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Application object not working properly at the moment, no clue who is online... * Numbers in parentheses are the number of minutes since the user last loaded a page. Logged-in users time out after 40 minutes (unless they manually log out), lurkers and anonymous posters after 20. |
Karry Unregistered user |
Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space Spoiler space There are 13 levels of piety corresponding to the following points values (the values are the lowest piety you can be within each group - ie piety 30000 is 'extremely close', piety -50 is 'unconcerned'). Also listed are the (abreviated) messages received after an action that takes piety to that level and the punishments. +30000 Extremely close +15000 Very close + 8000 Spiritually invincible + 3000 Inner peace + 1000 Very pleased + 50 Pleased - 50 Unconcerned - 1000 Nuisance / ground rumbles - 3000 Nuisance / [deity] grumbling - 8000 Impudence (inventory items cursed OR doomed) -15000 Ye art a pest (equipped items destroyed OR doomed) -20000 I punish you (bolt) -20001 pestered me too long (creatures summoned) The last level is -20001 or below. Maximum piety is 100 million and there ought to be a similar minimum but at the moment we have the overflow bug instead (at about -2 billion). This list of levels is similar to the one in the GB but there is no "Nothing else happens" and note that the two grumblings are distinct levels and both come with the "nuisance" message, so are easy to confuse. In addition to the penalties above, other levels have some special features. 'Extremely close' is required for crowning, and removal of doomed status even though neither cost as much as 30000 piety. 'Very close' is required to recieve a pickaxe in certain locations, and removal of bad fate / cursed even though neither cost 15000. 'Pleased' is required for a prayer to uncurse a piece of equipment (in this case the cost is initially 1000, the same as the piety minimum). However most prayers seem to be answered if you have at least 'Pleased' even if their cost exceeds 50 piety. It's quite possible to have a prayer answered and the cost pulls you down to low enough to recieve a warning, or penalty, but there are some safeguards against this happening and it's unlikely unless you have been doing a lot of praying. Here's a funny example: You pray to Istaria. Your cursed broadsword (+1, 1d7+3) glows in a silvery light. You suddenly hear a thundering voice. "*I* hereby punish thee, puny mortal!" Your equipment turns to dust. The main safeguard is that you cannot drop more than 3 levels of piety in answering a prayer if you start off at least "Inner peace". Instead you will be at the bottom of the level three below where you started from. For example if you start at 3000 piety and your prayer costs 15000 piety you will end up at -50 piety. That applies to unanswered prayers too - which also cost piety. I don't know but I don't think it applies to non-prayer piety penalties but the only one big enough to matter would be destroying an altar I think... A second safeguard is that if your prayer is NOT answered and you had at least "Unconcerned" then, if you drop to one of the low levels, you will NOT receive a penalty due to low piety (or a warning message) until the next time you pray. Well let's review some prices. In general the cost of a prayer or unanswered prayer is the base cost multiplied by a factor that increases incredibly fast according to how many OF THAT KIND OF PRAYER (or how many unanswered prayers) you have had with that character. The count increases even if you switch deities. The multiplier is 'triangular n' or n(n+1)/2. For example the first unanswered prayer costs 20 piety. The second will cost 60, then 120, 200, 300, 420 and so on. The formula for the total piety cost of n prayers of the same kind is n(n+1)(2n+1)/6 multiplied by the base cost. Base costs. I have probably missed a bunch (especially those that remove nasty statuses). I'll need to add more later. pre/post-crowning 50000 removal of doom 10000 removal of bad fate 3000 prevent breeding 2500 granting of pickaxe 2000 uncurse 1 equiped item 1000 food 500(*) full heal 150 remove darkness 120 full mana 80 nothing happens 20 (*) The BASE cost of divine mana is between 450 and about 520 depending upon how starved you are. The cost of 450 is if you have just become hungry, the cost of 500 is for when you are just about to start reducing ability levels. Remember to multiply by the triangular n penalty. I haven't looked into what the order of precedence is in cases where there are two or more possible prayer results. Perhaps folks can try to order those? Some of these prayer results have conditions. Preventing breeding requires a minimum number of breeders on the level (not sure what, between 14 