NOTE: this file may contain comments or information that is considered SPOILERS, if you do not wish to learn this information pleace leave now. ------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^ ^^^^^ ^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^=====^^^^^^^^^^^^^^^^^..^ ^^^^===""""~~~^^^^^^^*^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^.@^^ ^^^^===="""~~~~~~o^^^^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^ ^^^^"""""~~~^^^^^^^^^^^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^ ^^"""""~~^^*^^^^^^^^^^^^^^^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^ ^^^"""~~~^^^^^^^*^~~~~~~^o^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^ ^^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^^ ^*^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^^ ^^^^^^^^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^^ ^^^^^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^ ^^^ ^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^^ ^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^ ^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^ ^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^ ^^^^&&&&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^^^^o^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Zaccaria St:49 Le:73 Wi:59 Dx:73 To:70 Ch:99 Ap:99 Ma:63 Pe:99 N= DV/PV:113/52 H:1025(1025) P:1012(1012) Exp: 50/24499465 DrCh Sp: 158 Blessed ------------------------------------------------------------------------------ Zaccaria was a bard gifted with great beauty, he enjoyed playing the flute sorrounded by paceful animals; in spite his solitarie hobbies, he was at easy in crowded place too. He had often great concerts indeed. His music was the perfect synthesis of melody and poetry. That was the sign of a courious and quick-witted mind, and the sign of destrous and fast hands. He had a cool friend, a little fairy dragon. They knew each other since Zaccaria was 204. Rumors of chaos was spread though Zaccaria's land. Then the bard decided to go to the drakalor chain and witness with his eyes the forces of chaos. He could find some inspiration for his songs. On the other side he didn't like those little sick animals that started to come to his concerts. So he prepared his packages and arrived at the drakalor chain with his fairy dragon. Then he travelled to Terinyo. There the village elder was asking for help since the local carpenter went into a cave to investigate about the source of chaos and he didn't return yet. The bard wanted to see mighty heros fulfilling this quest, so he went to the cave. On the first level of the cave he foud a funny trap, a water trap, and smiled at the joke. On that level he found an altar to Ayssia too. In the cave some insane monsters attacked him, but he managed to defeat them thanks to the help of his fairy dragon and his basic sword skills. He noticed a funny thing about his drogon: he liked to teleport monsters away, this seemed to be cool, but he didn't found funny when the dragon teleported a monster at his back. Thanks to Ayssia he managed to avoid the blow and defeat the monster. Later he found Jarod, he tough he was a mighty hero but he soon realized he was wrong. He was there only for healing the poor wounded souls. After few level in the cave he found a man with an hatchet, Zaccaria tough he was the carpenter and went to talk to him. But when he was few meters away he saw the carpenter rushing to him in fury. Zaccaria and his dragon escaped followed by the blood thirsty carpenter, when the passed by Jarod, Zaccaria told him to leave, but Jarod remained still. The carpenter was rushing against jarod, but the healer remained there; when the carpenter was going to strike his blow, Jarodh touched his forehead, the there was a flash of light, and the carpenter wasn't raging anymore. The carpenter thanked Jarodh and Zaccaria (who simply fled so he didn't think he should be thanked) and left. While Zaccaria was going back, he found a cat on the second level of the cave, the cat didn't seem friendly. The cat jumped on him, so he istinctively took his sword and killed it. On the first level of the cave Zaccaria found a gremlin, the moster looked like a ugly pupped. But before Zaccazia could smile, the gremlin stepped ove the water trap, so in a second there were ten gremlins. Zaccaria tried to kill them, but they were endless, and the gremlins looked stronger at each generation; the dragon was helping too. Sadly the gremlins were getting stronger, the fairy dragon was badly injured and he tried to teleport a gremlin away, this time the gremlin appeared at the