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Ancient Domains Of Mystery, forum overview / Spoilers / greater identify messages

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Duke Ravage
Registered user
Gravebane Zombie


Last page view:

5662 days, 20 hours, 35 minutes and 4 seconds ago.
Posted on Monday, April 08, 2002 at 02:29 (GMT -5)

found these in the .exe, however IIRC those relating to pre/suffixs aren't in the game yet (?)

--Warning: the list is long!!--



The %s is really %s %s.{What it really is}

It is an artifact.{If it's an artifact}

When worn it modifies DV by % and PV by %.{DV and PV modifyers}

When used in melee combat it grants a % bonus to hit and causes %s points of damage.{Melee stats}
When used as a missile it grants a % bonus to hit and causes % points of damage.{Missile stats}


Its appearance is extremely vile and completely ruins your apparition (Charisma and Appearance both reduced to 1.){'Vile' prefix armor}
It weighs only half as much as other armors of its type.{'Light' prefix armor}
It weighs twice as much as other armors of its type.{'Heavy' prefix armor}
It weighs four times as much as other armors of its type.{'Extra-heavy' prefix armor}
It weighs eight times as much as other armors of its type.{'Ultra-heavy' prefix armor}
This beautifully fashioned armor improves your looks quite a bit (+4 to Appearance.){'Beautiful' prefix armor}
This armor is so polished that it shines very nicely (+1 to Appearance.){'Shining' prefix armor}
This rotting apparel slows your physical recovery.{'Rotting' prefix armor}
This gorgeously crafted piece of armor immensely improves your appearance (+8 to Appearance).{'Gorgeous' prefix armor}
This armor seems to charge up from tiem to time and then releases its deadly charge into your body.{'Charged' prefix armor}
It completely prevents the recovery of magical energy.{'Antimagical' prefix armor}
It automatically locks itself to your body when worn.{'Auto-locking' prefix armor}
It is covered with eyes that increase your perceptiveness (+4 to Perception).{'Vigilant' prefix armor}
Once worn this armor becomes so welded to your body that it can't be removed without destroying it.{'Trapped' prefix armor}
This armor is easily damaged.{'Soft' prefix armor}
It is ridden with all kinds of insects greatly increasing your chance to get ill.{'Worm- ridden' prefix armor}
Its range is increased by 4 due to the magical feathers attached to it.{'Griffon-feathered' prefix missile}
It is superbly balanced (+4 to hit).{'Balanced' prefix missile}
It completely ignores the protective measures of any target it hits.{'Penetrating' prefix missile}
It always hits its target but can only be used once.{'Unerring' prefix missile}
It is very badly balanced (-8 to hit).{'Unbalanced' prefix missile}
It has wings that triple its range.{'Winged' prefix missile}
It is weighted to cause more harm (+4 to damage).{'Weighted' prefix missile}
It is covered with wicked barbs (+6 to damage).{'Barbed' prefix missile}
It is very fragile and breaks easily.{'Delicate' prefix missile
Effective hits are slowed so that they cause but 20% of the expected damage (not figured into the stats).{'Mild' prefix weapon}
It has a 1 in 6 chance to break with every hit.{'Fragile' prefix weapon}
Its elegant design makes it easier to hit a target (+4 to hit).{'Balaced' prefix weapon}
50% of all attacks with this item miss automatically.{'Fickle' prefix weapon?}
It slowly corrupts you.{'Corrupting' prefix weapon}
Its nasty design causes more serious wounds (+1 to the damage dice being used). {'Nasty' prefix weapon}
Its barbed design causes more serious wounds (+3 to damage).{'Barbed' prefix weapon}
Its wicked design causes very serious wounds (+3 to the damage dice being used).{'Wicked' prefix weapon}
Its brutal design causes very heavy wounds (+1 extra damage die on hits).{'Brutal' prefix weapon}
Its inelegant design makes it very difficult to hit a target (-8 to hit).{'Unweildy' prefix eaopn}
It weighs only half as much as other weapons of its type.{'Light' prefix weapon}
It weighs twice as much as other weapons of its type.{'Heavy' prefix weapon}
It weighs four times as much as other weapons of its type.{'Extra-heavy' prefix weapon}
It weighs eight times as much as other weapons of its type.{'Ultra-heavy' prefix weapon}
It is twice as likely to cause critical hits on a hit.{'Murderous' prefix weapon}
It weighs 20% more than other weapons of its type.{'Hefty' prefix weapon}
Due to its careful design it is harder to hit opponents but hits generally are more lethal (+20% weight, -1 to hit, +4 to damage).{'Hefty' prefix weapon}
Due to its barbaric design it is harder to hit opponents but hits generally are more lethal (- 4 to hit, +4 to damage).{'Barbaric' prefix weapon}
Its elegant design makes it much easier to hit opponents (+3 to hit).{'Masterwork' prefix weapon}
It poisons monsters on succesful hits.{'Poisonous' prefix weapon}
It causes +1d8 damage versus lawful opponents.{'Unholy' prefix weapon}
It causes +1d8 damage versus chaotic opponents.{'Holy' prefix weapon}
It causes +1d8 damage versus neutral opponents.{'Unbalanced' prefix weapon}
It causes +2d6 damage while berserk.{'Hateful' prefix weapon}
It causes bleeding wounds.{'Weeping' prefix weapon}
It causes +2d6 fire damage on melee hits.{'Flaming' prefix weapon}
It causes +2d6 ice damage on melee hits.{'Frozen' prefix weapon}
It does cause any damage against undead.{'Ashen' prefix weapon}
It grants a +5 bonus to speed.{'Swift' prefix weapon}
It confers special leadership powers upon you (+6 to Charisma).{'of Leadership' suffix armor}
It increases the amount of food you need to digest.{'of Hunger' suffix armor}
