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Ancient Domains Of Mystery, forum overview / Spoilers / New Group Challenge Proposal

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vogonpoet
Registered user

Last page view:

5167 days, 12 hours, 43 minutes and 41 seconds ago.
Posted on Friday, May 09, 2008 at 07:24 (GMT -5)

Sounds good, count me in.

My preferences: random R/C combo - whatever happens happens.

Rivers generated if we can't swim: < > level regen allowed, net minimum level decrease by 1 must still apply.

Leaving PC without food, whilst starving!, with 1 HP, no PP, no spells, doomed and cursed standing in a dark room at end of your go rule:
1/ If all other players left in die, game comes back to you, you survive another 2000 turns: well played, we have a winner.
2/ If all other players left in die, game comes back to you, you FAIL to survive another 2000 turns: you are weakest link, you die, all other players which were still in game continue from the point before your first 2000 turns.

Surely that makes sense? If player X makes such a mess no one, not even player X, can get out of the position, player X loses, game moves on.

Sounds like its gonna be fun, oh, and when does Rhea II begin?
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gut
Registered user
Painted this one too.


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5108 days, 7 hours, 29 minutes and 53 seconds ago.
Posted on Friday, May 09, 2008 at 08:30 (GMT -5)

I second that.


Put me in the 'fool filter', where I belong!
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Maul
Registered user
[banned user]


Last page view:

5139 days, 5 hours, 38 minutes and 41 seconds ago.
Posted on Friday, May 09, 2008 at 08:31 (GMT -5)

Maul:
> you may reroll a level if you didn't stay
> in the level for more than 10 turns

> That would allow stairhopping. I don't think
we should go that route.

Might not be good but I had to think of something like that, I suppose. As you wish, though.

Maul:
> I'm not going to go to the extremes just to
> hinder the other players

Well, I don't know that we have already decided
about when (or if) to allow extreme hindering
tactics. It's just a good idea to throw out
some possible scenarios, to get feedback on them,
before finalizing the rules.

Maul:
> if the competition is full of bastards I
> wouldn't enter another league either way

> Well, if the final rules allow for extreme
tactics, in the 5th round rotation, then one
could hardly be called 'bastard' for employing
them.

Matter of perspective. Anyways, if someone creates nigh unsolvable situations, nobody is going to play with him, and is that the point?

------------------------------
Maul:
> getting out if the next guy died in the first
> 500, or even 50 or 10 turns is a stupid idea

> I think that depends on what your definition
of the word 'stupid' is : ) I don't think it fits
my definition of 'stupid' at all.

Well, it fits my definion perfectly. Illogical, the worst way of solving whatever it was meant to solve.

------------------------------

Maul:
> and I don't know what a turn reduction bug is.

> It's a bug in the game, that allows you to reduce
the number of elapsed game turns.

Very informative. How is it done?
1l= Y0(_) [4l\l R34[) 7l-l15, Y0(_) l\/l(_)57 83 PR377Y G00[).
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gut
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Painted this one too.


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5108 days, 7 hours, 29 minutes and 53 seconds ago.
Posted on Friday, May 09, 2008 at 08:47 (GMT -5)

> Well, it fits my definion perfectly. Illogical,
> the worst way of solving whatever it was meant
> to solve

To my eyes, it's just a bit to strict... with the
potential to be unfair. I wouldn't call it nearly
'stupid', as that is the only idea I have heard so
far, that would keep me from using the kind of
competitive tactics I have mentioned.

If you are saying no one would WANT to be in the
same group as me... thanks. I'll take that as a
compliment ; )

About the turn bug. It can potentially be used to
easily give players extra turns within games. I
didn't discover the bug myself, so I would feel
wierd about posting the details. I wouldn't mind
a bit if they were posted though. I don't think
that anyone would abuse it. I mean, if we trust
each other to not save scum, we can trust them
not to give themselves extra turns.

Put me in the 'fool filter', where I belong!
Kingsdragon
Registered user
You smelt it you dealt it!


