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Ancient Domains Of Mystery, forum overview / ADOM / Heir Gifts

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Alectrobyte
Registered user
the eternal newbie.


Last page view:

7520 days, 3 hours, 55 minutes and 1 second ago.
Posted on Thursday, September 11, 2003 at 03:08 (GMT -5)

Can anyone tell me what a few of them are, or the best ones. And what classes start with then? (Heir Gifts)

And... what does ventriloquism or whatever do?
Thanks! XD

What does this thingy do?

Do you prefer monk over beastfighter?
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[Edited 1 time, last edit on 9/11/2003 at 03:17 (GMT -5) by Alectrobyte]
Andor Drakon
Registered user
uummm... ElDeR cHaOs GoD?


Last page view:

7312 days, 1 minute and 30 seconds ago.
Posted on Thursday, September 11, 2003 at 05:03 (GMT -5)

Heir Gifts I couldn't tell you, but Ventriloquism has a chance of comfusing your enemies for several turns if the skill check is passed.


ChAoS iS cOmInG!

HAHAHAHAHAHAHAHAHA!
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Iridia
Moderator on this forum
YASD


Last page view:

3767 days, 3 hours, 45 minutes and 56 seconds ago.
Posted on Thursday, September 11, 2003 at 12:18 (GMT -5)

From rgra:

Heir (talent) gifts for each class (note that all of them are blessed):
*Fighter - eternium girdle
*Paladin - lawfull mithril longsword
*Ranger - masterwork mithril battleaxe
*Thief - adamantium dagger of penetration (!!!)
*Assassin - poisonous adamantium dagger
*Wizard - wand of fire(30)
*Priest - heavy mace of the sun
*Bard - seven-league boots (!!!)
*Monk - padded clean robe of defense
*Healer - elven chain mail of health
*Weaponsmith - brutal mithril warhammer
*Archer - 40 winged quarrels of hunting
*Merchant - beautifull leather armor of carrying
*Farmer - vigilant robe of resilence
*Mindcrafter - empowered robe of protection
*Barbarian - brutal mithril two-handed sword
*Druid - yellow leather armor of balance
*Necromancer - chaotic skull staff of slaughtering
*Elementalist - ring of minor elemental mastery [+2,+2]
*Beastfighter - vigilant light furs of protection



Die Gedanken sind Frei
Lavos
Registered user
Cardiovascular Endurance


Last page view:

7107 days, 16 hours, 1 minute and 3 seconds ago.
Posted on Thursday, September 11, 2003 at 18:50 (GMT -5)

Bard!!!!

definitely the best, IMO. Ive never tried a thief. I should do that.


(:
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Jonesy
Registered user
Liberate Te Ex Inferis


Last page view:

6517 days, 7 hours, 44 minutes and 40 seconds ago.
Posted on Thursday, September 11, 2003 at 20:09 (GMT -5)

Theives are great. I like druids the best, but I usually don't get the heir talent.

Note the Assassin's poisonous admantium dagger. If you find another good dagger, you're pretty much set for the Twins. Same with thief.

I liked my brutal mithril warhammer for my weaponsmith, (along with the regular hammer), but it got destroyed in a smithing crash. I recovered from the crash, but lost my weapon. :(


"If God did not exist, it would be necessary to invent him."- Voltaire
"Better to reign in Hell, than serve in Heaven."- John Milton, Paradise Lost
"Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only to truth, follow only beauty, and obey only love."- Kahlil Gibran
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J.
Registered user
You'll never get rid of me


Last page view:

5675 days, 13 hours, 56 minutes and 6 seconds ago.
Posted on Friday, September 12, 2003 at 18:47 (GMT -5)

Note that archers get arrows, quarrels or rocks depending on your race. No throwing clubs, daggers, scurgari or anything like that though.


If you're feeling happy, don't worry, it'll go away.

Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad."

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