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fgn
Registered user

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8072 days, 18 hours, 45 minutes and 8 seconds ago.
Posted on Thursday, August 09, 2001 at 04:19 (GMT -5)

There's a lot of new items in ADOM 1.0.0.
I found:
robe of balance [+0 +5]
balanced mithril halbers (+11, 2d7+4)[-2 +0]
flail of surrending (+0, 2d4+4)
penetrating arrows (+0, 1d6)
soft scale mail (357s) (+? ?d?)


Write if you find some new items :))


"wlazł kotek na płotek spadł na pysk
złamał se dwa żebra wypadł mu dysk"
Stas
Registered user
The Dark Lord Melkor


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7651 days, 12 hours, 58 minutes and 10 seconds ago.
Posted on Thursday, August 09, 2001 at 10:52 (GMT -5)

you can look at item pre-fixes (balanced, penetrating) and suf-fixes 8of balance, of vampirism) in adom.exe

very strangely it's not compressed with djp... I wonder why...
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger"
Lord of The Rings

"Do not meddle in the affairs of cats, for they are subtle and will anger the cat lord"

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Jan Erik
Administrator

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20 hours, 36 minutes and 24 seconds ago.
Posted on Thursday, August 09, 2001 at 12:38 (GMT -5)

I found a scale mail of speed in my last game...

All I know is that it didn't give a straight speed bonus, maybe something more subtile like reduced energy cost or maybe just not so abusive to DV or something... It got eater by a rust monster before I had much time to play around with it :(


Jan Erik Mydland
HoF admin
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Ade
Registered user
Being perverse is bad


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7707 days, 12 hours, 16 minutes and 50 seconds ago.
Posted on Friday, August 10, 2001 at 08:10 (GMT -5)

Well, I managed to CREATE myself a bundle of quarrels of darkness (damage and tohit as in normal quarrels) with a fletchery set. I was ~level 5-8 then. I didn't notice anything special in their behaviour (well, partly because I was quickly killed after that), but I was more amazed at how I could create them by myself...


You make my life and times
A book of bluesy saturdays
fgn
Registered user

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8072 days, 18 hours, 45 minutes and 8 seconds ago.
Posted on Friday, August 10, 2001 at 10:13 (GMT -5)

Hey guys, I've found today orcish knife of weakness (+0, 1d3+2).I don't know if it has any special powers.

Stas - I don't like cheating ;)


"wlazł kotek na płotek spadł na pysk
złamał se dwa żebra wypadł mu dysk"
Tekki2
Unregistered user
Posted on Saturday, August 11, 2001 at 11:24 (GMT -5)

I have found a sickle of the void, a knife of fumbling(cursed, not fun dangit), and an unbalanced hand axe. You all prolly remember how there is usually one nice weapon on the small cave level...well, in this adom there is usually a special weapon on it. Pretty cool huh? Also i found an unwieldy club, nice damage, but horrible tohit.
Tekki2
Unregistered user
Posted on Sunday, August 12, 2001 at 13:28 (GMT -5)

I figured out that balanced and unbalanced prefixes coralate to the tohit of a weapon. Unbalanced has a high negative tohit and balanced has a high positive tohit. For the others...no luck yet.
fgn
Registered user

Last page view:

8072 days, 18 hours, 45 minutes and 8 seconds ago.
Posted on Monday, August 13, 2001 at 02:41 (GMT -5)

I've found pick axe of lightining (it was gold!). Have it got any special powers? Maybe the same damage as Lighting Bolt? ;))
Also found
throwing knife of enderring (bought in black market, it cost 100 gp and it smashed after first throwing:)
orcish spear of void - I don't know what's special in this spear. Maybe you can avoid missles while wielding it?



"wlazł kotek na płotek spadł na pysk
złamał se dwa żebra wypadł mu dysk"
Tekki
Registered user

Last page view:

7344 days, 10 hours, 38 minutes and 38 seconds ago.
Posted on Monday, August 13, 2001 at 11:08 (GMT -5)

ON NG two people with something of the void were able to do occasional massive damage. Sort of like a random instakill. my guess the axe of lightning enhances the speed of something, maybe attacks...i dunno.


You feel a surge of power. Suddenly your extraordinary carrying capacity fails you. You are crushed by the tons of luggage you are carrying. You die...

Go here when you are on the forum to chat about Adom! http://koti.mbnet.fi/adrakon/chat.shtml
Locke
Registered user
Treasure hunter


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7899 days, 19 minutes and 9 seconds ago.
Posted on Monday, August 13, 2001 at 12:29 (GMT -5)

<foo> of lightning has been reported on the NG to have a chance to give additional lightning damage to the monster being hit.


