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Ancient Domains Of Mystery, forum overview / ADOM / ADOM competition - RANDOM

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Molach
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Lord of DurisMud


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5148 days, 15 hours, 54 minutes and 41 seconds ago.
Posted on Thursday, October 27, 2005 at 09:39 (GMT -5)

Okay starting up a RANDOM Challenge competition.
Rules for race/class as follows:

  • All participants will (l)et fate decide the race/class. Sex up to the player.
  • Participants will accept THE FIRST char that show up. Please do not scum for birthsign either. (Be honest, is all I can say)
  • Contestants will have attributes modified (r)andomly.
  • Choose talents, then first chance you get, save the game and post an entry to this thread. Input your birthsign, race and class. Also one or two lines of comment about how often you have played this race and/or class.
  • Make only one entry per character. You can later EDIT this message after each save. Beware of spoily subjects. When you die win, include the score.
  • Deadline to enter new chars is November 7. One player can include ONE second char after finishing first char (story+score). So that is TWO attempts total.[This added two hour into the contest]
  • Do not ask for, or comment other entries until after the competition deadline, at which point we can discuss who is the most worthy winner. Difficulty of r/c and quality of story can be just as important as securing a win.
  • Take good care of your poor characters! Do everything humanly (PCly) possible to keep them alive and well. May the best man/woman win.


[Edited 1 time, last edit on 10/28/2005 at 18:16 (GMT -5) by Molach]
Molach
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Lord of DurisMud


Last page view:

5148 days, 15 hours, 54 minutes and 41 seconds ago.
Posted on Thursday, October 27, 2005 at 09:41 (GMT -5)

Character: Gramsinger
Race: Dark Elf
Class: Bard
Sign: Wand
Talents: Charming, Boon to the family, Heir.
I have never gotten past level 6 with a bard.

Update:
Current level: 38
Current DV/PV on normal: 93/54
Current HP: 270

Funny moments in this game:

  • Being scared of a white d approaching my character...then realizing it was the puppy (I was positive I had spent too much time in the wilderness...)

  • Killing first steel golem with ONE penetrating arrow, and guerilla-warfare tactics.

  • Having 4 of 12 SoCR blasted by black dragon acid.

  • Having 2 of 8 SoCR blasted by blue lightning bolt

  • Finding the following excellent artifacts random: Thunderstroke, Black tome, Soaker, Trusted one, Whirlwind! Got 2 decent ones, scorched spear and crown of leadership.

  • Finishing the game with 3 wishes to spare.

  • Enountering not 1, but 2 gorgons in Dwarven halls at low level. Running scared, boxing myself in....then finding an aligned altar in the next room.


Random skills:Healing, Archery, Athletics, Concentration, Detect traps, Fletchery, Swimming, Ventriloquism.
Gramsinger came into the remote valley, equipped with a small sword, an instrument, some clothes (luckily [0,3]), a giant spider friend and some blessed seven league boots inherited from his father.
Gram knew he had to be careful in this world, but still gambled on entering a dangerous small cave. He said to himself, "I can always run away". Sure enough, he found stairs and blanket in SMC, but his spider died.
Explored 6 levels in druid cave, then went to PC.
Surprised to see the puppy, but left it eating a bone.
Went to dwarftown, found scorched spear in shop.
Went to first level of Darkforge, got a Surge of power! Guarded by Hestt, the fire lizard. I charmed him :), but he wasn't strong enough to kill a steel golem. Artifact book, yay. No precrown. Found another pair of 7lboots.
Found 15 baby black dragons to kill, got enough to buy the scorched spear (even with dark elf prices). Killed the first steel golem with ONE single "penetrating arrow" and some fancy footwork.


Spoiler

Stupidly went down Dwarven Halls. Almost got killed by steel zombie + lich combo. Saw 2 gorgons, but sacced them on an altar in DH:1. Went back up through forest...
Am Lawful now with good piety. Need to go N to get skill from the thief, then I might as well get crowned, since I forgot my first kill.
Went back and killed the Black Druid for Herbalism. Fireball-cooked the corpse for PoCC, and also found a SoCR in a spider vault on D:13. Gonna do dwarven graveyard next for gauntlets, then Pyramid, rest of dwarf quests. Might even let Khelly die this time, dont wanna spend a week scumming for a wish.


Pyramid, Graveyard done. All dwarf quests too. Sadly Glod, the smith got in the way of a raging demon, and died valiantly fighting the beast.

I stayed in the areana to fight some more. Good exp, until I met a moloch (luckily not a greater one). Molach vs. Moloch... I took a few hits (219 ->113) then decided to kill it with missiles. Had to fire most of my ammo to get skill up, then pick it up and shoot again to kill him. Hail to me.

I went and grabbed the RotHK, easy stuff.

I'm a bit stuck at the moment. Im too weak for the fiery temple, and have no fireproof blanket either. No wish either, but I might drain the DF pools. Still alive, anyway.

Gramsinger wandered around in an seemingly endless maze of shifting hallways. He went down at least 20 levels without seeing anything spectacular. He pondered what was up with this place, but at least it offered some challenging fights, and also finally a fireproof blanket. He also found a big heap of "dwarven chaos knights", giving an as seemingly infinite supply of pickaxes and wands of digging. Also he located a small innocent-looking grey dagger. He had a lot of better weapons to use, so he threw this trinket away. Luckily, however, he noticed that it made a deep cut in the stone floor where it fell. He quickly dubbed this weapon a "phase" dagger, and wondered if this mabye was a potential way of killing the steel-armored golems of Darkforge. He already had some proficiency in the use of daggers due to his ascension to level 18, and his giving a sword to some dwarven innkeeper.

Therefore he went back to the home of the Dark Forges, and surely enough, quickly and cleanly cleared his way through this evil place. He found some gold, experience and a suit of red dragon scale armor. Gramsinger also located many magic pools. He took a few sips from one, and felt very perceptive and hardy (seeinv + resist death) but then felt a pang of regret, and that doom was near. Went back to dwarftown to make this go away, and also get crowned. A sword named "trusted one"...didnt apprear to do much damage, but at least was good for blocking attacks.

Gramsinger did try to drink from the pools, lost teleport control and DR resistance, and a lot of snakes and cursing/dooming. No wishes, anyway. Having quenched his thirst, he thought to himself; "What else can I do to get what I want? Mabye something that has something with water to do...". He had earlier come across a very dark cave, and found some innocent-looking fluff balls. He had no idea what good fluffy balls were (he had naturally steel balls) but he put them in his backpack.

Later Gramsinger was gathering up courage and experience to face the deep rift. He decided to go and hunt a few of the great insect-breed off to the northwest. This he did with great gusto, using missiles and some bolt spells, even though some of them were so fast that they closed in and attacked him ferociously. He got pretty good exp, but as he was getting hungry, he thought that he might just eat their corpses. Much to his surprise the bugs seemed to slow down...until he realised he had gotten a lot faster. Sadly, when he reach a new level he somehow did not have enough courage to enter the rift. He had put away all his valuable stuff near the rift, so he wandered back to dwarftown to randomly hack enemies.

In one room he triggered a water trap, and much to his surprise he felt movement in his backpack. He soon had a massive fight on his hands, as ever more gremlins appeared and attacked him. He hacked his way to the rooms exit, and tried to keep them at bay.

Much to his delight, as he looked through the pieces of gremlins left at the doorway, he saw a very ordinary ring. "All is not always as is seems" he thoght, and this particular ring was indeed very special. It enabled him to do a very good deed, and thereafter proceed down the caverns of chaos.

Chewing a certain herb as he went, he quickly raised a stat back up to 20+. (Garth was dead at this point, didn't see that). He did WT pretty easy, cept when he tried to melee the snake. OUCH...okay Ill shoot it instead.

With the stat raised, he went back and did the rift. Easy enough, except for 3 diamond golems, and no construct slaying ammo. A much-needed strength of atlas book + ice ball made my next goal obvious.


