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Ancient Domains Of Mystery, forum overview / Spoilers / RCC(post char info here)

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nOOb-mAsTeR
Registered user
Master of all things nOOby!!!


Last page view:

5764 days, 7 hours, 41 minutes and 43 seconds ago.
Posted on Sunday, January 28, 2007 at 16:24 (GMT -5)

Current Rankings:
NUMBER ONE CURRENTLY....ChaosMuffin!
Evil Bren, the human necromancer, managed to become the ultimate ChAoS gOd.
He scored 26072532 points and advanced to level 50.
and the losers currently are....:D

2.-PeanutGod-Cliq, the high elven archer, was crushed by tons of luggage.
He scored 72144 points and advanced to level 17.

3.Silfir scored 4000 points, High Elven Assasin.
4.n00b-mAsTeR-3412,High Elven MindCrafter, killed by white worm.
5.Darren Grey-2478, Human Ranger, killed by viper trap.
6.Cat Lord Lord- 1400, High Elven Merchant, death unknown.


"You try to give Fang, the large dog the bone. Fang, the large dog says,"Do you know who I am, mortal?!?!"
My smartest dog ever:D

[Edited 1 time, last edit on 2/4/2007 at 09:25 (GMT -5) by nOOb-mAsTeR]
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Kirbot
Registered user
BattleHax0r of Devastation


Last page view:

5885 days, 1 hour, 58 minutes and 24 seconds ago.
Posted on Sunday, January 28, 2007 at 18:23 (GMT -5)

Name: Jeflon
Race: Male Human
Class: Weaponsmith
Sign: Book >.<

Plans: Survive, level up a bit, take it slow and careful. Hopefully become a champion of Law or Balance early on at some point.

Very nice, his lowest stats are Willpower and Appearance, both at 13. His stats are as follows:
Strength - 19
Learning - 20
Willpower - 13
Dexterity - 15
Toughness - 16
Charisma - 16
Appearance - 13
Mana - 15
Perception - 14

He also started with a large hammer, which does the damage of a good quarterstaff (1d10+2), but is one-handed. Woo hoo!

Status: Dead

Died to a ghul. I hate paralyzation.
Molach: "I like to have 200+ hp and over 5 good healin potions when I do [the fire] temple. AND some way of killing the Wyrm"

Morio: "Some way of killing the worm is recommended, yes :D"

[Edited 1 time, last edit on 1/28/2007 at 18:46 (GMT -5) by Kirbot]
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*Chaos Muffin*
Registered user
Chaotic Awesome


Last page view:

6124 days, 22 hours, 24 minutes and 47 seconds ago.
Posted on Sunday, January 28, 2007 at 20:35 (GMT -5)

Name: Evil Bren
Race: Human
Class: Necromancer
Sign: Unicorn

Plans: Be as evil as evil does.

Stats are ok, ranging from 20 learning to 8 charisma, with 15-13 being the median.

Started with frostbolt, much better than tract of chaos.

HAHAHAHAHAHAH!!!!!!

killed a beggar for first kill, then went to the smc and right by the steps i found a 1/4 staff weighing 30 stone. STAFF OF SMITING!!!!!

MWUHAHAHAHAHHA!

im level 9, just Identified my gears, and now i have a 1/4 staff of devastation! 5d10 baby! 5d10!

There was a C altar in the smc level- got to very close before i was forced out by tougher beasties, went and killed Jharod and Yriggs, found 7LBoots too, yay!

AM lvl 14, been thru the ud (nothing much, found an L altar, converted and continued my earlier saccing - got precrowned with BoW! this guys gonna be a combat necro)

Dwarftown wants me to kill a chaos lizard, also had deathray in the shop- found a sword of sharpness and a dagger of death.

awesome.

Well, much has happened, did the gremlin pit, yeilding another ring of djinn, then *just* managed to kill th GWDragon while slowed, went up to level 38!!! Then did TOTHKings, ToEFlames and then went Nuetral so i could kill the white unicorn, 7 POGattribs! am lvl 40 now and i havent even been to the water temple :p

Satisfied the old crone and killed the MHCdragon, was going to do the filk quest, but need another 5 lvls first, am going to go for Ultra Chaos God.