and 40). Healing requires you have less than 75% of health. Presumably a similar limit is on full mana and in addition it looks like you must know at least one spell. You have to be at least hungry to get divine mana. In general there is no luck to this. If you don't get prayer answered the first time don't bother praying again (as some have done over the pickaxe) until you can boost piety - unless you want to lose piety to "unanswered prayer". After all that there is a final deduction to the cost of 50% if you are a champion and paladins seem to get prayer at 2/3rds cost (not priests though), or 1/3rd if crowned. Those do NOT apply to the cost of pre-post crownings. In fact the crownings need their own discussion. Crowning itself requires "Extremely close" (30000 piety) and costs 40000 piety but does not reduce you to below 20000 piety. So effectively the cost is 10000. Very odd behaviour. In practise then the crowning costs only 10000. Pre or post crownings cost the same. Although I have listed their base cost as 50000 (meaning that the first one costs 50000, 2nd costs 150000, then 300000 etc) there are a couple of oddities. Sometimes (usually) there is a special pre/post crowning that costs only 10000 piety. The rest use the formula above but all cost an extra 10000 more than the formula would suggest. However it looks like you may need to have 20001 piety more than the cost of the pre/post crowning to get it. There is some doubt here because the GB suggests that 2 postcrownings can be had at merely "Very close" level (less than 30000 piety). Possibly a version difference --- all these notes apply to version 1.1.1 min piety cost 30000 10000 crowning 30001 10000 1st post-crowning (usually) 80001 60000 2nd post-crowning 180001 160000 3rd post-crowning 330001 310000 4th post-crowning 530001 510000 5th post-crowning 780001 760000 6th post-crowning 1080001 1060000 7th post-crowning Miscellaneous piety changes Start game with 200 piety Attempt to turn undead -200 piety Destroy altar -10000 piety (and alignment shift) Kick altar -100 piety Destroy others altar +1000 if opposite alignemnt, +100 if it was neutral Use of holy symbol +0.5 (yes, a half point!) Convert using altar piety set to -850 for new deity Gain a level +10xlevel in piety for aligned deity Also there is a 1% loss of piety (if piety is above 0) every 220 actions. For the usual ways of altering piety (ie prayer and sacrificing) the two rival deities gain or lose 1/30th the amount of piety (rounded down) that the aligned deity loses or gains. That doesn't apply to crownings or to any of the miscellaneous changes above. I haven't looked much at the piety gains from sacrificing but sacrificing gold coin gives about 0.32 piety per gold coin, except for Dwarves who get about 0.48 piety (because their deities likes cash especially). Or roughly triple (double) the amount of piety needed and there's your gold cost. Compare with the current GB figures and it comes out about right. Tentatively it looks like live sacrifices score 448 piety and food scores 120. This sort of stuff is very easy to read of AdomBot (except you can't just add items with it) and I haven't got very far but I wasn't impressed by anything else's score (in terms of - do you get more piety selling the item and sacrificing the gold - with food I'd say "no", with the rest maybe yes). |
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Molach Registered user Lord of DurisMud Last page view: 5134 days, 17 hours, 46 minutes and 1 second ago. |
"Crowning itself requires "Extremely close" (30000 piety) and costs 40000 piety but does not reduce you to below 20000 piety" I just had a game, where my char was precrowned (at "extremely close" as usual). Later he got a regualar - champion - crowning at "very close", and not absolutely/extremely. |
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Aspecti Unregistered user |
That's because the "extremely close" isn't shown again once you get precrowned, or when trying to get a postcrowning, you just have to guess when you have enough piety. |
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Karry Unregistered user |
"That's because the "extremely close" isn't shown again once you get precrowned, or when trying to get a postcrowning" It does. Shows. Just not every time. I dont know why and what, but sometimes i get extremely 3 or 4 times, and sometimes only the first one time. |
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d666 Registered user zombie Last page view: 6803 days, 11 hours, 51 minutes and 27 seconds ago. |
...and that's not a matter of increasing the "extremely close" threshold after crowning. i didn't get to exclose even after saccing several M of gold pieces (almost piety overflow abuse;). What do you wish for? *THUMBS* EM_ Silence. Silence. .... *THUMB* *THUMB* *THUMB* You die... |