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Ancient Domains Of Mystery, forum overview / ADOM / god damnit (YASD)

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Alex
Registered user
Master Necromancer


Last page view:

6514 days, 18 hours, 45 minutes and 22 seconds ago.
Posted on Tuesday, February 01, 2005 at 13:04 (GMT -5)

work it out for yourselves.


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                                          ####################################

Jii Kerethe   St:37  Le:19  Wi:30  Dx:28  To:32  Ch: 6  Ap:16  Ma:16  Pe:22 L+
DV/PV: 89/29   H: 0(383)      P: 108(108)    Exp: 23/2045603    D: 31 Sp: 32
Blessed Crushed! Coward
------------------------------------------------------------------------------



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Jii Kerethe Race: male Dark Elf Class: Barbarian
Eye color: black Hair color: white Complexion: black
Height: 5'9" Weight: 29 pounds
Age: 146 (grown-up, 2 years of unnatural aging added in)
Star sign: Unicorn Birthday: 25/Unicorn (day 115 of the year)

YOUR HISTORY:
Your mother was a wise shaman and healer. You didn't know your
father and his origins seem to be very mysterious.
As a child you were very active and imitated the hunters and
warriors of your tribe at all opportunities.
During your youth you traveled to nearby tribes and traded with
them. You met many strangers and learned a lot about the outside world.
As a young adult your family was killed in a raid. You became
embittered and filled with the desire for revenge.
At the age of 143 you left your tribe.


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Inventory
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Total weight: 8552 stones Carrying capacity: 10 stones

He: cursed crown of regeneration [+0, +0] [55s]
Ne: cursed ankh [3s]
Bo: cursed mithril chain mail of carrying (-1, -3) [+1, +7] [320s]
Gi: cursed girdle of greed [+0, +0] [7s]
Cl: cursed cloak of adornment (+1, +1) [+2, +0] {Ap+4} [40s]
RH: cursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
LH: cursed rune-covered long sword "Trusted One" (+1, 5d3) [+7, +7] [60s]
RR: cursed ring of luck [1s]
LR: cursed ring of luck [1s]
Br: cursed bracers of toughness [+0, +0] {To+4} [10s]
Ga: cursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: cursed seven league boots [+3, +0] [30s]
MW: cursed short bow of accuracy (+6, +0) [20s]
Mi: bundle of 7 cursed arrows of construct slaying (+3, 1d6+3) [14s]
Tl: cursed Chaos Orb of Elemental Fire {St+10} [100s]


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 7801 stones Carrying capacity: 10 stones

*snip*


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 25
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 3 +2 +1 +0 basic 65
Maces & flails 1 +1 +0 +0 basic 25
Swords 14 +16 +11 +5 Mastery 12143
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 6 +12 +9 +2 skilled 137
Crossbows 2 +4 +3 +0 basic 15
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 1 +2 +1 +0 basic 8
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 4
Boomerangs & scurgari 1 +2 +1 +0 basic 9

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 5 +10 skilled 170


Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î+6Æ bonus to hit, Î4d3+2Æ damage
ÆLeft hand: Î+4Æ bonus to hit, Î5d3+2Æ damage


Damage caused with your missile weapons:
----------------------------------------
ÆAmmunition: Î7Æ, base range: Î14Æ, Î+32Æ bonus to hit, Î1d6+22Æ damage




----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alertness ................100 (superb) [+2d4]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d5]
Bridge building .......... 21 (mediocre) [+3d4] (mr)
Climbing ................. 78 (great) [+3d3]
Courage .................. 66 (good) [+1d5]
Detect traps ............. 57 (good) [+2d4]
Dodge ....................100 (superb) [+2d4]
Find weakness ............100 (superb) [+1d5]
First aid ................ 33 (fair) [+4d4]
Haggling ................. 19 (mediocre) [+4d4]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+2d4]
Pick pockets ............. 56 (good) [+1d5]
Stealth ..................100 (superb) [+1d5]
Survival ................. 80 (great) [+3d3]
Swimming .................100 (superb) [+1d5]
Tactics .................. 74 (great) [+1]
Two weapon combat ........100 (superb) [+1d5]
Woodcraft ................ 58 (good) [+3d4]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Create Item : 14, 465pp (Effectivity: +0)
Darkness : 6, 7pp (Effectivity: +0)
Light : 8, 5pp (Effectivity: +0)
Magic Missile: 13, 14pp (Effectivity: +0)
Scare Monster: 10, 22pp (Effectivity: +0)


----------------------------------------------------------------------------
Effects of Corruption
----------------------------------------------------------------------------

You have grown horns (+3 melee damage, Ap: -4).
You have become extremely thin and nimble (1/2 weight, DV: +6).
Your close attunement to corrupted astral space allows teleportation.



----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------

Jii Kerethe, the dark elven barbarian, was crushed by tons of luggage.
He scored 302351 points and advanced to level 23.
He survived for 0 years, 63 days, 14 hours, 2 minutes and 23 seconds (135506
turns).
Jii Kerethe visited 81 places.
His strength score was modified by +9 during his career.
His learning score was modified by +9 during his career.
His willpower score was modified by +8 during his career.
His dexterity score was modified by +10 during his career.
His toughness score was modified by +9 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +6 during his career.
His perception score was modified by +5 during his career.
He was unnaturally aged by 2 years.
He was the champion of the arena.
He was a member of the thieves guild.
He ended his adventuring life on level 31 of the caverns of chaos.
6467 monsters perished under his attacks.
The following 20 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Fire
the rune-covered long sword "Trusted One"
the scorched spear
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the small black shield "Lust for Glory"
the rune-covered club "Skullcrusher"
the glaive "Long Sting"
the rune-covered sling "Whirlwind"
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant.
He was cold resistant (gained through items).
He was acid resistant (enhanced through an item).
He was lucky (enhanced through items).
Fate smiled upon him (enhanced through an item).
He was sleep resistant (gained through an item).
He was petrification resistant (gained through an item).
He was able to control teleportation.
He was stun resistant (gained through an item).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through items).
He was shock resistant (enhanced through items).
He was immune to acidic attacks.
He had the following talents: Affinity with Swords, Aggressive, Alert,
Ambidextrous, Miser, Natural Berserker, Sixth Sense, Treasure Hunter.
He had a final speed score of 32 (final base speed: 112).
He was hated by Elderon.
He asked for 20 divine interventions.
He was a holy champion of Order.
He was tainted by Chaos.

