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Alex Registered user Master Necromancer Last page view: 6719 days, 53 minutes and 9 seconds ago. |
1. Acquire bones. 2. Locate cute dog. 3. Kick cute dog. 4. Go to dungeon exit. Monsters won't attack cute dog, because it's hostile to you. 5. Give bones to cute dog until tamed. 6. Return to tiny girl. :) What do you wish for? wands of cat repellent_ |
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Anarchy2 Registered user - Tainted Love - Last page view: 7492 days, 10 hours, 39 minutes and 33 seconds ago. |
But still,GETTING to the cute dog won't be so easy. Fear me not,I'll go nice on you....For now. |
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honza l. Unregistered user |
I would like to know if somebody ever tried to use the cute dog as a companion? Slowly train him and than... I mean he never turns hostile (unless you attack him) like e.g. other tamed dogs. |
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Marillion* Unregistered user |
Would be fun to return to the girl with lv100 cute dog =) Bet it wouldnt be so cute no more Anyway, good tip Alex, never thought of that. |
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Alex Registered user Master Necromancer Last page view: 6719 days, 53 minutes and 9 seconds ago. |
You could train him I suppose, but it would mean you could never return to Terinyo. What do you wish for? wands of cat repellent_ |
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Bezrend Registered user Last page view: 3486 days, 6 hours, 8 minutes and 37 seconds ago. |
Yeah. All that effort, and the bloody traitor dog just runs away in Terinyo. No respect. |
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Anarchy2 Registered user - Tainted Love - Last page view: 7492 days, 10 hours, 39 minutes and 33 seconds ago. |
What a hoe. :D Fear me not,I'll go nice on you....For now. |
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honza l. Unregistered user |
It goes without saying you couldnīt take him to Terinyo but it is no problem, you can leave him in any dungeon for a while. |
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Anarchy2 Registered user - Tainted Love - Last page view: 7492 days, 10 hours, 39 minutes and 33 seconds ago. |
What if he were to be killed by a monster?Or to step on a trap?Or-yanno.Bah.Who cares.He ain't worth it anyway(for a piece of candy?@%#&!). Fear me not,I'll go nice on you....For now. |
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Mewto Registered user Last page view: 3810 days, 8 hours, 36 minutes and 7 seconds ago. |
yea. For the Horde! |
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Taz Registered user Registered user Last page view: 5236 days, 9 hours, 10 minutes and 33 seconds ago. |
actually, for as many candies as you want, yeah? :P problem: what if you're a monk? Taz: A potion of gain attributes (4s) is lying here. Suddenly a stone block hits your head! Something on the ground is smashed to pieces! PeanutGod: Awwww no! How harsh is that! This is where you need the artefact 'mop and bucket'. [Edited 1 time, last edit on 12/30/2003 at 23:22 (GMT -5) by Taz] |
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honza l. Unregistered user |
BTW, I do the dog quest always. It is just my style. Survive or die. Any suggestions? |
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honza l. Unregistered user |
And I donīt think it is so dangerous to leave the dog in a dungeon. IMO when you leave a level no big things happen there (maybe none). |
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Alex Registered user Master Necromancer Last page view: 6719 days, 53 minutes and 9 seconds ago. |
Taz: if you're on cowardly tactics, the dog should still survive a monk's kick. What do you wish for? wands of cat repellent_ |
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taz unlogged Unregistered user |
ok, i just got logged off for no reason. what i was trying to post was: "lol, i can imagine the monk prodding the cute dog with the tip of his toe" |
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Maelstrom Registered user The Knight of the Black Rose Last page view: 3328 days, 1 hour, 42 minutes and 52 seconds ago. |
THe dog quest gives a nice bonus to your score (10 000 if I remember right), and is a nice challange (can you get past those ants in the first 3 days?). A pessimist sees a dark tunnel. An optimist sees a light at the end of that tunnel. A realist sees a train. And the train driver sees three idiots on the tracks. |
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Ekaterin Moderator on this forum Last page view: 5976 days, 11 hours and 49 minutes ago. |
Instead of kicking the cute dog, you could zap it with a harmless stun ray. As far as I know, this isn't even a chaotic act. |
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LarrackG Registered user DragonWindGodFist Last page view: 7522 days, 22 hours, 14 minutes and 41 seconds ago. |
Its a very clever idea, but truth is I've never had much difficulty keeping it alive once found. Finding it always kills me. You pick up the Blessed Amulet of Life Saving. Waldenbrook, the dwarven shopkeeper, slowly turns toward you. "That will cost you.. ..your soul" |
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Iridia Moderator on this forum YASD Last page view: 3966 days, 14 hours, 57 minutes and 50 seconds ago. |