FT: Had a red dragon scale, frost bolt spell and aforementioned ice ball spell. Had about 300 hps max at this time. This went pretty easy, only took one ray hit from the nasty. Alertness is nice :).
Next stop: "Prince of Thieves". Got a dagger from him (forgot first kill, so no hope of trident).
Went deeper. In the casino I found a nice "adamantium flail of penetration(ouch)", plus some slaying ammo and a few scrolls and potions. Bypassed Air temple, did earth temple for exp.
Got new random skills at level 25 (bard power).
Gemology, Gardening X 2, Cooking, Fletchery, Survival. Great.

Found a great vault with fire creatures. Very experienced dragons hit hard enough. High point - after killing about 6 creatures I see a wand on the floor. Walk past it, then my brain kicks in "Wasn't that glowing...?" Sure it was, and 4 charges too. Wished for food pres (to keep artifact guards alive longer). Got a lot of exp, and the truly great artifacts: "Soaker" and "Thunderstroke".

Went all the way to blue dragon caves.
First level I see this:
&&&&&&&&&&&
&&&&&&&&&&&
&&&&&&&&&&&
10 spaces away. Oh-they're even orange.
Decided to teleport away and get on with my quest.
Shazaad feel to slaying ammo, some of his pals feel to fireball spell. Went back up and FINALLY I have decent melee ability. Up till now I had used scorched spear.

Status now: Just hit bottom level, about to face mana temple. I have DR res, and enough slaying ammo so this should go easy. When I get RCT I will be cool for d:50 as well. Still got 4 wishes to burn as well. (Thinking AoLS for safety, mabye dodge, mabye some SoCR (still can do unicorn, and have 6 spare scrolls though), mabye a SoFS or even Potions of strength.

LAST Update:
I got an Aols, and a girdle of giant strength.
MT easy as pie. Went up to AT, even easier.
Went back down. At D:48 I zapped a wand of monster detection - and I saw this:
LLLLLL
LLLLL - Black L's.
Luckily they were not in my way, I was able to insert the goblets and be on my way.
final irony for the uselessness gift - whirlwind. With my highly trained arrow and crossbow skill that was just what I DIDN'T need.

I had several wands of destruction, but found the sides to be undiggable. Wellwell.
I just went in and killed them all. Gained to level 50 there. Halfway through I remembered to read my blessed SoFS, greater earth elemental helped a bit (help reduce the time, I was never in any danger).
Went up, did unicorn, killed Kherab for the hell of it, then left.

Gramsinger, L50 dark elven bard. Won on 11/8/2005. 22677856 pt, 22517698 xp, was about 80 days game time. My faster victory yet, no doubt because of them walking boots - I always waste too much time in wilderness :)

[Edited 1 time, last edit on 11/8/2005 at 13:36 (GMT -5) by Molach]
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Naiyor
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1892 days, 5 hours, 33 minutes and 17 seconds ago.
Posted on Thursday, October 27, 2005 at 10:18 (GMT -5)

Character: Falerion
Race: Drakeling
Class: Necromancer
Sign: Wand
Talents: Long-lived, Long-stride, Potent Aura

Only ever had a Necro to ~lev 20. Rarely play Drakelings. I am really looking forward to this one...a pleasant change.

Update:

lev 6, SMC was too difficult to find Stairs to UD, Spent some time in the ID, found a couple books. Currently working on Carpenter and looking for altar. There were a few close calls with a Hill orc ambush and a Tension room full of hobgoblins. more to come...

DEAD

He scored 12289 points and advanced to level 7.

...found a C altar on VD 6. Thanks to a scroll of familiar summoning I had a ratling fencer companion. Being a chaotic Necro I decided to sac him to my god...there was an instant C-. I was then surrounded by wererats and sickened and eventually died...nothing too special...damn you RNG.

Thats the sad story.

[Edited 1 time, last edit on 11/3/2005 at 09:14 (GMT -5) by Naiyor]
Echo
Registered user

Last page view:

3584 days, 9 hours, 59 minutes and 1 second ago.
Posted on Thursday, October 27, 2005 at 11:06 (GMT -5)

OK, since so many characters have died I will turn my post into a more compatible form. The format is:
[Name, race/class, sign]
[Cause of death]

Slayer, drakeling weaponsmith, Cup
Killed by a blink dog.

Bard, dwarf bard, Wand
Killed by a goblin rockthrower.

Medic, human healer, Cup
Aged to death by a ghost.


Necro, gnome necromancer, Wand.
(three talents -> heir = skull staff 2d12+1)

[Edited 1 time, last edit on 10/27/2005 at 11:45 (GMT -5) by Echo]
benappo
Registered user

Last page view:

6684 days, 11 hours, 35 minutes and 15 seconds ago.
Posted on Thursday, October 27, 2005 at 11:10 (GMT -5)

Character: Bob
Rac: Grey Elf
Class: Monk
Sign: Unicorn
Talents: Alert, Miser

I have only played a monk up to level 6.
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Emerald
Registered user
AVID ADOM FAN


Last page view:

6740 days, 3 hours, 7 minutes and 24 seconds ago.
Posted on Thursday, October 27, 2005 at 18:29 (GMT -5)

Character: Bumblebee
Race: Dark Elf
Class: Mindcrafter
Sign: candle
Talents: alert, miser, treasure hunting

Hoping to get my sling skill up since Bumblebee toughness now is only 20. really bad.
Good LUCK all...

Yay... I got the puppy back. but my piety is still chaotic... must work pn it though.
I never played a mindcrafter before... yikes


Waiting for Jade...

[Edited 1 time, last edit on 10/28/2005 at 18:01 (GMT -5) by Emerald]
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4075 days, 10 hours, 42 minutes and 28 seconds ago.
Posted on Thursday, October 27, 2005 at 20:19 (GMT -5)

Sharrva, the gnomish necromancer.

Gee, thanks. I can't remember playing necromancers more than once in my lifetime. Level 6 is a safe guess for me as well. Moreover, I hate dealing with companions, and undead slaves are much slower...

Well - At least she is a Raven, and gnomes are not bad at spellcasting (hurthling necromancer - now THAT would've sucked). Chose Alert and Miser as starting talents.

I know, no comments, but... Echo, weren't you supposed to only make TWO attempts, or did I misunderstand something?

EDIT: Alright, she's dead. Reached Level 13 and scored 27959. The vault filled with mixed creatures on PC:6 was too much for her to handle.

First she met a damned lesser daemon too resistant for her magic, so she decided to teleport herself away. Three times she cast it, but only got herself in an even worse mess every time.

She did reach the stairs, but because I knew they led to a PC:5 filled with hungry wolves, I decided against going there and hoped to survive on PC:6, but there was a stone golem that disagreed strongly.

Cursed mixed vaults.

Well, look on the bright side. The steel amulet I was carrying around with me was NOT an amulet of life saving, thus sparing me the self-loathing and ridicule of not having it put on to save my ass instead of Khelly's.
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!

[Edited 1 time, last edit on 10/29/2005 at 08:33 (GMT -5) by Silfir]
Bolto
Registered user

Last page view:

6103 days, 19 hours, 58 minutes and 28 seconds ago.
Posted on Thursday, October 27, 2005 at 21:57 (GMT -5)

Character: Aaron
Race: Human
Class: Mindcrafter
Sign: Tree
Talents: Alert

Oh crap a mindcrafter gonna have to be extra careful at the start of the game. Best mindcrafter I ever attempted got to level 9 and lost him to a stone block trap :(. Those traps are killers at the start. Main problem will be getting to level 6 and gaining the healing skill ASAP

Edit1:

Aaron started the game in the outlaw town and made his first kill there a mugger just in case I somehow get a AoLs and maybe attempt a ultra ending (just keeping my options open) :P

Aaron then went to the small cave to try and get the waterproof blanket but this proved too much for him and after generating a room full of rats he made a very quick escape from the cave though he nearly got to level 6.

