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Ancient Domains Of Mystery, forum overview / ADOM / Thief question

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The Real J.
Registered user
The faceless swordsman


Last page view:

5623 days, 7 hours, 55 minutes and 34 seconds ago.
Posted on Friday, October 17, 2003 at 06:06 (GMT -5)

IIRC one of thief class powers is the ability to "steal better items". Has anyone made any experimentation (e.g. spending a fair while in the gremlin cave) about this, e.g. does it have a meaningful effect on the usefulness of items pickpocketed ?
Sytytä toiselle tuli ja hän pysyy lämpimänä jonkin aikaa.
Sytytä hänet palamaan ja hän pysyy lämpimänä loppuelämänsä.
Lavos
Registered user
Cardiovascular Endurance


Last page view:

7105 days, 21 hours, 58 minutes and 15 seconds ago.
Posted on Friday, October 17, 2003 at 23:09 (GMT -5)

no, ill try that now though.


(:
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Taz
Registered user
Registered user


Last page view:

5035 days, 3 hours, 55 minutes and 51 seconds ago.
Posted on Wednesday, October 22, 2003 at 05:26 (GMT -5)

any results yet?


Taz: A potion of gain attributes (4s) is lying here. Suddenly a stone block hits your head! Something on the ground is smashed to pieces!
PeanutGod: Awwww no! How harsh is that! This is where you need the artefact 'mop and bucket'.
The Real J.
Registered user
The faceless swordsman


Last page view:

5623 days, 7 hours, 55 minutes and 34 seconds ago.
Posted on Wednesday, October 22, 2003 at 08:45 (GMT -5)

Since this is meant just for experimentation I guess it would be fastest to use the temporary file editing method to create a test char (i.e. edit the temporary files to get a WoWi with absolutely ridiculous amount of charges, then use various wishes to get to high level fast). Or use (W)ADOMF. The second method is probably out of question for me as there probably is no Amiga-version of it...
Sytytä toiselle tuli ja hän pysyy lämpimänä jonkin aikaa.
Sytytä hänet palamaan ja hän pysyy lämpimänä loppuelämänsä.

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