Last page view:

5981 days, 11 hours, 53 minutes and 18 seconds ago.
Posted on Friday, May 09, 2008 at 09:24 (GMT -5)

I'd like to be part of this, but seeing as I never been part of one can someone email the basic intructions to me? email:Joyariyb@hotmail.com
Behind every successful man is a woman, behind her is his wife XD
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Maul
Registered user
[banned user]


Last page view:

5139 days, 5 hours, 38 minutes and 41 seconds ago.
Posted on Friday, May 09, 2008 at 09:35 (GMT -5)

"To my eyes, it's just a bit to strict... with the
potential to be unfair. I wouldn't call it nearly
'stupid', as that is the only idea I have heard so
far, that would keep me from using the kind of
competitive tactics I have mentioned."

The Iron Man challenge is hard. Damn hard. I haven't won a game yet, though once I was quite close... but I've tried the Ironman challenge a few times, and regardless of my inferior experience (compared to some) I'd say I know why it is hard. Here we are allowed to linger a bit, but we will still probably die not too long into the game... so why add 2-3 extra things with which the beginners can die in the first turn? If we are to try and eliminate this kind of crippling we should just trust our fellow players to do it - after all, nobody would know if I tried 6 times before advancing a level.

"I didn't discover the bug myself, so I would feel wierd about posting the details."

Strange reason I wouldn't think of, but suit yourself. I suppose someone will eventually post it.

"If you are saying no one would WANT to be in the
same group as me... thanks. I'll take that as a
compliment ; )"

...okay.
1l= Y0(_) [4l\l R34[) 7l-l15, Y0(_) l\/l(_)57 83 PR377Y G00[).
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gut
Registered user
Painted this one too.


Last page view:

5108 days, 7 hours, 29 minutes and 53 seconds ago.
Posted on Friday, May 09, 2008 at 10:05 (GMT -5)

If we want to have a format like 'no screwing
the other players', I would be fine with that.
In fact, I think I even suggested that early on
in this thread. I also have no problem with it
being based on the honor system.

It's just that, whatever the rules are, I will
do my best to win, within those rules.


> Strange reason I wouldn't think of, but suit
> yourself. I suppose someone will eventually
> post it.

I'm pretty sure it has been posted somewhere
already. You could try a search through RGRA,
using google groups. It was probably first
posted there.

ALSO: To the whole group. Might I suggest we move
ALL of this to the adom.de forums. I am pulling
my hair out with both hands here.

Put me in the 'fool filter', where I belong!
ElectricalFire
Registered user

Last page view:

6039 days, 3 hours, 11 minutes and 19 seconds ago.
Posted on Saturday, May 10, 2008 at 22:09 (GMT -5)

Count me in! When do we start?

I have a preference for priests, only because I often play them.
Ars
Registered user

Last page view:

6039 days, 52 minutes and 49 seconds ago.
Posted on Sunday, May 11, 2008 at 15:59 (GMT -5)

That makes sense vogonpoet, best proposal so far I think.

If nobody has objections I suggest we use that.
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Maul
Registered user
[banned user]


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5139 days, 5 hours, 38 minutes and 41 seconds ago.
Posted on Sunday, May 11, 2008 at 16:57 (GMT -5)

Heh heh. Who should we sabotage first using the rule?
Kidding, that would indeed be good.
1l= Y0(_) [4l\l R34[) 7l-l15, Y0(_) l\/l(_)57 83 PR377Y G00[).
DeSt
Registered user

Last page view:

5825 days, 21 hours, 39 minutes and 26 seconds ago.
Posted on Tuesday, May 13, 2008 at 03:49 (GMT -5)

Count me in.
a) Are you interested in playing this?

Yes.

b) Do you want to play another Rhea-like game too? If so, before, after or alongside this one?

Not too much. But if new game like that starts, i'll try it.

c) Should we use a drakish priest, random selection, or some other suggestion?

Drakish priest is ok, though large part of their power comes from early use of herbs.
And i like food preservation and ability to eat any cool corpses you find while starvating(to guarantee incease in stats) soo much :)

d) What's the maximum number of people to have in a league?

more - better
2-3 circles and some deaths will make game much faster

e) Any suggestions for rule changes or additions?

vogonpoet proposal just great.
Darren Grey
Registered user

Last page view:

4450 days, 5 hours, 12 minutes and 57 seconds ago.
Posted on Wednesday, May 14, 2008 at 21:52 (GMT -5)

Signed up so far:

Darren Grey
gut
Timpen
Silfir
Subconcious
FantomFang
Maul
Ars
riktikticheck
vogonpoet
Kingsdragon
ElectricalFire
DeSt
Soirana
Molach
Evil Knievel
Sulangatori
Reich
Mozzy Tunes
Covenant
Deepshock

That's 21 names. Deadline for signing up will be this Friday - on Saturday morning I'll create groups randomly and start up threads for the play-offs. The top few from each league will then go into the final (exact numbers depends on total sign-up, but likely 3 leagues and the top 2 from each into the final).

