Online users ( Unknown) |
Application object not working properly at the moment, no clue who is online... * Numbers in parentheses are the number of minutes since the user last loaded a page. Logged-in users time out after 40 minutes (unless they manually log out), lurkers and anonymous posters after 20. |
Phibby&Dol Registered user Incarnation of Illu Last page view: 6999 days, 1 hour, 46 minutes and 17 seconds ago. |
Drown when Bulp teaches swimming. Bulp: Bulp can swim, so you can =) You are drowned. You are drowned. You die. You drink the potion of exchange. You change gender. You: AHHHH!!!!!!!! You die. (heart attack) You are a famous thief. The sheriff attacks you. You die. The cute puppy doesn¡¦t want to back to its owner. It backstabs you on the way. You die. You wish Hawkslayer to shield you from the stone giant lord. He orders you to protect him instead. Hawkslayer: You¡¦re my companion, right? You die. You meet another adventurer on the way. Adventurer: Sorry, there can only be one Ultra Chaos God. You die. (He/she smirks.) For some reason you think of melee-ing 291 killer bugs. You die. |
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Maastonakki Registered user A cute puppy Last page view: 5830 days, 3 hours, 47 minutes and 30 seconds ago. |
I have meleed the bug temple, it's not that hard for a lvl 50 dude :E |
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yam (logged out) Unregistered user |
enter a room see about 50 monsters cast acid bolt get surrounded cast acid bolt get down to 10 hp for some reason, i ran down the hallway that i *didn't* know what was at the end find door door is locked kick door [take a guess] *KABOOM* you are dead |
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The Real J. Registered user The faceless swordsman Last page view: 5620 days, 6 hours, 41 minutes and 38 seconds ago. |
Hmmm... Wearing blessed girdle of carrying, carrying absolutely ****load of stuff. Encounter green/annis hag. The <foo> hag mumbles cryptic words. Your blessed girdle of carrying glows with black light. You are crushed by the tons of luggage you are carrying... or... Roam around ID:200, forgetting you took a Si with you when entering the ID... Sytytä toiselle tuli ja hän pysyy lämpimänä jonkin aikaa. Sytytä hänet palamaan ja hän pysyy lämpimänä loppuelämänsä. |
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Twinge Registered user Communist in Disguise Last page view: 5201 days, 6 hours, 41 minutes and 51 seconds ago. |
Eh, the si in the ID isn't as terrible as people say. Drop it when you enter each level so they don't keep reproducing and you won't have any major problems. I almost always bring the si with me into the ID for sacrifice/sell fodder. |
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Sargoth Registered user Bard Last page view: 4962 days, 10 hours, 8 minutes and 12 seconds ago. |
You have almost completed you first Ultra ending, just five more turns now and you are done. Someone pulls the plug on the computer. You die... http://tankefel.blogspot.com/ So far you have only killed one wild cat. |
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The Real J. Registered user The faceless swordsman Last page view: 5620 days, 6 hours, 41 minutes and 38 seconds ago. |
Twinge: yes, but that would get boring quite soon. Enter new level, drop all sis, explore the level, pick up sis, repeat. Then again, if monsters could pick up sis that might help: "You drop the heap of 1500 sis." ... "The kobold picks up the heap of 1500 sis." If even little children in ADOM can pick up and wear moloch armor (and still keep moving) surely a huge heap of sis shouldn't be a problem... Sytytä toiselle tuli ja hän pysyy lämpimänä jonkin aikaa. Sytytä hänet palamaan ja hän pysyy lämpimänä loppuelämänsä. |
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Twinge Registered user Communist in Disguise Last page view: 5201 days, 6 hours, 41 minutes and 51 seconds ago. |
You don't have to pick up anything. The whole 'problem' with the sis in the ID is that when you leave the level they automatically go back into your inventory; you drop them as soon as you enter each level when the stac gets too big. It would be a bit annoying, certainly, but it's still a pretty each way to avoid the problem. Certain items have a flag set so that monsters never pick them up. I think the si is one of these. |
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Ashandarei Registered user Spearmaster Last page view: 4945 days, 5 hours and 25 minutes ago. |
By the way, some other artifacts teleport to your backpack too. I think that almost everyone, excepting at least Sceptre of chaos and maybe the whole trinity. If you leave an artifact lying in the wilderness or ID, "you notice more stuff in your backpack" when you leave. But if you drop, say the Sceptre, "you leave an essential part of chaos behind - forever..." or something like that. The rust monster touches your blessed Trident of the Red Rooster. Nothing happens. You laugh at the monster's pitiful attempt. |
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The Real J. Registered user The faceless swordsman Last page view: 5620 days, 6 hours, 41 minutes and 38 seconds ago. |
Ashandarei: Yes, I have noticed that. It's just that artifacts are *VERY* rarely created in the ID, but it has happened. IIRC my current char (game winner gnomish beastfighter) found the Robes of Resistance that way. But will it work even if the PC hasn't found the artifact ? Sytytä toiselle tuli ja hän pysyy lämpimänä jonkin aikaa. Sytytä hänet palamaan ja hän pysyy lämpimänä loppuelämänsä. |
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Ashandarei Registered user Spearmaster Last page view: 4945 days, 5 hours and 25 minutes ago. |
Do you mean if PC hasn't picked it up? IIRC, I got hammer of gods in ID from a dragon. I didn't notice it before I descended, and "you feel more stuff in your backpack" message was generated. The rust monster touches your blessed Trident of the Red Rooster. Nothing happens. You laugh at the monster's pitiful attempt. |