NOTE: this file may contain comments or information that is considered
SPOILERS, if you do not wish to learn this information pleace leave now.


Nearly carked it - very weak character, one actual undead created her whole
career.  Mana was the prime focus stat for this char - as you can see.  That
gave her lots of good luck finding items.
6 wishes in the game - AoLS, two ancient karmic wyrms in the SMC which got me
to level 50 early, amulet of death ray resistance in the mana temple, and
potion of useless ness.  One wish left over.
------------------------------------------------------------------------------
                                 Screenshot
------------------------------------------------------------------------------


             #######    ############# ######### ##    #####  ########    #######
                ## ######...## #    ### .#  # ###.#..# ....   ... .###  #..#...#
            . ..###     ..## ### .#   #.   #  ##.#. #.  ...# ##..  ..#. .. ....#
            # .#########.#.## ##   ##  #. #  ##.##.# .#  .#..# .#.#...  .# ....#
           . #..# #### #....##  ###     .######.#### #.## .#.# #.#...#  .##..#.
           #.  . # # ###.##   ## #   #    #.  ##..#.. ..## .#. ###...#  ...... #

          #### . . ###CC.#   ...##.     #... .#.#.###  .##.##. ....#.    # #.###
           #######.  #@.# #  ##.  #   # #.# ....##.... ...#..#...#.#.##.  .#..##
          .## ####. .#C#....###   .    # . #.##...#..##..# ... ###  #    #  ##.#
           ##.# ##  #.## ..######   # ## . # .###....#.#####.## ..#  .## . .. ##
           #   #..# .###. #...# # ##### ## .#...##.##...###..  #.#. #   # ## #.#
            ##..  ##.#  . . #.#.##..  ## ####.##.#.#.#.##..#    #   ...     .  #
             .###  .####..#  #.### .# #.#....##....#....#     .   .##. . ...####
           .##..  ..#... ####.#.#.##.##...#.#.#..###....# ..  . ## # . #    . ##
          ## .#########...###. #....#....#.#.#### ###.#.#.# # .# # #.. ##  . #.#
              #...#...#.####.# ..####.....###.#     #...# .. #.####    .# #.#
               #######.##.#.#.#..##.  .#.####        .# #.. .#  #.. . ##  .# .
                 ......########.##.#.   ##.          .# .     . .   #   ##
                   ##### #..  .##.#...               #.#....      #. .. .. .#
                        #### ##  ######               ################## ####
Zhakara       St: 9  Le:24  Wi:15  Dx:21  To: 9  Ch: 1  Ap: 1  Ma:54  Pe:29 C-
DV/PV: 28/45   H: 255(281)    P: 0(724)      Exp: 50/56593789   ChAoS M: 108525
Blessed Strained! Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Zhakara             Race: female Dark Elf     Class: Necromancer
Eye color: amber          Hair color: white         Complexion: black
Height: 5'8"              Weight: 2 pounds          Scars: 2
Age: 134 (grown-up)
Star sign: Candle         Birthday: 3/Candle (day 273 of the year)

YOUR HISTORY:
        Your parents belong to the middle class. They are average people
 living in average quarters. Your father is a craftsman of mediocre talent.
        In your childhood you were fascinated by your environment and the
 everchanging wonders of the world. You were a very curious and adventurous
 child.
        During your youth you were very lazy. You slept a lot and didn't
 care too much for your duties and tasks. Your parents were not very happy
 with you.
        As a young adult you spent a lot of time searching for a deeper
 meaning and purpose in your life. You pondered and pondered but nothing
 truly sparked your interest. Finally, after many many hours, you made a
 decision.
        You decided to become a Necromancer.


----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 97508 stones                Carrying capacity: 55860 stones

He: usual orcish helmet [+1, +5] {Pe-2}                              [100s]
Ne: usual amulet of light                                              [3s]
Bo: blessed ancient mummy wrapping [+1, +5] {Ap-8}                    [60s]
Gi: blessed girdle of carrying [+0, +0]                               [15s]
Cl: usual leather cloak (+0, +1) [+1, +3]                             [40s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of slaying (+9 melee damage, +6 missile damage)       [1s]
LR: usual ring of the master cat [+0, +5] {Dx+16} (+16 spd)            [1s]
Br: blessed bracers of toughness [+0, +0] {To+4}                      [10s]
Ga: blessed thick gauntlets (-1, -2) [+0, +1]                         [15s]
Bo: blessed eternium boots [+0, +5]                                   [55s]
MW: usual short bow of accuracy (+7, +1)                              [20s]
Mi: bundle of 4 blessed arrows of humanoid slaying (+3, 1d6+3)         [8s]
Tl: heap of 32 blessed spenseweeds                                    [64s]