Am lvl 50, currently doing barney quest so i can do the filk quest so i can kill the emperor moloch so i can get the trident so i can stab andy with it :p

YEAH BOI! my first ultra evil ending!
Only died once, but that was after lvl 50 and i got reborn. sweet.


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Evil Bren
St:46 Le:28 Wi:40 Dx:41 To:17 Ch:22 Ap: 5 Ma:62 Pe:23 C-
DV/PV: 49/68 H: 231(233) P: 0(991)
Exp: 50/40839854 ChAoS Sp: 172
Blessed Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Evil Bren Race: male Human Class: Necromancer
Eye color: green Hair color: blonde Complexion: tanned
Height: 6'3" Weight: 3 pounds
Age: 25 (grown-up)
Star sign: Unicorn Birthday: 18/Unicorn (day 108 of the year)

YOUR HISTORY:
Your father is a guildmaster. Your family generally is rather
wealthy and well-known in your home town.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become a Necromancer.


----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 19671 stones Carrying capacity: 71675 stones

He: uncursed crown of leadership [+2, +7] {Ch+18} [65s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
Bo: uncursed eternium plate mail of speed (-1, -2) [-1, +9] [240s]
Gi: uncursed girdle of giant strength [+7, +6] {St+11} [30s]
Cl: uncursed cloak of protection [+2, +6] [20s]
RH: uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s]
Br: uncursed bracers of war [+8, +4] {Dx+8} [10s]
Ga: uncursed thick gauntlets (-1, -2) [+2, +0] [15s]
Bo: blessed seven league boots [+5, +7] [30s]
MW: -
Mi: uncursed boomerang of darkness (+3, 2d4+2) [20s]
Tl: blessed torch (2137 turns of fuel remaining, lit) [10s]


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 19076 stones Carrying capacity: 71675 stones