dragon's back. The gremlin hit really bad, Zaccaria come to his friend's aid and slayed the gremlin. He fled from the room where the gremlins where, closed the door and locked the door. Zaccaria tryed to help the dragon, but the death come over him. Sadness + sadness. After a day he recovered from the shock and resumed his travel. ..... And many unicorns followed Zaccaria in his travel. ..... Zaccaria arrived at the Mana Temple. While he was walking through the long narrow corridor filled with traps, he found his magic energy drained away so he arrived exausted at the door of the temple. At the door, he was welcomed by many chaos being, meanwhile the chaos archmage was issuing orders to his followers. Zaccaria hit with his bow an enemy after another, so the chaos archmage decided that his followers were too much incompentent to deal with Zaccaria. So the archmage step farward and started chasing Zaccaria. The archmage liked darkness, he was at easy in dark place. Zaccazia used his bit of energy for casting a light spell. The battle was harsh, on one side Zaccaria was launching arrows with his bow, on the other side The mage launched many spell. Zaccaria's arrows did only some scratches, while the archage spell were hitting less but were painful. Zaccaria couldn't imagine what it could happen if he wasn't wielding the sword of Nonnak when that painful blast of death ray hit him. They were both exausted (but Zaccaria a lot more) The arrows started to be always less. The both were critically injuried Zaccaria had no more arrows. Zaccaria started to retreat, then he prayed to Ayssia, and Ayssia healed him. The the bard decided to strike with the sword of Nonnak in a disperate rage, his sword skills weren't as good as his bow skill, so the archmage avoided a lot of blows. Meanwhile the archmage wasted it's time by casting a lot of frost bolt spell, he didn't know that Zaccaria was wearing a white dragon scale mail. At last, Zaccaria hit the archmage with the sword and killed it Zaccaria grabbed the chaos orb of elemental Mana and flew away. ...... The bard saw from afar the mighty Fistanarius; the greater balor had seen his soldiers falling one after another by Zaccaria's hand, so he decided to come to their aid. I was obiously clear that Zaccaria was superior. After a few hit with Zaccaria's whip of the snake, the greater balor fell. The fall of chaos was close. ...... Zaccaria passed by terinyo and the elder thanked him for saving the village. The next day Zaccaria took his most precious belongings, called his companions and started the travel for his home. (Meanwhile in the first level of the village cave the gremlins ask for help "let us out, let us out"). ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Zaccaria Race: male Gray Elf Class: Bard Eye color: amber Hair color: silver Complexion: light Height: 6'10" Weight: 136 pounds Age: 318 (grown-up, 10 years of unnatural aging added in) <----- I didn't notice this!!! (oh well I guess Zaccaria will drink those potions of young at his home) Star sign: Unicorn Birthday: 18/Unicorn (day 108 of the year) YOUR HISTORY: Your parents are travelling adventurers. Both are competent, talented and doing very well. In your childhood you were a credit to your family. Your people loved you and enjoyed your presence. During your youth you had a lot of fun playing with other kids of your age. You always were a natural leader and the center of interest. Your young adulthood was characterized by hard and long work. You had decided to study under a renowned master. To your great disappointment you had to find out, that he was a hard, unjust and tyrannic man, embittered by his old age. Your apprentice years were quite terrible. You decided to become a Bard. ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 10544 stones Carrying capacity: 15475 stones Head : blessed crown of leadership [+2, +7] {Ch+18} [65s] <---Those evil wyrms made me shiver Neck : blessed amulet of balance [3s] Body : blessed white dragon scale mail (-2, -4) [+5, +10] [200s] Girdle : blessed girdle of carrying [+4, +0] [15s] Cloak : blessed cloak of defense [+5, +0] [20s] Right Hand : blessed whip of the snake (+8, 5d2+8) {Dx+7} (+7 spd) [15s] Left Hand : blessed tower adamantium shield (+1) [+11, +5] [108s] Right Ring : blessed ring of slaying (+8 melee damage, +6 missile damage) Left Ring : blessed ring of the High Kings [+2, +3] [1s] Bracers : blessed bracers of resistance [+3, +3] [10s] Gauntlets : blessed archery gloves (+0, +4) [+3, +3] [6s] Boots : blessed seven league boots [+2, +0] [30s] Missile weapon: blessed long bow of accuracy (+11, +2) [30s] Missiles : bundle of 48 uncursed arrows (+0, 1d6) [96s] Tool : blessed stethoscope [5s] ---------------------------------------------------------------------------- Stuff ---------------------------------------------------------------------------- Total weight: 9939 stones Carrying capacity: 15475 stones Helmets ('[') blessed helm of leadership [+3, +2] {Ch+8} [100s] blessed orcish helmet (+1, +1) [+4, +2] {Pe-2} [100s] uncursed helm of water breathing (+1, +1) [+0, -1] [30s] Armor ('[') blessed blue dragon scale mail (-1, -4) [+2, +10] [200s] blessed red dragon scale mail (-1, -4) [-1, +13] [220s] uncursed eternium plate mail of power (-1, -2) [-1, +13] [240s] Shields ('[') blessed large adamantium shield (+2) [+9, +3] [86s] blessed medium eternium shield [+9, +3] [46s] uncursed medium eternium shield (+1) [+9, +3] [46s] Gauntlets ('[') blessed archery gloves (+0, +4) [+0, +2] [6s] uncursed elemental gauntlets (-1, +0) [+0, +3] [10s] blessed archery gloves (+0, +4) [+0, +0] [6s] uncursed thick gauntlets (-1, -2) [+3, +4] [15s] uncursed gloves of smiting [+0, +0] (+2 damage) [6s] Cloaks ('[') uncursed cloak of adornment [+0, +0] {Ap+7} [40s]<----- This will make a nice gift uncursed cloak of invisibility (+0, -1) [+1, +3] [30s] Boots ('[') uncursed boots of sneakiness [+3, +0] {Dx+2} [20s] blessed boots of speed (+1, +1) [+2, +3] (+8 spd) [20s] uncursed seven league boots [+1, +0] [30s] blessed boots of the divine messenger [+3, +3] {Dx+5} [25s]<------ Ayssia's gift for the champion of Balance blessed seven league boots [+2, +0] [30s] Necklaces (''') heap of 5 uncursed amulets of defense +2 [15s] heap of 4 blessed amulets of light [12s] heap of 5 uncursed necklaces of the eye [15s] blessed amulet of perseverance {Wi+3} [3s] heap of 5 uncursed amulets of death ray resistance [35s] blessed amulet of order [3s] heap of 2 uncursed amulets of perseverance {Wi+3} [6s] heap of 4 uncursed amulets of perseverance {Wi+3} [12s] heap of 9 uncursed necklaces of rapid healing [18s] uncursed rusty amulet of perseverance {Wi+3} [3s] heap of 9 uncursed amulets of perseverance {Wi+3} [27s] heap of 12 uncursed amulets of light [36s] heap of 2 uncursed amulets of petrification resistance [6s] heap of 8 uncursed necklaces of rabies resistance [16s] heap of 9 uncursed amulets of greed [27s] blessed amulet of defense +2 [3s] blessed amulet of protection from undead [3s] blessed brass amulet [3s] blessed amulet of death ray resistance [7s] heap of 9 uncursed amulets of health [27s] blessed pendant of beauty {Ap+4} [3s]<---- gift uncursed pendant of beauty {Ap+6} [3s]<---- gift blessed amulet of balance [3s] blessed amulet of defense +4 [3s] heap of 2 uncursed pendants of mana {Ma+2} [6s] heap of 3 uncursed amulets of protection from undead [9s] uncursed pendant of mana {Ma+2} [3s] heap of 2 uncursed necklaces of the silver tongue {Ch+3} [4s] blessed rustproof amulet of defense +5 [3s] uncursed amulet of luck [8s] uncursed necklace of the silver tongue {Ch+3} [2s] uncursed amulet of protection +3 [3s] blessed amulet of perseverance {Wi+5} [3s] blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s] blessed necklace of the silver tongue {Ch+3} [2s] uncursed amulet of balance [3s] Bracers (',') blessed bracers of defense [+4, +0] [10s] One-handed weapons ('(') uncursed weeping orcish spear (+2, 1d8+4) [75s] blessed dagger of death (+3, 5d5+2) [10s] blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s] blessed rustproof hand axe of devastation (+4, 5d6+7) [50s]<---- This weapon is to cool to be left behind uncursed dagger of death (+1, 5d5+2) [10s] blessed whip of the snake (-2, 5d2+10) {Dx+7} (+7 spd) [15s] uncursed dagger of devastation (+0, 5d4+6) [10s] uncursed whip of the snake (-2, 5d2+7) {Dx+8} (+8 spd) [15s] Two-handed weapons ('(') blessed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s] uncursed trident (+4, 3d5+1) [70s] Missile weapons ('}') uncursed long bow of accuracy (+11, +2) [30s] Missiles ('/') bundle of 3 uncursed balanced arrows (+6, 1d6) [6s]<---- Zaccaria had learned the lesson from the mana temple bundle of 2 uncursed arrows (+1, 1d6) [4s] uncursed arrow (+2, 1d6) [2s] bundle of 3 uncursed arrows of giant slaying (+3, 1d10+4) [6s] blessed arrow of construct slaying (+3, 1d6+5) [2s] bundle of 9 uncursed arrows of dragon slaying (+3, 1d6+3) [18s] bundle of 3 uncursed mithril arrows (+0, 1d6+3) [6s] bundle of 4 uncursed eternium arrows (+1, 2d6+8) [4s] bundle of 4 uncursed barbed adamantium arrows (+3, 1d6+12) [4s] bundle of 29 uncursed arrows (+0, 1d6+2) [58s] bundle of 16 uncursed penetrating arrows (+3, 1d6) [32s] bundle of 4 uncursed quarrels