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Ancient Domains Of Mystery, forum overview / Spoilers / a bit of help for mana temple

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Dunkel
Unregistered user
Posted on Wednesday, April 16, 2008 at 18:47 (GMT -5)

ok, I'm now at the mana temple, attempting my second win (basic ending) ever. I think i have good chances but from what i know, this will be quite a challenge.

I am a gnomish mage lvl 29
i have quite a fine assortment of spells (exept acid ball) avalaible. i also have "decent" stats (25 STR 41 LE 36 WI DX 45 TO 36 and MA 43) I am crowned (N=) and i have a DV/PV of 92/49 (coward)with 371 HP and 502 PP

Currently equiped :
Helm of mental stability [+0 +3] +6 LE
Amulet of perseverance {WI +6}
Robes of resistances (-4,-4) [+3,+12] {To +6}
Eternium Girdle [+0,+4]
Cloak of Protection [+0,+3]
Blessed Whip of the Snake {Dx+10}(+10spd) (i have the Sword of nonak in back up too)
Tower shield [+13 +4]
RotMC
Ring of Imunity
Bracer of toughness {+6 To}
Elemental Gauntlet
Blessed Seven leage boots [+0,+1]
Long bow of hunting(+6 +3)
Orb of Water

I have whips on level 4, sword on 9 bows on 1 and shield on 2. I have access to 12 arrows of Human Slaying.

I have a wand of wishing (2 charges) avalaible
I only have 1 corruption (teleportitis one) so far and 4 SoCR still.

I have a blessed greater moloch figurine of wondrous power,some offensive wands (fireball,cold,acid)
I also have potions of poison(useful?), blindness,sickness.
I have a good relation with my god so i guess i should be able to pray a few times if needed.


My problems :
- Won't the magebane eyes drains all my PP upon arrival to the big fight?
- With Bow lvl 1, i don't think it's a good plan, melee him either.
- For a light source if i need it, i would need PP or an amulet of light i guess

So, what would be the best aproach for that fight and what should i be warned of ?
Narcolepcy
Registered user

Last page view:

4818 days, 12 hours, 19 minutes and 32 seconds ago.
Posted on Wednesday, April 16, 2008 at 20:06 (GMT -5)

Intresting figurine. Your best aproach to that fight would be to train shields first. Bows too if you plan to use those arrows.
Dunkel
Unregistered user
Posted on Wednesday, April 16, 2008 at 22:32 (GMT -5)

I think the mage is immune to elements right?
I'll go for one wish on spellbook of acid ball and I will cast it on my HP to melt the bastard. I can also count on the water orb to replenish my life with the elemental gauntlets on i guess.

-still not sure how to take that challenge on-
Portrait
GiantFrog
Registered user
another gray elven wizard


Last page view:

5447 days, 6 hours, 20 minutes and 19 seconds ago.
Posted on Wednesday, April 16, 2008 at 23:01 (GMT -5)

If you can get your Wi up to 48+, you can take out most of those awful eyes with fireballs, from outside the chamber. A wand of detect monsters is helpful here. At your level, 3 or 4 fireball hits should kill a magebane eye, and you can hit up to 5 at a time (with Wi 48+).

My numbers are a little fuzzy, but I think this means about 30 castings for maximum benefit. If you can pull that off, you'll kill ~80% of them before they have much chance to drain you. Those that get away are driven toward the center of the chamber, and out of drain-range.

I save wands of fireball for this, to minimize my PP cost (hint - cast from your own PP first, use up the wands toward the end). It'll still cost you plenty of PP, but you'll arrive at the secret door with half your power, instead of 0. I also usually save up scrolls & crystals of power for MT, bless them and use them right before opening said door.

One more piece of advice - don't go in there without a source of light. I just did that and it was super aggravating. Thank God I had plenty of acid balls so I could dissolve him in the dark (just keep blasting until you go up 3 levels;). I did almost die twice, and had to pray for HP 4 or 5 times, so no walk in the park. A glass amulet would have made things a lot easier.
You pick up the worn boots.
Dunkel
Unregistered user
Posted on Wednesday, April 16, 2008 at 23:07 (GMT -5)

But that means +12 WI increases are needed (7 because i will use Sword of Nonnak (death rays resistance if i'm not wrong)) but a glass amulet will cost me the 6 WI from my current one . Saddly, i have come accros NO hearbs (big room is exception) during my play and i don't really know how to pacify it/harvest other kind of herbs (the one that grows there are always all other than morgia/mareillon[well for me...])
Sulangatori
Registered user
Tourist


Last page view:

1453 days, 16 hours, 34 minutes and 45 seconds ago.
Posted on Wednesday, April 16, 2008 at 23:10 (GMT -5)

Really, really cool figurine. I wonder if anyone has ever found one of those before.
Portrait
GiantFrog
Registered user
another gray elven wizard


Last page view:

5447 days, 6 hours, 20 minutes and 19 seconds ago.
Posted on Wednesday, April 16, 2008 at 23:18 (GMT -5)

I've read that a wish for willpower gets you +7. But I feel your pain regarding the light situation. You can't use a torch either, since you'd have to give up the water orb.

Like I said, I recently beat him with no light, but my Wi was in the mid-50s and I had acid ball, so I could soak him from a safe-ish distance. If you walk in there with no light and no acid ball, I'm afraid you'll find yourself the hapless plaything of the Chaos Archmage.
You pick up the worn boots.
Portrait
gut
Registered user
Painted this one too.


Last page view:

4909 days, 13 hours, 26 minutes and 53 seconds ago.
Posted on Wednesday, April 16, 2008 at 23:49 (GMT -5)

> I am a gnomish mage lvl 29 i have quite a
> fine assortment of spells (exept acid ball)
> avalaible. i also have "decent" stats (25
> STR 41 LE 36 WI DX 45 TO 36 and MA 43) I am
> crowned (N=) and i have a DV/PV of 92/49
> (coward)with 371 HP and 502 PP

Gnomes usually level up pretty fast. Considering
that you are at the mana temple and only exp.
level 29, I assume you have above normal speed.
The low exp. level can make the Archmage a really
tough fight. Have you considered the blue dragon
caves? They are full of exp. points.

Invisibility helps a lot in the BDC's. Remember
that you don't have to talk to the AKW before
ENTERING the BDC's, just make sure you talk to
him before killing the boss. Else you won't get
Needle. Talking to Sharad locks you into the
quest, and you might not want that until you
are sure you can handle it. I think you probably
can.

After you collect Needle from Sharad, consider
killing him for additional exp. points. If you
care nothing for Needle, just kill Sharad right
away, and be on with your buisiness : ) Sharad
can not see invisible, and is vulnerable to
magic missiles (which I assume you have). Just
bolt him to death, and enjoy the free exp. levels.

If waiting for the Archmage doesn't appeal to
you, I will give an example of my way of dealing
with the Mana temple. I advise wishing for
spellbooks of acid ball. Use wands of trap
detection to keep from setting off traps on the
way. I usually don't try to kill the eyes at all.
I go in to the mana temple expecting to lose one
mana point (from casting out of HP's). It is not
that big of a price to pay, to simplify things a
lot.

Before entering the Archmages room, make sure you
are invisible, and cast darkness. This prevents
(almost) all of the monsters from knowing you are
there at all. I like to have the Ancient Mummy
Wrapping on for my Archmage battle. Also have the
Water Orb in your tool slot, and all available
confusion resistance equipped. Now enter, and walk
straight, casting darkness every few steps. When
you 'feel a strange force attacking your mind',
that means the Archmage is awake. Now retreat back
to the corridor.

Follow the corridor upward, but stay at the corner,
and watch for the Archmage to appear in the door.
It may take 30 to 50 turns, but he should appear.
If the other chaos goons have seen you, you will
have to deal with them for a while, before the
boss can come. Just kill them patiently, and the
big guy will show up soon. When he appears, round
the corner and have a potion of blindess to throw
at him. Cursed potions of invisibility also work,
and are more abundant.

You should be able to take out the Archmage with
acid ball pretty easily. The whole operation
works very smoothly if you have a stack of potions
of blindness. If you don't have a stack, use your
alchemy skill to brew some. If you are low on
potions of extra healing, brew a few of those
before hand also.

Don't sweat the absence of a light source. If you
disable him properly, darkness won't be a factor.
Good luck.


Put me in the 'fool filter', where I belong!
Dunkel
Unregistered user
Posted on Friday, April 18, 2008 at 23:28 (GMT -5)

Did it!
wished for spellbooks of acid ball, read them, went it, balled him to death.