It is finely crafted to deflect blows (+4 to DV).{'of Defence' suffix armor}
It is sturdily built to absorb blows (+4 to PV).{'of Protection' suffix armor}
It tries to convert you to the forces of Chaos.{'of Chaos' suffix armor}
It tries to convert you to the forces of Order.{'of Order' suffix armor}
It tries to convert you to the forces of Balance.{'of Balance' suffix armor}
It increases your reflexes (+5 to speed).{'of Speed' suffix armor}
It slows you down immensely (-20 to speed).{'of Sloth' suffix armor}
Even true berserkers can wear it due to the raging spirit that inhibits it.{'of Rage' suffix armor}
It protects you from drowning.{'of the Sea' suffix armor}
It makes you more resilient to damage (+6 to Toughness).{'of Resilience' suffix armor}
It causes others to hate you.{'of Hate' suffix armor}
It increases your magical powers by 20%.{'of Power' suffix armor}
It increases your inherent spark of life (+20% hits).{'of Life' suffix armor}
It helps recovering from diseases.{'of Health' suffix armor}
It forces you to fight with offensive tactics.{'of Anger' suffix armor}
It allows you to carry 50% more than usual.{'of Carrying' suffix armor}
It halves your food consumption while travelling through the wilderness.{'of Traveling' suffix armor}
It is very finely crafted (+6 to hit).{'of Targetting' suffix missile}
All of its hits are critical hits.{'of Slaying' suffix missile}
It hits with such might that the targets might be stunned.{'of Thunder' suffix missile}
On a hit it might blind its target.{'of Darkness' suffix missile}
Victims of this missile are more likely to remain behind as corpses.{'of Hunting' suffix missile}
It ignores all the protection of your opponents.{'of Penetration' suffix weapon}
It increases the chance for slain enemies to remain as a corpses.{'of Hunting' suffix weapon}
It slowly drains your strength.{'of Weakness' suffix weapon}
It slowly drains your willpower.{'of Surrendering' suffix weapon}
It slowly drains your dexterity.{'of Fumbling' suffix weapon}
It grants a +4 bonus to Perception and a +5 bonus to speed.{'of the Eagle' suffix weapon
It grants a +2 bonus to Strength and Toughness.{'of Might' suffix weapon}
It causes double damage against undead.{'of the Sun' suffix weapon}
It grants a +6 DV bonus when fighting defensively, very defensively or cowardly.{'of Defence' suffix weapon}
It drains the life force of your opponents and transfers it to you.{'of Vampirism' suffix weapon}
It might stun your opponents on a hit.{'of Thunder' suffix weapon}
It causes corruption in addition to wounds.{'of Corruption' suffix weapon}
It causes +2d6 lightning damage on a successful hit.{'of Lightning' suffix weapon}
Its damage die has been increased by +1 and it causes two extra dice of damage when hitting an opponent.{'of Slaughtering' suffix weapon}
It currently can't be used as a missile.{?? apparantly, can't use it as a missile}
It increases your luck.{increases hidden 'Luck' attribute}
It improves your searching capabilities.{self explanitory}
It increases your visibility radius.{self explanitory}
It causes your wounds to regenerate.{gives you regeneration}
It is a dragon slayer.{slays dragons}
It is an undead slayer.{slays undead}
It is an unlife slayer.{slays constructs?}
It is a humanoid slayer.{slays humanoids}
It is a giant slayer.{slays giants}
It is a demon slayer.{slays demons}
It is an insect slayer.{slays bugs}
It is a plant slayer.{slays plants}
It is a jelly slayer.{slays jellies}
It modifies your strength attribute by %.{self explanitory}
It modifies your learning attribute by %.{self explanitory}
It modifies your willpower attribute by %.{self explanitory}
It modifies your dexterity attribute by %.{self explanitory}
It modifies your toughness attribute by %.{self explanitory}
It modifies your charisma attribute by %.{self explanitory}
It modifies your appearance attribute by %.{self explanitory}
It modifies your mana attribute by %.{self explanitory}
It modifies your perception attribute by %.{self explanitory}
It is a permanently cursed item.{self explanitory}
This weapon returns when thrown.{self explanitory}
It helps to increase the '%s' skill.{self explanitory}
It contains the essence of Chaos and Corruption.{corrupts you simply by carrying it}
It is %sproof. [rust/water]{self explanitory}
It is very good at scoring critical hits in melee.{self explanitory}
It modifies your speed by %.{self explanitory}
It grants resistance to fire.{self explanitory}
It grants resistance to poison.{self explanitory}
It grants resistance to cold.{self explanitory}
It grants resistance to acid.{self explanitory}
It grants luck.{grants the Lucky attribute}
It makes Fate smile upon you.{grants the Fate Smiles attribute}
It grants bad luck.{grants the Unlucky attribute}
It grants resistance to sleep attacks.{self explanitory}
It grants resistance to petrification.{self explanitory}
Wearing it makes you doomed.{grants the Doomed attribute}
It grants teleporting powers.{makes you teleport randomly}
It allows you to control teleportation.{self explanitory}
It grants invisibility.{self explanitory}
It grants resistance to stunning.{self explanitory}
It grants resistance to death attacks.{self explanitory}
It grants resistance to paralyzation.{self explanitory}
It grants resistance to shock attacks.{self explanitory}
It grants the ability to see invisible things.{self explanitory}
It grants immunity to fire.{self explanitory}
It grants immunity to acid.{self explanitory}
It grants immunity to cold attacks.{self explanitory}
It grants immunity to shock attacks.{self explanitory}
It grants the ability to breathe water.{self explanitory}
It grants resistance to confusion attacks.{self explanitory}



