NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########### ################################################.........############## #......................................................../....../.....# #.#########################################.####.........########.....# #.# #.......# #.# ######/#### #.....# #/#########.......# #.# #.# #.##### #...../.../.......# #.# #.# #.# #.....#####.......#########################.#########.###########*# ######### #.....# #.......(.....................}............}....*.......# #(..|...# #.....# #.......####################..###.#########.#####.......# #.......# ####### ######### #.#.# #.# #.# #.......# #......!# ##### #.#########.#####....@..###.....<.# ####### ####### #...../....[....*...@...].[......[# #.....###############.....############.....###########[.../[*########### #.>.................].>.../..........*.....# ######### #.....##.############.....################## ########## ####### Yaemon St:47 Le:50 Wi:35 Dx:34 To:90 Ch:19 Ap: 1 Ma:23 Pe:32 C- DV/PV: 58/120 H: 0(1250) P: 373(373) Exp: 50/29051224 D: 1 Sp: 340 ------------------------------------------------------------------------------ Recklessly running towards the altar with w5. Yaemon had little hopes of becoming a chaos god anyway. He was close to becoming a WMoPC, he hadnt been crowmed yet, and he had no PoCC, or SoCR. The chances that the RNG was to convenientely generate the sufficent amount of these, or a wand of wishing or ring of djinni summoning, were or course, not high enough to produce high hopes. Nevertheless, Yaemon was planning to become crowned and then see just how far he could get before joining the chaos brigade. Ironically, he was sacrificed by his first kill, suddenly by surprise and unaware... which was not proper. I thought w5 was suppposed to make the character stop in his place as soon as a creature was sighted? He was wearing a necklace of the eye; he should have automatically stopped as soon as he entered the room, for the bandit would have clearly been in sight at that point. I suppose its just one of those things that need work on, apparently. No big deal. I had come close to abandoning hope with Yaemon nevertheless. ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Yaemon Race: male Human Class: Monk Eye color: blue Hair color: brown Complexion: tanned Height: 6'4" Weight: 3 pounds Scars: 2 Age: 21 (grown-up) Star sign: Unicorn Birthday: 21/Unicorn (day 111 of the year) > I always create my aspiring chaos god characters with this sign. YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. As a child you lived through happy days. Your parents tried to ease your life as much as possible and gave you a lot of comfort. In your youth you worked a lot to become rich and famous later. Consequently you rarely had enough time to play with other kids of your age. As a young adult you spent a lot of time searching for a deeper meaning and purpose in your life. You pondered and pondered but nothing truly sparked your interest. Finally, after many many hours, you made a decision. You decided to become a Monk. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 7819 stones Carrying capacity: 12800 stones Head : uncursed eternium cap [+2, +8] [28s] Neck : uncursed necklace of the eye [3s] Body : blessed moloch armor (+0, -8) [+5, +54] {Dx+0} [5000s] > Yaemon had just returned from smithing this in dwarftown, which was fortunately on level 9. :) T'was obtained from the emperor moloch. Girdle : blessed eternium girdle [+6, +7] [12s] Cloak : uncursed hooded cloak [+4, +3] [40s] Right Hand : blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] Left Hand : blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] > Insta-killed the emperor moloch with these. I was curious to see if Andor Drakon could also be effected. After all, he should be. He is humanoid. In fact, it was probably the only way Yaemon could have been victorious, before becoming a WMoPC. Right