He was close enough to level 6 that he decided to attempt the Kranach quest and after stocking up on large rations he went and hunted him and thankfully not a lot of waiting the raider encounter was generated and Aaron quickly needed to kill the goblins and kobolds in the group to make it to level 6. After killing two kobolds he leveled up and gained mind blast :D. Kranach and the rest of the group fell like flys to him.

After collecting the bounty money he made another visit to the outlaw town and had a look at the items generated in there and what do we have in there? Its a waterproof blanket. Nice (was hitting myself over missing it).

Aaron dived into the village dunegon to gain the healing skill and when he found yrrigs caused a nasty critical hit on me taking me from full HP to 4 Hit points not good he quickly switched to coward setting and made a run back to Jharod using mind blast on anything that got in the way. After a scary run he made it back to him and he has gained healing :D. He went back down to the bottom floor but quickly turned back due to encountering a nasty gray ooze

Entered the cavern of chaos and found a pool. He got hot-headed and jumpy. Mindcrafters are automatically teleportation controlled so that is a nice gain.

Edit2:

When he reached level 10 he went and wasted Hotzenplotz. Was not really a problem confusion blast kept them at bay and mind blast took him and his thugs down

He returned to the cavern of chaos and started decending through the level. Ran into a vault filled with hyenas and gnolls. Got a whole level clearing the vault though nothing noticeable dropped in there :(.

Arena was done all the way to before the 20th fight as I still need to start that quest. Loaded up on cooked lizards

Oh boy was the big room bad it had many nasty’s in there and loads of undead which were deadly at that point and geluatious cubes also crap. I quickly searched for the down exit and the beasts knocked me to 2 HP. When I think this could be the end of me my teleport kicks in and saves my butt from certain death. Prayed to the gods for heal after I was clear and made the teleport again to the down stairs.

Pure marble altar was generated on D:7 finally can get some holy water. On D:8 the si was generated and picked that up.

City was generated on D:10 and relief. Rested up and started the quests off Thrundarr. Random monster was a nice easy skeleton. Killed one on D:11 pretty quickly and got my whole inventory ID’ed

My teleportation kicked in again in here and I teleported to the mystic room and got Rolf’s companion. That weapon was a major boost for melee as I desperately needed a decent weapon

Ooze Vault was generated on D:13 with my new Rolf’s companion this vault fell very easily and gained 2 levels for clearing the whole vault haha grey oozes can’t corrode my weapon :D

Edit3:

Just made his away through the animated forest. Ran into Khelavaster on D: 16 turned back at this point to return to the drawf’s for my reward and to finish things up there. Amulet of Life saving is very hard to get and at this point he is most likely gonna bite the dust.

Returned to Thrundarr and got the wand of fireball. And started the slaying of the ogre village quest. There was a tension room generated in that area which was not that much trouble and the tension room got me a level. Lacking see invisibility the Ogre Magi in there was a nuisance to kill as he kept disappearing on me and firing ice bolts at me thank goodness I got cold resistance earlier from the pool. After some frustration and some random firing of mind blast the ogre magi fell and that quest now is completed

Collected the reward and went up to the arena to kill the 20th opponent luckily it was not the ogre magi it was some troll :P. Easy pickings for my weapon. Kept fighting after the 20th and it was a mistake that nearly costed me my life. I was going along nicely collecting gold for the easy opponents then on one of the arena fights a skeletal king was generated. Something my level 16 mindcrafter was no match for. He quickly got himself teleported out of there before things turned nasty in there. I learned today here that the arena can easily generate an out of depth monster and turn the tide on you. Still got a nice sum of gold for the effort though.

Went and killed the greater demon. Pfft it managed to get stat drains in on my dexterity and mana :( Headed back up to the top of the cavern

Entered the pyramid. He quickly went up to the top level of the pyramid and found Rehetep and bad news for me was that a master mimic was generated up there then also the standard mummies and greater mummies in there. He took quite a bit of damage then Rehetep was right in front of me and I zapped my wand of fire and nice it kills him in one hit. All the other monsters were finished off quickly with the exception of the master mimic which took more work and caution to dispatch. Aaron quickly picked up the two items dropped from Rehetep and quickly escaped the pyramid

Edit4:

Went down to the drawfen gravenyard and cleaned everything up in there nice xp from all the monsters killed in there and found an eternium tower shield :D and a amulet of free action. He then decended to the necromancer which with my cold resistance was no trouble at all. Dug up the grave and got the sword which will come in handy later. And got the elemental gauntlets. Aaron was thinking of digging up the great treasure graves but decided against it for now dreading the possibility of encountering an emperor lich.

Tried to retrieve the ring of the high kings but ran into a quickling lord on level 4 and also figured I don’t have enough charges in my wand of cold to freeze the water.

In a bit of a stalemate right now as I can’t get into darkforge as I totally lack the firepower to kill the steel golems. Can’t get to the ring of the high kings and haven’t found another pool since. Saving Khelavaster is not looking great now and I am running out of places to go. I have a few potions of invisibility I am going to try and decend through the unremarkable dungeon to make a last desperation to get a wish

Hmmmmmm found a helm of water breathing gonna go and do the Blup quest.

Went and did the blup quest had no problems except for a greater water elemental which I defeated using berserk tactics. Found Shyssiryxius and left the area. Was having a look around his loot pile to see if possibily an AoLs or RoDs was there but none were found. And was at the time not worth risking my life to steal her loot.

Talked to blup and went back through the small cave with potions of invisibility to decend through the unremarkable dungeon.

Spoiler
I don’t believe it no pools were generated in here though I did get a beehive generated and some beewax which will be needed later for the banshee. Only have one chance left in this whole world of getting a pool and its in darkforge and I can’t do a thing in there right now


Edit6:

Oh yeah one of the baddies dropped a wand of teleportation. Hmmmmm I think I might be able to make a quick dive to darkforge teleport to the pools and try and get a wish. Those pools are the last certain pools in the game at this point and probably my last chance of gaining a AoLs. If no wish is generated I afraid it’s the end of Khelavaster :(

Edit7:

Entered the first level of darkforge. Went to the staircase and found the steel golem. He was very very tough and took a long time to kill him in melee though he eventually fell and at the down staircase I got my wand of teleportation ready and decended and on arrival zapped my wand right away and teleported to the pools.

I start drinking pools right away and the pools were draining fast and I got cursed off a pool and a lot of other stuff that I didn’t see on the screen. But then on drinking the purple pool it go’es “what do you wish for?” I was like OMG YES FINALLY A WISH. Wasted no time in wishing for the amulet of life saving. I basically danced around and yelled at the air and rolling on the floor laughing. I quickly decided to exit darkforge for now and to come back later when I am stronger to kill the steel golems. But this is good now back on a roll after some bad luck in the game.

Edit8:

Went all the way back to the CoC and decended down to D:16 to hand the AoLs to Khelavaster finally now I can proceed further into the CoC. Crap after handing the amulet I received my first corruption and it was unholy aura ouch. Well I can fix that easily now.

Reached the CoC graveyard and killed all the monsters in there. I decided to take a chance and dig up all the great treasure graves and for the first couple it was only master liches but unfouranetly for me the RNG decided to kick me in the butt really bad. One of the great treasure graves had an emperor lich ……………………….. *kicks everyone In the forums saying that digging up great treasure graves is alright*. That was as bad as I could of have gotten …… and my wand of teleportation was out of charges. I did the one thing I could do at that point, got my wand of fireball and kept zapping and zapping. The emperor lich begun draining my stats and the drain was extremely bad. Well I managed to kill the stupid lich with the wand of fireball before it could use death ray or summon monsters but I have lost a heap of stats and whats even worse was that I basically got nothing for the effort :X. (From now on I am NEVER digging another grave again esp with a mid level character.)