----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 96966 stones   Carrying capacity: 55860 stones

(carried *everything* into the realm for extra points)

Helmets ('[')
Armor ('[')
Shields ('[')
Gauntlets ('[')
Girdles ('[')
Boots ('[')
Necklaces (''')
   usual ankh                                                          [3s]
Bracers (',')
One-handed weapons ('(')
   usual jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
   usual black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]        [10s]
   usual black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]         [10s]
Two-handed weapons ('(')
   usual quarterstaff of devastation (+0, 5d10+8)                     [40s]
   blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}         [40s]
Missile weapons ('}')
Missiles ('/')
Tools (']')
Instruments ('{')
Rings ('=')
   usual ring of immunity                                              [1s]
Wands ('\')
   usual wand of paralyzation (3 charges)                              [3s]
   usual wand of wishing (0 charges)                                   [3s]
Potions ('!')
Scrolls ('?')
Books ('"')
Food ('%')
Valuables ('$')
Gems ('*')

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Unarmed fighting         3    +2    +1   +0   basic                111
Daggers & knives         4    +3    +1   +0   skilled              162
Clubs & hammers          3    +2    +1   +0   basic                84
Maces & flails           3    +2    +1   +0   basic                33
Swords                   3    +2    +1   +0   basic                125
Axes                     3    +2    +1   +0   basic                130
Whips                    1    +1    +0   +1   basic                50
Pole arms                9    +9    +5  +10   excellent            2313
Twohanded weapons        1    +1    +1   +0   basic                50
Staves                   9    +9    +3  +17   excellent            1137

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
---------------------  ---   ---   ---   --   -------------  --------------
Slings                   0    +0    +0   +0   unskilled            14
Bows                     4    +8    +6   +1   skilled              65
Crossbows                0    +0    +0   +0   unskilled            14
Thrown axes & hammers    0    +0    +0   +0   unskilled            14
Thrown daggers           0    +0    +0   +0   unskilled            14
Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
Thrown spears            0    +0    +0   +0   unskilled            14
Boomerangs & scurgari    0    +0    +0   +0   unskilled            14

Shields                Lvl   DV               Level          Required marks
---------------------  ---   ---              -------------  --------------
Shields                  7   +14              skilled              770


Damage caused with your melee weapons:
--------------------------------------
Right hand: +156 bonus to hit, 6d12+55 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 4, base range: 8, +90 bonus to hit, 1d6+28 damage




----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy ..................100    (superb)       [+1d3]
  Alertness ................100    (superb)       [+1d3]
  Appraising ...............100    (superb)       [+1]
  Backstabbing .............100    (superb)       [+1d5]
  Climbing ................. 74    (great)        [+1]
  Concentration ............100    (superb)       [+1d5]
  Detect traps ............. 84    (great)        [+1]
  Disarm traps ............. 49    (fair)         [+1d3]
  Find weakness ............100    (superb)       [+1]
  First aid ................ 64    (good)         [+1]
  Food preservation ........100    (superb)       [+1]
  Gardening ................ 67    (good)         [+1]
  Haggling ................. 40    (fair)         [+1]
  Herbalism ................100    (superb)       [+1d3]
  Listening ................100    (superb)       [+1d3]
  Literacy .................100    (superb)       [+1d5]
  Necromancy ...............100    (superb)       [+2d4]
  Pick locks ............... 52    (good)         [+1d3]
  Pick pockets ............. 79    (great)        [+1]
  Stealth ..................100    (superb)       [+1d5]
  Swimming ................. 62    (good)         [+1]
  Tactics .................. 96    (superb)       [+1]
  Two weapon combat ........ 51    (good)         [+1]
  Ventriloquism ............ 18    (mediocre)     [+3d5]