Ring : blessed ring of immunity [1s] Left Ring : blessed ring of ice [1s] Bracers : uncursed bracers of protection [+0, +2] [10s] Gauntlets : uncursed thick gauntlets (-1, -2) [+0, +1] [15s] > Yaemon had a assortment of various potions of use, but forgot to put these on before picking up his my equipment, as he had the poison hands corruption, and had removed and dropped all my equipment during an attempt to convert to neutral, from C-, for Guth Alek. He eventually realized it was to take too long, as for each gold peice merely elated him 10 stones towards law, and being at 10000, soon abandoned the effort. Boots : uncursed eternium boots [+2, +10] [55s] > Two pairs of seven league boots were destroyed in the Ancient Blue Wyrm's dwelling. Missile weapon: blessed long bow of hunting (+9, +0) [30s] Missiles : bundle of 110 uncursed arrows (+0, 1d6) [220s] Tool : uncursed Chaos Orb of Elemental Fire {St+10} [100s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 2284 stones Carrying capacity: 12800 stones Gauntlets ('[') blessed elemental gauntlets (-1, +0) [+0, +3] [10s] Cloaks ('[') uncursed hooded cloak (+1, +1) [+3, +0] [40s] Girdles ('[') blessed girdle of carrying [+0, +0] [15s] > Was planning to wear this after returning the fire orb to its altar... Necklaces (''') blessed amulet of death ray resistance [7s] > For Drakon. blessed ankh [3s] > Apparently, wearing this corrupts you only if you are chaotic. uncursed amulet of free action [3s] Missile weapons ('}') uncursed long bow of accuracy (+8, +3) [30s] Missiles ('/') bundle of 6 uncursed arrows of jelly slaying (+6, 2d4+2) [12s] bundle of 3 uncursed arrows of undead slaying (+5, 2d4+4) [6s] uncursed arrow of dragon slaying (+3, 1d6+5) [2s] bundle of 2 uncursed arrows of jelly slaying (+5, 2d4+3) [4s] blessed arrow of jelly slaying (+3, 2d4+3) [2s] bundle of 2 blessed arrows of dragon slaying (+3, 1d6+3) [4s] bundle of 4 uncursed arrows of undead slaying (+4, 2d4+3) [8s] bundle of 9 uncursed eternium arrows (+1, 2d6+8) [9s] bundle of 3 uncursed eternium arrows (+1, 2d6+9) [3s] bundle of 8 uncursed arrows of dragon slaying (+3, 1d6+3) [16s] bundle of 7 cursed arrows of dragon slaying (+3, 1d6) [14s] Tools (']') heap of 7 uncursed torches [70s] heap of 2 uncursed boxes with flint and steel (30) [10s] heap of 2 uncursed tinderboxes (6) [6s] heap of 3 uncursed small keys [3s] heap of 7 uncursed square keys [7s] heap of 2 uncursed blankets [20s] heap of 9 uncursed waterproof blankets [90s] heap of 7 uncursed fireproof blankets [70s] uncursed climbing set [180s] uncursed climbing set [180s] uncursed tinderbox (28) [3s] uncursed tinderbox (8) [3s] uncursed Chaos Orb of Elemental Water {Wi+10} [100s] uncursed round key [1s] blessed box with flint and steel (14) [5s] uncursed Chaos Orb of Elemental Air {Dx+10} [100s] uncursed climbing set [180s] uncursed Chaos Orb of Elemental Earth {To+10} [100s] uncursed tinderbox (16) [3s] blessed Chaos Orb of Elemental Mana {Ma+10} [100s] uncursed box with flint and steel (49) [5s] heap of 2 uncursed triangular keys [2s] Rings ('=') blessed ring of the clear mind [1s] > Also for Drakon. blessed ring of the High Kings [+2, +3] [1s] uncursed ring of invisibility [1s] cursed ring of see invisible [1s] > Hadnt yet identified this. Wands ('\') uncursed wand of door creation (5 charges) [3s] blessed wand of fireballs (11 charges) [3s] uncursed wand of paralyzation (6 charges) [3s] uncursed wand of item detection (6 charges) [3s] blessed wand of fire (4 charges) [4s] uncursed wand of digging (2 charges) [3s] uncursed wand of webbing (8 charges) [3s] uncursed wand of lightning (2 charges) [4s] uncursed wand of lightning (2 charges) [4s] uncursed wand of cold (1 charge) [4s] uncursed wand of trap detection (5 charges) [3s] uncursed wand of trap detection (4 charges) [3s] uncursed wand of trap detection (3 charges) [3s] uncursed wand of digging (2 charges) [3s] uncursed rusty wand of lightning (0 