Locke Cole
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Tha Messiah
Registered user
Angel of Death


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7777 days, 14 hours, 55 minutes and 33 seconds ago.
Posted on Monday, August 13, 2001 at 16:00 (GMT -5)

Yeah and i found:
Club of hunting(+0,1d6)
Fickle sword(+0,1d6)
arrow of hunting(+0,1d6)
eleven armor of protection [+0,+9]!!!
red quarterstaff of protection- i dont remember the stats
Halberd of dexterity
........and many more.I dont rember all of em
And also has ayone noticed the -foo- of lightining
and -foo- of fire.They seem to inflict extra damage.But why does it work only on weak monsters?











THE MESSIAH,I'm here now,Worship me.
BonghBaya
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7897 days, 10 hours, 25 minutes and 59 seconds ago.
Posted on Tuesday, August 14, 2001 at 14:01 (GMT -5)

i found "robe of rage" at some early levels, it turned out to be quite useful. every time i tried to change Tactics, it forced T -> Aggressive, but (it seemed) it happens only after i had hit already, so i could hit every time as berserk, without the severe DV loss.. then again, no use trying to run away as coward.

some other stuff:

adamantium dagger of damnation (+0, 1d4+5)
eternium-shod quarterstaff of hunting (+3, 2d10+12)
arrow of thunder (+0, 1d6+1) - stunned some weaker enemies
uncursed griffon-feathered arrow (+0, 1d6) - longer range
barbed arrow (+0, 1d6+9)
arrow of targetting (+6, 1d6)




mYh34Df E3L5liK3aFRiSb3e
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Palagran
Registered user
Furry Hybrid


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6361 days, 18 hours, 35 minutes and 55 seconds ago.
Posted on Wednesday, August 15, 2001 at 22:41 (GMT -5)

Missiles of lightning occasionally stun their targets. I've noticed the melee weapons of lightning do occasional bonus damage.
Stas
Registered user
The Dark Lord Melkor


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7651 days, 12 hours, 58 minutes and 10 seconds ago.
Posted on Thursday, August 16, 2001 at 01:54 (GMT -5)

I thought missiles of thunder stunned the opponents... or was it of lightning too?
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger"
Lord of The Rings

"Do not meddle in the affairs of cats, for they are subtle and will anger the cat lord"

fgn
Registered user

Last page view:

8072 days, 18 hours, 45 minutes and 8 seconds ago.
Posted on Thursday, August 16, 2001 at 02:59 (GMT -5)

Hm, so why there's so many pre- and suffix, if some of them don't mean anything?
(or maybe I just don't know what they mean hehe)


"wlazł kotek na płotek spadł na pysk
złamał se dwa żebra wypadł mu dysk"
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Jan Erik
Administrator

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20 hours, 36 minutes and 24 seconds ago.
Posted on Thursday, August 16, 2001 at 20:12 (GMT -5)

There's a site out there with most of those explained:

(needles to say it's quite spoily)
http://www.tutka.net/~jsuvanto/newstuff.html



Jan Erik Mydland
HoF admin
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Palagran
Registered user
Furry Hybrid


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6361 days, 18 hours, 35 minutes and 55 seconds ago.
Posted on Thursday, August 16, 2001 at 20:36 (GMT -5)

Ah. I meant thunder. My mistake.
Stas
Registered user
The Dark Lord Melkor


Last page view:

7651 days, 12 hours, 58 minutes and 10 seconds ago.
Posted on Friday, August 17, 2001 at 03:16 (GMT -5)

darn, he just has way too much free time (I haven't, and my school has already started... :((((

haha... he has 59 prefixes, while typing adom -D says that it has 62 prefixes... and 39 suffixes, while the game says 43...*laughing maniacally*

[Edited at 03:17, Friday, August 17, 2001 by Stas]
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger"
Lord of The Rings

"Do not meddle in the affairs of cats, for they are subtle and will anger the cat lord"

Dezertir
Unregistered user
Posted on Friday, August 17, 2001 at 05:28 (GMT -5)

What does a Green Pick Axe except simple digging?
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Jan Erik
Administrator

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20 hours, 36 minutes and 24 seconds ago.
Posted on Friday, August 17, 2001 at 09:57 (GMT -5)

Give you acid resistance if you wield it I suppose.