Also, i have "won" the game (i've closed the gate and all is dead there, except my little moloch friend wich i used for the fun of it haha. Now time to get rid of corruption (still 2 wishes left and a few socr) :D second win ever, too bad it feels less nice cuz i had to use save backups (no i did not cheated but my PC uses to crash a lot, so i had to replay some part of the game that i already did, and i changed my approach a few times... )
Still...
Darren Grey
Registered user

Last page view:

4251 days, 11 hours, 9 minutes and 57 seconds ago.
Posted on Saturday, April 19, 2008 at 09:16 (GMT -5)

Congrats! Pity about the backups, I know how that can feel (it's still legit of course, but it doesn't feel fully right). Post the flg when you leave the Chain.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
Dunkel
Unregistered user
Posted on Saturday, April 19, 2008 at 11:29 (GMT -5)

here is the flg:

------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------



^^^ ^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^ ^^^^^
^^*^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^= ==^^^^^^^^^^^^^^^^^@.^
^===""""~ ^^^&&&&&&&~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^^..^^
=="""~~~ ^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
"""~~~^^ ^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
"~~^^*^^ ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
~~~^^^^^^^ ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^^
~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^^
^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^^
^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^^
^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^^
~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^^^
""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^
&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^^^~^
&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^^^^o^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^^^^^^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Morb St:27 Le:46 Wi:33 Dx:38 To:38 Ch:28 Ap:27 Ma:43 Pe:37 N-
DV/PV: 39/51 H: 713(713) P: 792(792) Exp: 50/15222013 DrCh Sp: 136
Blessed Strained Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Morb Race: male Gnome Class: Wizard
Eye color: green Hair color: white Complexion: light
Height: 3'3" Weight: 119 pounds
Age: 157 (grown-up, 41 years of unnatural aging added in)
Star sign: Dragon Birthday: 8/Dragon (day 158 of the year)

YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Wizard.


----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 50517 stones Carrying capacity: 47025 stones

Head : uncursed helm of mental stability [+0, +3] {Le+6} [100s]
Neck : uncursed rusty amulet of perseverance {Wi+6} [3s]
Body : uncursed robes of resistance (-4, -4) [+3, +12] {To+5}[60s]
Girdle : blessed girdle of greed [+2, +0] [7s]
Cloak : uncursed cloak of protection [+0, +6] [20s]
Right Hand : blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
Left Hand : uncursed tower crystal shield (-2) [+14, +4] [260s]
Right Ring : uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Left Ring : blessed ring of immunity [1s]
Bracers : uncursed bracers of toughness [+0, +0] {To+6} [10s]
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile weapon: uncursed long bow of hunting (+6, +3) [30s]
Missiles : bundle of 7 uncursed arrows (+0, 1d6+3) [14s]
Tool : uncursed pick axe (+0, 1d6+1) [75s]


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 49816 stones Carrying capacity: 47025 stones

Helmets ('[')
uncursed crown of science [+4, +8] {Le+9} [65s]
uncursed helm of water breathing (+1, +1) [+0, +1] [30s]
uncursed rusty helm of water breathing [+0, +1] [30s]
blessed metal cap [+0, +1] [50s]
uncursed metal cap [+0, +0] [50s]
uncursed metal cap (-1, +1) [+0, +1] [50s]
heap of 2 uncursed metal caps [+0, +1] [100s]
uncursed diadem of beauty [+0, +0] {Ap+4} [35s]
heap of 3 uncursed eternium caps [+0, +4] [84s]
uncursed silver helmet [+0, +0] [50s]
heap of 2 uncursed leather caps [+0, +0] [10s]
blessed mithril cap [+0, +2] [40s]
uncursed helm of water breathing [+0, +1] [30s]
uncursed diadem of beauty [+0, +0] {Ap+2} [35s]
uncursed bone helmet (+1, +1) [+0, +1] [40s]
uncursed mithril cap [+0, +5] [40s]
blessed hat (+1, +1) [+2, -1] [4s]
heap of 2 uncursed metal caps [+0, +3] [100s]
uncursed metal cap [+0, +2] [50s]
blessed eternium cap [+0, +4] [28s]
uncursed hat (-1, +1) [-3, +2] [4s]
blessed hat [+3, +0] [4s]
uncursed eternium cap (+1, +1) [+0, +4] [28s]
uncursed metal cap [+0, +4] [50s]
uncursed helm of beauty [+0, +0] {Ap+1} [50s]
uncursed silver helmet [+3, +0] [50s]
blessed leather cap [+2, +0] [5s]
uncursed mithril cap [+0, +2] [40s]
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
uncursed elven chain mail [+3, +5] [10s]
uncursed blue dragon scale mail (-2, -3) [-1, +10] [200s]
uncursed white dragon scale mail (-2, -4) [-2, +12] [200s]
blessed clothes [+0, +0] [40s]
heap of 3 uncursed studded leather armors (-1, +0) [-1, +3] [750s]
uncursed eternium scale mail (-1, -1) [+0, +10] [220s]
blessed studded leather armor (+0, +1) [-1, +3] [250s]
uncursed clothes [+0, -5] [40s]
heap of 2 uncursed ugly clothes [+0, +0] {Ap-1} [100s]
heap of 3 uncursed clothes [+0, +2] [120s]
uncursed black dragon scale mail (-2, -4) [-2, +11] [200s]
uncursed studded leather armor (-1, +0) [+1, +5] [250s]
blessed black robe [+3, +1] [50s]
uncursed clothes [-1, +0] [40s]
uncursed robe [+1, +1] [60s]
uncursed mithril splint mail of anger (-2, -4) [+1, +7] [360s]
heap of 6 uncursed clothes [+0, +0] [240s]
uncursed black robe [+2, +1] [50s]
uncursed clothes of protection [+0, +4] [40s]
uncursed trapped clothes [+2, +0] [40s]
uncursed robe [+0, +1] [60s]
heap of 4 uncursed clothes [+2, +0] [160s]
heap of 2 uncursed adamantium scale mails (-1, -2) [+0, +8] [576s]
uncursed ugly clothes [-2, +0] {Ap-1} [50s]
uncursed shell armor (+0, -2) [-1, +2] [300s]
uncursed leather apron (-1, -1) [+0, +1] [75s]
uncursed ugly clothes [+3, +0] {Ap-1} [50s]
uncursed ugly clothes [+1, -1] {Ap-1} [50s]
uncursed mithril ring mail of leadership (-1, -1) [-1, +5] [240s]
uncursed clothes (-1, +1) [+0, +0] [40s]
uncursed ultra-heavy ring mail [-1, +1] [2400s]
heap of 2 uncursed leather armors [+0, +2] [300s]
uncursed clothes [+1, +0] [40s]
uncursed scale mail of leadership (-1, -2) [-2, +5] [400s]
uncursed blood-stained robe [+0, +4] {Ap-2} [60s]
uncursed light furs [+0, +1] [180s]
uncursed studded leather armor (-1, +0) [+0, +3] [250s]
uncursed crystal scale mail (-1, -2) [+3, +8] [620s]
uncursed studded leather armor (-1, +0) [+1, +3] [250s]
uncursed plate mail (-2, -4) [-2, +7] [500s]
uncursed red dragon scale mail (-1, -4) [-1, +13] [220s]
uncursed eternium ring mail of travelling [+3, +9] [196s]
uncursed blood-stained robe [+0, +1] {Ap-1} [60s]
uncursed black robe [+0, +1] [50s]
uncursed clothes [-2, +0] [40s]
uncursed white dragon scale mail (-2, -4) [-2, +11] [200s]