charges) [4s] uncursed wand of webbing (4 charges) [3s] uncursed wand of acid (1 charge) [4s] uncursed wand of wonder (2 charges) [3s] uncursed wand of wonder (1 charge) [3s] uncursed wand of webbing (6 charges) [3s] uncursed wand of digging (4 charges) [3s] uncursed wand of digging (4 charges) [3s] uncursed wand of fire (0 charges) [4s] uncursed wand of monster detection (1 charge) [3s] uncursed wand of acid (2 charges) [4s] uncursed wand of death (11 charges) [3s] uncursed wand of cold (1 charge) [4s] uncursed wand of fire (3 charges) [4s] uncursed wand of monster detection (3 charges) [3s] uncursed wand of monster detection (4 charges) [3s] > Should have used one of these immediatly upon entering the Ancient Blue Wyrm's domain. But he did use it in the emperor moloch's, which didn't really make any difference since he had no way to guarentee the emperor moloch to teleport near the stairs. > Found a glowing wand in the ID. Unfortunately, had the mana battery corruption, and no way to remove it. But the 4 SoCR it produced helped to prolong Yaemon long enough to emerge from its depths. uncursed wand of cold (2 charges) [4s] Potions ('!') heap of 3 blessed potions of poison [12s] heap of 6 potions of holy water [24s] uncursed potion of youth [4s] uncursed potion of booze [4s] uncursed potion of boost mana [2s] Scrolls ('?') heap of 5 uncursed scrolls of uncursing [10s] blessed scroll of uncursing [2s] heap of 24 uncursed scrolls of identify [48s] heap of 2 blessed scrolls of identify [4s] heap of 3 uncursed scrolls of repair [6s] heap of 8 uncursed scrolls of great identify [16s] blessed scroll of familiar summoning [2s] blessed scroll of great identify [2s] uncursed crumpled scroll [2s] Food ('%') heap of 92 uncursed cooked lizards [276s] heap of 69 blessed cooked lizards [207s] Valuables ('$') 12914 gold pieces [129s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 14 +12 +10 +10 Mastery 12881 > I always come so close... By the way, shouldnt unarmed combat be counted as a two-weapon attack? Monks should attack once with each fist. What difference would it make that one is weilding two weapons? In unarmed combat, you already have two weapons equipped! Daggers & knives 6 +5 +2 +1 skilled 34 > Surprisingly, monks suffer no penalty weilding Needle and Sting, making it the deadliest weapons at their disposal. Clubs & hammers 1 +1 +0 +0 basic 25 Maces & flails 1 +1 +0 +0 basic 25 Swords 1 +1 +0 +0 basic 25 Axes 1 +1 +0 +0 basic 25 Whips 1 +1 +0 +1 basic 25 Pole arms 1 +1 +0 +0 basic 25 Twohanded weapons 1 +1 +1 +0 basic 25 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 10 +20 +15 +3 excellent 107 Crossbows 0 +0 +0 +0 unskilled 7 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 0 +0 +0 +0 unskilled 7 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 0 +0 unskilled 15 Damage caused with your melee weapons: -------------------------------------- Right hand: +170 bonus to hit, 3d4+79 damage Left hand: +169 bonus to hit, 3d4+79 damage > At aggresive setting. Damage caused with your missile weapons: ---------------------------------------- Ammunition: 110, base range: 14, +110 bonus to hit, 1d6+33 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alertness ................100 (superb) [+2d4] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+3d4] Bridge building .......... 72 (great) [+1d5] (mr) > The RNG generated a wand of cold for me before it was time to get the RotHK. So, this skill was not used. Climbing .................100 (superb) [+1d3] Concentration ............100 (superb) [+2d4] Courage ..................100 (superb) [+1d3] Detect traps .............100 (superb) [+1d5] Dodge ....................100 (superb) [+1d5] Find weakness ............100 (superb) [+1d3] First aid ................100 (superb) [+2d4] Food preservation ........100 (superb) [+2d4] Haggling ................. 