Actually, there's an even easier way to do it. You can leave that cute dog anywhere, and go back to get it, once you generate it as alive on the level and it sees you. That makes it easier to get the dog upstairs, because you can wait until later in the game, when you're more powerful, to retrieve the dog and babysit it on the way up. Especially nice because you can wait to get that Lawful boost until you need it. I'm not sure, actually, if the dog even has to see you in order not to die while you wait to level up to a decent level. Do you just need to generate the level? SSRT... Die Gedanken sind Frei [Edited 1 time, last edit on 1/2/2004 at 23:25 (GMT -5) by Iridia] |
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Taz Registered user Registered user Last page view: 5236 days, 9 hours, 10 minutes and 33 seconds ago. |
you probably only have to generate the level cuz the dog will be generated alive. but until you see the dog, you can't be sure it'll be killed before you find it. i've had the dog generated inside the vault. Taz: A potion of gain attributes (4s) is lying here. Suddenly a stone block hits your head! Something on the ground is smashed to pieces! PeanutGod: Awwww no! How harsh is that! This is where you need the artefact 'mop and bucket'. |
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honza l. Unregistered user |
And btw it does not work so well. I kicked the dog and he turned hostile. Monster didnīt attack him. Then I moved to dungeon exit. Gave him about 35 bones - and I usually dontīt have that many of bones in the first 3 days. But still he was hostile. So I left him on that level (only thanks to a teleport trap, he is quite fast) and tried to collect another bones. Reurned few minutes later to that level - he was killed, obviously by a monster which was hostile also to me. |
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Unregistered user |
Oh . . . sorry about that. It does seem to have varying efficacy. The first time I tried it, he turned tame with only 6 bones, but last time he took 18 and was still hostile. |
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Anarchy2 Registered user - Tainted Love - Last page view: 7492 days, 10 hours, 39 minutes and 33 seconds ago. |
When I try to tame a dog,I usually give it a bone one at a time.I dunno.I think the game thinks '35' bones as only '1',if you give them all directly.Hey,it's a theory. Fear me not,I'll go nice on you....For now. |
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wakka Registered user Tha kitten slayer Last page view: 6931 days, 10 hours, 58 minutes and 29 seconds ago. |
Also, if you're cursed and/or doomed, it naturally is harder to tame anything. i gave ~ 30 bones to a blink dog for no effect while wearing crown of science. And my point was... |
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J. Registered user You'll never get rid of me Last page view: 5875 days, 1 hour and 8 minutes ago. |
Regarding Iridia's pondering: Taz is right, you only have to generate the bottom level of the puppy cave. It's what I use often as my tactic, I get down, generate the level and leave, because I often descend the puppy cave as fast as I can and arrive at the bottom level at a very low level. Then I go do the carpenter quest and return after that to retrieve the puppy. Nothing happens on a dungeon level when you're not on it. Actually, I do the same thing with SMC, I jump in at level 1 to generate goblins and kobolds of a low level there, but I descend the UD only after rescuing the puppy and the carpenter. If you're feeling happy, don't worry, it'll go away. Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad." |
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Taz Registered user Registered user Last page view: 5236 days, 9 hours, 10 minutes and 33 seconds ago. |
i always do that with the SMC, first place i go when i leave terinyo. when i'm going for teh puppy quest, i either gain as few levels or as many levels as possible. if i gain enough levels before i reach the big open level then it shouldn't be too hard to make it out with the puppy. but that brings my level above 6, so kranach will have gone away. Taz: A potion of gain attributes (4s) is lying here. Suddenly a stone block hits your head! Something on the ground is smashed to pieces! PeanutGod: Awwww no! How harsh is that! This is where you need the artefact 'mop and bucket'. |
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Warlord* Unregistered user |
Damn Kranach, never around when you need him. He keeps evading me...then I get too many levels from wilderness encounters. Damn kranach. |
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LarrackG Registered user DragonWindGodFist Last page view: 7522 days, 22 hours, 14 minutes and 41 seconds ago. |
One of the few remaining advantages of Trolls :) They NEVER level up. You pick up the Blessed Amulet of Life Saving. Waldenbrook, the dwarven shopkeeper, slowly turns toward you. "That will cost you.. ..your soul" |
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Taz Registered user Registered user Last page view: 5236 days, 9 hours, 10 minutes and 33 seconds ago. |
but kranach leaves once trolls get a number of experience points instead of levels. Taz: A potion of gain attributes (4s) is lying here. Suddenly a stone block hits your head! Something on the ground is smashed to pieces! PeanutGod: Awwww no! How harsh is that! This is where you need the artefact 'mop and bucket'. |
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Tharamn Registered user The Warrior Last page view: 5053 days, 13 hours, 46 minutes and 51 seconds ago. |
I have only found a cute dog corpse when I've done the quest. I wonder how you keep it alive? You are not a hero unless you die. |
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