lemme know if i missed any.


ivan.sourceforge.net
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BM
Registered user
The Necromancer


Last page view:

7762 days, 9 hours, 28 minutes and 51 seconds ago.
Posted on Monday, April 08, 2002 at 11:16 (GMT -5)

anything OF THE VOID? How it works?:)
When you kill monster with this weapon, it's give you exp. Generate a corpse (maybe little rarely than other weapon, but I'm not sure), generate items... But it's sounds cool;)"Unholy scythe of the void";)


"Insect, we care not for thee. Disturb us any we will extingwish thy weak candle of life"
Killua
Unregistered user
Posted on Monday, April 08, 2002 at 11:30 (GMT -5)

I've read an ADOM webpage which said "of the void" weapons would make monster frightened...but i forgot if i've really witnessed this in the real game.
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BM
Registered user
The Necromancer


Last page view:

7762 days, 9 hours, 28 minutes and 51 seconds ago.
Posted on Monday, April 08, 2002 at 11:43 (GMT -5)

Ha! They die so quick, and they have no time to fear:) Thanks so much... God bless you, because I have no money;)
In anytime that kind of weapon is useless in AG


"Insect, we care not for thee. Disturb us any we will extingwish thy weak candle of life"

[Edited 1 time, last edit on 4/8/2002 at 11:43 (GMT -5) by BM]

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