93 (superb) [+1d3] Healing ..................100 (superb) [+2d4] Law ......................100 (superb) [+2d4] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Pick pockets .............100 (superb) [+1d3] Smithing .................100 (superb) [+1d3] Stealth ..................100 (superb) [+3d5] Swimming ................. 93 (superb) [+1d3] Tactics ..................100 (superb) [+1d3] Two weapon combat ........100 (superb) [+1d5] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 7, 67pp (Effectivity: +0) Burning Hands : 1594, 8pp (Effectivity: +2) Calm Monster : 7, 15pp (Effectivity: +0) Cure Critical Wounds: 654, 15pp (Effectivity: +0) Cure Disease : 898, 8pp (Effectivity: +0) Cure Serious Wounds : 253, 10pp (Effectivity: +0) Darkness : 1, 7pp (Effectivity: +0) Fire Bolt : 816, 10pp (Effectivity: +1) Frost Bolt : 1076, 12pp (Effectivity: +3) Greater Identify : 13, 187pp (Effectivity: +0) Light : 901, 3pp (Effectivity: +3) Lightning Ball : 224, 30pp (Effectivity: +0) Lightning Bolt : 8, 23pp (Effectivity: +0) Magic Missile : 18, 14pp (Effectivity: +1) Remove Curse : 653, 50pp (Effectivity: +0) Slow Monster : 872, 7pp (Effectivity: +0) Summon Monsters : 231, 30pp (Effectivity: +0) Teleportation : 10, 41pp (Effectivity: +0) Web : 6, 23pp (Effectivity: +0) Wish : 1, 5970pp (Effectivity: +0) > Yeah, right. ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- You have become extremely thin and nimble (1/2 weight, DV: +6). You have grown horns (+3 melee damage, Ap: -4). Your feet have been transformed into hooves (+8 kicking damage, Dx: -6). You exhale sulphur (Ch: -4). You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3). You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20 speed). Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4). You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3). You rage (DV: -9, +6 melee damage)! Your close attunement to corrupted astral space allows teleportation. Poison drips from your hands. You have grown a total of 12 eyes (Ap: -6, Pe: +6). Your antennae explore the details of your environment (Ap: -4). Your muscles have stiffened slowing you down (base action cost: 1500 energy points; PV: +4, St: +2). Your corrupted tissue seems to heal much faster. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Yaemon, the human monk, was sacrificed by a bandit to his gods. He scored 2510300 points and advanced to level 50. He survived for 0 years, 293 days, 11 hours, 24 minutes and 48 seconds (216674 turns). 1 companion was killed during his adventures. Yaemon visited 120 places. His strength score was modified by +26 during his career. His learning score was modified by +29 during his career. His willpower score was modified by +16 during his career. His dexterity score was modified by +30 during his career. His toughness score was modified by +84 during his career. His charisma score was modified by +17 during his career. His appearance score was modified by +11 during his career. His mana score was modified by +12 during his career. His perception score was modified by +12 during his career. He was the champion of the arena. He was the head of the thieves guild. He defeated the arch enemy of a mighty karmic wyrm. He ended his adventuring life on level 1 of the caverns of chaos. 9251 monsters perished before him. The following 28 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science the ancient mummy wrapping the ankh the hammer of the gods > I do not recall seing this... was probably lying in the lich vault Yaemon hesitated to enter. the Crown of Chaos the Sceptre of Chaos the Medal of Chaos > I had the requirements. the glaive "Long Sting" > 1rst pre-crowing gift. the bracers of war > Probably in the lich vault. the Chaos Orb of Elemental Mana the black rune-covered dagger "Needle" the black rune-covered dagger "Sting" the jet-black battle axe "Executor" > 2nd Pre-crowning gift. the staff of the archmagi > 3rd pre-crowning gift. the ring of immunity > Found, i beleave, in a red dragon vault. the black tome of Alsophocus > Probably in the lich vault. the shining long spear "Soaker" > I dont remember where this was generated. Perhaps in a vault. He possessed the following intrinsics: He was fire resistant. He was poison resistant. He was cold resistant. He was acid resistant. He was lucky. Fate smiled upon him. He was sleep resistant. > Pool. He was petrification resistant. > Pool. He was able to teleport. He was able to control teleportation. He was stun resistant. He was paralyzation resistant. > Pool. This is highly beneficial for a monk. He was shock resistant. He was immune to shock attacks (gained through an item). He was immune to fire attacks (gained through items). He was immune to acidic attacks (gained through an item). He was immune to ice attacks (gained through an item). He was a messiah of Ssraxx. He asked for 7 divine interventions. He was chaotically aligned. He was severely tainted by Chaos. The following monsters were vanquished: 6 acid vortices 12 air demons 5 air elementals 3 air grues 9 ancient black dragons 13 ancient blue dragons 1 ancient blue wyrm 1 Ancient Chaos Wyrm 1 ancient dwarf 1 ancient karmic dragon 1 ancient karmic wyrm 24 ancient red dragons 1 Ancient Stone Beast 2 ancient white dragons 2 animated armors 3 ankhegs 14 annihilators 10 annis hags 62 assassins 1 assassin prince 49 bandits 1 banshee 106 barbarians 42 barbarian leaders 1 battle bunny 29 berserkers 8 berserker emperors 9 berserker kings 13 berserker lords 6 berserker princes 1 big casino guard > New strategy to ransack the gift shop for non-spell caster characters; take all you want, then, from the farthest distance, fire an arrow through the shopkeeper, then use a wand of teleportation on yourself to teleport to the exit, and leave. By this point, you should have all the nessesary requirements. 23 big dogs 12 black baby dragons 16 black dragons 29 black hurthlings 3 black slayers 17 black unicorns 14 black wizards 43 blink dogs 6 blue baby dragons 4 blue dragons 1 bone golem 5 brown bears 7 brown worms 23 bugbears 2 bulettes 1 bunny master 1 burly adventurer > Hawkslayer joined me while i was neutral, and when i returned to the high mountain village for the Medal of Chaos, where i had left him, he was immediatly hostile. 12 carrion crawlers 6 casino guards 1 cat lord 8 cave bears 75 cave fishers 9 cave lions 29 cave lizards 13 cave tigers 39 cavemen 1 Chaos Archmage > Actually, most of the unique opponents of the game died within 5 successful blows, including this dangerous enemy... 9 chaos brothers 6 chaos eyes 69 chaos knights 16 chaos lizards 6 chaos mutants 200 chaos plague bearers 10 chaos rats 177 chaos servants 16 chaos sisters 2 chaos spawns 7 chaos spiders 11 chaos vipers 2 chaos warlords 16 chaos wizards 37 claw bugs 8 clay golems 1 cloaked ratling > Always gets pissed when i kill Hotzenplotz. 2 cobras 8 cooshoos 30 corpse fiends 9 corruptors 1 crime lord 14 crystal statues 21 cutpurses 11 cyclops 13 dark elven archers 8 dark elven lords 12 dark elven priestesses 12 dark elven princesses 16 dark elven warriors 13 dark elven wizards 19 dark orcs 14 dark sages 3 death oozes 1 demented ratling > Sacrificed him after filling him up on sweets.. the gods must have had a succulent feast. Hey, that rhymes! ;p 116 dire wolves 32 displacer beasts 29 dopplegangers 13 doppleganger lords 1 Dorn Beast 10 dwarves 19 dwarven chaos knights 6 dwarven children 2 dwarven elite guardians 16 dwarven guardians 1 dwarven inn keeper 1 dwarven smith 1 dwarven weaponmaster 17 earth elementals 2 emperor lichs 1 emperor moloch > Insta-killed at moderate health. Monks have quickly become a favored class. :) 17 ettins 20 eyes of destruction 4 fairy dragons 1 farmer > Conveniently inhabited just around the corner from Gaab Baay... ;) 5 female dwarves 76 fire beetles 22 fire demons 17 fire drakes 12 fire elementals 40 fire giants 8 fire giant kings 3 fire grues 37 fire lizards 13 fire vortices 11 flesh golems 10 floating eyes 11 