heap of 5 uncursed eternium plate mails (-1, -2) [-1, +13] [1200s]
blessed eternium plate mail of leadership (-1, -2) [-1, +13] [240s]
heap of 2 uncursed clothes [+0, +1] [80s]
uncursed clothes of order [-2, +0] [40s]
uncursed clothes [+3, +0] [40s]
uncursed mithril chain mail (-1, -3) [+0, +7] [320s]
uncursed eternium plate mail (+0, -3) [-1, +13] [240s]
heap of 2 uncursed ring mails (-1, -1) [-1, +3] [600s]
uncursed clothes [+0, +3] [40s]
blessed clothes [+0, +1] [40s]
uncursed scale mail (-1, -2) [-2, +3] [400s]
uncursed mithril chain mail (-1, -3) [-2, +7] [320s]
uncursed robe (+1, +1) [+0, +3] [60s]
Shields ('[')
uncursed tower crystal shield (-2) [+13, +4] [260s]
uncursed medium mithril shield (-1) [+5, +1] [80s]
heap of 2 uncursed medium shields [+3, +1] [200s]
uncursed small shield [+6, +0] [50s]
uncursed small crystal shield (+2) [+5, +0] [72s]
blessed small shield (+1) [+2, +0] [50s]
uncursed large shield (-1) [+5, +1] [120s]
uncursed small shield (+2) [+5, +1] [50s]
uncursed large adamantium shield (-1) [+9, +3] [86s]
uncursed medium adamantium shield (-3) [+7, +2] [72s]
heap of 2 uncursed medium adamantium shields [+7, +2] [144s]
uncursed small shield (+3) [-1, +0] [50s]
uncursed small adamantium shield (+1) [+5, +0] [36s]
heap of 2 uncursed wooden shields [+3, +1] [160s]
uncursed small adamantium shield [+5, +0] [36s]
uncursed small shield (+3) [+2, +0] [50s]
uncursed small mithril shield [+3, +1] [40s]
uncursed large mithril shield (-1) [+7, +2] [96s]
uncursed large mithril shield (-1) [+5, +2] [96s]
uncursed medium shield (+3) [+3, +1] [100s]
uncursed medium shield (-1) [+4, +1] [100s]
uncursed small crystal shield [+5, +1] [72s]
uncursed large shield (-1) [+6, +1] [120s]
uncursed small mithril shield [+3, -2] [40s]
heap of 2 uncursed medium eternium shields (+2) [+9, +3] [92s]
uncursed medium eternium shield (+1) [+9, +0] [46s]
uncursed small shield [+5, +0] [50s]
uncursed medium eternium shield (+1) [+9, +5] [46s]
uncursed medium eternium shield (+3) [+9, +5] [46s]
uncursed small adamantium shield [+6, +1] [36s]
heap of 2 uncursed small shields [+2, +0] [100s]
uncursed medium adamantium shield (+2) [+7, +2] [72s]
uncursed large eternium shield (-1) [+11, +5] [54s]
uncursed large shield (+1) [+5, +1] [120s]
uncursed medium shield [+3, +2] [100s]
uncursed wooden shield (+1) [+6, +1] [80s]
Gauntlets ('[')
uncursed gloves of smiting [+0, +0] (+0 damage) [6s]
uncursed blue dragon-hide gauntlets (-2, +0) [+0, +2] [10s]
heap of 2 uncursed pairs of gloves of dexterity [+0, +0] {Dx+2} [12s]
heap of 2 uncursed pairs of archery gloves (+0, +4) [+0, +0] [12s]
heap of 3 uncursed pairs of studded gloves [+1, +2] [18s]
uncursed gauntlets of strength (-1, +0) [-1, +1] {St+4} [40s]
uncursed brass knuckles [+0, +0] [10s]
uncursed blue leather gauntlets [+1, +1] [10s]
uncursed white dragon-hide gauntlets (-2, +0) [+0, +2] [10s]
heap of 2 blessed pairs of alchemistic gloves [+0, +0] [12s]
heap of 2 uncursed pairs of black leather gauntlets [+0, +1] [20s]
uncursed black dragon-hide gauntlets (-2, +0) [+0, +2] [10s]
blessed gloves [+0, +0] [6s]
uncursed red dragon-hide gauntlets (-2, +0) [+0, +6] [10s]
uncursed gauntlets (+0, +1) [+2, +3] [10s]
uncursed gauntlets (+0, +1) [+0, +1] [10s]
uncursed gauntlets (-1, +0) [+1, +3] [10s]
uncursed gloves of smiting [+0, +0] (+3 damage) [6s]
uncursed studded gloves [+2, +4] [6s]
Cloaks ('[')
blessed cloak of protection [+0, +3] [20s]
uncursed cloak of defense [+3, +0] [20s]
heap of 2 uncursed cloaks of protection [+0, +3] [40s]
uncursed hooded cloak [+3, +0] [40s]
uncursed leather cloak (-1, +0) [+1, -3] [40s]
uncursed leather cloak (-1, +0) [+1, +0] [40s]
uncursed hooded cloak [+1, +0] [40s]
uncursed cloak of adornment [+0, +0] {Ap+5} [40s]
uncursed cloak of invisibility (-2, -1) [+1, +0] [30s]
Girdles ('[')
uncursed adamantium girdle [+0, +3] [18s]
heap of 3 uncursed girdles of strength [+0, +0] {St+1} [45s]
uncursed mithril girdle [+0, +2] [20s]
heap of 4 uncursed girdles of carrying [+0, +0] [60s]
uncursed money belt [+0, +0] [5s]
blessed girdle of strength [+0, +0] {St+2} [15s]
heap of 5 uncursed leather girdles [+0, +0] [25s]
uncursed eternium girdle [+0, +4] [12s]
uncursed girdle of greed [+0, +0] [7s]
Boots ('[')
heap of 2 uncursed pairs of gnomish boots (+1, +0) [+2, +0] [20s]
uncursed boots of speed [+2, +0] (+8 spd) [20s]
uncursed light boots [+3, +0] [20s]
heap of 2 uncursed pairs of light boots [+0, +0] [40s]
uncursed heavy boots [+1, +1] [30s]
heap of 2 uncursed pairs of leather boots [+0, +2] [50s]
uncursed sandals [+0, +0] [6s]
uncursed light boots [+2, +0] [20s]
uncursed mithril boots [+1, +4] [96s]
uncursed light boots [+0, +1] [20s]
blessed seven league boots [+1, +0] [30s]
uncursed boots of the slow shuffle [-3, +3] (-40 spd) [20s]
uncursed sandals (+1, +1) [+0, +2] [6s]
blessed spiked boots [+1, +1] [30s]
heap of 5 uncursed pairs of eternium boots [+0, +5] [275s]
uncursed leather boots [+0, +1] [25s]
uncursed eternium boots (-1, +1) [+2, +8] [55s]
uncursed iron boots [-1, +1] [120s]
uncursed spiked boots [-1, +1] [30s]
uncursed light boots (+1, +1) [+1, +0] [20s]
Necklaces (''')
blessed necklace of the eye [3s]
heap of 2 uncursed necklaces of the eye [6s]
heap of 3 uncursed amulets of greed [9s]
heap of 2 uncursed amulets of protection +2 [6s]
heap of 5 uncursed brass amulets [15s]
heap of 3 uncursed amulets of perseverance {Wi+3} [9s]
heap of 4 uncursed amulets of defense +2 [12s]
heap of 3 uncursed necklaces of rabies resistance [6s]
blessed pendant of beauty {Ap+5} [3s]
heap of 2 uncursed amulets of petrification resistance [6s]
blessed amulet of greed [3s]
uncursed ankh [3s]
heap of 2 uncursed amulets of light [6s]
heap of 2 blessed amulets of balance [6s]
heap of 3 uncursed amulets of death ray resistance [21s]
uncursed amulet of perseverance {Wi+3} [3s]
heap of 3 uncursed amulets of health [9s]
uncursed amulet of protection from constructs [3s]
uncursed rusty amulet of the cold heart {Ch-12} [3s]
blessed amulet of death ray resistance [7s]
uncursed amulet of protection from undead [3s]
heap of 2 uncursed necklaces of rapid healing [4s]
heap of 2 uncursed amulets of balance [6s]
uncursed amulet of water breathing [3s]
uncursed pendant of beauty {Ap+4} [3s]
uncursed amulet of protection +5 [3s]
uncursed pendant of beauty {Ap+4} [3s]
uncursed pendant of beauty {Ap+4} [3s]
uncursed necklace of the silver tongue {Ch+3} [2s]
blessed amulet of perseverance {Wi+3} [3s]
uncursed necklace of the silver tongue {Ch+2} [2s]
uncursed amulet of the cold heart {Ch-12} [3s]
uncursed amulet of free action [3s]
uncursed amulet of perseverance {Wi+1} [3s]
uncursed amulet of teleport control [3s]
uncursed amulet of chaos [3s]
Bracers (',')
uncursed bracers of protection [+0, +5] [10s]
heap of 3 uncursed bracers of defense [+2, +0] [30s]
blessed brass bracers [+0, +0] [10s]
uncursed bracers of speed [+3, +0] (+4 spd) [10s]
uncursed brass bracers [+0, +0] [10s]
uncursed bracers of protection [+0, +2] [10s]
One-handed weapons ('(')