Ran into the water temple. Depsite having badly drained stats my character still held up and beat the living daylights out of the snake from beyond. Collected the chaos orb of elemental water which is a nice + 10 wisdom to my mindcrafter. Gonna keep decending

Found a Vault down on D:21 a Dark elven vault grrrrrrrr damn those summons took a bit of pounding to wipe the vault clean those spiders kept getting summoned.



Spoiler
Banshee was found on D:24 easily dispatched found seven league boots in here which was a blessing.


Edit9:

Found a mixed vault on D:28 luckily it didn’t have anything too dangerous in there though the monsters were all experienced at this point and the greater water elementals were a slight bit of trouble. Got a level for clearing the vault.

Run into the wall of fire on D:27 time to backtrack to darkforge and then try and retrieve the ring of the high kings and then make the run through ToEF. Though before I left the level a werewolf lord that I slayed dropped a scroll of chaos resistance which was very nice.

Edit10:

Went back to drawftown and teleported to the mystic room to drop valuable items that I didn’t want destroyed or were too heavy like scrolls of chaos resistance, dragon plates and caches of potions. Went to bless more waters but I stupidly went into the shop to sell my si’s without picking the water’s up and they were gone when I came back there sigh.

Went back into darkforge. This time I was powerful enough to destroy the steel golems another level up there. Ready to attempt to get the ring of the high kings again.

Edit11:



Spoiler
Quickly made my way back into the ring room remembering a quickling lord was somewhere in the dungeon I waited for my teleport to kick in and to teleport to the stairs. Reached the room easily and used my wand of cold to zap my way in had to recharge it a few times to reach the room. This time my character was ready to face a skeletal king and he ran off the ice first and let it come to him and he beat him with no trouble at all. Collected the ring of the high kings and departed the area. I think my character is ready for the ToEf going there next


Entered the ToEf, had to take everything that was flammable off me as I was lacking rings of ice at this point and I didn’t want to lose my seven league boots. The race to the top of the tower was uneventful until I reached the top floor and things got very interesting. Used a wand of digging to get to the temple and started dragging enemies to the corridor and dispatched them one by one. The fire elemental were a big problem as even with pretty high DV/PV values at the time they were hitting me hard and had to resort to blessed PoEH to keep my HP up. Then after killing half the floor all of a sudden an energy bolt was fired out of nowhere and hits me and takes off a third of my health. It’s the ancient chaos wyrm which has seen me and I quickly dragged him out alone and oh boy what a battle that was against him as he hit me bad and fired energy bolts that killed a third of my life in one hit. I zapped him with the remaining charges with my wand of cold but that run out and with the wyrm right on top of me “The ancient chaos wyrm hits you” “you feel corrupted” All these hits caused me to gain a corruption but I gained the extremely thin and nimble one which is the best one haha the wyrm just made me harder to hit. I then go to brute force and you hit the ancient chaos wyrm with full force and slay it. Ouch must of have been a critical hit :D. After that epic battle I finished off the rest of the temple gaining two levels clearing the whole place and collected the chaos orb of elemental fire and left the ToEf.

Returned to drawftown after this battle to put more items in the drawfen mystic room and to collect a couple of chaos resistance scrolls for the dive deep into CoC. Started the decent through to the deep half of CoC.

Whoa greater vault on D:26 and it’s a greater undead vault :X. I cleared the outer half of the vault which had less dangerous undead but I stayed well clear of the inner half as emperor lichs awaited me in there which I have no chance killing at this point in the game. Already had to face one emperor lich so far and one is already bad enough but a group of them? No way I am doing that. Ouch also gained another corruption which was the growing of twelve eyes not that bad though.

Edit12:

Reached the casino on D:31 bye bye gold problems gambled for a bit then went into the shop to buy some of the items in there then I teleported the guard off the doorway to proceed past this point.

Battle bunny level was on D:33 and damn I couldn’t kill the bunny fast enough even with mind wave as I was not quick enough to kill the initial bunnies. Just teleported to the down stairs and proceeded as I was eventually gonna die if I kept it up



Spoiler
Meet the cat lord on D:35 and all right cat lord is not hostile to me managed to pick up the ring of the master cat. Bah though I gained another corruption and it’s the hooves :X probably going to get rid of this one first chance I get.


On D:36 whoa I generated a nasty level. There was a room full of diamond golems and there was a doppleganger king and two molochs generated. I backed up at this point back to drawftown to get some stat training as I think I need to be stronger then this. Deciding to get myself crowned while I am up there as I don’t think this character is ultra ending material gonna do a normal win instead.

Edit13:

Got crowned and got robes of resistance as my crowning gift not bad at all and shock immunity also which was a nice one to get. Whoa one of the crowns I been carrying around has been all along a crown of regeneration very nice item. All stats have been trained up and now to return to D:36

Returned to D:36 and yeah the regeneration crown is helping hugely right now. Beat the doppelganger king with mindcraft then slaughtered both molochs with brute berserk tactics on them. Tried to kill the diamond golems but after a couple of kills they were really taking their toll on me. Decided to leave the rest of the room alone and to keep decending further into the level.

Found a normal vault on D:38 and it’s a red dragon vault filled with many red dragons AND MANY ancient red dragons and one great red wyrm. Had fire immunity from my red dragon armor so this was pretty easy and crown of regeneration was there in case I got injured. Even the great red wyrm couldn’t really hurt me as I gained 3 levels from this vault and gained greater telekinetic blast which I used to kill the wyrm easily. STACKS of loot was dropped from the dragons each time one was killed hordes were dropped. Though a couple of my items including my bracers of toughness bit the dust. But meh the loot was more then worth it.

Edit14:

Reached the air temple on D:39. Dropped every single item except for my non vulnerable equipment on the floor and locked it in with my wands of door creation then I went to dig my way into the temple and attack the enemies. At this point in the game my character was pretty buff and was able to melee everything in here easily. Killed off all the creatures in the outer area before I proceeded to the middle and the summoner managed to summon molochs. Though sad thing for him was I used greater telekinetic blast on him and it only took a few uses to kill the summoner and then I proceeded to melee the molochs to death one by one. Collected the chaos orb of elemental air picked up all my items up my way and exited down to D:40

Found a greater vault on D:41 and it seems to be a ogre and giant greater vault Meleed the entire vault and killed them all. Gained 2 levels and in this vault was three arifacts the hammer of the gods, Wrymlance and soaker. Not bad for clearing a greater vault. Encountered a titan on my way out and it sucked and he damaged my red dragon armor :X down from + 18 PV to + 14 PV. Killed him with greater telekinetic blast stupid bloody titan.

Edit15:

Entered the earth temple on D:42 and damn these things have very high PV had to switch to berserk tactics to be able to deal enough damage to kill them fast. These things could pass through rock so I had to be extra careful not to get surrounded during the fight as these things could hurt me pretty bad grouped up. Had to pray to my god at one point for healing as I suffered a big critical hit from an elemental. The ancient stone beast was beaten with berserk tactics running around when the elementals try to surround me and I was able to do enough damage to kill the ancient stone beast. Picked up the chaos orb of elemental earth and proceeded to clear the whole area as the stone grues and elementals gave very good XP. Gained a whole 3 levels in the earth temple. 4 orbs now and on my way to the mana temple.

Edit16:

Vault on D:43 and its another red dragon vault with ancient red dragons and a great wyrm oh goodie I love these vaults looks like a chance to get some really nice treasure. Killed the vault with big ease and potions of gain attributes were on the great red wyrm. Weeeeeeeeeee got the rune covered trident delievered to me at this point also. Corruption is getting rapid now just hope my scrolls hold out the trip

On D:45 My character on the staircase came face to face with a greater moloch and it was a surprise actually. On greeting hit for 100 damage. Then I started to run back between it and cast greater telekinetic blasts on it to kill it. But it only got it down to moderately injured. What I did instead was switch to berserk tactics timed when it moved give it a big hit and run back before he could hit me. I was able to damage him faster then he could regenerate and after a couple of minutes of this the greater moloch fell and I got 300K XP for it

Vault on D:47 and ANOTHER red dragon vault woot even more loot and xp hmmmm gonna run by this vault for now and make the dive into the mana temple fast.

