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Application object not working properly at the moment, no clue who is online... * Numbers in parentheses are the number of minutes since the user last loaded a page. Logged-in users time out after 40 minutes (unless they manually log out), lurkers and anonymous posters after 20. |
Sengoku Registered user Last page view: 7933 days, 16 hours, 14 minutes and 56 seconds ago. |
Has anyone yet played the new version of ADOM. It says it's version 1.0.0 and it has new features such as the questions asked at the start?? |
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Jan Erik Administrator Last page view: 12 hours, 39 minutes and 43 seconds ago. |
That's rather old news I'm afraid ;-) Anyway yes, we have played it, there are already several winners in the HoF, and yes it has lots of new features (the questions are optional). If you haven't already doen so download it right away. Just be carefull about the quick mark spell feature. It frequently crash the game, other than that I haven't had any problems with it if that is what you are getting at ;-) Jan Erik Mydland HoF admin |
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Sengoku Registered user Last page view: 7933 days, 16 hours, 14 minutes and 56 seconds ago. |
You guys have been already playing this new version for ages?? And I only found the new download the other day! Where do you guys get the ADOM downloads from anyway, I get them from Aminet. |
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Jan Erik Administrator Last page view: 12 hours, 39 minutes and 43 seconds ago. |
You might want to go to the source. http://www.adom.de that is... Granted the Amiga version tend to be a few weeks late, but at least you'll get it a lot faster than waiting for someone to submit it to Aminet. Keeping an eye on the newsgroup (there is a link to a web based reader in the HoF's link section if you don't have a newsreader) is also a good way to stay on top of the laters ADOM developments... In case you are wondering verion 1 (for DOS/Windows/Linux) was released 08/06/2001 while the Amiga version was released somewhat later at 09/03/2001. Jan Erik Mydland HoF admin |
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Locke Registered user Treasure hunter Last page view: 7902 days, 5 hours, 11 minutes and 49 seconds ago. |
Senguko: Ah, an Amiga fellow. All praise the Amiga! :) Too bad I have had to leave the Amiga scene for a while. :( I hope that I one day can afford an Amiga based computer again. Wonderful technology indeed. :) Locke Cole |
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J. Unregistered user |
Locke: Sengoku is not the only Amiga-fellow here (guess who else is). Have been playing the 1.0 version for some time now. Playing in a window on WB (playing in its own screen would make it quite blocky on my 19" monitor). Though the window is quite small in my 1600x1200 16-bit WB... |
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Locke Registered user Treasure hunter Last page view: 7902 days, 5 hours, 11 minutes and 49 seconds ago. |
1600x1200 16-bit Wb... Yummie! :) Locke Cole |
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Kayaman Registered user Last page view: 7735 days, 13 hours, 12 minutes and 18 seconds ago. |
Gauntlet rocked on AMIGA! |
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Locke Registered user Treasure hunter Last page view: 7902 days, 5 hours, 11 minutes and 49 seconds ago. |
Gauntlet? Hmm, hve heard about it. Don't know a thing about it though. hehe Locke Cole |
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Sengoku Registered user Last page view: 7933 days, 16 hours, 14 minutes and 56 seconds ago. |
I think we've mentioned this before but I loved playing on Moonstone!! Killing that dragon gave me so much satisfaction! And I loved massacrering loads of axe men till the whole screen was covered in bodies and I was beaten up badly but I still survived, and with 3 guys against me at the same time it really wasn't fair! Ohh those were the days... |
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Jan Erik Administrator Last page view: 12 hours, 39 minutes and 43 seconds ago. |
Moonstone is quite fun, I still play it from time to time on my Amiga emulator. Nice way to let out some steam, even if it's not very challanging anymore... Jan Erik Mydland HoF admin |
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Kayaman Registered user Last page view: 7735 days, 13 hours, 12 minutes and 18 seconds ago. |
MOONSTONE!!! Jippye jee! I haven't playd it on Amiga, but I have PC-version. Very(i) cool bloody game. |
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J. Unregistered user |
Moonstone... Ah, I remember it. Lotsa fun, though the mud-monsters were a tad tough... |
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Sengoku Registered user Last page view: 7933 days, 16 hours, 14 minutes and 56 seconds ago. |
Every monster had more or less a repative pattern of slashing, hacking and moving etc. The mud poeple were easy once you got the pattern right. |
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Stone block of wrath Registered user Last page view: 8176 days, 13 hours, 39 minutes and 31 seconds ago. |
I got 1.0.0 the questions sorta bug me to+hugh Most Pathetic Death: Buddy, The level 1 human farmer, got his head smashed by a stone block on level 1 of some ancient caves. He did not vanquish any monsters. He was lawfully aligned |
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Amanda Sedai Registered user Last page view: 7926 days, 17 hours, 8 minutes and 41 seconds ago. |
http://w3.nai.net/~andywlms/adom.html has some info about how the questions affect the stats. -Amanda Sedai, a save-scumming newbie. (Hey, at least I saved that little girl's dog. Gimme some credit... ;-)) |
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J. Unregistered user |
OT: Having found out how to change the font used by ADOM I've been playing it with size 24 Courier. Looks great... |