uncursed pick axe (+0, 1d6+1) [75s]
uncursed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
blessed eternium dagger of hunting (+0, 2d4+7) [5s]
blessed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] [13s]
uncursed heavy mace (+3, 2d5+3) [-2, +0] [200s]
uncursed mild mithril flail of defense (+2, 2d4+7) [120s]
uncursed mithril spear (+1, 1d8+5) [40s]
uncursed mithril mace (+3, 1d6+4) [80s]
uncursed battle axe of penetration (+0, 1d6+3) [70s]
uncursed hefty adamantium dagger (-1, 1d4+9) [8s]
uncursed orcish dagger (+3, 2d3+4) [10s]
uncursed extra-heavy stone club (+0, 1d6) [280s]
uncursed orcish knife (-2, 1d3+2) [10s]
uncursed mithril warhammer (+3, 2d3+3) [48s]
uncursed flaming hand axe (+0, 1d6) [50s]
heap of 2 uncursed clubs (+0, 1d6+3) [60s]
uncursed scimitar (+2, 1d8-2) [40s]
uncursed club (+0, 1d6) [30s]
uncursed mithril dagger (+2, 1d4+1) [8s]
uncursed large adamantium hammer (+1, 1d10+8) [89s]
uncursed flail (+0, 2d4+3) [150s]
uncursed hand axe (-2, 1d6) [50s]
uncursed adamantium battle axe (+2, 1d6+7) [50s]
uncursed warhammer (+2, 2d3) [60s]
uncursed spear (+4, 1d8+3) [50s]
uncursed mithril spear (+3, 1d8+3) [40s]
uncursed knife of endurance (+6, 1d3+6) {To+6} [8s]
uncursed short spear (+3, 1d6-1) [40s]
uncursed dagger (+0, 1d4) [10s]
uncursed rusty broadsword of the void (+2, 1d7-1) [80s]
uncursed battle axe (+0, 1d6+2) [70s]
uncursed adamantium dagger (+0, 1d4+7) [7s]
uncursed long sword (+3, 1d8+2) [40s]
uncursed light stone club (+0, 1d6) [35s]
uncursed hand axe (+0, 1d6+3) [50s]
blessed morning star (+1, 2d5+3) [-2, +0] [175s]
uncursed fickle spear (+1, 1d8) [50s]
uncursed eternium flail (+0, 4d4+10) [66s]
blessed spear (+1, 1d8+1) [50s]
uncursed adamantium long sword (+2, 1d8+4) [28s]
uncursed mithril battle axe (+3, 1d6+7) [56s]
uncursed orcish knife (+0, 1d3+2) [10s]
uncursed short sword (+0, 1d6+1) [30s]
uncursed eternium dagger (+0, 2d4+8) [5s]
uncursed heavy cudgel (-1, 2d5+2) [-2, +0] [70s]
uncursed large mithril hammer (+0, 1d10+5) [96s]
uncursed rusty poisonous orcish dagger (+1, 1d4+3) [10s]
uncursed mithril mace (+0, 1d6+7) [80s]
uncursed eternium battle axe (+0, 2d6+9) [35s]
uncursed pick axe (+0, 1d6+4) [75s]
heap of 2 uncursed mithril broadswords (+0, 1d7+4) [128s]
blessed adamantium scimitar (-1, 1d8+6) [28s]
uncursed adamantium dagger (+0, 1d4+5) [7s]
blessed whip of the snake (+0, 5d2+7) {Dx+10} (+10 spd) [15s]
uncursed eternium flail (+0, 4d4+13) [66s]
uncursed adamantium warhammer (+0, 2d3+8) [43s]
uncursed morning star (+1, 2d5+2) [-2, +0] [175s]
uncursed adamantium mace (+0, 1d6+6) [72s]
uncursed dagger (+0, 1d4+3) [10s]
uncursed short sword (+0, 1d6) [30s]
uncursed flail (+0, 2d4+4) [150s]
uncursed murderous adamantium battle axe (+0, 1d6+9) [50s]
blessed heavy mace (+3, 2d5+3) [-2, +0] [200s]
uncursed adamantium scimitar (+0, 1d8+10) [28s]
uncursed yellow eternium long sword (+2, 2d8+7) [20s]
uncursed eternium long sword (+1, 2d8+7) [20s]
uncursed eternium long sword (-1, 2d8+7) [20s]
uncursed eternium long sword (+1, 2d8+8) [20s]
blessed scourge (-7, 1d3+3) [25s]
heap of 3 uncursed eternium long swords (+0, 2d8+7) [60s]
uncursed eternium long sword (+2, 2d8+8) [20s]
heap of 2 blessed scourges (-4, 1d3+5) [50s]
uncursed scourge of the sun (-4, 1d3+4) [25s]
uncursed scourge (-4, 1d3+5) [25s]
uncursed scourge of fumbling (-1, 1d3+6) [25s]
uncursed eternium long sword (+0, 2d8+8) [20s]
uncursed scourge (-1, 1d3+3) [25s]
uncursed eternium long sword of fumbling (+1, 2d8+7) [20s]
uncursed adamantium mace of penetration (-2, 1d6+6) [72s]
heap of 2 uncursed eternium long swords (+0, 2d8+9) [40s]
uncursed club (+3, 1d6) [30s]
uncursed scourge (-1, 1d3+4) [25s]
uncursed adamantium long sword (-2, 1d8+5) [28s]
blessed short sword (-2, 1d6) [30s]
uncursed dagger (+0, 1d4-3) [10s]
uncursed rusty swift long sword (+0, 1d8) [40s]
heap of 2 uncursed maces (+0, 1d6+1) [200s]
uncursed mithril dagger (+3, 1d4+4) [8s]
uncursed orcish knife (-1, 1d3+4) [10s]
uncursed fickle adamantium mace (+0, 1d6+6) [72s]
Two-handed weapons ('(')
blessed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s]
uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s]
uncursed quarterstaff (+0, 1d10+2) [40s]
uncursed mithril halberd (+7, 2d7+5) [-2, +0] [80s]
uncursed great axe (+3, 2d7+3) [-2, +0] [105s]
uncursed two-handed sword (+4, 3d5+3) [-1, +0] [100s]
uncursed great axe (+2, 2d7+3) [-2, +0] [105s]
uncursed quarterstaff (+1, 1d10+1) [40s]
uncursed quarterstaff (+0, 1d10) [40s]
blessed halberd (+4, 2d7+1) [-2, +0] [100s]
uncursed halberd (+2, 2d7+1) [-2, +0] [100s]
uncursed great axe (+1, 2d7+3) [-2, +0] [105s]
uncursed murderous mithril-shod quarterstaff (+0, 1d10+6) [64s]
uncursed halberd (+6, 2d7+2) [-2, +0] [100s]
uncursed mithril two-handed sword (+6, 3d5+6) [-1, +0] [80s]
uncursed mithril-shod quarterstaff of corruption (+3, 1d10+6) [64s]
uncursed lawful eternium two-handed sword (+18, 6d5+20) [-1, +0] [50s]
uncursed two-handed sword (+6, 3d5+3) [-1, +0] [100s]
uncursed mithril-shod quarterstaff (+0, 1d10+10) [64s]
uncursed two-handed sword of parrying (+3, 3d5+3) [+16, +0] [100s]
uncursed quarterstaff (+1, 1d10) [40s]
uncursed adamantium two-handed sword (+12, 3d5+15) [-1, +0] [70s]
uncursed rusty two-handed sword (+6, 3d5+3) [-1, +0] [100s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
uncursed heavy skull club (+4, 1d10+4) [-1, +0] [120s]
uncursed halberd of defense (+9, 2d7+4) [+18, +0] [80s]
Missile weapons ('}')
heap of 2 uncursed long bows (+2, +5) [60s]
uncursed short bow of accuracy (+6, +0) [20s]
uncursed heavy crossbow (+3, +3) [140s]
uncursed heavy crossbow of accuracy (+11, +5) [140s]
uncursed sling of accuracy (+5, +1) [3s]
uncursed long bow of accuracy (+8, +3) [30s]
uncursed short bow of accuracy (+6, +1) [20s]
uncursed light crossbow (+3, +3) [70s]
uncursed sling (+0, +2) [3s]
uncursed light crossbow (+2, +3) [70s]
blessed sling (+0, +1) [3s]
uncursed light crossbow of accuracy (+8, +0) [70s]
uncursed sling of the long shot (+2, +1) [3s]
uncursed light crossbow of accuracy (+7, +2) [70s]
Missiles ('/')
bundle of 18 uncursed arrows of thunder (+0, 1d6) [36s]
bundle of 10 uncursed arrows of jelly slaying (+3, 2d4+6) [20s]
bundle of 25 uncursed arrows of undead slaying (+3, 2d4+3) [50s]
bundle of 5 uncursed arrows of undead slaying (+4, 2d4+3) [10s]
bundle of 6 uncursed arrows of humanoid slaying (+3, 1d6+6) [12s]
bundle of 6 uncursed mithril arrows (-3, 1d6+3) [12s]
bundle of 3 uncursed arrows of construct slaying (+3, 1d6+5) [6s]
bundle of 15 uncursed arrows of darkness (+0, 1d6) [30s]
bundle of 14 uncursed arrows of construct slaying (+3, 1d6+3) [28s]
bundle of 15 uncursed arrows of dragon slaying (+3, 1d6+3) [30s]
heap of 38 uncursed rocks (+0, 1d4) [190s]
heap of 6 uncursed rocks (-2, 1d4) [30s]
bundle of 3 blessed adamantium quarrels (-1, 2d6+9) [3s]
bundle of 4 uncursed eternium arrows (+3, 2d6+8) [4s]
bundle of 2 uncursed mithril quarrels (+1, 2d6+3) [4s]
uncursed spear of returning (+0, 1d8) [40s]