The following monsters were vanquished:

*snip*
What do you wish for? wands of cat repellent_
Portrait
Guinea
Registered user
tWo-HeAdEd cHaOs WeAsEl


Last page view:

6975 days, 17 hours, 44 minutes and 11 seconds ago.
Posted on Tuesday, February 01, 2005 at 13:32 (GMT -5)

I guess your god cursed your eq... but why?
Ashandarei
Registered user
Spearmaster


Last page view:

4945 days, 5 hours, 45 minutes and 51 seconds ago.
Posted on Tuesday, February 01, 2005 at 14:04 (GMT -5)

"You suddenly feel symphaty"
The rust monster touches your blessed Trident of the Red Rooster. Nothing happens. You laugh at the monster's pitiful attempt.
yam (logged off)
Unregistered user
Posted on Tuesday, February 01, 2005 at 14:14 (GMT -5)

i'm confused.

how the hell can you have a carrying capacity of 10?

and why are you walking around with all cursed items?
Ashandarei
Registered user
Spearmaster


Last page view:

4945 days, 5 hours, 45 minutes and 51 seconds ago.
Posted on Tuesday, February 01, 2005 at 15:03 (GMT -5)

His god became a little angry with him... that explains cursing. And he's wearing a cursed girdle of greed and probably carrying about 2 million gold...

That happened to me too, once. I mean the girdle thing. My wannabe ultra weaponsmith was crushed, because a lich king in a greater vault cursed my girdle of greed. Since that I've never worn girdles of greed.
The rust monster touches your blessed Trident of the Red Rooster. Nothing happens. You laugh at the monster's pitiful attempt.
yam (logged off)
Unregistered user
Posted on Tuesday, February 01, 2005 at 15:42 (GMT -5)

how do make your god angry?

when i ask for divine intervention too much, i get a 'ye art a nuisance' message, but nothing really happens.

by the way: what do i do with the altars?

i tried sacrificing an animal on one (lured a rat onto a gray altar and hit 'O') and the god yelled at me, but nothing happened.

what are you supposed to sacrifice?

and where is that room?

that's a ridiculous amount of equipment, i assume it's a shop?
Portrait
einherjar
Registered user

Last page view:

6839 days, 19 hours, 57 minutes and 35 seconds ago.
Posted on Tuesday, February 01, 2005 at 16:20 (GMT -5)

1. Keep praying, sacrifice coaligned monsters, or kick a coaligned altar.

2. Sacrifice stuff. Lure a monster (as long as it's not a moloch) onto the altar and press O. It is a good idea to sacrifice on a coaligned altar unless you are trying to convert. You can also sacrifice anything you carry by standing on the altar and pressing O. Sacrificing 10-20 gold per turn is a good way to convert to the altar's alignment, and sacrificing 3000+ gold at a time is a good way of converting an altar to your alignment.

3. You can sacrifice anything except artifacts given to you by your god. You can sacrifice them, but your god won't be too happy. Monsters should not be coaligned with the altar unless you're chaotic. Gold and Stomafillia herbs are great ways to get a god to REALLY like you.

4. That is the Casino and the Great Gift Shop (shoppe if you're a brit).
May thy wisdom be omnipresent.
demented_yam
Registered user
yaaarrrrrghhhh!


Last page view:

6948 days, 23 hours, 50 minutes and 44 seconds ago.
Posted on Tuesday, February 01, 2005 at 20:00 (GMT -5)

'The female ratling archer picks up the stone spear.
You see an ancient altar of pure white marble.
The female ratling thief is consumed by a roaring column of flame! You sense a conflict between supernatural entities.
Corelllius and Ayssia seem to be quarreling for supremacy!
Ayssia triumphs!
You hear the angry wail of Corellius.
The altar glows in a gray shine.
You see an ancient altar of gray granite.'

what was that all about?

basically: i lured a ratling onto a white altar and sacrificed her.

the altar changed from white to gray.
Portrait
einherjar
Registered user

Last page view:

6839 days, 19 hours, 57 minutes and 35 seconds ago.
Posted on Tuesday, February 01, 2005 at 20:31 (GMT -5)

You converted the altar.

Read the guidebook for more information. www.andywlms.com/adom/adomgb-toc.html
May thy wisdom be omnipresent.
demented_yam
Registered user
yaaarrrrrghhhh!


Last page view:

6948 days, 23 hours, 50 minutes and 44 seconds ago.
Posted on Tuesday, February 01, 2005 at 21:23 (GMT -5)

but how?

was it from sacrificing a monster with the wrong alingment?
Portrait
einherjar
Registered user

Last page view:

6839 days, 19 hours, 57 minutes and 35 seconds ago.
Posted on Tuesday, February 01, 2005 at 22:43 (GMT -5)

It depends on the circumstance. PC level, PC alignment, altar alignment, monster, monster alignment.

Everything you need to know about sacrificing and altars is in the guidebook.
May thy wisdom be omnipresent.

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