fomorian giants 15 frost giants 8 frost giant berserkers 1 frost giant jarl 13 gargoyles 44 gelatinous cubes 120 ghosts 14 ghost bats 4 ghost kings 18 ghost lords 424 ghuls 20 giant ant warriors 10 giant ant workers 55 giant bats 2 giant bee queens 22 giant bee warriors 26 giant bee workers 1 giant boar 30 giant centipedes 27 giant frogs 22 giant lizards 7 giant raccoons 191 giant rats 8 giant rust monsters 8 giant slugs 57 giant spiders 7 gibbering mouthers 82 gnolls 3 gnoll chieftains 113 goblins 15 goblin berserkers 18 goblin chieftains 94 goblin rockthrowers 60 goblin slavemasters 4 gorgons > On one occasion, Yaomon ran (bad habit) straight into one of these upon executing one of the Ancient dwarf's assignments. I would like to have one of these as a pet sometime... 69 gray oozes 9 gray slayers 1 great black wyrm 1 great karmic wyrm 1 great red wyrm 1 greater air elemental 11 greater chaos servants 5 greater daemons 20 greater mimics 2 greater molochs 15 greater mummies 2 greater water elementals 8 green blobs 8 green hags 76 green slimes 8 green worms 6 gremlins 25 griffons 1 grizzled gladiator 9 grizzly bears 2 half-orc bouncers 28 harpies 29 hell hounds 32 hill giants 6 hill giant chieftains 12 hill orcs 13 hill orc sergeants 28 hippogriffs 35 hobgoblins 8 hobgoblin chiefs 8 hobgoblin leaders 1 holy slayer 19 homunculi 26 huge bats 6 hydras 50 hyenas 5 ice vortices 10 imps 4 invisible stalkers 4 iron golems 410 jackals 3 jackal demons 18 jackalweres 1 karmic baby dragon 2 karmic dragons 11 karmic lizards 2 king cobras 92 kobolds 23 kobold chieftains 14 kobold shamans 100 large bats 3 large dogs 28 large gnolls 14 large jackals 69 large kobolds 36 large orcs 2 large rust monsters 17 large snakes 227 large spiders 7 least daemons 3 lesser daemons 14 leucrottas 20 lichs 2 lich kings 10 lightning lizards 9 lightning vortices 122 living trees 67 lizard men 1 mad doctor 8 magebane eyes 3 margoyles 40 master assassins 11 master lichs 8 master mimics 1 master necromancer 1 Master Summoner 21 master swordsmen 5 master thieves 10 mimics 2 mimic hiveminds 23 minotaurs 2 molochs 4 muggers 1 multi-headed chaos dragon 29 mummies 1 mummy lord 25 muscular dwarves 17 necromancers 12 ochre jellies 133 ogres 2 ogre emperors 2 ogre kings 29 ogre lords 23 ogre magi 117 orcs 3 orc butchers 20 orc chieftains 30 orc scorchers 32 outlaws 12 outlaw leaders 23 owlbears 5 pixies 1 pixie archer 1 priest > Accidentally sacrificed all his gold peices at the dwarftown altar. Immediatly upon converting the altar to obsidian, the priest bellowed his disapproval. Thankfully, he was apparently not chaotic. :) Of course, the entire town, and an armada of muscular dwarves, proceeded to aggress Yaemon. 3 purple worms 17 quasits 93 quicklings 1 quickling bard 2 quickling kings 35 quickling lords 17 rabid dogs 36 raiders 1 raider lord 340 rats 47 ratling archers 24 ratling duelists 12 ratling fencers 13 ratling master thieves 24 ratling thieves 7 ratling warlords 44 ratling warriors 4 rattlesnakes 29 red baby dragons 80 red dragons 27 red worms 3 revenants 11 rust monsters 93 shadows 11 shadow centipedes 12 shadow lords 6 shadow trolls 2 shadow wyrms 7 shambling mounds 1 shopkeeper 19 silver wolves 16 skeletal warriors 141 skeletons 12 slow shadows 1 Snake from Beyond 40 spectres 18 staring eyes 34 steel golems 1 steel horror 8 steel zombies 186 stone giants 19 stone giant lords 13 stone golems 16 stone grues 4 stone oozes 9 stone snakes 9 stone statues 3 swamp hydras 22 swordsmen 75 tarantulas 5 titans 22 trolls 22 troll berserkers 7 troll chiefs 8 troll kings 1 undead chaos dwarven berserker 29 vampires 38 vapor rats 6 vipers 5 water demons 3 water elementals 10 water grues 27 water snakes 34 wererats 28 werewolves 11 werewolf lords 10 white baby dragons 5 white dragons 2 white unicorns 19 white worms 179 wights 3 wild cats 5 will o'wisps 192 wolves 124 wraiths 11 writhing masses of primal chaos 21 yellow oozes 444 zombies