bundle of 6 uncursed drakish scurgari (+2, 1d8+2) [60s]
uncursed curved throwing club (+0, 2d5-3) [30s]
bundle of 6 uncursed mithril sling bullets (+4, 2d5) [18s]
bundle of 5 uncursed mithril quarrels of thunder (+3, 2d6+3) [10s]
bundle of 5 uncursed dark elven quarrels (+3, 1d4+3) [10s]
bundle of 2 uncursed mithril drakish scurgari (+6, 1d8+5) [16s]
bundle of 6 uncursed arrows of humanoid slaying (+5, 1d6+6) [12s]
heap of 5 uncursed rocks (+3, 1d4+2) [25s]
heap of 16 uncursed rocks (+1, 1d4) [80s]
bundle of 2 uncursed adamantium drakish scurgari (+10, 1d8+7) [14s]
bundle of 10 uncursed quarrels of construct slaying (+3, 2d6+3) [40s]
blessed throwing club (+0, 1d8) [30s]
bundle of 4 uncursed eternium quarrels (+1, 4d6+8) [4s]
bundle of 11 blessed quarrels (+1, 2d6) [22s]
bundle of 3 uncursed adamantium quarrels (+3, 2d6+6) [3s]
uncursed javelin of death (+7, 6d6) [40s]
heap of 9 uncursed rocks (+3, 1d4) [45s]
bundle of 5 blessed mithril sling bullets (+7, 2d5) [15s]
uncursed throwing club (+0, 1d8) [30s]
bundle of 18 uncursed quarrels of demon slaying (+3, 2d6+3) [72s]
heap of 13 uncursed rocks (+0, 1d4+3) [65s]
bundle of 20 blessed arrows (+0, 1d6+1) [40s]
bundle of 8 uncursed quarrels of jelly slaying (+4, 2d6+6) [32s]
bundle of 3 uncursed drakish scurgari (+5, 1d8) [30s]
bundle of 5 uncursed black hurthling quarrels (+1, 1d3+5) [10s]
bundle of 7 uncursed arrows of humanoid slaying (+6, 1d6) [14s]
bundle of 9 uncursed arrows of jelly slaying (+3, 2d4+5) [18s]
bundle of 6 uncursed adamantium arrows (+3, 1d6+6) [6s]
heap of 7 uncursed rocks (-3, 1d4+3) [35s]
bundle of 2 uncursed eternium quarrels (+3, 4d6+8) [2s]
heap of 7 uncursed rocks (+0, 1d4+2) [35s]
bundle of 8 uncursed quarrels of giant slaying (+0, 2d8+3) [32s]
bundle of 3 uncursed arrows (+0, 1d6+1) [6s]
uncursed throwing club (+2, 1d8) [30s]
bundle of 3 blessed mithril drakish scurgari (+8, 1d8+5) [24s]
bundle of 8 uncursed arrows of demon slaying (+3, 1d6+3) [16s]
bundle of 8 uncursed lead sling bullets (+3, 1d5) [24s]
uncursed javelin of doom (+9, 6d6+3) [40s]
uncursed dagger of returning (+5, 1d4+2) [10s]
bundle of 8 uncursed arrows (+3, 1d6+3) [16s]
bundle of 6 uncursed adamantium arrows (+1, 1d6+6) [6s]
heap of 3 uncursed rocks (+0, 1d4+1) [15s]
bundle of 8 uncursed quarrels of humanoid slaying (+3, 2d6+3) [32s]
bundle of 6 uncursed quarrels of demon slaying (+3, 2d6+5) [24s]
bundle of 9 uncursed lead sling bullets (+3, 1d5-2) [27s]
bundle of 5 blessed arrows of demon slaying (+3, 1d6+3) [10s]
heap of 7 uncursed rocks (+2, 1d4+3) [35s]
heap of 3 blessed rocks (+1, 1d4) [15s]
bundle of 9 blessed quarrels of dragon slaying (+3, 2d6+3) [36s]
Tools (']')
uncursed torch (564 turns of fuel remaining) [10s]
heap of 2 uncursed torches [20s]
uncursed box with flint and steel (4) [5s]
uncursed tinderbox (27) [3s]
heap of 6 uncursed waterproof blankets [60s]
uncursed broken square key [1s]
heap of 4 uncursed square keys [4s]
heap of 4 uncursed hexagonal keys [4s]
heap of 4 uncursed round keys [4s]
heap of 6 uncursed plain blankets [60s]
heap of 6 uncursed tiny keys [6s]
heap of 6 uncursed fireproof blankets [60s]
blessed triangular key [1s]
uncursed tinderbox (30) [3s]
heap of 2 uncursed small keys [2s]
uncursed climbing set [180s]
uncursed holy symbol [5s]
blessed box with flint and steel (18) [5s]
uncursed bandage [2s]
heap of 8 blessed bandages [16s]
heap of 3 blessed waterproof blankets [30s]
blessed fireproof blanket [10s]
heap of 5 uncursed triangular keys [5s]
blessed plain blanket [10s]
heap of 138 uncursed sis [1380s]
uncursed magical writing set (4) [5s]
uncursed fletchery set (5) [70s]
blessed climbing set [180s]
uncursed fire giant king statue [4000s]
uncursed tinderbox (14) [3s]
heap of 5 uncursed wooden sticks [150s]
heap of 24 blessed sis [240s]
blessed small key [1s]
blessed torch [10s]
uncursed adamantium ingot [12s]
Instruments ('{')
uncursed glockenspiel [120s]
uncursed lute [20s]
uncursed tamborine [5s]
Rings ('=')
heap of 2 uncursed rings of defense +1 [2s]
heap of 2 blessed rings of fire resistance [2s]
heap of 5 uncursed rings of acid resistance [5s]
uncursed ring of cold resistance [1s]
heap of 4 uncursed brass rings [4s]
heap of 2 uncursed rings of damage [2s]
blessed ring of damage [1s]
heap of 2 blessed rings of stun resistance [2s]
heap of 3 blessed rings of ice [3s]
blessed brass ring [1s]
heap of 5 uncursed rings of fire resistance [5s]
heap of 4 uncursed rings of stun resistance [4s]
heap of 3 uncursed rings of slaying (+6 melee damage, +6 missile damage)
uncursed ring of luck [1s]
blessed ring of the High Kings [+2, +3] [1s]
uncursed ring of damage [1s]
heap of 4 uncursed rings of teleport control [4s]
uncursed ring of the fish [1s]
uncursed rusty ring of stun resistance [1s]
uncursed rusty ring of speed [+0, +1] (+5 spd) [1s]
uncursed ring of fire [1s]
heap of 2 uncursed rings of searching [2s]
uncursed ring of damage [1s]
heap of 2 uncursed rings of invisibility [2s]
uncursed ring of regeneration [1s]
blessed ring of the clear mind [1s]
uncursed ring of karmic absorption [1s]
uncursed ring of the clear mind [1s]
uncursed ring of weakness [1s]
Wands ('\')
uncursed wand of teleportation (0 charges) [4s]
uncursed wand of trap creation (10 charges) [3s]
uncursed wand of stunning (4 charges) [3s]
blessed wand of magic missiles (6 charges) [3s]
uncursed wand of stunning (1 charge) [3s]
blessed wand of webbing (6 charges) [3s]
blessed wand of light (2 charges) [4s]
uncursed wand of door creation (2 charges) [3s]
uncursed wand of monster creation (4 charges) [3s]
uncursed wand of lightning (0 charges) [4s]
uncursed wand of fireballs (0 charges) [3s]
uncursed wand of magic missiles (6 charges) [3s]
blessed wand of fireballs (5 charges) [3s]
uncursed wand of teleportation (2 charges) [4s]
uncursed wand of door creation (0 charges) [3s]
uncursed wand of acid (0 charges) [4s]
uncursed wand of poison (6 charges) [3s]
uncursed wand of webbing (7 charges) [3s]
uncursed rusty wand of lightning (4 charges) [4s]
uncursed rusty wand of lightning (4 charges) [4s]
uncursed rusty wand of trap detection (1 charge) [3s]
uncursed rusty wand of trap detection (0 charges) [3s]
uncursed rusty wand of cold (3 charges) [4s]
uncursed wand of digging (1 charge) [3s]
uncursed wand of digging (1 charge) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of door creation (3 charges) [3s]
uncursed wand of far slaying (8 charges) [3s]
uncursed wand of webbing (0 charges) [3s]
uncursed wand of light (9 charges) [4s]
blessed wand of digging (8 charges) [3s]
uncursed wand of door creation (4 charges) [3s]
uncursed wand of door creation (0 charges) [3s]
uncursed wand of cold (2 charges) [4s]
uncursed wand of door creation (3 charges) [3s]
uncursed wand of cold (4 charges) [4s]
blessed wand of cold (2 charges) [4s]
blessed wand of wishing (1 charge) [3s]
uncursed wand of light (6 charges) [4s]
blessed wand of digging (3 charges) [3s]
uncursed wand of fireballs (1 charge) [3s]