Found a Red dragon tension room in UD:4 and killed all the dragons in there. Unfouranetly my strength gloves got burned up. Though I found bracers of regeneration now its stacked on top of my crown of regeneration which is great now very fast HP regeneration.

Reached the mana temple. Dug my way into the temple then used my wands of trap detection to dodge the traps. Went into the secret passage and killed the first half of the temple. Had to hurry here has corruption has gotten really bad at this point as its not taking me long now to gain a corruption Managed to drag the archmage out by himself and had a amulet of death ray resistance on. He blacked out the place though I used a wand of light then used my mindcraft powers on him confusion followed by a greater telekinetic blast. Got him down to critically wounded though it didn’t kill him. Had to quickly melee him to kill him and I dodged the stat drains. Picked up the chaos orb of elemental mana and fled the level.

Edit17:

Decided to skip the blue dragon caves quest and head start to D:50 to attempt to win the game. But first before I proceeded I decided to clear out that red dragon vault I found on D:47. Found the black tome grrrrr useless arifact so I just left it there though I found some good potions and another needed scroll of chaos resistance. Cleared the vault and gained a load more of levels phew. On my way to drop the orbs

Edit18:

Dropped the orbs on D:48 not much of a problem until I run into another great red wyrm while dropping the last orb. Dispatched him using my mindcraft which was a easy kill. All orbs are in and I can going in to D:49

Went into D:49 used a wand of digging to shortcut the trip to the staircase remembering quickly I threw the potion of uselessness to get a random arifact after the god granted me the item the description shining sliver bracers are lying here. I was like no way could it be? I greater identiftyed them and yeah it’s the bracers of war yay. This is exactly the kind of item I needed in my assault on D:50. I really now think I might actually be able to get a win with this character only one more level now

Arrived on D:50 killed the first rooms filled with primal chaos, chaos mutant and the chaos servants then I made my way to clear the lever rooms. The chaos warriors were extremely strong and took forever to kill. Corruption at this point was at crazy levels have a feeling 90 days have gone past. Cleared both rooms and proceeded to close the levers then to walk out a bit then a balor would teleport to the lever and then I would kill it and then reclose the levers. I did this for balor after balor after balor and after killing all nine balors the greater balor came in and I wasted him with greater telekinetic blast. Handled the levers and they stay shut that time though I wanted to clear the whole level and I proceeded to teleport to the middle of the room and greater telekentic blast the chaos wizards to oblivion then teleporting to a corridor and dispatch the monsters one on one. Took 45 minutes this fight but I killed every single monster on the level and ensures that I have properly won the game. Picked up all the loot and just exited the level and ascended back to the top

Went back to the top of the wilderness and quickly completed the white unicorn quest and clenched myself of all my corruptions and leave the chain corruption free.

Aaron. L50 human mindcrafter (M). 29569308 xps. 102367 turns
Won on 11/4/2005.
He saved the world with his brave efforts and became a great
Ruler while saving himself 33 times.

He scored 23918364 points

YEAH I WON IT WITH A MINDCRAFTER WOOHOO :D I am gonna add some details to the .flg file and sumbit this character in the hall of fame. This is my second victory in the game and was better then my last one.

Anyways off to sleep for me now tired lol :P

[Edited 1 time, last edit on 11/4/2005 at 01:19 (GMT -5) by Bolto]
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Battle bunny
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5834 days, 6 hours, 17 minutes and 57 seconds ago.
Posted on Friday, October 28, 2005 at 12:25 (GMT -5)

Character: Orray
Race: High Elf
Class: Druid
Sign: Cup
Talents: Alert, Miser, Healthy

meh. I hate druids running into l. lizards, with hostiling them using an astray l. bolt before. I got it to lvl7 so far, and I'm getting past DH right now.
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Iridia
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3762 days, 18 hours, 44 minutes and 28 seconds ago.
Posted on Friday, October 28, 2005 at 15:17 (GMT -5)

Human Druid.
Sign: Tree
Talent: Alert

I've done Druids before because I've generally cycled through all of the spellcasting classes. I like the fact that animals are non-hostile; generally you can hide behind them if you need a meat shield.

Aaand killed by an outlaw in Holeinthewall--a critical hit upon first entering the town. Rats.
Die Gedanken sind Frei

[Edited 1 time, last edit on 10/28/2005 at 15:19 (GMT -5) by Iridia]
BcotN
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6515 days, 1 hour, 23 minutes and 26 seconds ago.
Posted on Friday, October 28, 2005 at 16:32 (GMT -5)

score?
You die...
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Maelstrom
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The Knight of the Black Rose


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3124 days, 5 hours, 29 minutes and 30 seconds ago.
Posted on Friday, October 28, 2005 at 17:59 (GMT -5)

Rand, the Human Beastfighter
Sign: Falcon
Talents: Brawler, Alert, Miser.
Already at level 7, but still in the SMC, looking for the blanket (found both stairs).
Forgot to get Pickpocket, but the lack of it will keep me alive longer (no urge to train, thus less chances of critical hits early on)
UPDATE: survived the SMC (spent 2 prayers, when trapped between a hobgoblin and hippogriff at lvl 7), went past the UD (an altar and a vault, but it was an undead vault... what a waste), sold stuff in the HMV (shopkeeper has no more money to pay me :( ). Now on D:1, current level is 11.

UPDATE2: Died on the last level of the pyramid. Living wall paralyzed me and that was it.
Rand the L14 female human beastfighter. Scored 19820, 87024 xps, survived 25194 turns.
A pessimist sees a dark tunnel.
An optimist sees a light at the end of that tunnel.
A realist sees a train.
And the train driver sees three idiots on the tracks.

[Edited 1 time, last edit on 10/29/2005 at 04:48 (GMT -5) by Maelstrom]
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Armada
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1232 days, 22 hours, 7 minutes and 26 seconds ago.
Posted on Friday, October 28, 2005 at 22:50 (GMT -5)

Guntak, the Orcish Weaponsmith
Born under Wand
Talents: Strong of Will

Had no idea Weaponsmiths started with detect traps..

Gave up on the puppy after noticing the ants blocked off the route downwards. Locked them in the room and cleared the first level for experience. Going after the raider lord right now.

Killed the raider lord. Thats the first time in long while, ran back to town to collect my reward. Headed off to save the carpenter.

Picked up a Tower shield, a two-handed sword and a White flail along the way. Stuck with the Two-hander untill i needed to "Escort" the corrupted one where he needed to go.

Bit of a hiccup..Got stuck between Mr t and an invisible stalker. That dropped my health, and I already used my prayers during the Raiders fight. Eventually killed him, but a lot of stronger monsters started showing up.

A Whight, green hag, and a floating eye, whom I didnt notice untill it was too late...Poked him while trying to squeeze into teh corridor while my HP was being whittled down.

Score was only 2516 :/

[Edited 1 time, last edit on 10/28/2005 at 22:59 (GMT -5) by Armada]
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6515 days, 1 hour, 23 minutes and 26 seconds ago.
Posted on Saturday, October 29, 2005 at 01:40 (GMT -5)

I got 3993 w/Gnomish archer.

I ran outa quarrels in the PC (gnoll/hyena) vault.
You die...
Knud
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non-ghost librarian


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5691 days, 12 hours, 59 minutes and 41 seconds ago.
Posted on Saturday, October 29, 2005 at 04:43 (GMT -5)

Ichabod, the Human Farmer
Birthsign: Wand
Talents: Alert, Strong Of Will
Illiterate

I've only played a farmer once before. I'll probably post the death message here shortly.