Helmets ('[')
uncursed helm of water breathing [+0, +1] [30s]
uncursed helm of mental stability (+1, +1) [+0, +4] {Le+1} [100s]
uncursed helm of leadership [+1, +0] {Ch+6} [100s]
Armor ('[')
uncursed robe of chaos [+1, +1] [60s]
uncursed moloch armor (-8, -16) [-33, +49] {Dx-20} (-20 spd) [15000s]
Shields ('[')
uncursed tower eternium shield (-1) [+13, +4] [70s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
uncursed rusty red dragon-hide gauntlets (-2, +0) [+3, +2] [10s]
uncursed rusty gauntlets of strength (-1, +0) [+1, +1] {St+3} [40s]
Cloaks ('[')
blessed cloak of adornment [+0, +3] {Ap+3} [40s]
uncursed hooded cloak [+1, +3] [40s]
Girdles ('[')
uncursed girdle of greed [+0, +0] [7s]
blessed girdle of greed [+0, +0] [7s]
Boots ('[')
uncursed seven league boots [+1, +0] [30s]
uncursed light boots [+0, +0] [20s]
uncursed light boots [+1, +0] [20s]
uncursed leather boots [+0, +0] [25s]
Necklaces (''')
heap of 3 blessed amulets of chaos [9s]
uncursed ankh [3s]
uncursed amulet of life saving [3s]
uncursed amulet of raw steel {Pe+12} [10s]
uncursed necklace of the eye [3s]
One-handed weapons ('(')
blessed weeping pick axe (+0, 1d6+1) [75s]
uncursed hand axe of devastation (+0, 5d6+6) [50s]
blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
uncursed pick axe (+0, 1d6+4) [75s]
uncursed sword of sharpness (+4, 4d8+6) [35s]
uncursed whip of the snake (-1, 5d2+7) {Dx+7} (+7 spd) [15s]
uncursed whip of the snake (-2, 5d2+8) {Dx+5} (+5 spd) [15s]
Two-handed weapons ('(')
uncursed staff of smiting (+7, 1d37+2) [30s]
uncursed adamantium halberd of penetration (+8, 2d7+4) [-2, +0] [70s]
uncursed staff of smiting (+4, 1d37+2) [30s]
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
blessed silvery two-handed sword "Vanquisher" (+3, 6d5+3) [-3, +0][300s]
Missile weapons ('}')
uncursed long bow (+2, +2) [30s]
Missiles ('/')
uncursed boomerang of thunder (+3, 2d4+1) [20s]
heap of 5 uncursed rocks (+0, 1d4) [25s]
uncursed throwing club (+0, 1d8+2) [30s]
bundle of 5 uncursed quarrels of humanoid slaying (+4, 2d6+3) [20s]
heap of 8 blessed rocks (+1, 1d4+2) [40s]
uncursed throwing club (+3, 1d8) [30s]
heap of 3 uncursed rocks (+0, 1d4+2) [15s]
bundle of 4 blessed mithril sling bullets (+7, 2d5+2) [12s]
uncursed dark elven quarrel (+3, 1d4+5) [2s]
Tools (']')
uncursed box with flint and steel (38) [5s]
uncursed tinderbox (17) [3s]
heap of 3 uncursed waterproof blankets [30s]
heap of 3 uncursed square keys [3s]
heap of 2 uncursed small keys [2s]
uncursed fletchery set (6) [70s]
heap of 2 blessed tiny keys [2s]
heap of 3 uncursed bandages [6s]
uncursed climbing set [180s]
uncursed thieves picks [5s]
heap of 3 uncursed triangular keys [3s]
heap of 2 uncursed tiny keys [2s]
heap of 2 uncursed holy symbols [10s]
blessed triangular key [1s]
uncursed cooking set [100s]
uncursed hexagonal key [1s]
heap of 8 blessed bandages [16s]
blessed waterproof blanket [10s]
blessed fireproof blanket [10s]
uncursed rusty tiny key [1s]
uncursed rusty round key [1s]
uncursed rusty small key [1s]
heap of 2 uncursed round keys [2s]
blessed hexagonal key [1s]
heap of 4 uncursed plain blankets [40s]
uncursed torch [10s]
heap of 2 uncursed eternium ingots [16s]
heap of 2 uncursed fireproof blankets [20s]
heap of 4 uncursed iron ingots [80s]
uncursed tinderbox (5) [3s]
uncursed mithril ingot [14s]
uncursed adamantium ingot [12s]
uncursed fletchery set (7) [70s]
Rings ('=')
heap of 4 uncursed rings of damage [4s]
heap of 3 uncursed rings of acid resistance [3s]
heap of 8 uncursed rings of fire resistance [8s]
heap of 2 uncursed rings of defense +1 [2s]
heap of 4 uncursed rings of cold resistance [4s]
blessed ring of fire resistance [1s]
heap of 2 blessed rings of the fish [2s]
blessed ring of cold resistance [1s]
blessed ring of ice [1s]
uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
heap of 3 uncursed rings of searching [3s]
heap of 2 uncursed rings of fire [2s]
blessed ring of stun resistance [1s]
blessed ring of slaying (+8 melee damage, +6 missile damage) [1s]
uncursed ring of mental stability [+3, +1] {Le+1} [1s]
uncursed ring of damage [1s]
blessed ring of the High Kings [+2, +3] [1s]
uncursed rusty ring of acid resistance [1s]
heap of 2 uncursed wedding rings [2s]
heap of 2 uncursed rings of see invisible [2s]
heap of 2 uncursed rings of protection +1 [2s]
uncursed ring of doom [1s]
uncursed ring of mental stability [+0, +4] {Le+1} [1s]
heap of 17 blessed brass rings [17s]
uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