of humanoid slaying (+3, 2d6) [16s] bundle of 8 blessed mithril arrows (+0, 1d6+6) [16s] bundle of 3 uncursed arrows of demon slaying (+3, 1d6+3) [6s] bundle of 3 uncursed delicate adamantium arrows (+1, 1d6+7) [3s] bundle of 49 blessed arrows (+0, 1d6) [98s] bundle of 23 uncursed arrows of slaying (+0, 1d6+2) [46s] bundle of 37 uncursed arrows (+0, 1d6+3) [74s] bundle of 2 uncursed arrows of darkness (+0, 1d6) [4s] bundle of 32 uncursed arrows of slaying (+0, 1d6) [64s] bundle of 10 uncursed griffon-feathered arrows (+0, 1d6) [20s] bundle of 8 uncursed arrows (+0, 1d6-3) [16s] bundle of 9 uncursed arrows (-1, 1d6+2) [18s] bundle of 6 uncursed arrows (-1, 1d6) [12s] bundle of 6 uncursed winged arrows (+0, 1d6) [12s] bundle of 10 uncursed weighted arrows (+0, 1d6+5) [20s] bundle of 7 uncursed arrows of thunder (+2, 1d6) [14s] bundle of 7 blessed arrows (+0, 1d6+3) [14s] bundle of 21 uncursed arrows (+0, 1d6+1) [42s] bundle of 8 uncursed arrows of jelly slaying (+5, 2d4+3) [16s] bundle of 10 blessed quarrels of dragon slaying (+3, 2d6+3) [40s] uncursed throwing club (+3, 1d8) [30s] bundle of 4 blessed arrows of construct slaying (+3, 1d6+3) [8s] bundle of 19 blessed weighted arrows (+0, 1d6+4) [38s] bundle of 14 uncursed arrows of humanoid slaying (+3, 1d6+3) [28s] bundle of 5 uncursed eternium arrows (+1, 2d6+10) [5s] bundle of 6 uncursed balanced arrows (+4, 1d6) [12s] bundle of 4 uncursed adamantium arrows (+1, 1d6+8) [4s] Tools (']') uncursed wooden stick [30s] uncursed waterproof blanket [10s] uncursed box with flint and steel (47) [5s] heap of 12 uncursed hexagonal keys [12s] heap of 7 uncursed round keys [7s] uncursed tinderbox (28) [3s] blessed thieves picks [5s] heap of 2 blessed waterproof blankets [20s] heap of 2 uncursed giant boar skulls [600s]<----- (these will look nice on the fireplace) blessed round key [1s] heap of 9 uncursed tiny keys [9s] heap of 10 uncursed square keys [10s] heap of 6 uncursed small keys [6s] heap of 3 blessed sis [30s] heap of 8 uncursed triangular keys [8s] heap of 3 blessed square keys [3s] blessed piece of mithril ore [110s] blessed piece of iron ore [120s] uncursed everburning torch [+1, +0] [10s]<------ (Nice suvenier) heap of 3 blessed small keys [3s] heap of 4 uncursed thieves picks [20s] blessed magical writing set (3) [5s] blessed cooking set [100s] heap of 3 blessed fireproof blankets [30s] blessed mithril ingot [14s] heap of 4 blessed triangular keys [4s] heap of 2 uncursed eternium ingots [16s] uncursed fletchery set (5) [70s] heap of 7 uncursed sis [70s]<---- (Zaccaria will use them to build lego castles) cursed si [10s] Instruments ('{') uncursed mandoline [23s] <--- This is Zaccaria's instrument collection heap of 2 uncursed glockenspiele [240s] uncursed lute [20s] uncursed whistle [1s] uncursed tamborine [5s] uncursed harp [30s] blessed flute [3s] heap of 2 blessed lutes [40s] blessed fiddle [15s] Rings ('=') uncursed ring of speed [+0, +5] (+5 spd) [1s] heap of 2 blessed rings of ice [2s] heap of 3 uncursed rings of invisibility [3s] heap of 2 blessed rings of fire [2s] heap of 4 uncursed rings of stun resistance [4s] uncursed ring of mental stability [+3, +1] {Le+1} [1s] uncursed ring of acid resistance [1s] blessed ring of slaying (+6 melee damage, +6 missile damage) [1s] uncursed ring of see invisible [1s] blessed ring of djinni summoning [1s] <--- One day Zaccaria may need its power blessed brass ring [1s] uncursed ring of ice [1s] heap of 2 uncursed rings of searching [2s] Wands ('\') blessed wand of fireballs (12 charges) [3s] uncursed wand of far slaying (0 charges) [3s] uncursed wand of door creation (7 charges) [3s] uncursed wand of death (2 charges) [3s] uncursed wand of ball lightning (3 charges) [4s] uncursed wand of far slaying (6 charges) [3s] blessed wand of digging (1 charge) [3s] uncursed wand of trap detection (1 charge) [3s] uncursed wand of poison (0 charges) [3s] uncursed wand of light (3 charges) [4s] blessed wand of paralyzation (5 charges) [3s] blessed wand of far slaying (6 charges) [3s] uncursed wand of stunning (5 charges) [3s] blessed wand of door creation (4 charges) [3s] uncursed wand of door creation (2 charges) [3s] uncursed wand of door creation (2 charges) [3s] uncursed wand of monster detection (6 charges) [3s] uncursed wand of far slaying (10 charges) [3s] uncursed wand of wonder (5 charges) [3s] uncursed wand of digging (0 charges) [3s] uncursed wand of trap detection (6 charges) [3s] uncursed wand of knocking (9 charges) [3s] blessed wand of far slaying (10 charges) [3s] uncursed wand of knocking (0 charges) [3s] uncursed wand of item detection (7 charges) [3s] uncursed