Jan Erik Mydland
HoF admin
fgn
Registered user

Last page view:

8072 days, 18 hours, 45 minutes and 8 seconds ago.
Posted on Saturday, August 18, 2001 at 12:24 (GMT -5)

stas/ very funny - just try to write down all pre- and suffix playing ADOM but not looking in adom.exe


"wlazł kotek na płotek spadł na pysk
złamał se dwa żebra wypadł mu dysk"
Stas
Registered user
The Dark Lord Melkor


Last page view:

7651 days, 12 hours, 58 minutes and 10 seconds ago.
Posted on Saturday, August 18, 2001 at 13:49 (GMT -5)

lol... That would be extremely hard and annoying :)

but anyway, here, all ripped from exe *laughing*
:
--------
Prefixes
--------

Armors
------
Its appearance is extremely vile and completely ruins your apparition (Charisma and Appearance both reduced to 1, already figured in). |vile
It weighs only half as much as other armors of its type (already figured in). |light
It weighs twice as much as other armors of its type (already figured in). |heavy
It weighs four times as much as other armors of its type (already figured in). |extra-heavy
It weighs eight times as much as other armors of its type (already figured in). |ultra-heavy
This beautifully fashioned armor improves your looks quite a bit (+4 to Appearance, already figured in). |beautiful
This armor is so polished that it shines very nicely (+1 to Appearance, already figured in). |shining
This rotting apparel slows your physical recovery. |rotting (hp regenerating lowered)
This gorgeously crafted piece of armor immensely improves your appearance (+8 to Appearance, already figured in). |gorgeous
This armor seems to charge up from tiem to time and then releases its deadly charge into your body. |charged (- random hp sometimes)
It completely prevents the recovery of magical energy. |antimagical (no PP regeneration)
It automatically locks itself to your body when worn. |autolocking (autocursing)
It is covered with eyes that increase your perceptiveness (+4 to Perception, already figured in). |vigilant
Once worn this armor becomes so welded to your body that it can't be removed without destroying it. |trapped
This armor is easily damaged. |soft
It is ridden with all kinds of insects greatly increasing your chance to get ill. |worm-ridden
padded?

Missiles
--------
Its range is increased by 4 due to the magical feathers attached to it (already figured in). |griffon-feathered
It is superbly balanced (+4 to hit, already figured in). |balanced
It completely ignores the protective measures of any target it hits. |penetrating
It always hits its target but can only be used once. |unerring
It is very badly balanced (-8 to hit, already figured in). |unbalanced
It has wings that triple its range (already figured in). |winged
It is weighted to cause more harm (+4 to damage, range halved, already figured in). |weighted
It is covered with wicked barbs (+6 to damage, already figured in). |wicked
It is very fragile and breaks easily. |delicate

Weapons
-------
Effective hits are slowed so that they cause but 20% of the expected damage (not figured into the stats). |mild
It has a 1 in 6 chance to break with every hit. |fragile
Its elegant design makes it easier to hit a target (+4 to hit, already figured in). |masterwork
50% of all attacks with this item miss automatically. |fickle
It slowly corrupts you. |corrupting
Its nasty design causes more serious wounds (+1 to the damage dice being used, already figured in). |nasty
Its barbed design causes more serious wounds (+3 to damage, already figured in). |barbed
Its wicked design causes very serious wounds (+3 to the damage dice being used, already figured in). |wicked
Its brutal design causes very heavy wounds (+1 extra damage die on hits, already figured in). |brutal
Its inelegant design makes it very difficult to hit a target (-8 to hit, already figured in). |unwieldy
It weighs only half as much as other weapons of its type (already figured in). |light
It weighs twice as much as other weapons of its type (already figured in). |heavy
It weighs four times as much as other weapons of its type (already figured in). |extra-heavy
It weighs eight times as much as other weapons of its type (already figured in). |ultra-heavy
It is twice as likely to cause critical hits on a hit. |murderous
It weighs 20% more than other weapons of its type. Due to its careful design it is harder to hit opponents but hits generally are more lethal (+20% weight, -1 to hit, +4 to damage, all already figured in). |hefty
Due to its barbaric design it is harder to hit opponents but hits generally are more lethal (-4 to hit, +4 to damage, all already figured in). |barbaric
Its elegant design makes it much easier to hit opponents (+3 to hit, already figured in). |balanced
It poisons monsters on succesful hits. |poisonous
It causes +1d8 damage versus lawful opponents. |unholy
It causes +1d8 damage versus chaotic opponents. |holy
It causes +1d8 damage versus neutral opponents. |unbalanced
It causes +2d6 damage while berserk. |hateful
It causes bleeding wounds. |weeping
It causes +2d6 fire damage on melee hits. |flaming
It causes +2d6 ice damage on melee hits. |frozen
It does cause any damage against undead. |ashen
It grants a +5 bonus to speed. |swift







--------
Suffixes
--------

Armors
------
It confers special leadership powers upon you (+6 to Charisma, already figured in). |of leadership
It increases the amount of food you need to digest. |of hunger
It is finely crafted to deflect blows (+4 to DV, already figured in). |of protection
It is sturdily built to absorb blows (+4 to PV, already figured in). |of protection
It tries to convert you to the forces of Chaos. |of chaos
It tries to convert you to the forces of Order. |of order
It tries to convert you to the forces of Balance. |of balance
It increases your reflexes (+5 to speed, already figured in). |of speed
It slows you down immensely (-20 to speed, already figured in). |of sloth
Even true berserkers can wear it due to the raging spirit that inhibits it. |of rage
It protects you from drowning. |of the sea
It makes you more resilient to damage (+6 to Toughness, already figured in). |of resilience
It causes others to hate you. |of hate
It increases your magical powers by 20% (already figured in). |of power
It increases your inherent spark of life (+20% hits, already figured in). |of life
It helps recovering from diseases. |of health
It forces you to fight with offensive tactics. |of anger
It allows you to carry 50% more than usual (already figured in). |of carrying
It halves your food consumption while travelling through the wilderness. |of travelling