Aaaand here we go: Killed by a kobold chieftain skeleton on PC:5 (cavernous level). Score:2731
You know you've played too much ADOM when you try to throw coins at people wearing similar clothes as yourself.

[Edited 1 time, last edit on 10/29/2005 at 04:59 (GMT -5) by Knud]
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*Chaos Muffin*
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6131 days, 14 hours, 38 minutes and 40 seconds ago.
Posted on Saturday, October 29, 2005 at 06:29 (GMT -5)

Rann, dragon, barbarian gnome> alert miser and treasure hunter right off the bat>
got lucky with the class and starsign.
str23, dx17, to20, pe18
1st kill> giant ant worker
New talents: healthy, sixth sense, porter

The Pc:stuck with a room of rats and ants...
found a ring of protection and
unidenified jade ring from rats (not invisibilty tho) also wearing plate armour
after kranach instead of the puppy, killed him and his band pretty easy> Rann
is level 6, hp74, dv/pv 14/9
Pc4: green pool, but am not chancing it because character is doing very well as it is
Pc6: excited gnolls, lots of axes, cleareed out the vault but then ran from tarantulas
and there evil dark elven

Vd: found an ancient tome, but got drenched by water
vd5: lawful altar (converted with a couple of goblins), and a ratling fencer who
kindly got rid of my cursed spear ;) wfound a whip of hunting, only d3 damage,
but may be handy for certain corpses...

Picking pockets in the Id, found a girdle of strength, am level 8 and have learnt
trap detection and healing

Found an wicked orcish spear, 1d11+2 from an orc ambush (am level9)

Just got back from the Pc6, and have found a crystal shield, +9 +4 and a hand axe of mayhem, 3d6+6!
learnt disarm traps from master thief, and am zapping hotzenplotz down with wands that ive found.
am level 10, and am about to do the smc dive...

Almost got killed by a quickling in the smc> managed to kill it with wand of magic missile and mighty blow.
Ud1: herbs, ants and +11 +2 adamantium tower shield, also managed to get the blanket.
Managed to kill a greater mimic, although i used coward setting just in case.
Ud2: black wizard summoned a crap load of plauge bearers, but came thru well
Ud3: another lawfull altar converted to balance>
Ud4: pool and a gargoyle room...
Ud5: herbs and my first cat encounter...
Ud6: forge
Ud7: ants, am noe level 12, and got Hardy talent
Ud8: excited orcs, a river bissected the level, but wasnt much of a problem> didnt find
any more *foos* of devastation/mayhem/coolness, but have a lot of potions and scrolls that i cant wait to identify..

Hmv: shop had balanced club of hunting, poison wand, potion of extrahealing and various nicnacs..

stopped off at the assassin caves on the way to the cc and found more herbs

The old barbarian wants me to kill a score of my first kill, shouldnt be too hard seeming as ants are popping up like bunnies in this game.

D:1 sure enough, ants.
D3: herbs
d4: neutral altar
D5: arena, only one seller of cooked lizards
D6: Neutral altar
D7: the big room, herbs and *more* ants, this is about the 7th lot ive had so far
D9: The Dwarven City
Thundarr wants me to:
kill a doppleganger, phew, was fearing something obscenely bad, like an elder chaos god ;p

The only thing of worth in waldenbrooks was an amulet of light.

D10: blue metal cap, and the doppleganger i was after, now i can finally Identify all those
potions and rings ive been lugging around> PoGA and a couple of other stat uppers, 3 scrolls of melee
accuracy! handy for my mayhem hand axe, which is now +7.
D11: pool, and DAMN! i was smashing down wolves when a f*****g wild cat got in my way...
D12: ancient scyth and a N altar
D13, Forge, carrot smelly room, pe24
D14: exciting ogres and orcs

managed to shortcut thru the Dh instead of the ani-forest, and found an large eternium shield
+11 +5

D16: found khelly, but will of course come back later...

back to dwarfville, found a ring of luck and a mace of destruction in my loot!

Rann is level 15, new talent is Master packager> finished of the ogres, arena then went off to the pyramid and cleared up with fireball wand,
am looking for a final ant worker so i can get courage..

34 game days thru, am at the dwarven graveyard, got the sword of nonnak and elemental gauntlets> am trying my luck on a couple of Great Treasure graves
found eternium scale and nicnacs, fled from the master lich and the lich king tho

Found a PoEducation and got food pres, and am about to get crowned> hoping for fire immunity
and vanquisher but will get: lightning and VANQUISHER! yesyesyesyesyes!!!

Finished darkforge at level 18, no artifacts, but got black dragon scale, can now use Tremendous blow so am considering the
Great Water Dragon for experience...

Uc1: herbs
Uc2: herbs, river
Uc4: SURGE OF POWER!!! Bran-Newlar, the firelizard, poos to the scorched spear> this is the most common artifact i come across from surges.
also finally found a girdle of carrying,
xp18> Decided to try and kill the great water dragon: succeeded with poison, rings of damage, vanquisher and tremendous blow, although health dropped to one point, but was stocked up with blessed potions of extra healing.
Am now level 26, have ring of ice, cool potions and a wand of trap creation...
talents> tough skin> longstride (missed the key for iron skin)

Went back down to dwarfville to check out the secret room, and on the way back to the wilderness killed a barbarin leader and got seven leauge boots!



Spoiler
Gremlin scumming on Ud2( water traps and fluff balls)> got a lot of crap as well as two dagges of death, a good pile of *foos* of mayhem/devastation, bracers of regeneration,dagger of devastaion, ring of the djinn and regeneration, lots of stat potions, amulet defense +5, some potions and scrolls of chaos healing and a GLOWING WAND!!! with 5 charges, used one for Find Weakness> Trained up bows, daggers, maces and two handers to around level 8-10
got my first corruption which was astral teleportation, which was fine due to a corpse id eaten much earlier...


In the tower of eternal flamed> new talent> iron skin, am level 27
a couple of poison bolts to soften it up, and *one* tremendous blow with vanquisher killed the ancient chaos wyrm



Spoiler
also used a wish to get the cute puppy back for the girl, quite amusing because the cute dog corpse is in the food shop,
so that might mess with her mind ;)


Going back to the dwarven grave yard with a bundle of undead slaying arrows> one exact hit took down the lich king and a master lich.
more grave robbing= 1 master lich, and another two lich kings who summoned giant rust monsters, who ate my bracers of regen and my +5
guantlets of str, grr. The grave booty was meagre, so Rann left to seek his fortune elsewhere

Used another wish to get the Alertness skill, but instead my Perception increased by 3 points. damn

Back in the CoChaos, used another wish for an amulet of lifesaving> am now descending to the CoChaos Graveyard,
i usually skip most of the grave yard, but am going to dig up some greater graves> hoping for artifacts or items of similar coolness...
got PoCHarisma, extra healing, 2 crystals of knowledge and a helm of leadership.

The Water Temple> piece of cake, Vanquished the snake from beyonmd with 1 tremendous blow> this is why barbarians kick ass over fighters (imho)
Am now level 28, with stats ranging from 19-30, wearing black dragon scale, 7lboots (pumped up with scrolls of protection and defense) and rings of slaying, a pair of archery gloves (+1,+5) and +3 to armour,and a +4 helm of teleportation. Weapon of choice? Vanquisher

D20> finally found a bees nest, as well as excited golems, just realise ive been bloated ever since i was in the Tomb of The High King, all those potions of potential toughness really filled me up...

The banshee level, glad i found that beeshive

d27) another *exciting* level, this one filled with dark elves, very foolish and soon to be dead dark elves, after clearing that level i passed on thru the Flame wall and found more herbs, then a big room full of water elementals> I am somewhat wary of meeting the catlord in the future, as i have killed many a cat since my original mistake...