wand of teleportation (3 charges) [4s] uncursed wand of teleportation (3 charges) [4s] uncursed wand of teleportation (3 charges) [4s] uncursed wand of monster detection (1 charge) [3s] uncursed wand of door creation (3 charges) [3s] uncursed wand of door creation (3 charges) [3s] Potions ('!') heap of 14 blessed potions of invisibility [56s] heap of 5 uncursed potions of youth [20s] <---- here the potions of young are heap of 14 blessed potions of extra healing [28s] blessed potion of ultra healing [2s] heap of 7 blessed oils of rust removal [14s] heap of 46 potions of holy water [184s] blessed potion of longevity [4s] heap of 3 blessed potions of carrot juice [12s] Scrolls ('?') heap of 45 uncursed scrolls of power [90s] heap of 6 blessed scrolls of magic mapping [12s] heap of 90 uncursed scrolls of identify [180s] uncursed papyrus scroll [2s] heap of 3 blessed scrolls of repair [6s] heap of 2 blessed scrolls of increase melee damage [4s] heap of 8 blessed scrolls of charging [16s] uncursed scroll of information [2s] uncursed scroll of warning [2s] heap of 3 blessed scrolls of chaos resistance [6s] heap of 2 uncursed IBM guild manuals [4s]<---- Zaccaria will try to understand it at home. heap of 2 uncursed scrolls of increase melee accuracy [4s] uncursed scroll of defense [2s] uncursed scroll of protection [2s] heap of 15 blessed scrolls of identify [30s] Books ('"') uncursed tract of chaos [150s]<---- Zaccaria's spellbook colection uncursed tract of balance [200s] blessed spellbook of Acid Bolt [100s] blessed spellbook of Bless [100s] uncursed spellbook of Burning Hands [100s] blessed spellbook of Cure Critical Wounds [100s] blessed spellbook of Cure Light Wounds [100s] uncursed spellbook of Darkness [100s] blessed spellbook of Death Ray [100s] blessed spellbook of Destroy Undead [100s] blessed spellbook of Disarm Trap [100s] blessed spellbook of Farsight [100s] blessed spellbook of Fire Bolt [100s] blessed spellbook of Fireball [100s] blessed spellbook of Frost Bolt [100s] blessed spellbook of Ice Ball [100s] blessed spellbook of Identify [100s] blessed spellbook of Improved Fireball [100s] blessed spellbook of Knock [100s] uncursed spellbook of Know Alignment [100s] uncursed spellbook of Light [100s] blessed spellbook of Lightning Ball [100s] blessed spellbook of Lightning Bolt [100s] uncursed spellbook of Magic Lock [100s] blessed spellbook of Magic Lock [100s] uncursed spellbook of Magic Map [100s] blessed spellbook of Magic Missile [100s] blessed spellbook of Neutralize Poison [100s] blessed spellbook of Remove Curse [100s] blessed spellbook of Revelation [100s] blessed spellbook of Slow Monster [100s] uncursed spellbook of Slow Poison [100s] blessed spellbook of Strength of Atlas [100s] blessed spellbook of Stun Ray [100s] blessed spellbook of Summon Monsters [100s] blessed spellbook of Teleportation [100s] blessed spellbook of Web [100s] Food ('%') heap of 8 uncursed herb seeds [16s] heap of 2 uncursed loaves of hurthling bread [60s] heap of 7 uncursed plant seeds [14s] heap of 5 blessed loaves of elven bread [15s]<----- One piece of this bread is 260+ days old. blessed plant seed [2s] Zaccaria never ate eleven bread during his travel. heap of 2 uncursed bits of gnomish candy [4s] heap of 14 uncursed spenseweeds [28s] heap of 2 blessed lumps of bee wax [10s] heap of 2 blessed stomafillia herbs [4s] heap of 54 blessed cooked lizards [162s] <---- Little food for the travel (Zaccaria left with eight friends)! heap of 8 uncursed cooked lizards [24s] Valuables ('$') 30030 gold pieces [300s] Gems ('*') uncursed crystal of health [1s] <--- some nice gems for gifts heap of 8 blessed crystals of power [8s] heap of 8 uncursed crystals of fire [8s] heap of 7 uncursed crystals of darkness [7s] heap of 10 uncursed crystals of light [10s] heap of 2 blessed crystals of knowledge [2s] heap of 5 uncursed aquamarines [5s] heap of 2 uncursed turquoises [2s] uncursed ruby [1s] heap of 8 uncursed topazes [8s] heap of 7 uncursed sapphires [7s] heap of 4 uncursed aquamarines [4s] heap of 3 uncursed emeralds [3s] blessed amber [1s] blessed opal [1s] blessed turquoise [1s] heap of 2 uncursed turquoises [2s] heap of 6 uncursed amber stones [6s] heap of 3 uncursed crystals of knowledge [3s] blessed sapphire [1s] heap of 3 uncursed opals [3s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 1 +1 +0 +0 basic 22 Daggers & knives 10 +10 +6 +3 excellent 1868 Clubs & hammers 3 +2 +1 +0 basic 65 Maces & flails 8 +6 +4 +2 excellent 516 Swords 11 +10 +7 +4 Mastery 2962 Axes 10 +9 +7 +3 excellent 1337 Whips 15 +24 +19 +15 Grand Mastery Pole arms 10 +10 +6 +12 excellent 