----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Acid Bolt           :   307,  11pp     (Effectivity: +7)
   Bless               :  1181,   7pp     (Effectivity: +2)
   Burning Hands       :   768,   5pp     (Effectivity: +13)
   Calm Monster        :  1845,   7pp     (Effectivity: +3)
   Cure Critical Wounds:  1273,  12pp     (Effectivity: +0)
   Cure Disease        :  1910,   7pp     (Effectivity: +0)
   Cure Light Wounds   :  2312,   2pp     (Effectivity: +14)
   Darkness            : 11749,   3pp     (Effectivity: +0)
   Death Ray           :  1096,  80pp     (Effectivity: +3)
   Destroy Undead      :   559,   7pp     (Effectivity: +0)
   Disarm Trap         :  1494,   8pp     (Effectivity: +2)
   Farsight            :  1153,  14pp     (Effectivity: +2)
   Fire Bolt           :  2895,   5pp     (Effectivity: +23)
   Fireball            :   786,  15pp     (Effectivity: +6)
   Frost Bolt          :  1835,   6pp     (Effectivity: +28)
   Identify            :   422,  60pp     (Effectivity: +2)
   Improved Fireball   :   396,  24pp     (Effectivity: +4)
   Invisibility        :  1446,   7pp     (Effectivity: +5)
   Knock               :  2118,   8pp     (Effectivity: +11)
   Know Alignment      :   301,   8pp     (Effectivity: +1)
   Light               : 10144,   1pp     (Effectivity: +13)
   Lightning Ball      :   396,  22pp     (Effectivity: +14)
   Lightning Bolt      :  3326,  10pp     (Effectivity: +1)
   Magic Lock          :  2429,   6pp     (Effectivity: +6)
   Magic Map           :  1370,  32pp     (Effectivity: +2)
   Magic Missile       :  3306,   4pp     (Effectivity: +17)
   Mystic Shovel       :   741,  80pp     (Effectivity: +1)
   Neutralize Poison   :  1461,   8pp     (Effectivity: +1)
   Petrification       :     9, 184pp     (Effectivity: +0)
   Remove Curse        :  2980,  40pp     (Effectivity: +4)
   Revelation          :  1155,  27pp     (Effectivity: +0)
   Scare Monster       :  2133,  10pp     (Effectivity: +0)
   Slow Monster        :  3426,   6pp     (Effectivity: +3)
   Slow Poison         :  3213,   4pp     (Effectivity: +5)
   Strength of Atlas   :  1074,   5pp     (Effectivity: +23)
   Stun Ray            :  2385,   7pp     (Effectivity: +0)
   Teleportation       :  1561,  15pp     (Effectivity: +19)
   Web                 :  2705,  10pp     (Effectivity: +0)


----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
Your corrupted tissue seems to heal much faster.
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
You exhale sulphur (Ch: -4).
Your antennae explore the details of your environment (Ap: -4).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
You have grown horns (+3 melee damage, Ap: -4).
You have become extremely thin and nimble (1/2 weight, DV: +6).
You are a living mana battery.


----------------------------------------------------------------------------
                              Her further existence:
----------------------------------------------------------------------------

After slaying Andor Drakon and absorbing his powers you quickly grow
accustomed to your new might. You enjoy yourself slaughtering your
opposition for a couple of moments and then prepare for a greater goal...
the conquest of your former home world.

You collect your legions of Chaos and easily open a gate to Ancardia. The
unprepared inhabitants of Ancardia are completely surprised at the force of
your horrific onslaught. Your legions pour into Ancardia and your vile
energies start to transform reality itself!

After weeks of slaughtering and defeating some last brave and reckless
stands of the forces of Balance and Order (fools!) you face total victory.
Nothing remains of your former home world except an everchanging graveyard
of transformed horrors!

You revel in your glory and then proceed to conquer the rest of the universe
wondering whether you just didn't lose something very valuable...

...home...


