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Echo Registered user Last page view: 3584 days, 11 hours, 1 minute and 9 seconds ago. |
I just completed the challenge game 'Die Terinyo'. I heard of this challenge at r.g.r.a and decided to give it a try. The rules and objective: 1. Make a character 2. Kill everyone in the town by any means 3. You may not leave the town to recover 4. Once everybody's down, leave DC This challenge isn't hard, you just need patience... Snipped .flg Die Terinyo St:12 Le:21 Wi: 9 Dx:20 To:10 Ch:11 Ap:17 Ma:18 Pe:22 C- DV/PV: 12/5 H: 13(53) P: 39(39) Exp: 11/35485 DrCh Sp: 82 Bloated Strained! Name: Die Terinyo Race: male High Elf Class: Archer Eye color: golden Hair color: silver Complexion: light Height: 6'5" Weight: 136 pounds Age: 217 (grown-up) Star sign: Raven Birthday: 2/Raven (day 2 of the year) ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 1929 stones Carrying capacity: 1200 stones Head : - Neck : - Body : uncursed elven chain mail [+0, +5] [10s] Girdle : - Cloak : - Right Hand : uncursed scimitar (+0, 1d8) [40s] Left Hand : - Right Ring : - Left Ring : - Bracers : - Gauntlets : uncursed gloves [+0, +0] [6s] Boots : blessed leather boots [+0, +0] [25s] Missile weapon: uncursed long bow (+2, +2) [30s] Missiles : bundle of 42 uncursed arrows (+0, 1d6) [84s] Tool : uncursed rusty fletchery set (5) [70s] ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Bows 5 +10 +7 +1 skilled 19 Damage caused with your melee weapons: -------------------------------------- ÆRight hand: +6 bonus to hit, 1d8+0 damage Damage caused with your missile weapons: ---------------------------------------- ÆAmmunition: 42, base range: 8, +46 bonus to hit, 1d6+26 damage ---------------------------------------------------------------------------- His achievements during his adventures: ---------------------------------------------------------------------------- Die Terinyo, the high elven archer, left the Drakalor Chain never to come back. He scored 4647 points and advanced to level 11. He survived for 0 years, 1 day, 6 hours, 47 minutes and 1 second (1307 turns). Die Terinyo visited 2 places. His learning score was modified by +1 during his career. His toughness score was modified by +1 during his career. His mana score was modified by +1 during his career. He ended his adventuring life in the wilderness. 27 monsters perished under his attacks. He possessed the following intrinsic: He was cursed. He had the following talents: Affinity with Bows, Eagle Eye, Good Shot, Keen Shot. He had a final speed score of 82 (final base speed: 112). He was religious. He asked for 3 divine interventions. He was chaotically aligned. The following monsters were vanquished: 2 children 4 farmers 4 goodwives 1 shopkeeper 15 thugs 1 tiny girl |
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Blacklion Registered user Jellies... BAH! Last page view: 5012 days, 17 hours, 38 minutes and 32 seconds ago. |
Where is the Sheriff? And Blub? Is it allowed to lure them to some place where they get killed? :D [Edited 1 time, last edit on 11/6/2005 at 10:12 (GMT -5) by Blacklion] |
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BattleAxe Registered user Last page view: 6339 days, 12 hours, 13 minutes and 7 seconds ago. |
Only thing that is really hard for a new lvl PC is the sheriff and the shopkeeper. I can see Blacklion's tactic of luring them out be good for the Sheriff and baby water dragon, but Rynt does not fall under that category since he never leaves his house unless attacked or alarm rung. [Edited 1 time, last edit on 11/6/2005 at 10:21 (GMT -5) by BattleAxe] |
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PowerWyrm Registered user Great Wyrm of Order Last page view: 4513 days, 9 hours, 24 minutes and 9 seconds ago. |
The challenge explicitly says that you cannot leave the town for any reason. For the sheriff, blup, the druid and the elder I prolly think they got killed either by self berferking or by other townies. The Great Wyrm of Order breathes light (more) - wow, you feel very smart! |
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Iridia Moderator on this forum YASD Last page view: 3762 days, 19 hours, 46 minutes and 36 seconds ago. |
I would say they probably got in the way of the shopkeeper's thrown coins. Die Gedanken sind Frei |
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Jan Erik Administrator Last page view: 4 days, 1 hour, 56 minutes and 15 seconds ago. |
IMHO the Druid and the shipkeeper are the worst. If you are a wizard with the right starting spells it's not too hard with a bit of patience. Most of the townspeople will for example not fight back in darknes. You can also use ventriqulism(sp?) (or pick pocket if you have it) to make people hostile and then kill them in "self defence" without the rest of the town interfering (well they might kill your "attacker"). Jan Erik Mydland HoF admin [Edited 1 time, last edit on 11/6/2005 at 11:21 (GMT -5) by Jan Erik] |
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Nchurmdaz Registered user Goblin flash mobber Last page view: 5995 days, 1 hour, 40 minutes and 15 seconds ago. |
When I wished for EM in Terinyo, saved Khelavaster was the one to kill two or three GM. Druid fell easily :) Ubi patria ibi bene! |
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Jan Erik Administrator Last page view: 4 days, 1 hour, 56 minutes and 15 seconds ago. |
Yeah, though Khelavaster won't be there if you do this challenge. Jan Erik Mydland HoF admin |
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Nchurmdaz Registered user Goblin flash mobber Last page view: 5995 days, 1 hour, 40 minutes and 15 seconds ago. |
BTW, were's the druid, Echo? :-P Ubi patria ibi bene! |
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Echo Registered user Last page view: 3584 days, 11 hours, 1 minute and 9 seconds ago. |
The sheriff and druid fell to Munxip's blade... I think it's allowed? 'Cos it'd be extremely hard to kill *all* of them yourself. |
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Jan Erik Administrator Last page view: 4 days, 1 hour, 56 minutes and 15 seconds ago. |
Yeah I noticed, if you must have all of them on your own kill list it gets next to impossible because the townspeople tend to go a little postal on each other (unless you trip the alarm so all of them get hostile at once (hostile NPC's dont't attack each other, but hostile and newtral NPC's will fight it out ocationaly). Jan Erik Mydland HoF admin |