blessed wand of acid (3 charges) [4s]
uncursed wand of far slaying (9 charges) [3s]
uncursed wand of monster detection (4 charges) [3s]
uncursed wand of fire (2 charges) [4s]
uncursed wand of trap detection (5 charges) [3s]
uncursed wand of knocking (7 charges) [3s]
uncursed wand of monster creation (4 charges) [3s]
uncursed wand of acid (4 charges) [4s]
uncursed wand of trap creation (2 charges) [3s]
uncursed wand of magic missiles (4 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of magic missiles (3 charges) [3s]
uncursed wand of stunning (0 charges) [3s]
uncursed rusty wand of magic missiles (7 charges) [3s]
uncursed wand of fire (0 charges) [4s]
uncursed wand of gold detection (5 charges) [6s]
uncursed wand of wonder (3 charges) [3s]
uncursed wand of digging (1 charge) [3s]
uncursed wand of item detection (1 charge) [3s]
blessed wand of door creation (7 charges) [3s]
uncursed wand of item detection (6 charges) [3s]
uncursed wand of knocking (4 charges) [3s]
uncursed wand of gold detection (6 charges) [6s]
uncursed wand of trap creation (5 charges) [3s]
uncursed wand of cold (2 charges) [4s]
uncursed wand of magic missiles (5 charges) [3s]
uncursed wand of ball lightning (2 charges) [4s]
uncursed wand of monster detection (0 charges) [3s]
uncursed wand of trap detection (2 charges) [3s]
uncursed wand of gold detection (4 charges) [6s]
uncursed wand of lightning (1 charge) [4s]
uncursed wand of monster creation (0 charges) [3s]
uncursed wand of knocking (9 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of door creation (7 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of digging (3 charges) [3s]
uncursed wand of acid (2 charges) [4s]
uncursed wand of ball lightning (6 charges) [4s]
uncursed wand of digging (1 charge) [3s]
uncursed wand of fire (0 charges) [4s]
uncursed wand of lightning (4 charges) [4s]
uncursed wand of gold detection (3 charges) [6s]
uncursed wand of door creation (8 charges) [3s]
blessed wand of trap detection (4 charges) [3s]
Potions ('!')
heap of 18 uncursed potions of carrot juice [72s]
heap of 8 uncursed potions of poison [32s]
heap of 2 uncursed potions of visibility [8s]
heap of 3 blessed potions of healing [12s]
heap of 5 uncursed potions of balance [20s]
heap of 3 blessed potions of invisibility [12s]
heap of 10 uncursed potions of cure poison [20s]
heap of 23 potions of holy water [92s]
uncursed potion of insight [2s]
heap of 6 uncursed potions of oil [12s]
uncursed potion of blindness [2s]
heap of 2 uncursed potions of ultra healing [4s]
uncursed oil of rust removal [2s]
heap of 5 uncursed potions of extra healing [10s]
heap of 4 uncursed berzio potions [8s]
heap of 19 uncursed potions of invisibility [76s]
heap of 2 uncursed potions of exchange [8s]
heap of 14 uncursed potions of healing [56s]
blessed potion of carrot juice [4s]
blessed oil of rust removal [2s]
heap of 2 uncursed potions of boost dexterity [4s]
blessed potion of ultra healing [2s]
heap of 4 uncursed potions of boost strength [8s]
heap of 2 uncursed potions of boost toughness [4s]
uncursed potion of sickness [2s]
uncursed potion of boost charisma [2s]
heap of 4 uncursed potions of boost learning [8s]
heap of 3 uncursed potions of boost willpower [6s]
uncursed potion of stun recovery [2s]
heap of 3 uncursed potions of boost speed [6s]
heap of 2 blessed potions of boost willpower [4s]
blessed potion of boost appearance [2s]
uncursed potion of boost mana [2s]
heap of 7 uncursed potions of water [28s]
heap of 2 uncursed potions of boost perception [4s]
heap of 2 uncursed potions of potential charisma [8s]
Scrolls ('?')
heap of 7 uncursed scrolls of power [14s]
heap of 4 blessed scrolls of power [8s]
blessed scroll of information [2s]
uncursed scroll of warning [2s]
heap of 4 uncursed scrolls of darkness [8s]
heap of 4 uncursed scrolls of amnesia [8s]
heap of 3 uncursed blank scrolls [6s]
heap of 6 uncursed scrolls of balance [12s]
heap of 2 uncursed scrolls of item detection [4s]
uncursed papyrus scroll [2s]
heap of 5 uncursed scrolls of light [10s]
uncursed scroll of charging [2s]
uncursed strange message [2s]
uncursed scroll of chaos resistance [2s]
blessed scroll of magic mapping [2s]
heap of 2 uncursed scrolls of satiation [4s]
blessed scroll of uncursing [2s]
uncursed scroll of dark predictions [2s]
blessed scroll of familiar summoning [2s]
heap of 3 uncursed scrolls of treasure creation [6s]
heap of 3 uncursed scrolls of increase melee damage [6s]
blessed scroll of vermin control [2s]
heap of 3 uncursed scrolls of increase melee accuracy [6s]
blessed scroll of increase melee accuracy [2s]
uncursed scroll of familiar summoning [2s]
uncursed scroll of monster detection [2s]
blessed scroll of increase melee damage [2s]
heap of 9 uncursed scrolls of great identify [18s]
heap of 3 blessed scrolls of light [6s]
heap of 4 uncursed scrolls of teleportation [8s]
heap of 2 uncursed scrolls of ill fate [4s]
uncursed scroll of peace [2s]
heap of 2 uncursed scrolls of luck [4s]
uncursed scroll of monster aggravation [2s]
heap of 2 uncursed scrolls of danger [4s]
uncursed scroll of item destruction [2s]
heap of 2 blessed scrolls of great identify [4s]
uncursed IBM guild manual [2s]
heap of 8 uncursed scrolls of identify [16s]
heap of 2 uncursed scrolls of item creation [4s]
uncursed scroll of gold detection [2s]
heap of 3 uncursed scrolls of uncursing [6s]
blessed scroll of literacy check [2s]
blessed scroll of item detection [2s]
blessed scroll of identify [2s]
blessed scroll of chaos resistance [2s]
Books ('"')
uncursed spellbook of Burning Hands [100s]
uncursed spellbook of Cure Disease [100s]
uncursed spellbook of Cure Disease [100s]
uncursed spellbook of Cure Light Wounds [100s]
uncursed spellbook of Cure Light Wounds [100s]
uncursed spellbook of Darkness [100s]
uncursed spellbook of Darkness [100s]
uncursed spellbook of Fireball [100s]
uncursed spellbook of Frost Bolt [100s]
uncursed spellbook of Invisibility [100s]
uncursed spellbook of Knock [100s]
uncursed spellbook of Knock [100s]
uncursed spellbook of Light [100s]
uncursed spellbook of Light [100s]
uncursed spellbook of Light [100s]
uncursed spellbook of Light [100s]
uncursed spellbook of Light [100s]
uncursed spellbook of Magic Lock [100s]
uncursed spellbook of Magic Lock [100s]
uncursed spellbook of Magic Lock [100s]
uncursed spellbook of Neutralize Poison [100s]
uncursed spellbook of Scare Monster [100s]
uncursed spellbook of Slow Monster [100s]
uncursed spellbook of Slow Monster [100s]
uncursed spellbook of Slow Monster [100s]
uncursed spellbook of Slow Poison [100s]
uncursed spellbook of Slow Poison [100s]
uncursed spellbook of Strength of Atlas [100s]
uncursed spellbook of Strength of Atlas [100s]
uncursed spellbook of Strength of Atlas [100s]
uncursed spellbook of Stun Ray [100s]
uncursed spellbook of Stun Ray [100s]
uncursed spellbook of Teleportation [100s]
uncursed spellbook of Teleportation [100s]
uncursed spellbook of Web [100s]
uncursed spellbook of Web [100s]
Food ('%')