The Eternal Guardian: decided to give it a go, used another wish (only 2 left now) on an
amulet of lifesaving, just in case> used 17 blessed arrows of humanoid slaying to whittle him down, then it took 3 tremendous blows, 1 potion of extra healing and 1 potion of ultra healing before he fell.
was level 28, am now level 30, he was worth just over a millionxp, and my alignment dropped to N-
new talents> Immune to pain

2nd corruption was gained on darknite, 60 game days in> you RAGE!!!

Yay the Casino!!! found robe of resilience (not the artifact, just something similar), mithril chain of sloth, some good potions and scrolls, a sword of sharpness, white dragon scale, gaunlets of str and bracers of regeneration to replace the ones eaten long ago, and The Ring of Immunity! not as handy now as it would have been back in the mid game..

arrrgh F**K! someone deleted my whole adom file!!!! I had to download a new adom file and start again! I had just killed ssraxx/barney and hed left behind a ring of the djinn, and id gotten a massive whitedragon vault that gave me the bracers of war! ARRRRRRRRRRRRRGGGGGGGGGGHHHHHHHHHHHHHHHHHHHH!!!!!
argh argh argh argh argh!!!!!
i want to cry, i dont even know what my score would have been> i even killed an eternal guardian, some greater molochs and all the orb guardians except for Nuurag mana man.

Raan, my little angry gnomish barbarian, rest in piece, the void that is the empty recycling bin of my flats computer> may you oneday be reborn.

*<< Words go here >>*

[Edited 1 time, last edit on 10/31/2005 at 03:36 (GMT -5) by *Chaos Muffin*]
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Battle bunny
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5834 days, 6 hours, 17 minutes and 57 seconds ago.
Posted on Saturday, October 29, 2005 at 07:26 (GMT -5)

F*** it! Crashed while killing the graveyard left-right.
New char: Gnomish Farmer
Birthsign: Tree
Talents: Heir&prereqs, alert
Good luck. This one is hard, I've got a PoGA already, but it's cursed... I MUST BLESS IT!
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Thoth
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The Scribe


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6200 days, 3 hours, 56 minutes and 27 seconds ago.
Posted on Sunday, October 30, 2005 at 12:39 (GMT -5)

First Character:

Name: Feanaro
Race: High-Elf
Class: Merchant (specializing in scrolls)
Birthsign: Cup
Talents: Alert, Miser, Treasure Hunter

I don't often play merchants, as they tend to die quickly (almost as bad as farmers and mindcrafters) - and this guy's a treasure hunter! Time will tell...

A very short amount of time, that is. :) An exploding door on the second level shredded my clothes (not that they were much good anyway) and then I got poisoned by a giant centipede. I'll spare you the rest of the grisly details.

Final Score: 1870

Second Character:

Name: Felin
Race: Dwarf
Class: Healer (:P)
Birthsign: Wand
Talents: Alert

Now thats more like it. :D Healers are my style. Will keep you updated.

Went to the outlaw village; killed an outlaw (name changed quickly to "Felon" hehe). Nothing but crap in the store. I'll try to gain a couple levels here.

Level 3 now, and I've got 100 Healing. :) I also put a little into Herbalism in case I get lucky in the Village dungeon, where I am heading now.

Uneventful, except for an Ice Vortex on level 7 that almost tore me a new one. Saved Yriggs. I'm going to explore this dungeon further and then ascend to the surface to try and find Kranach.

Level 6 now, at level 6 of the dungeon, after praying for food (grrrr) and having my only 3 PoEH shattered by an exploding door. I also had to escape a Dark Elf Wizard on level 7, after finding a (cursed) crystal shield. :) Making my way back to the surface now, for food.

Made it to the surface, got food. Tywat Pare informed me Kranach was no longer a problem, so I turn back to delve the village dungeon some more.

The VD is cleared and I am now level 7. Unfortunately my warhammer got rusted in a rainstorm on the way to town... I'll have to find a new one. Gotta get more food too.

Got food, and headed to Lawenilothehl to sell my booty. Found a cudgel at the store, so that will do until I find another hammer. I also discovered that I had a (cursed) Mithril Girdle (+0,+2) and BOTH an amulet of defense+2 and an amulet of protection+2. :) All equipped and headed to the ID now, for some experience.

Damn accidentally killed a cave tiger. :( Bye bye ring! Level 8 now, and I am building up my sling ability, along with my clubs/hammers. Headed back to the surface, after accidentally smacking a karmic lizard (doh!).

Thanks to an identify scroll i am now wearing a RoP+1 and a RoAR. :) I'm going to head over to the PC now, for more exp, and hopefully an altar. No hope for puppykins now, but oh well.

Found a new warhammer on level 2 of the PC. Now I am level 10, I have 100 in Herbalism and I just found an herb level on PC4! Not too shabby. :) I'm full to the gills now, and headed back to town to sell things. Corroded my warhammer on a gray ooze on the way. *Rolls eyes*. Back to the trusty cudgel.

During my journeys I also found a tiny key, so I am keeping my extra stuff in the other half of Yergius' house for now. He wont mind. :) I am eating Morgia and letting time pass so I can get stats and wait for this horrible rainstorm to end. I am getting tired of rust. After that, I'll head back to the PC.

After a few uses the tiny key disintegrated (must have been cursed). Luckily I found round key on level 1 of the PC, so thats just as well. Unluckily, however, I have also found a Fairy Dragon on level 1, which just teleported me elsewhere. I wonder how I'll kill or get by him...

Killed him... it wasnt too hard. Hope the spear he dropped was worth something. I also found a huge rock, which I am carting along now, more for exercise purposes than anything. On to the depths!

I am level 11 now, and have my Find Weakness at 100. :) Got revenge on that karmic lizard ala lead sling bullets. It was sweet too. On level 6 of the PC now, and I got a "you feel excited" message, so I am headed back to the surface to sell my booty (heh), so I can return to clean house.

I actually made it out, through a crystal statue even! Being cursed sucks, and i STILL havent found an altar. I am going to wait on going back down into the PC for a while, and head over to the UD instead. I hit up the barbarian on the way, so I am going to keep my eye out for outlaws. Into the depths of the UD!

Ran into a room full of fire lizards (like 50!) and a room full of owl bears on the way down, and also a pet shop (crappy) and a scroll shop (id scrolls). Now I am in Dwarftown at exp level 12. :) I shall see what is for sale.

Not much. Went back up to the scroll shop and bought out all of their good stuff. On the way back down, picked more Morgia (mmmmmm... minty). Level 13 now. :) The altar at dwarftown is Lawful, so I am working on removing my cursed status before I get Thurundarr's first quest, and I have several blessed scrolls of identify and uncurse now. I picked up a teleportation book along the way, and a potion of wonder (Lightnign Ball), and a potion of Learning. 20 Learning is very, very nice this early in the game. :)

D:11. Dipped brass bracers into a blessed PoE and got Bracers of Protection [+0,+2]. :) Just killed a Berserker Lord. On a roll! Generating items for money to sacrifice. Going to head to the surface for some food.

D:6. Level 14 now, and First Aid at 100. 208 hitpoints. Killing everything in sight. Felon is doing well for himself so far. Headed back to the surface...

Made it fine. My round key got lost along the way (damn fire lizards) so i had to kick in the door to my room in Yergius' house. Lucky I had a wand of door creation, and I also picked up a tiny key somewhere, so I can lock the whole building now. Stuff stashed, I'm off to where I "felt excited" in the PC.