Based on discussion here the rules will change as follows:
-priest of random race (no trolls)
-stair-hop only allowed to bypass rivers
-no competitive tactics in first 2 rounds
-from round 3 onwards there are no holds barred. Do whatever competitive tactics you like within the general challenge rules. However, if you create an unsolvable situation that every subsequent player dies of, including yourself, then you're the one that's out and everyone else carries on from before your turn. That way you won't even have a high score placement, so be careful!

As always, rules depend solely on player honesty. If you cheat noone but you will know, but it'll stay there at the back of your mind, niggling away at everything you do, and no other success in life will ever feel just or sweet because you know, deep down, that you are a cheat and a fraud and a liar and always will be - it'll be a secret you carry to the grave, to the moment right before you plant a bullet through your brains because you can't stand the eternal guilt any more, and the only way to escape is to kill the person you detest most: yourself, for all your shameful, dirty ways that have stained and tainted every piece of joy you could ever have had in life, your worthless life, now doomed to end, and the knowledge that your hateful existance is finally being extinguished is the only piece of happiness you've felt in years, all those horrible years since you cheated at that challenge game. So don't cheat :P
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."

[Edited 1 time, last edit on 5/16/2008 at 04:21 (GMT -5) by Darren Grey]
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Soirana
Registered user
Chaos Freak


Last page view:

4360 days, 10 hours, 29 minutes and 48 seconds ago.
Posted on Thursday, May 15, 2008 at 02:33 (GMT -5)

count me in.

good luck for poor souls in my group, cause they definetely will need it. (Soirana chuckles evily).
A root is a flower that disdains fame.
Kahlil Gibran(1883-1931)
Molach
Registered user
Lord of DurisMud


Last page view:

5352 days, 11 hours, 7 minutes and 20 seconds ago.
Posted on Thursday, May 15, 2008 at 05:24 (GMT -5)

I'll give this a go
Evil Knievel
Registered user

Last page view:

5647 days, 20 hours, 25 minutes and 8 seconds ago.
Posted on Thursday, May 15, 2008 at 09:43 (GMT -5)

I would like to take part. What do I need to know? I never did such a thing. Where do I find the final rules in the end? When will we start?

edit: found those rules. thx

[Edited 1 time, last edit on 5/15/2008 at 12:17 (GMT -5) by Evil Knievel]
Sulangatori
Registered user
Tourist


Last page view:

1652 days, 10 hours, 37 minutes and 45 seconds ago.
Posted on Thursday, May 15, 2008 at 10:34 (GMT -5)

Yes, this looks good.
Reich
Unregistered user
Posted on Thursday, May 15, 2008 at 11:29 (GMT -5)

Hi I'd like to join in this game, please?
Reich
Unregistered user
Posted on Thursday, May 15, 2008 at 11:32 (GMT -5)

I used to be a registered member at this board but can't remember my nick. I used to have E. A. Poe on my avatar, maybe some ancient user would remember it??
Sulangatori
Registered user
Tourist


Last page view:

1652 days, 10 hours, 37 minutes and 45 seconds ago.
Posted on Thursday, May 15, 2008 at 12:23 (GMT -5)

Hm, that's a long time ago..

I think maybe it was "freddy".

If that doesn't work, try "irule". That's fairly common.

Hope that helps!
Darren Grey
Registered user

Last page view:

4450 days, 5 hours, 12 minutes and 57 seconds ago.
Posted on Thursday, May 15, 2008 at 13:45 (GMT -5)

Re-registering might be your only hope, Reich :) Welcome to the game anyway.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
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Mozzy Tunes
Registered user

Last page view:

5969 days, 20 hours, 35 minutes and 38 seconds ago.
Posted on Thursday, May 15, 2008 at 22:55 (GMT -5)

count me in
Deepshock (adom.de)
Unregistered user
Posted on Thursday, May 15, 2008 at 23:28 (GMT -5)

I am in.
Covenant
Registered user
The Unbeliever


Last page view:

5671 days, 16 hours, 17 minutes and 49 seconds ago.
Posted on Friday, May 16, 2008 at 01:22 (GMT -5)

I'd like to get in on this too, please. Sounds like fun. One question though; will the ID/2000 turn things more or less prevent scummy behaviour?

