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Ancient Domains Of Mystery, forum overview / ADOM / Jharod the Healer...

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Jelly Cube
Registered user
Ur Friendly Neiborhood Dessert


Last page view:

7109 days, 13 hours, 8 minutes and 51 seconds ago.
Posted on Tuesday, December 23, 2003 at 20:56 (GMT -5)

What does he mean by this sentence...
"Before I will teach ye, ye need to prove that ye art able to exert mercy"
I'd really appreciate any help.


I dedicate my life to you, Katie Durkin.
My sword as well, is dedicated.
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Anarchy2
Registered user
- Tainted Love -


Last page view:

7289 days, 23 hours, 2 minutes and 52 seconds ago.
Posted on Tuesday, December 23, 2003 at 22:27 (GMT -5)

Lure Yriggs(the mad carpenter)to Jharod,or heal a monster(your companions,preferably).Yriggs can be found in the bottom level of the Village Dungeon.Don't kill him!Let him follow you,and lead him to Jharod.


Fear me not,I'll go nice on you....For now.
Jelly Cube
Registered user
Ur Friendly Neiborhood Dessert


Last page view:

7109 days, 13 hours, 8 minutes and 51 seconds ago.
Posted on Tuesday, December 23, 2003 at 22:57 (GMT -5)

ok thanks, i'll try it.


I dedicate my life to you, Katie Durkin.
My sword as well, is dedicated.
KillerClawLobster
Registered user
Ancient Chaos Lobster


Last page view:

6468 days, 16 hours, 38 minutes and 29 seconds ago.
Posted on Wednesday, December 24, 2003 at 10:58 (GMT -5)

Just a note on luring Yriggs to Jharod: He will be attacking you, and depending on your DV/PV may be able to do some considerable damage, especially if your still fairly low in level (which most are when going for this quest). I've lost more than a few characters to the bum.


The All-Powerful Ancient Chaos Lobster is here. Boil some water and melt some butter!
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Jonesy
Registered user
Liberate Te Ex Inferis


Last page view:

6514 days, 7 hours, 19 minutes and 53 seconds ago.
Posted on Wednesday, December 24, 2003 at 18:05 (GMT -5)

Put your PCs on Coward/Very defenseive for most of the way down.


"If God did not exist, it would be necessary to invent him."- Voltaire
"Better to reign in Hell, than serve in Heaven."- John Milton, Paradise Lost
"Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only to truth, follow only beauty, and obey only love."- Kahlil Gibran
"I may disagree with what you have to say, but I shall defend, to the death, your right to say it."- Voltaire.
"What is freedom of expression? Without the freedom to offend, it ceases to exist."-Salman Rushdie
LarrackG
Registered user
DragonWindGodFist


Last page view:

7320 days, 10 hours and 38 minutes ago.
Posted on Thursday, December 25, 2003 at 20:43 (GMT -5)

Anything I could add would be spoily.


You pick up the Blessed Amulet of Life Saving. Waldenbrook, the dwarven shopkeeper, slowly turns toward you.

"That will cost you..
..your soul"
Chris
Registered user
The One The Only


Last page view:

7405 days, 2 hours, 27 minutes and 23 seconds ago.
Posted on Sunday, December 28, 2003 at 04:04 (GMT -5)

I only use 2 of the 7 tactics "Beserker" and "Coward" hey it works for me.
"Such is life" - Ned Kelly
Klavert
Registered user
The Hurthling


Last page view:

6527 days, 14 hours, 44 minutes and 56 seconds ago.
Posted on Sunday, December 28, 2003 at 04:34 (GMT -5)

Never used normal mode? :P


Klavert
-I want ye to slay a rat to prove your valor- Thrundarr
That really happened to me :D
Chris
Registered user
The One The Only


Last page view:

7405 days, 2 hours, 27 minutes and 23 seconds ago.
Posted on Sunday, December 28, 2003 at 22:52 (GMT -5)