heap of 132 uncursed cooked lizards [396s]
heap of 3 uncursed devil's roses [6s]
heap of 10 blessed demon daisies [20s]
heap of 11 blessed devil's roses [22s]
heap of 13 blessed spenseweeds [26s]
heap of 2 uncursed bones [8s]
heap of 5 uncursed fortune cookies [15s]
heap of 31 uncursed iron rations [3100s]
heap of 10 uncursed loaves of bread [400s]
heap of 4 uncursed loaves of hurthling bread [120s]
heap of 3 uncursed hurthling cakes [90s]
heap of 3 uncursed pieces of dry meat [45s]
heap of 6 uncursed melons [120s]
heap of 9 uncursed dwarven sausages [180s]
heap of 5 uncursed lumps of bee wax [25s]
uncursed frog legs [2s]
heap of 2 uncursed bits of gnomish candy [4s]
heap of 16 uncursed large rations [3200s]
heap of 2 blessed hurthling cakes [60s]
heap of 3 uncursed bits of plain candy [6s]
heap of 2 blessed iron rations [200s]
heap of 2 uncursed plant seeds [4s]
heap of 2 blessed melons [40s]
heap of 2 uncursed demon daisies [4s]
heap of 7 uncursed moss patches of mareilon [14s]
heap of 13 blessed morgia roots [26s]
heap of 6 uncursed morgia roots [12s]
heap of 5 blessed curaria mancox herbs [10s]
heap of 5 uncursed curaria mancox herbs [10s]
heap of 6 blessed alraunia antidotes [12s]
heap of 6 uncursed alraunia antidotes [12s]
heap of 15 blessed stomafillia herbs [30s]
heap of 7 blessed stomacemptia herbs [14s]
heap of 2 uncursed stomafillia herbs [4s]
heap of 2 uncursed stomacemptia herbs [4s]
heap of 7 uncursed burb roots [14s]
heap of 9 uncursed pepper petals [18s]
heap of 11 blessed pepper petals [22s]
heap of 9 blessed burb roots [18s]
heap of 5 uncursed spenseweeds [10s]
blessed loaf of hurthling bread [30s]
heap of 3 blessed bits of plain candy [6s]
uncursed loaf of dwarvish bread [60s]
uncursed piece of fresh meat [20s]
Valuables ('$')
5023 gold pieces [50s]
Gems ('*')
heap of 3 uncursed crystals of power [3s]
heap of 5 uncursed crystals of knowledge [5s]
uncursed aquamarine [1s]
heap of 3 uncursed turquoises [3s]
heap of 3 uncursed crystals of darkness [3s]
heap of 3 uncursed opals [3s]
heap of 3 uncursed turquoises [3s]
heap of 3 uncursed worthless pieces of green glass [3s]
heap of 2 uncursed worthless pieces of white glass [2s]
heap of 3 uncursed crystals of light [3s]
uncursed worthless piece of brown glass [1s]
blessed worthless piece of brown glass [1s]
uncursed ruby [1s]
blessed turquoise [1s]
heap of 3 uncursed emeralds [3s]
blessed sapphire [1s]
heap of 5 uncursed topazes [5s]
heap of 3 uncursed worthless pieces of red glass [3s]
heap of 2 uncursed aquamarines [2s]
uncursed sapphire [1s]
blessed amber [1s]
heap of 2 uncursed crystals of fire [2s]
uncursed worthless piece of blue glass [1s]
heap of 2 uncursed amber stones [2s]
blessed topaz [1s]


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 44
Daggers & knives 1 +1 +0 +0 basic 46
Clubs & hammers 1 +1 +0 +0 basic 46
Maces & flails 1 +1 +0 +0 basic 46
Swords 9 +7 +5 +3 excellent 819
Axes 1 +1 +0 +0 basic 46
Whips 4 +4 +2 +4 skilled 95
Pole arms 4 +4 +1 +3 skilled 190
Twohanded weapons 1 +1 +1 +0 basic 46
Staves 1 +1 +0 +1 basic 46

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 1 +2 +1 +0 basic 20
Crossbows 0 +0 +0 +0 unskilled 11
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 4 +8 skilled 89


Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î+107Æ bonus to hit, Î4d3+25Æ damage


Damage caused with your missile weapons:
----------------------------------------
ÆAmmunition: Î7Æ, base range: Î9Æ, Î+52Æ bonus to hit, Î1d6+28Æ damage




----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alchemy ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d3]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Courage .................. 10 (poor) [+3d4]
Detect traps .............100 (superb) [+1d3]
First aid ................ 95 (superb) [+1d3]
Gemology .................100 (superb) [+1d5]
Haggling ................. 84 (great) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+3d3]
Literacy .................100 (superb) [+2d4]
Mining ................... 86 (great) [+1d3]
Pick pockets ............. 90 (great) [+1d3]
Stealth ..................100 (superb) [+2d4]
Tactics .................. 95 (superb) [+1]
Two weapon combat ........ 85 (great) [+1]
Ventriloquism ............ 75 (great) [+1d3]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Ball : 1098, 18pp (Effectivity: +16)
Acid Bolt : 999, 9pp (Effectivity: +2)
Bless : 116, 5pp (Effectivity: +1)
Burning Hands : 1341, 4pp (Effectivity: +16)
Calm Monster : 2403, 5pp (Effectivity: +0)
Create Item : 110, 150pp (Effectivity: +0)
Cure Critical Wounds: 1386, 9pp (Effectivity: +2)
Cure Disease : 1692, 5pp (Effectivity: +0)
Cure Light Wounds : 1088, 3pp (Effectivity: +4)
Cure Serious Wounds : 121, 6pp (Effectivity: +0)
Darkness : 5083, 2pp (Effectivity: +6)
Death Ray : 600, 54pp (Effectivity: +1)
Destroy Undead : 227, 5pp (Effectivity: +0)
Disarm Trap : 1753, 6pp (Effectivity: +0)
Earthquake : 121, 48pp (Effectivity: +0)
Farsight : 1903, 10pp (Effectivity: +7)
Fire Bolt : 1048, 5pp (Effectivity: +23)
Fireball : 1643, 10pp (Effectivity: +22)
Frost Bolt : 2213, 6pp (Effectivity: +26)
Greater Identify : 119, 60pp (Effectivity: +0)
Heal : 138, 24pp (Effectivity: +0)
Ice Ball : 672, 12pp (Effectivity: +18)
Identify : 1468, 45pp (Effectivity: +0)
Improved Fireball : 620, 17pp (Effectivity: +2)
Invisibility : 1072, 6pp (Effectivity: +4)
Knock : 2052, 8pp (Effectivity: +3)
Know Alignment : 204, 6pp (Effectivity: +0)
Light : 6131, 1pp (Effectivity: +8)
Lightning Ball : 1475, 17pp (Effectivity: +9)
Lightning Bolt : 5097, 6pp (Effectivity: +10)
Magic Lock : 2251, 5pp (Effectivity: +2)
Magic Map : 258, 24pp (Effectivity: +1)
Magic Missile : 2627, 4pp (Effectivity: +22)
Mystic Shovel : 121, 60pp (Effectivity: +0)
Neutralize Poison : 679, 6pp (Effectivity: +2)
Petrification : 119, 72pp (Effectivity: +0)
Remove Curse : 207, 30pp (Effectivity: +0)
Revelation : 115, 20pp (Effectivity: +0)
Scare Monster : 1740, 8pp (Effectivity: +1)
Slow Monster : 2475, 5pp (Effectivity: +3)
Slow Poison : 2623, 4pp (Effectivity: +0)
Strength of Atlas : 2574, 5pp (Effectivity: +11)
Stun Ray : 2914, 5pp (Effectivity: +3)
Summon Monsters : 923, 18pp (Effectivity: +0)
Teleportation : 1882, 12pp (Effectivity: +11)
Web : 1467, 8pp (Effectivity: +0)
Wish : 10, 5700pp (Effectivity: +0)




----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------

Morb, the gnomish wizard, saved the world with his brave efforts and became
a great ruler while saving himself 38 times.
He scored 30486820 points and advanced to level 50.
He survived for 0 years, 106 days, 1 hour, 1 minute and 10 seconds (74031
turns).
Morb visited 99 places.
His strength score was modified by +16 during his career.
His learning score was modified by +18 during his career.
His willpower score was modified by +11 during his career.
His dexterity score was modified by +8 during his career.
His toughness score was modified by +12 during his career.
His charisma score was modified by +13 during his career.
