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Ancient Domains Of Mystery, forum overview / ADOM / YASD: Dwarven Priest CoC

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Parmenion
Unregistered user
Posted on Tuesday, May 15, 2007 at 05:42 (GMT -5)

I sincerely thought I could FINALLY win with this character. Alas,to my utmost horror, I got my ass handed to me on a platter by a female troll. I earned most of my money through arena fights; they pay reasonable money to watch me own a poor orc or kobold :P

Cleared the VD with a little more than my fair share of item destruction(explosive runes/oozes/rust monster). Not many problems getting food and the detect item status skill owns. I tried to kill Grunge earlier, but failed so I came back to the CoC to train and harvest in the big room ..... And promptly died to a troll.

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Parmenion St:18 Le:16 Wi:17 Dx:11 To:16 Ch: 8 Ap: 8 Ma:15 Pe:14 N-

DV/PV: 23/6 H: 0(80) P: 59(59) Exp: 10/30760 D: 6 Sp: 100



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Background Information

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Name: Parmenion Race: male Dwarf Class: Priest

Eye color: brown Hair color: brown Complexion: ruddy

Height: 4' Weight: 169 pounds

Age: 63 (grown-up)

Star sign: Book Birthday: 27/Book (day 57 of the year)



YOUR HISTORY:

Your parents are travelling adventurers. They are doing moderately

well but are talented enough to survive.

As a child your parents cared a lot for you. Despite all

circumstances you enjoyed a happy and fine childhood.

In your youth you enjoyed competition against others to the

fullest. You were a very active kid.

As a young adult you spent a lot of time searching for a deeper

meaning and purpose in your life. You pondered and pondered but nothing

truly sparked your interest. Finally, after many many hours, you made a

decision.

You decided to become a Priest.





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Inventory

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Total weight: 1522 stones Carrying capacity: 2145 stones



Head : -

Neck : -

Body : blessed studded leather armor (-1, +0) [+1, +1] [250s]

Girdle : -

Cloak : -

Right Hand : blessed spear (+4, 1d8) [50s]

Left Hand : blessed wooden shield (+2) [+5, +1] [80s]

Right Ring : uncursed ring of fire resistance [1s]

Left Ring : uncursed ring of acid resistance [1s]

Bracers : -

Gauntlets : uncursed rusty brass knuckles [+0, +0] [10s]

Boots : uncursed heavy boots [-1, +4] [30s]

Missile weapon: uncursed sling (+0, +1) [3s]

Missiles : bundle of 2 blessed lead sling bullets (+3, 1d5) [6s]

Tool : uncursed holy symbol [5s]





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Stuff

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Total weight: 1086 stones Carrying capacity: 2145 stones



Armor ('[')

uncursed scale mail of order (-1, -2) [-2, +4] [400s]

Shields ('[')

uncursed medium shield (+2) [+3, +1] [100s]

Necklaces (''')

uncursed amulet of greed [3s]

One-handed weapons ('(')

blessed hatchet (+0, 1d6+1) [50s]

blessed knife (+2, 1d3) [8s]

Missiles ('*')

heap of 7 uncursed rocks (+0, 1d4) [35s]

Tools (']')

uncursed climbing set [180s]

Wands ('\')

uncursed wand of light (7 charges) [4s]

Potions ('!')

heap of 7 uncursed potions of water [28s]

heap of 3 uncursed potions of healing [12s]

uncursed potion of carrot juice [4s]

uncursed potion of invisibility [4s]

uncursed potion of dexterity [4s]

uncursed potion of booze [4s]

Scrolls ('?')

uncursed scroll of danger [2s]

blessed scroll of power [2s]

uncursed scroll of protection [2s]

blessed scroll of charging [2s]

uncursed scroll of increase melee accuracy [2s]

blessed scroll of increase melee accuracy [2s]

blessed scroll of darkness [2s]

Books ('"')

blessed manual of bridge building [100s]

Food ('%')

heap of 32 uncursed cooked lizards [96s]

Valuables ('$')

4030 gold pieces [40s]





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Weapon Skills

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Melee weapon Lvl Hit Dam DV Level Required marks

--------------------- --- --- --- -- ------------- --------------

Unarmed fighting 0 +0 +0 +0 unskilled 18

Daggers & knives 0 +0 +0 +0 unskilled 22

Clubs & hammers 0 +0 +0 +0 unskilled 22

Maces & flails 0 +0 +0 +0 unskilled 22

Swords 0 +0 +0 +0 unskilled 22

Axes 6 +4 +3 +1 skilled 368

Whips 0 +0 +0 +0 unskilled 22

Pole arms 3 +3 +1 +2 basic 56

Twohanded weapons 0 +0 +0 +0 unskilled 22

Staves 0 +0 +0 +0 unskilled 22



Missile weapon Lvl Hit Dam Ra Level Required marks

--------------------- --- --- --- -- ------------- --------------

Slings 0 +0 +0 +0 unskilled 2

Bows 0 +0 +0 +0 unskilled 10

Crossbows 0 +0 +0 +0 unskilled 10

Thrown axes & hammers 0 +0 +0 +0 unskilled 10

Thrown daggers 0 +0 +0 +0 unskilled 10

Thrown rocks & clubs 0 +0 +0 +0 unskilled 10

Thrown spears 0 +0 +0 +0 unskilled 10

Boomerangs & scurgari 0 +0 +0 +0 unskilled 10



Shields Lvl DV Level Required marks

--------------------- --- --- ------------- --------------

Shields 5 +10 skilled 255





Damage caused with your melee weapons:

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ÆRight hand: Î+25Æ bonus to hit, Î1d8+5Æ damage





Damage caused with your missile weapons:

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ÆAmmunition: Î2Æ, base range: Î4Æ, Î+11Æ bonus to hit, Î1d5+3Æ damage









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Skills

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Climbing .................. 36 (fair) [+3d3]

Concentration .............100 (superb) [+2d4]

Detect item status ........100 (superb) [+2d4]

Detect traps .............. 50 (fair) [+1d5]

First aid ................. 92 (superb) [+2d4]

Haggling .................. 25 (mediocre) [+4d5]

Healing ...................100 (superb) [+2d4]

Herbalism ................. 85 (great) [+2d4]

Listening ................. 46 (fair) [+2d4]

Literacy ..................100 (superb) [+2d4]

Metallurgy ................ 35 (fair) [+3d3]

Mining .................... 67 (good) [+1]

Music ..................... 25 (mediocre) [+4d4]

Pick pockets .............. 13 (mediocre) [+3d5]

Smithing .................. 40 (fair) [+2d4]





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Spells

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Calm Monster : 736, 8pp (Effectivity: +2)

Cure Disease : 598, 8pp (Effectivity: +1)

Ethereal Bridge : 471, 22pp (Effectivity: +1)

Know Alignment : 863, 10pp (Effectivity: +0)

Neutralize Poison: 441, 10pp (Effectivity: +2)

Slow Monster : 311, 7pp (Effectivity: +0)











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His achievements during his adventures:

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Parmenion, the dwarven priest, was killed by a female troll.

He scored 11215 points and advanced to level 10.

He survived for 0 years, 23 days, 13 hours, 55 minutes and 39 seconds (12719

turns).

Parmenion visited 18 places.

His dexterity score was modified by +1 during his career.

His toughness score was modified by -2 during his career.

His perception score was modified by +1 during his career.

He ended his adventuring life on level 6 of the caverns of chaos.

478 monsters perished under his attacks.

The following artifact was generated during his adventure:

the si

He possessed the following intrinsics:

He was fire resistant (enhanced through an item).

He was acid resistant (gained through an item).

He had the following talents: Alert, Miser, Porter, Treasure Hunter.

He had a final speed score of 100 (final base speed: 100).

He was religious.

He asked for 2 divine interventions.

He was neutrally aligned.

He was slightly tainted by Chaos.



The following monsters were vanquished:

1 ankheg

1 assassin

3 bandits

5 barbarians

1 beggar

2 berserkers

1 big dog

2 black hurthlings

1 blink dog

4 brown worms

2 bugbears

4 cave lizards

2 cavemen

2 chaos brothers

1 chaos lizard

2 chaos rats

5 claw bugs

1 corpse fiend

1 cutpurse

1 dark elven archer

1 dark elven wizard

1 dark sage

2 displacer beasts

2 dopplegangers

1 eye of destruction

33 fire beetles

1 fire lizard

2 floating eyes

1 gargoyle

2 ghost bats

31 ghuls

6 giant bats

12 giant bee warriors

5 giant bee workers

4 giant centipedes

6 giant frogs

1 giant lizard

1 giant raccoon

35 giant rats

1 giant spider

1 gnoll

13 goblins

2 goblin berserkers

4 goblin chieftains

14 goblin rockthrowers

5 goblin slavemasters

5 gray oozes

1 green slime

1 gremlin

1 griffon

1 grizzly bear

3 harpies

2 hippogriffs

3 hobgoblins

10 homunculi

1 huge bat

3 jackals

11 kobolds

3 kobold chieftains

1 kobold shaman

9 large bats

5 large kobolds

4 large orcs

3 large spiders

1 leucrotta

25 lizard men

1 necromancer

2 ogres

25 orcs

1 orc chieftain

9 orc scorchers

5 outlaws

1 outlaw leader

2 quasits

2 rabid dogs

3 raiders

23 rats

2 ratling archers

2 ratling fencers

2 ratling thieves

1 ratling warrior

2 rattlesnakes

1 rust monster

1 shadow centipede

3 silver wolves

16 skeletons

6 water snakes

3 wererats

21 white worms

3 wights

1 wild cat

1 wolf

1 wraith

16 zombies
nOOb-mAsTeR
Registered user
Master of all things nOOby!!!


Last page view:

5768 days, 4 hours, 5 minutes and 3 seconds ago.
Posted on Tuesday, May 15, 2007 at 06:50 (GMT -5)

I take it that level 10 is a new high for you?

Because if you reach level 10 you're not really guarranteed to win by any means...so much can possibly happen till you completely are ready for anything......
"You try to give Fang, the large dog the bone. Fang, the large dog says,"Do you know who I am, mortal?!?!"
My smartest dog ever:D
Parmenion
Unregistered user
Posted on Tuesday, May 15, 2007 at 13:14 (GMT -5)

Not really... Ok, well yes. My luck generally is horrible. I usually die to out of depth enemies or I get hit on the head with a stone block. Which generally. However, I have beaten the game with a level 50 hurthling mindcrafter before several gammas ago. But that was way long time ago, and my luck hasnt been the same since.
Portrait
Mewto
Registered user

Last page view:

3603 days, 16 hours, 32 minutes and 12 seconds ago.
Posted on Tuesday, May 15, 2007 at 13:16 (GMT -5)

I've been playing for years, too (since gamma 16) and have no legit win yet :) But that's one of the reasons I like this game so much.
For the Horde!

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