1819 Twohanded weapons 2 +2 +2 +0 basic 40 Staves 1 +1 +0 +1 basic 25 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 6 +12 +9 +2 skilled 135 Bows 13 +26 +19 +4 Mastery 3456 Crossbows 1 +2 +1 +0 basic 3 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 7 Thrown rocks & clubs 5 +10 +7 +1 skilled 65 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 0 +0 +0 +0 unskilled 7 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 85 Damage caused with your melee weapons: -------------------------------------- Right hand: +145 bonus to hit, 5d2+84 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 48, base range: 23, +134 bonus to hit, 1d6+77 damage ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Alchemy ..................100 (superb) [+2d4] Appraising ...............100 (superb) [+2d4] Archery ..................100 (superb) [+1d3] Athletics ................100 (superb) [+2d4] Backstabbing .............100 (superb) [+1d5] Bridge building .......... 13 (mediocre) [+4d5] (mr) Climbing .................100 (superb) [+2d4] Concentration ............100 (superb) [+2d4] Cooking .................. 18 (mediocre) [+4d5] (ma) Courage ..................100 (superb) [+1d3] Detect traps .............100 (superb) [+3d3] Disarm traps .............100 (superb) [+2d4] Dodge ....................100 (superb) [+1d5] Find weakness ............100 (superb) [+1d3] First aid ................100 (superb) [+2d4] Fletchery ................100 (superb) [+1d3] (ma) Food preservation ........100 (superb) [+2d4] Gardening ................100 (superb) [+1d5] Gemology .................100 (superb) [+1d5] Haggling .................100 (superb) [+2d4] Healing ..................100 (superb) [+2d4] Herbalism ................ 33 (fair) [+4d5] Law ......................100 (superb) [+1] Listening ................100 (superb) [+2d4] Literacy .................100 (superb) [+1d5] Metallurgy ...............100 (superb) [+2d4] Mining ...................100 (superb) [+1d3] Music ....................100 (superb) [+2d4] Pick locks ...............100 (superb) [+2d4] Pick pockets .............100 (superb) [+2d4] Smithing .................100 (superb) [+2d4] Stealth ..................100 (superb) [+1d3] Survival .................100 (superb) [+1d5] Swimming ................. 96 (superb) [+1d3] Tactics ..................100 (superb) [+2d4] Two weapon combat ........100 (superb) [+1d3] Ventriloquism ............100 (superb) [+2d4] ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Acid Ball : 7, 67pp (Effectivity: +0) Acid Bolt : 299, 15pp (Effectivity: +4) Bless : 288, 8pp (Effectivity: +0) Burning Hands : 538, 7pp (Effectivity: +9) Calm Monster : 941, 8pp (Effectivity: +2) Cure Disease : 3, 15pp (Effectivity: +0) Cure Light Wounds : 280, 5pp (Effectivity: +2) Cure Serious Wounds: 19, 18pp (Effectivity: +0) Darkness : 251, 4pp (Effectivity: +1) Death Ray : 275, 100pp (Effectivity: +0) Destroy Undead : 264, 5pp (Effectivity: +17) Disarm Trap : 209, 10pp (Effectivity: +3) Farsight : 847, 17pp (Effectivity: +1) Fire Bolt : 395, 9pp (Effectivity: +5) Fireball : 287, 20pp (Effectivity: +0) Frost Bolt : 761, 11pp (Effectivity: +6) Greater Identify : 22, 178pp (Effectivity: +0) Ice Ball : 278, 24pp (Effectivity: +6) Identify : 352, 75pp (Effectivity: +4) Improved Fireball : 275, 30pp (Effectivity: +0) Invisibility : 2, 19pp (Effectivity: +0) Knock : 1017, 12pp (Effectivity: +0) Know Alignment : 919, 10pp (Effectivity: +2) Light : 437, 2pp (Effectivity: +8) Lightning Ball : 258, 30pp (Effectivity: +2) Lightning Bolt : 317, 11pp (Effectivity: +5) Magic Lock : 239, 8pp (Effectivity: +3) Magic Map : 88, 44pp (Effectivity: +3) Magic Missile : 725, 8pp (Effectivity: +2) Mystic Shovel : 17, 183pp (Effectivity: +0) Neutralize Poison : 275, 10pp (Effectivity: +0) Petrification : 17, 219pp (Effectivity: +0) Remove Curse : 797, 49pp (Effectivity: +5) Revelation : 316, 33pp (Effectivity: +0) Scare Monster : 6, 23pp (Effectivity: +0) Slow Monster : 960, 7pp (Effectivity: +1) Slow Poison : 25, 10pp (Effectivity: +0) Strength of Atlas : 658, 8pp (Effectivity: +14) <----- There were a lot of treasures to carry Stun Ray : 1151, 8pp (Effectivity: +1) Summon Monsters : 270, 30pp (Effectivity: +0) Teleportation : 260, 21pp (Effectivity: +9) Web : 507, 12pp (Effectivity: +0) ---------------------------------------------------------------------------- His further life: ---------------------------------------------------------------------------- After he leaves the Drakalor Chain he is welcomed by his people with great honors. They acknowledge his noble deeds, his valor, his cunning and his great skills that helped to prevent the complete destruction of the world he knows. He returns to his lands victorious and is hailed as a great leader. Eventually he becomes king and rule your subjects with an iron fist for a long and peaceful time, allowing his people to prosper and grow. ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Zaccaria, the gray elven bard, saved the world with his brave efforts and became a great ruler while saving himself 34 times. He scored 12923404 points and advanced to level 50. He survived for 0 years, 271 days, 23 hours, 23 minutes and 36 seconds (469905 turns). 56 companions were killed during his adventures. <----- (oh I guess Zaccaria should stop ordering a cat to kill a giant) Zaccaria visited 117 places. His strength score was modified by +36 during his career. His learning score was modified by +54 during his career. His willpower score was modified by +44 during his career. His dexterity score was modified by +48 during his career. His toughness score was modified by +57 during his career. His charisma score was modified by +71 during his career. His appearance score was modified by +74 during his career. His mana score was modified by +45 during his career. His perception score was modified by +83 during his career. He was unnaturally aged by 10 years. He was the champion of the arena. He was a member of the thieves guild. He saved Khelavaster from certain death. He left the Drakalor Chain after completing his quest and became a great leader and famous hero. 24037 monsters perished under his attacks. The following 22 artifacts were generated during his adventure: the si the scythe of corruption "Moon Sickle" (This was sacrificed to the God) the golden gladius "Death's Sting" the Chaos Orb of Elemental Water the Chaos Orb of Elemental Air the Chaos Orb of Elemental Fire the Chaos Orb of Elemental Earth the lead-filled mace "Big Punch" (This was sacrificed to the God) the sword of Nonnak the elemental gauntlets the ring of the High Kings the crown of science (This was never touched) the boots of the divine messenger the Sceptre of Chaos (This was never touched) the rune-covered club "Skullcrusher" (This was sacrificed to the God) the Chaos Orb of Elemental Mana the rune-covered sling "Whirlwind" (I guess the evil wyrms were guarding this too, but I didn't want to pick up the slings) the sapphire amulet "Preserver" the crown of leadership the iron gauntlets "Ironfist" the shining long spear "Soaker" the rune-covered halberd "Wyrmlance" He possessed the following intrinsics: He was fire resistant (enhanced through items). He was poison resistant (enhanced through items). He was cold resistant (enhanced through items). He was acid resistant. He was lucky. Fate smiled upon him. He was sleep resistant (gained through an item). He was resistant to death rays (gained through an item). He was shock resistant (enhanced through items). He was able to see invisible things (gained through an item). He was immune to fire attacks. He was immune to ice attacks (gained through an item). He was able to resist confusion attacks (gained through an item). He had the following talents: Affinity with Axes, Affinity with Bows, Affinity with Swords, Affinity with Whips, Alert, Careful, Defensive Fighter, Dodger, Healthy, Long Stride, Melee Weapon Master, Miser, Quick, Sixth Sense, Stealthy, Strong of Will, Treasure Hunter, Very Careful, Very Quick. He had a final speed score of 158 (final base speed: 151). He was a messiah of Ayssia. He asked for 9 divine interventions. He was a holy champion of Balance. The following monsters followed him to his home: a white unicorn a titan a wild cat a cave tiger a cave lion a wolf Hawkeye, the adventurer a white worm (Lv. 67!) The following monsters were vanquished: 16 acid vortices 59 air demons 5 air elementals 13 air grues 3 ancient black dragons 1 ancient blue dragon 1 Ancient Chaos Wyrm 1 ancient karmic dragon 118 ancient minotaurs 2 ancient red dragons 1 Ancient Stone Beast 24 ancient white dragons 6 animated armors 11 ankhegs 9 annihilators 13 annis hags 137 assassins 11 balors 97 bandits 1 banshee 91 barbarians 54 barbarian leaders 1 battle bunny 2 beggars 80 berserkers 13 berserker emperors 19 berserker kings 47 berserker lords 37 berserker princes 43 big dogs 23 black baby dragons 12 black dragons 89 black hurthlings 8 black slayers 2 black unicorns 34 black wizards 184 blink dogs 14 blue baby dragons 6 blue dragons 1 bone golem 13 brown bears 33 brown worms 80 bugbears 26 bulettes 1 bunny master 112 carrion crawlers 1 cat lord 73 cave bears 208 cave fishers 10 cave lions 101 cave lizards 12 cave tigers 115 