His appearance score was modified by +17 during his career.
His mana score was modified by +21 during his career.
His perception score was modified by +23 during his career.
He was unnaturally aged by 41 years.
He was the champion of the arena.
He was a member of the thieves guild.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
4867 monsters perished under his attacks.
The following 22 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the Chaos Orb of Elemental Mana
the robes of resistance
the ring of immunity
the rune-covered heavy mace "Purifier"
the shining long spear "Soaker"
the emerald dagger "Serpent's Bite"
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant.
He was cold resistant (enhanced through items).
He was acid resistant (enhanced through an item).
He was lucky.
Fate smiled upon him (enhanced through an item).
He was able to control teleportation.
He was resistant to death rays (gained through an item).
He was shock resistant (enhanced through items).
He was able to see invisible things (gained through an item).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks.
He was immune to acidic attacks (gained through an item).
He was immune to ice attacks (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Careful, Charged, Defensive Fighter,
Extended Magic, Greased Lightning, Healthy, Long Stride, Mighty Aura, Miser,
Potent Aura, Quick, Shield Expert, Shield Specialist, Strong Aura, Strong
Magic, Treasure Hunter, Very Careful, Very Quick.
He had a final speed score of 136 (final base speed: 130).
He was a messiah of Berwyn.
He asked for 10 divine interventions.
He was a holy champion of Balance.

The following monsters were vanquished:
2 acid vortices
11 air demons
9 air elementals
3 air grues
1 Ancient Chaos Wyrm
1 ancient karmic dragon
2 ancient minotaurs
1 ancient red dragon
1 Ancient Stone Beast
1 ancient white dragon
1 animated armor
2 ankhegs
11 annihilators
2 annis hags
1 assassin
6 balors
11 bandits
1 banshee
7 barbarians
6 barbarian leaders
1 battle bunny
14 berserkers
1 berserker emperor
2 berserker kings
7 berserker lords
1 berserker prince
11 big dogs
2 black dragons
19 black hurthlings
2 black unicorns
6 black wizards
30 blink dogs
1 bone golem
1 brown bear
7 brown worms
14 bugbears
1 bulette
1 bunny master
9 carrion crawlers
6 cave bears
47 cave fishers
24 cave lizards
35 cavemen
1 Chaos Archmage
3 chaos brothers
1 chaos eye
4 chaos lizards
62 chaos mutants
3 chaos plague bearers
16 chaos rats
93 chaos servants
7 chaos sisters
59 chaos spiders
13 chaos vipers
26 chaos warriors
21 chaos wizards
24 claw bugs
4 clay golems
3 cobras
4 cooshoos
19 corpse fiends
1 corruptor
6 crystal statues
4 cutpurses
9 cyclopes
44 dark elven archers
5 dark elven lords
4 dark elven priestesses
2 dark elven princesses
52 dark elven warriors
25 dark elven wizards
7 dark orcs
6 dark sages
55 dire wolves
15 displacer beasts
12 dopplegangers
2 doppleganger lords
1 Dorn Beast
2 dwarves
5 dwarven chaos knights
22 earth elementals
18 ettins
3 eyes of destruction
27 fire beetles
27 fire demons
15 fire drakes
30 fire elementals
16 fire giants
2 fire giant kings
4 fire grues
20 fire lizards
5 fire vortices
5 flesh golems
8 floating eyes
5 fomorian giants
2 frost giants
1 frost giant jarl
5 gargoyles
8 gelatinous cubes
15 ghosts
11 ghost bats
39 ghost lords
122 ghuls
2 giant ant queens
38 giant ant warriors
12 giant ant workers
31 giant bats
2 giant bee queens
82 giant bee warriors
22 giant bee workers
26 giant centipedes
4 giant eels
20 giant frogs
25 giant lizards
4 giant raccoons
165 giant rats
2 giant sharks
5 giant slugs
45 giant spiders
13 gibbering mouthers
45 gnolls
3 gnoll chieftains
102 goblins
4 goblin berserkers
18 goblin chieftains
47 goblin rockthrowers
27 goblin slavemasters
2 gorgons
12 gray oozes
1 gray slayer
1 greater balor
1 greater black unicorn
38 greater chaos servants
2 greater daemons
6 greater fire elementals
10 greater mimics
10 greater mummies
3 greater water elementals
2 green blobs
6 green hags
16 green slimes
1 green worm
3 gremlins
4 griffons
2 grizzly bears
23 harpies
21 hell hounds
72 hill giants
3 hill giant chieftains
6 hill orcs
7 hill orc sergeants
20 hippogriffs
43 hobgoblins
6 hobgoblin chiefs
5 hobgoblin leaders
3 homunculi
9 huge bats
2 hydras
7 hyenas
4 ice vortices
12 imps
2 invisible stalkers
20 iron golems
73 jackals
5 jackal demons
8 jackalweres
1 karmic baby dragon
4 karmic lizards
3 king cobras
91 kobolds
19 kobold chieftains
13 kobold shamans
59 large bats
8 large dogs
22 large gnolls
7 large jackals
31 large kobolds
24 large orcs
1 large rust monster
6 large snakes
170 large spiders
22 least daemons
1 lesser daemon
3 leucrottas
8 liches
1 lich king
13 lightning lizards
3 lightning vortices
67 lizard men
15 magebane eyes
12 magedoom eyes
2 margoyles
2 master liches
4 master mimics
1 master necromancer
1 Master Summoner
5 master swordsmen
10 mimics
2 mimic hiveminds
11 minotaurs
1 moloch
27 mummies
1 mummy lord
9 necromancers
12 ochre jellies
119 ogres
1 ogre emperor
5 ogre lords
8 ogre magi
86 orcs
10 orc chieftains
11 orc scorchers
5 outlaws
7 outlaw leaders
13 owlbears
32 pit vipers
5 pixies
7 pixie archers
1 purple worm
6 quasits
1 quickling
2 quickling lords
1 quickling queen
13 rabid dogs
16 raiders
398 rats
11 ratling archers
6 ratling duelists
4 ratling fencers
1 ratling master thief
22 ratling thieves
5 ratling warlords
13 ratling warriors
3 rattlesnakes
5 red baby dragons
3 red dragons
7 red worms
5 rust monsters
62 shadows
8 shadow centipedes
2 shadow lords
1 shadow troll
3 shambling mounds
2 sharks
8 silver wolves
1 skeletal king
5 skeletal warriors
137 skeletons
5 slow shadows
1 Snake from Beyond
17 spectres
9 staring eyes
29 steel golems
1 steel zombie
28 stone giants
3 stone giant lords
39 stone golems
20 stone grues
2 stone oozes
9 stone snakes
1 stone statue
16 swordsmen
36 tarantulas
1 thug
8 trolls
8 troll berserkers
1 troll king
1 undead chaos dwarven berserker
28 vampires
28 vapor rats
5 vipers
5 water demons
1 water elemental
17 water grues
25 water snakes
22 wererats
6 werewolves
3 werewolf lords
5 white baby dragons
2 white dragons
14 white worms
74 wights
3 will o'wisps
128 wolves
31 wraiths
67 writhing masses of primal chaos
2 yellow oozes
107 zombies


Nothing very special, but meh, i don't consider myself as an advanced player :P only manage 2 standard chaos gate victory so far, might try a special ending next time.
Darren Grey
Registered user

Last page view:

4251 days, 11 hours, 9 minutes and 57 seconds ago.
Posted on Saturday, April 19, 2008 at 12:00 (GMT -5)

75k turns is quite decent - you would have gotten a 5 million point bonus for that. Shield skills are surprisingly low - as a spellcaster I would have trained them up a bit more. Anyway, well done on the victory. Special endings are quite nice, though killing Andy takes a lot of preparation.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."

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