Missiles
-------
It is very finely crafted (+6 to hit, already figured in). |of targetting
All of its hits are critical hits. |of slaying
It hits with such might that the targets might be stunned. |of thunder
On a hit it might blind its target. |of darkness
Victims of this missile are more likely to remain behind as corpses. |of hunting

Weapons
----
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger"
Lord of The Rings

"Do not meddle in the affairs of cats, for they are subtle and will anger the cat lord"

Tekki
Registered user

Last page view:

7344 days, 10 hours, 38 minutes and 38 seconds ago.
Posted on Sunday, August 19, 2001 at 00:50 (GMT -5)

.....gj Stas...again...


You feel a surge of power. Suddenly your extraordinary carrying capacity fails you. You are crushed by the tons of luggage you are carrying. You die...

Go here when you are on the forum to chat about Adom! http://koti.mbnet.fi/adrakon/chat.shtml
fgn
Registered user

Last page view:

8072 days, 18 hours, 45 minutes and 8 seconds ago.
Posted on Sunday, August 19, 2001 at 07:48 (GMT -5)

Stas LoL - My friend names people like you kozihakers :)) (kozi - it's from koza, koza = goat; haker.. everyone know what's a hacker ;)


"wlazł kotek na płotek spadł na pysk
złamał se dwa żebra wypadł mu dysk"
Locke
Registered user
Treasure hunter


Last page view:

7899 days, 19 minutes and 9 seconds ago.
Posted on Sunday, August 19, 2001 at 08:21 (GMT -5)

Stas a hacker? Oh no, not by a long shot. Right Stas? :)


Locke Cole
Portrait
Jan Erik
Administrator

Last page view:

20 hours, 36 minutes and 24 seconds ago.
Posted on Sunday, August 19, 2001 at 08:36 (GMT -5)

I just saw somenoe on the NG report that they got sick by using an unclean (cursed?) bandadge. I'm pretty sure that's a new effect.

Better be carefull about using those too much (I hardly ever do anyway).


Jan Erik Mydland
HoF admin
fgn
Registered user

Last page view:

8072 days, 18 hours, 45 minutes and 8 seconds ago.
Posted on Sunday, August 19, 2001 at 12:15 (GMT -5)

Stas/ Have you found a scroll of education and barbet arrows in adom.exe too? ;)


"wlazł kotek na płotek spadł na pysk
złamał se dwa żebra wypadł mu dysk"
Stas
Registered user
The Dark Lord Melkor


Last page view:

7651 days, 12 hours, 58 minutes and 10 seconds ago.
Posted on Monday, August 20, 2001 at 02:47 (GMT -5)

yes, of course :) (actually barbed arrow isn't item, barbed=preifx, arrow=item ;)))

BTW, somebosdy said that there is new ratling monster... I searched the exe, and nope, no new ratling monster :)

Locke>but maybe I'll be, you never know ;)
Jan>thanks
fgn>goat? hmmm... I must see the dictionary, I don't quite remember the word ;)

anyway, a minor update
It grants resistance to stunning. |padded
Its damage die has been increased by +1 and it causes two extra dice of damage when hitting an opponent (already figured in). |not of the void, but of slaughtering
First die (dice) (eg halberd 2d7, halberd of mayhem 5d7)increased by 3 |of mayhem
First die (dice) increased by 4 |of devastation

"Do not meddle in the affairs of wizards, for they are subtle and quick to anger"
Lord of The Rings

"Do not meddle in the affairs of cats, for they are subtle and will anger the cat lord"

fgn
Registered user

Last page view:

8072 days, 18 hours, 45 minutes and 8 seconds ago.
Posted on Monday, August 20, 2001 at 03:30 (GMT -5)

Stas/ goat is an animal, it has 2 horns, and eat everything what it can see (also shoes, laces, shirts etc...)
:)


"wlazł kotek na płotek spadł na pysk
złamał se dwa żebra wypadł mu dysk"
Stas
Registered user
The Dark Lord Melkor


Last page view:

7651 days, 12 hours, 58 minutes and 10 seconds ago.
Posted on Monday, August 20, 2001 at 09:18 (GMT -5)

lol
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger"
Lord of The Rings

"Do not meddle in the affairs of cats, for they are subtle and will anger the cat lord"

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