----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Zhakara, the dark elven necromancer, managed to become the ultimate ChAoS
gOd.
She scored 27799997 points and advanced to level 50.
She survived for 0 years, 260 days, 8 hours, 7 minutes and 45 seconds
(108525 turns).
1 companion was killed during her adventures.
Zhakara visited 128 places.
Her strength score was modified by +6 during her career.
Her learning score was modified by +12 during her career.
Her willpower score was modified by -1 during her career.
Her dexterity score was modified by -5 during her career.
Her charisma score was modified by -1 during her career.
Her appearance score was modified by +1 during her career.
Her mana score was modified by +7 during her career.
Her perception score was modified by +12 during her career.
She was the champion of the arena.
She was a member of the thieves guild.
She made a little water dragon very happy.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She stopped the generation of nasty bugs. She saved Khelavaster from certain
death.
She ended her adventuring life in the palace of Andor Drakon.
6537 monsters perished before her.
The following 32 artifacts were generated during her adventure:
  the si
  the scythe of corruption "Moon Sickle"
  the ring of the master cat (advantage of necro's zombies do the kill'n)
  the golden gladius "Death's Sting"
  the Chaos Orb of Elemental Water
  the Chaos Orb of Elemental Air
  the Chaos Orb of Elemental Fire
  the Chaos Orb of Elemental Earth
  the lead-filled mace "Big Punch"
  the scorched spear (greater vault of giants and ogres)
  the rune-covered trident (came almost immediately after i spoke to blup)
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
  the crown of science
  the shield of raw steel (just for my collection)
  the amulet of raw steel (just for my collection)
  the ancient mummy wrapping
  the ankh
  the Crown of Chaos
  the black torc
  the Medal of Chaos
  the Chaos Orb of Elemental Mana
  the black rune-covered dagger "Needle"
  the black rune-covered dagger "Sting"
  the jet-black battle axe "Executor" (blue dragon caves)
  the staff of the archmagi (crowning c-)
  the ring of immunity (uselessness wish - rather useless)
  the black tome of Alsophocus (BDC - read to gain corruption b/f entry)
  the shining long spear "Soaker" (never found...?)
  the Trident of the Red Rooster
She possessed the following intrinsics:
  She was fire resistant.
  She was poison resistant (enhanced through an item).
  She was cold resistant.
  She was acid resistant.
  She was lucky.
  Fate smiled upon her (enhanced through an item).
  She was sleep resistant (gained through an item).
  She was able to teleport.
  She was able to control teleportation.
  She was stun resistant (enhanced through an item).
  She was paralyzation resistant.
  She was resistant to death rays (gained through items).
  She was shock resistant.
  She was able to see invisible things (gained through items).
  She was immune to shock attacks (gained through an item).
  She was immune to fire attacks (gained through an item).
  She was immune to acidic attacks (gained through an item).
  She was immune to ice attacks.
  She was able to breathe water (gained through an item).
She was a messiah of Lol'th.
She asked for 1 divine intervention.  (very early on...)
She was a holy champion of Chaos.
She was severely tainted by Chaos.