My only gripe with the 'no holds barred but consequences' approach suggested by Vogonpoet is that it would be a shame for newer players to lose out not because they're not good players, but because they don't know a certain exploit (piety overflow springs to mind, or 'Starvation mode' - I'm really hoping people won't/can't abuse such bugs), or they don't feel right about gremlin-bombing, etc.
Knowledge is chimera, for beyond it ever lies other knowledge, and the incompleteness of what is known renders the knowing false.
Darren Grey
Registered user

Last page view:

4450 days, 5 hours, 12 minutes and 57 seconds ago.
Posted on Friday, May 16, 2008 at 04:34 (GMT -5)

Piety overflow will not be possible, and I dearly hope no one would even think about it anyway. Starvation tactics for stat increases are possible, but unlikely to help a char a great deal (plus risky to use in hostile environments). Gremlin bombing would be quite impossible in the alloted time. So yeah, scummy tactics like those just aren't really a big issue.

21 names so far - looks like this could turn into quite a nice tourny.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
Evil Knievel
Registered user

Last page view:

5647 days, 20 hours, 25 minutes and 8 seconds ago.
Posted on Friday, May 16, 2008 at 05:39 (GMT -5)

What if one runs out of turns before reaching the stairway? a dark elven wizard and some werewolf lords can block your way for quite a long time.

The player obviously is out, but will he send on the old save, or the one were he got stuck?
Orbic
Registered user

Last page view:

6029 days, 6 hours, 38 minutes and 50 seconds ago.
Posted on Friday, May 16, 2008 at 06:20 (GMT -5)

a) Are you interested in playing this?
Yes, would love to try - although I might screw up quickly due to my lack of experience.
b) Do you want to play another Rhea-like game too? If so, before, after or alongside this one?
What is this? I will search this forum - if it lets me :)



[Edited 1 time, last edit on 5/16/2008 at 06:21 (GMT -5) by Orbic]
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4279 days, 5 hours, 55 minutes and 7 seconds ago.
Posted on Friday, May 16, 2008 at 08:53 (GMT -5)

The "Rhea-like" game is explained in the "Roman Republic Game" thread. Is it still on the first page? I think it is.
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!

[Edited 1 time, last edit on 5/16/2008 at 08:54 (GMT -5) by Silfir]
Darren Grey
Registered user

Last page view:

4450 days, 5 hours, 12 minutes and 57 seconds ago.
Posted on Friday, May 16, 2008 at 13:27 (GMT -5)

Evil Knievel: 2000 turns is a very long time. In the Roman Republic game I toppled the Mana Temple and Barney in that time, in spite of huge problems and mistakes. Of course, if you're worried about not making it on time then you should make finding the stairs a big priority.

Anyway, more importantly:

THIS GAME IS NOW MOVING TO THE ADOM.DE FORUMS!

Sorry guys, I'd like to keep it here, but the recent forum crashes have become far too frequent. The adom.de forums are extremely stable, and allow the attaching of save files to posts. Could everyone please sign up over there and repost their interest in the challenge. You can find the new sign-up thread here. I'm also making a new thread here to highlight this to everyone.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
Sulangatori
Registered user
Tourist


Last page view:

1652 days, 10 hours, 37 minutes and 45 seconds ago.
Posted on Saturday, May 17, 2008 at 15:47 (GMT -5)

Generally I am very bad at adjusting to new things if the old ones work. Of course, this forum is not always working, yet, I cannot leave it. You will have to count me out. I will still watch the progress, though, because I think it seems interesting. I don't know if it's my liking to this lay-out or because the author is Norwegian, I simply cannot leave it.
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gut
Registered user
Painted this one too.


Last page view:

5108 days, 7 hours, 29 minutes and 53 seconds ago.
Posted on Saturday, May 17, 2008 at 17:56 (GMT -5)

That's silly, you don't have to leave these
forums. I certainly haven't. When they are stable,
I also prefer them, but the other forum should be
better for the game. It just takes a couple of
minutes to sign up, and I think there are a few
Norwegians over there too : )


Put me in the 'fool filter', where I belong!
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