Alas! Felon is no more! Roasted by a Stone Statue on level 5 of the PC. R.I.P. :(

Final Score: 27869

--<>||<>--

[Edited 1 time, last edit on 10/30/2005 at 22:42 (GMT -5) by Thoth]
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*Chaos Muffin*
Registered user
Chaotic Awesome


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6131 days, 14 hours, 38 minutes and 40 seconds ago.
Posted on Monday, October 31, 2005 at 04:05 (GMT -5)

*random number two*

Name: Takashi
race: darkelf
class: mindcrafter
sign: dragon

Talents: alert, strong of will

Haven't played mindcrafters too much, although they sound cool in the manual. Takashi started with 15 willpower, 22 mana, 21 dex and 11 tougness> dv/pv=14/1, hp/pp=18/14

First Kill = orc

Takashi wandered down into the Drakalor chain in the midst of Darknite, a powerfull omen for the young mindcrafter, whose depravity and excess had already earned him the favour of Llo'th, stopping breifly in a sickeningly lawful town by the name of Terinyo, Takashi laughed at a tiny girl, telling her that if he ever found her puppy thatd he'd eat its soul. As he was leaving the town the local sheriff warned him about a gang of raiders that were terrorising the countryside, takashi was about to tell him what he really thought of the sheriffs stupid mustach when the lawman told him the reward: 3000 gold pieces!, this would certainly aid him in his quest for chaos.
Wandering into the wilderness Takashi spied in the distance a welcoming sight, a cavern which twisted and changed before his very eyes, sending a blessing to Llo'th he started his trek towards these strange dungeons of infinity...
...But the last laugh was on llo'th, for as he entered the strange tunnels so much like his homeland he failed to see the misshaped rock beneath his foot, suddenly all he knew was agony and heat, the blinding pain of fire, and the foul stench of burning meat. The last thing to go through his mind was the thought that that damn puppy probally lived longer than he did.

Takashi, the dark elven mindcrafter was scorched by a firey explosion on level one of some ancient caves. he scored 1815 points, and reached level two, 183 xp.
*<< Words go here >>*
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PowerWyrm
Registered user
Great Wyrm of Order


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4513 days, 8 hours, 22 minutes and 1 second ago.
Posted on Tuesday, November 01, 2005 at 15:45 (GMT -5)

Character: ManDrake
Race: Drakeling
Class: Fighter
Sign: Candle
Talents: Alert, Miser

Never really played fighters. I usually prefer spellcasters. Let's see how this char goes...

Update: Died on UD3 from poison (dark elven priestess summoned tons of spiders)... Never found any missiles. Crapass starting stats and crapass melee damage made me think that the char wouldn't go very far.
The Great Wyrm of Order breathes light (more) - wow, you feel very smart!

[Edited 1 time, last edit on 11/1/2005 at 16:55 (GMT -5) by PowerWyrm]
benappo
Registered user

Last page view:

6684 days, 11 hours, 35 minutes and 15 seconds ago.
Posted on Wednesday, November 02, 2005 at 06:57 (GMT -5)

Character: Merch
Race: High Elf
Class: Merchant (potions)
Sign: Tree
Talents: Alert, Miser

Only ever played a merchant once before and got toasted at level 1

Update: Woo-hoo, surge of power on UD2 - avoided the guardian (Yul the displacer beast - no chance of hitting him at level 1) and picked up the scorched spear! Nice. Also on UD2 - lots of morgia roots and moss of marelion!
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PowerWyrm
Registered user
Great Wyrm of Order


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4513 days, 8 hours, 22 minutes and 1 second ago.
Posted on Wednesday, November 02, 2005 at 13:47 (GMT -5)

Character #2: Senya
Race: Dwarf
Class: Paladin
Sign: Cup
Talents: Quick (then Affinity with Polearms, Aggressive, Careful, Defensive Fighter, Dodger, Good Shot, Greased Lightning, Healthy, Keen Shot, Long Stride, Quick Shot, Shield Expert, Shield Master, Shield Specialist, Very Quick)

A little more of my taste... good fighting and spellcasting abilities.

Update: Day 1
------
The char is now L13 with HP 132, DV 59 and PV 19. Started in the SMC, got the blanket but couldn't find the > before experienced jellies started to breed. Took the puppy quest but didn't manage to complete it. Went to CoC and found a black altar on D4, which was promptly converted. Killed a cat in the process of getting precrowned (damn!)... but the RNG rewarded Senya for her patience with the Bracers of War as a precrowning gift (yay!). The Elder asked her to kill a large rust monster (hmm I hope i won't need to dive to ID30+ to get one of those...). Killed Hotzy and took the Druid's quest. Keethrax's dungeon and Pyramid will be next...

Update: Day 2
------
Didn't have much time to play today. Senya advanced to L14, with HP 125, DV 62 and PV 16 (yeah that's worse than on day 1 lol... damaging attacks + stat drains from high undead + no stat helping herbs). Completed the Druid's quest as well as the first 2 quests from the Elder (and of course after spending one hour and more around ID20 in search for a rust monster tension room and finally getting one, large rust monsters started to rain in the ID at shallower depths...). Currently working on 2 things (or maybe the same thing hehe): being crowned and completing the third quest from the Elder...

Update: Day 3
------
Khelavaster lives!
Senya advanced to L18, with HP 224, DV 39 and PV 14 (very low DV/PV - wielding Wyrmlance and wearing artifacts only for the journey into the ToEF). Crowned with Hammerhead and shock immunity. Completed all of the Elder's quests including dwarven graveyard. Did the Pyramid along the way. Cleared Darkforge, found Wyrmlance inside the weapon room and got a wish from pools, along with teleport, teleport control and permenent invisibility (and a few other good and bad effects). Time to do the first real dive into the CoC: saving K., water temple and down to the wall of flames. Picked up a few books on the way up, and in particular a book of Nether Bolt (combined with Wyrmlance, it should be enough against the ACW). Now at the entrance of the ToEF...

Update: Day 4
------
Senya advanced to L29, with HP 432, DV 97 and PV 50. For those who have a hard time against the ACW, I can only tell you a word: Wyrmlance. No fireproof blanket, no ring of ice, had to retrieve quickly the Fire Orb and leave the ToEF asap. Drew the attention of Mr W with one nether bolt, then he fell with 3 berserk blows from Wyrmlance (!). Did the TotHK right after, finding a pair of SLB in the process (they were plain leather boots this time! - didn't tilt on the 30s weight until i tried to sell them and Waldo proposed over 10k...). Surge of power on 4th floor - Skullcrusher guarded by some named caveman. Time do dive for the 2nd time in the CoC: greater giant vault on D26 (found the black tome and the dagger Serpent's Bite inside), greater undead vault on D35 (left that one untouched), avoided the Cat Lord on D36, cleared the air temple (dropped everything outside - meleed everything with Serpent's Bite), lesser red dragon vault on D42, and finally cleared the earth temple. Now Climbing and Stealth are at 100, it's time to go down the Rift. The Library gave Senya a bunch of new spells, and since she was a cautious visitor, a certain tome. As day 90 approches, it's time for the final dive in the CoC: Mana Temple is coming next...

Update: Day 5
------
Senya, the dwarven paladin, saved the world with her brave efforts and became a great ruler while saving herself 7 times.
She scored 10751352 points and advanced to level 46.
She survived for 0 years, 96 days, 13 hours, 59 minutes and 13 seconds (118812 turns).

The mana temple was a breeze (apart from those f***ing plain chaos servants who become extremely experienced very quickly and hit harder than balors!). Finally managed to lure Nuurag in the corridor and he fell quickly with humanoid slaying ammo. Got Nature's Companion as a uselessness gift (cool armor). Meleed everything on D50 except Fisty who fell with a few quarrels of demon slaying. Closed the gate, removed all corruptions with a few SoCR (didn't even have to do the unicorn quest), left the chain (and became a great leader and famous heroine).
An easy win after all...
The Great Wyrm of Order breathes light (more) - wow, you feel very smart!

[Edited 1 time, last edit on 11/6/2005 at 09:47 (GMT -5) by PowerWyrm]
Molach
Registered user
Lord of DurisMud


Last page view:

5148 days, 15 hours, 54 minutes and 41 seconds ago.
Posted on Tuesday, November 08, 2005 at 07:55 (GMT -5)

The line is drawn - no more entries accepted.
Ill update final scores in the "commentary"-thread. There is no particular time limit to finish up any characters remaining alive, but interest of this community might taper off after a week or so.

Good show all.

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