotRR!!! 13 vipers 12 water demons 5 water elementals 14 water grues 63 water snakes 63 wererats 30 werewolves 11 werewolf lords 13 white baby dragons 7 white dragons 44 white worms 189 wights 17 wild cats 3 will o'wisps 217 wolves 96 wraiths 76 writhing masses of primal chaos 18 yellow oozes 440 zombies