The following monsters were vanquished:
  3 acid vortices, 8 air demons, 11 air elementals, 5 air grues, 3 ancient
  blue dragons, 1 ancient blue wyrm, 1 Ancient Chaos Wyrm, 1 ancient dwarf,
  2 ancient karmic wyrms, 1 ancient minotaur, 1 Ancient Stone Beast,
  2 animated armors, 10 animated trees, 5 ankhegs, 10 annihilators, 4 annis
  hags, 1 arena master, 61 assassins, 1 assassin prince, 1 balor,
  31 bandits, 1 banshee, 28 barbarians, 10 barbarian leaders, 1 battle
  bunny, 20 berserkers, 2 berserker emperors, 2 berserker kings, 9 berserker
  lords, 3 berserker princes, 1 big casino guard, 12 big dogs, 3 black
  dragons, 1 black druid, 21 black hurthlings, 4 black slayers, 10 black
  wizards, 87 blink dogs, 7 blue baby dragons, 8 blue dragons, 1 bone golem,
  4 brown bears, 2 brown worms, 28 bugbears, 1 bunny master, 9 carrion
  crawlers, 32 casino guards, 7 cave bears, 64 cave fishers, 15 cave
  lizards, 18 cavemen, 1 Chaos Archmage, 10 chaos brothers, 1 chaos eye,
  3 chaos knights, 4 chaos lizards, 2 chaos mutants, 11 chaos plague
  bearers, 7 chaos rats, 102 chaos servants, 15 chaos sisters, 2 chaos
  spiders, 1 chaos viper, 11 chaos wizards, 15 claw bugs, 6 clay golems,
  4 cobras, 3 cooshoos, 8 corpse fiends, 1 corruptor, 1 crime lord,
  9 crystal statues, 8 cutpurses, 3 cyclopes, 8 dark elven archers, 3 dark
  elven lords, 3 dark elven priestesses, 1 dark elven princess, 11 dark
  elven warriors, 7 dark elven wizards, 11 dark orcs, 4 dark sages, 1 death
  ooze, 76 dire wolves, 18 displacer beasts, 13 dopplegangers,
  8 doppleganger lords, 1 druid, 2 dwarves, 3 dwarven chaos knights,
  2 dwarven guardians, 40 earth elementals, 1 ElDeR cHaOs GoD, 1 emperor
  moloch, 20 ettins, 7 eyes of destruction, 2 farmers, 1 female dwarf,
  48 fire beetles, 9 fire demons, 6 fire drakes, 1 fire elemental, 24 fire
  giants, 1 fire grue, 12 fire lizards, 5 fire vortices, 14 floating eyes,
  16 fomorian giants, 12 frost giants, 1 frost giant berserker, 4 gargoyles,
  5 gelatinous cubes, 38 ghosts, 10 ghost bats, 1 ghost king, 2 ghost lords,
  93 ghuls, 1 giant ant queen, 2 giant ant warriors, 11 giant ant workers,
  34 giant bats, 2 giant bee queens, 123 giant bee warriors, 31 giant bee
  workers, 3 giant boars, 24 giant centipedes, 22 giant frogs, 18 giant
  lizards, 4 giant raccoons, 173 giant rats, 1 giant rust monster, 3 giant
  slugs, 42 giant spiders, 8 gibbering mouthers, 58 gnolls, 5 gnoll
  chieftains, 89 goblins, 7 goblin berserkers, 12 goblin chieftains,
  87 goblin rockthrowers, 48 goblin slavemasters, 5 gray oozes, 3 gray
  slayers, 1 great karmic wyrm, 1 greater air elemental, 1 greater black
  unicorn, 14 greater chaos servants, 73 greater claw bugs, 1 greater
  daemon, 1 greater mimic, 3 greater mummies, 1 greater water elemental,
  1 greater white unicorn, 2 green blobs, 10 green hags, 7 green slimes,
  3 green worms, 1161 gremlins, 9 griffons, 4 grizzly bears, 2 half-orc
  bouncers, 20 harpies, 12 hell hounds, 76 hill giants, 2 hill giant
  chieftains, 6 hill orcs, 9 hill orc sergeants, 27 hippogriffs,
  33 hobgoblins, 6 hobgoblin chiefs, 7 hobgoblin leaders, 2 holy slayers,
  9 homunculi, 31 huge bats, 24 hyenas, 2 ice vortices, 13 imps, 1 invisible
  stalker, 3 iron golems, 155 jackals, 3 jackal demons, 10 jackalweres,
  2 karmic baby dragons, 3 karmic lizards, 43 killer bugs, 107 kobolds,
  22 kobold chieftains, 14 kobold shamans, 55 large bats, 21 large dogs,
  22 large gnolls, 12 large jackals, 38 large kobolds, 26 large orcs,
  3 large rust monsters, 4 large snakes, 105 large spiders, 10 least
  daemons, 2 leucrottas, 1 lich, 1 lich king, 2 lightning lizards,
  4 lightning vortices, 2 living walls, 49 lizard men, 11 magebane eyes,
  10 magedoom eyes, 2 margoyles, 39 master assassins, 2 master mimics,
  1 master necromancer, 1 Master Summoner, 7 master swordsmen, 8 mimics,
  5 minotaurs, 1 mugger, 1 multi-headed chaos dragon, 7 mummies, 1 mummy
  lord, 1 muscular dwarf, 7 necromancers, 8 ochre jellies, 80 ogres, 1 ogre
  emperor, 98 ogre lords, 6 ogre magi, 1 oracle, 125 orcs, 2 orc butchers,
  8 orc chieftains, 19 orc scorchers, 10 outlaws, 5 outlaw leaders,
  12 owlbears, 22 pit vipers, 11 pixies, 8 pixie archers, 1 purple worm,
  9 quasits, 8 quicklings, 1 quickling bard, 1 quickling king, 4 quickling
  lords, 14 rabid dogs, 27 raiders, 256 rats, 46 ratling archers, 18 ratling
  duelists, 7 ratling fencers, 2 ratling master thieves, 1 ratling rebel,
  30 ratling thieves, 9 ratling traders, 5 ratling warlords, 64 ratling
  warriors, 3 rattlesnakes, 6 red worms, 4 revenants, 8 rust monsters,
  70 shadows, 4 shadow centipedes, 1 shadow lord, 2 shadow trolls, 1 shadow
  wyrm, 4 shambling mounds, 4 shopkeepers, 23 silver wolves, 2 skeletal
  kings, 4 skeletal warriors, 186 skeletons, 5 slow shadows, 1 Snake from
  Beyond, 8 spectres, 9 staring eyes, 33 steel golems, 1 steel horror,
  3 steel zombies, 21 stone giants, 3 stone giant lords, 8 stone golems,
  31 stone grues, 1 stone ooze, 9 stone snakes, 5 stone statues,
  20 swordsmen, 32 tarantulas, 46 thugs, 10 trolls, 4 troll berserkers,
  2 troll chiefs, 3 troll kings, 1 undead chaos dwarven berserker,
  1 vampire, 24 vapor rats, 2 vipers, 7 water demons, 7 water elementals,
  12 water grues, 35 water snakes, 24 wererats, 8 werewolves, 3 werewolf
  lords, 2 white baby dragons, 28 white worms, 57 wights, 1 will o'wisp,
  124 wolves, 26 wraiths, 51 writhing masses of primal chaos, 6 yellow
  oozes, 129 zombies