cavemen 1 Chaos Archmage 69 chaos brothers 18 chaos eyes 85 chaos knights 58 chaos lizards 62 chaos mutants 43 chaos plague bearers 32 chaos rats 136 chaos servants 58 chaos sisters 14 chaos spawns 9 chaos spiders 99 chaos vipers 15 chaos warlords 30 chaos warriors 23 chaos wizards 108 claw bugs 29 clay golems 16 cobras 22 cooshoos 64 corpse fiends 12 corruptors 1 crime lord 25 crystal statues 64 cutpurses 38 cyclopes 37 dark elven archers 26 dark elven lords 19 dark elven priestesses 20 dark elven princesses 71 dark elven warriors 55 dark elven wizards 67 dark orcs 45 dark sages 7 death oozes 62 diamond golems 304 dire wolves 102 displacer beasts 73 dopplegangers 4 doppleganger kings 34 doppleganger lords 16 Dorn Beasts 13 dwarves 67 dwarven chaos knights 42 earth elementals 74 ettins 41 eyes of destruction 3 fairy dragons 182 fire beetles 27 fire demons 48 fire drakes 39 fire elementals 187 fire giants 3 fire giant kings 29 fire grues 104 fire lizards 32 fire vortices 79 flesh golems 40 floating eyes 39 fomorian giants 104 frost giants 43 frost giant berserkers 2 frost giant jarls 68 gargoyles 43 gelatinous cubes 184 ghosts 48 ghost bats 1 ghost king 56 ghost lords 387 ghuls 3 giant ant queens 67 giant ant warriors 27 giant ant workers 183 giant bats 1 giant bee queen 94 giant bee warriors 24 giant bee workers 4 giant boars 85 giant centipedes 74 giant frogs 64 giant lizards 18 giant raccoons 583 giant rats 12 giant rust monsters 66 giant slugs 219 giant spiders 44 gibbering mouthers 392 gnolls 29 gnoll chieftains 486 goblins 37 goblin berserkers 89 goblin chieftains 341 goblin rockthrowers 164 goblin slavemasters 1 goodwife 14 gorgons 57 gray oozes 36 gray slayers 13 great blue wyrms 1 greater balor 1 greater black unicorn 86 greater chaos servants 20 greater claw bugs 7 greater daemons 2 greater fire elementals 41 greater mimics 3 greater molochs 36 greater mummies 6 greater water elementals 15 green blobs 25 green hags 66 green slimes 21 green worms 1846 gremlins (evil, evil gremlins, they killed Zaccaria's fairy dragon). 28 griffons 36 grizzly bears 2 half-orc bouncers 138 harpies 103 hell hounds 288 hill giants 41 hill giant chieftains 55 hill orcs 58 hill orc sergeants 75 hippogriffs 178 hobgoblins 26 hobgoblin chiefs 40 hobgoblin leaders 48 homunculi 71 huge bats 12 hydras 51 hyenas 21 ice vortices 35 imps 6 invisible stalkers 23 iron golems 623 jackals 1 jackal demon 50 jackalweres 14 karmic baby dragons 47 karmic dragons 34 karmic lizards 1 ki-rin 1 killer bug 13 king cobras 420 kobolds 89 kobold chieftains 45 kobold shamans 338 large bats 58 large dogs 156 large gnolls 42 large jackals 185 large kobolds 125 large orcs 16 large rust monsters 45 large snakes 455 large spiders 74 least daemons 11 lesser daemons 38 leucrottas 3 liches 43 lightning lizards 15 lightning vortices 7 living walls 193 lizard men 23 magebane eyes 8 magedoom eyes 22 margoyles 62 master assassins 5 master liches 23 master mimics 1 master necromancer 1 Master Summoner 83 master swordsmen 36 master thieves 51 mimics 5 mimic hiveminds 54 minotaurs 27 minotaur lords 1 minotaur mage 21 minotaur mazelords 85 molochs 23 mummies 38 necromancers 34 ochre jellies 220 ogres 29 ogre emperors 48 ogre kings 135 ogre lords 22 ogre magi 511 orcs 14 orc butchers 65 orc chieftains 87 orc scorchers 78 outlaws 38 outlaw leaders 102 owlbears 156 pit vipers 31 pixies 22 pixie archers 60 purple worms 47 quasits 33 quicklings 6 quickling kings 16 quickling lords 9 quickling queens 65 rabid dogs 95 raiders 889 rats 87 ratling archers 18 ratling duelists 44 ratling fencers 74 ratling master thieves 81 ratling thieves 28 ratling warlords 83 ratling warriors 26 rattlesnakes 35 red baby dragons 78 red dragons 33 red worms 9 revenants 32 rust monsters 121 shadows 37 shadow centipedes 14 shadow lords 21 shadow trolls 1 shadow wyrm 15 shambling mounds 51 silver wolves 2 skeletal kings 69 skeletal warriors 654 skeletons 35 slow shadows 1 Snake from Beyond 35 spectres 43 staring eyes 32 steel golems 19 steel zombies 132 stone giants 73 stone giant lords 69 stone golems 32 stone grues 4 stone oozes 65 stone snakes 16 stone statues 22 swamp hydras 79 swordsmen 137 tarantulas 5 titans 81 trolls 44 troll berserkers 53 troll chiefs 88 troll kings 1 undead chaos dwarven berserker 29 vampires 64 vapor rats 20 vipers 5 water demons 21 water elementals 4 water grues 6 water snakes 86 wererats 69 werewolves 1 werewolf king 26 werewolf lords 22 white baby dragons 4 white dragons 822 white worms 117 wights 3 wild cats 12 will o'wisps 509 wolves 41 wraiths 73 writhing masses of primal chaos 22 yellow oozes 325 zombies