Nah no point.
"Such is life" - Ned Kelly
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Iridia
Moderator on this forum
YASD


Last page view:

3764 days, 3 hours, 21 minutes and 9 seconds ago.
Posted on Sunday, December 28, 2003 at 22:55 (GMT -5)

"Coward" gives you less experience... usually I use "defensive" for spellcasters and "aggressive" for melee fighters; both are a bit of a balance between the rapid hit point loss that comes with Berserk, and the fact that you do very little damage in Coward. Berserk is for finishing off monsters quickly (either if they can't hurt you, or if you're gambling that you'll kill them before they kill you, or if they're armor-piercing bugs); Coward is for when you're in a bad spot, running from a tough monster, or desperately need defense.


Die Gedanken sind Frei
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Taz
Registered user
Registered user


Last page view:

5033 days, 21 hours, 33 minutes and 52 seconds ago.
Posted on Monday, December 29, 2003 at 06:57 (GMT -5)

i barely use tactics :-S


Taz: A potion of gain attributes (4s) is lying here. Suddenly a stone block hits your head! Something on the ground is smashed to pieces!
PeanutGod: Awwww no! How harsh is that! This is where you need the artefact 'mop and bucket'.
Chris
Registered user
The One The Only


Last page view:

7405 days, 2 hours, 27 minutes and 23 seconds ago.
Posted on Monday, December 29, 2003 at 08:02 (GMT -5)

I use Beserker for killing all monsters except bugs of course and walk around dungeons and the wilderness in Coward mode.
"Such is life" - Ned Kelly
J.
Registered user
You'll never get rid of me


Last page view:

5672 days, 13 hours, 31 minutes and 19 seconds ago.
Posted on Thursday, January 01, 2004 at 07:47 (GMT -5)

With very defensive or coward you don't get weapon marks with melee weapons. With berserk you don't get shield marks. Therefore, I usually use very aggressive pretty much for the fastest increase in shield marks, and also defensive for some situations. The tactics skill is wonderful at high levels, you get much better bonuses with it.

Though, if I start a barbarian I'll go true berserk until I find something decent to wear.
If you're feeling happy, don't worry, it'll go away.

Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad."


[Edited 1 time, last edit on 1/1/2004 at 07:47 (GMT -5) by J.]
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Taz
Registered user
Registered user


Last page view:

5033 days, 21 hours, 33 minutes and 52 seconds ago.
Posted on Saturday, January 03, 2004 at 03:28 (GMT -5)

i've started using tactics, and it's GREAT!!!!!!!


Taz: A potion of gain attributes (4s) is lying here. Suddenly a stone block hits your head! Something on the ground is smashed to pieces!
PeanutGod: Awwww no! How harsh is that! This is where you need the artefact 'mop and bucket'.
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Majin
Registered user
Pierced


Last page view:

7320 days, 10 hours, 12 minutes and 31 seconds ago.
Posted on Saturday, January 31, 2004 at 01:53 (GMT -5)

when in coward mode and your almost dead, you can run faster? this seems to be the case with my characters.



What do you Wish for?_
J.
Registered user
You'll never get rid of me


Last page view:

5672 days, 13 hours, 31 minutes and 19 seconds ago.
Posted on Saturday, January 31, 2004 at 05:26 (GMT -5)

True. IIRC you get to run faster when you're under 1/3 of your max hp. Walking speed is increased in the same way as seven league boots make your movement faster, but it's a smaller effect. The bonus speed is cumulative with the boots' bonus of course.
If you're feeling happy, don't worry, it'll go away.

Originally posted by noob: "I'm everytime amazed how you people know to exploit every single little bug (or not-bug) for elaborated scumming tatics even if the feature seems completely useless or bad."
Some guy
Unregistered user
Posted on Thursday, February 05, 2004 at 20:49 (GMT -5)

I use nothing but very aggressive once I have 100 tactics. 50 to hit and 20 damage in exchange for 10 DV... definitely worth it. And it gets better with higher weapon and experience levels, I think.

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