uncursed ring of elemental mastery [+0, +0] [1s]
uncursed ring of the fish [1s]
uncursed ring of luck [1s]
uncursed ring of invisibility [1s]
blessed ring of acid resistance [1s]
Wands ('\')
uncursed wand of teleportation (0 charges) [4s]
uncursed wand of webbing (8 charges) [3s]
uncursed wand of light (0 charges) [4s]
blessed wand of knocking (3 charges) [3s]
uncursed wand of knocking (1 charge) [3s]
uncursed wand of poison (7 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of door creation (0 charges) [3s]
uncursed wand of ball lightning (6 charges) [4s]
uncursed wand of fire (2 charges) [4s]
uncursed wand of light (0 charges) [4s]
uncursed wand of light (13 charges) [4s]
blessed wand of door creation (3 charges) [3s]
blessed wand of door creation (2 charges) [3s]
uncursed wand of wonder (4 charges) [3s]
uncursed wand of cold (4 charges) [4s]
uncursed wand of monster creation (1 charge) [3s]
blessed wand of fireballs (12 charges) [3s]
uncursed wand of cold (2 charges) [4s]
uncursed wand of item detection (5 charges) [3s]
uncursed rusty wand of cold (4 charges) [4s]
uncursed wand of digging (2 charges) [3s]
blessed wand of poison (0 charges) [3s]
blessed wand of teleportation (4 charges) [4s]
blessed wand of digging (3 charges) [3s]
uncursed wand of monster detection (0 charges) [3s]
uncursed wand of digging (2 charges) [3s]
blessed wand of fireballs (3 charges) [3s]
uncursed wand of monster creation (2 charges) [3s]
uncursed wand of lightning (0 charges) [4s]
uncursed wand of knocking (0 charges) [3s]
uncursed wand of door creation (5 charges) [3s]
uncursed wand of monster detection (5 charges) [3s]
uncursed wand of item detection (7 charges) [3s]
uncursed wand of cold (4 charges) [4s]
uncursed wand of earthquakes (1 charge) [3s]
uncursed wand of door creation (6 charges) [3s]
uncursed wand of gold detection (3 charges) [6s]
blessed wand of cold (1 charge) [4s]
uncursed wand of door creation (0 charges) [3s]
uncursed wand of lightning (4 charges) [4s]
uncursed wand of digging (1 charge) [3s]
uncursed wand of death (2 charges) [3s]
uncursed wand of light (5 charges) [4s]
uncursed wand of trap creation (10 charges) [3s]
uncursed wand of teleportation (3 charges) [4s]
uncursed wand of teleportation (2 charges) [4s]
uncursed wand of fire (2 charges) [4s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of lightning (0 charges) [4s]
Potions ('!')
blessed potion of invisibility [4s]
heap of 3 uncursed potions of insight [6s]
heap of 4 uncursed potions of cure poison [8s]
heap of 3 blessed potions of insight [6s]
heap of 11 uncursed potions of invisibility [44s]
heap of 21 uncursed potions of healing [84s]
heap of 6 blessed potions of ultra healing [12s]
heap of 5 uncursed potions of boost learning [10s]
heap of 7 blessed potions of booze [28s]
heap of 2 uncursed potions of boost perception [4s]
blessed potion of carrot juice [4s]
heap of 3 uncursed potions of boost speed [6s]
heap of 7 uncursed potions of poison [28s]
heap of 2 uncursed potions of boost dexterity [4s]
heap of 4 uncursed potions of boost willpower [8s]
heap of 3 uncursed potions of boost appearance [6s]
uncursed potion of raw chaos [2s]
heap of 2 uncursed potions of boost strength [4s]
heap of 5 uncursed oils of rust removal [10s]
heap of 2 uncursed potions of youth [8s]
heap of 7 uncursed potions of carrot juice [28s]
uncursed potion of visibility [4s]
heap of 5 uncursed potions of boost mana [10s]
heap of 3 uncursed potions of boost charisma [6s]
heap of 2 uncursed potions of sickness [4s]
blessed berzio potion [2s]
blessed potion of boost appearance [2s]
heap of 2 uncursed potions of confusion [4s]
blessed potion of healing [4s]
blessed potion of boost willpower [2s]
blessed potion of boost charisma [2s]
heap of 2 uncursed potions of potential dexterity [8s]
uncursed potion of quickling blood [2s]
heap of 4 potions of holy water [16s]
uncursed potion of oil [2s]
uncursed potion of charisma [4s]
heap of 2 uncursed potions of exchange [8s]
heap of 2 uncursed potions of balance [8s]
heap of 2 uncursed potions of potential learning [8s]
uncursed potion of longevity [4s]
uncursed potion of cure corruption [2s]
blessed potion of boost dexterity [2s]
heap of 2 uncursed potions of learning [8s]
Scrolls ('?')
blessed papyrus scroll [2s]
heap of 4 uncursed scrolls of great identify [8s]
uncursed strange message [2s]
heap of 3 uncursed scrolls of satiation [6s]
heap of 2 uncursed scrolls of darkness [4s]
heap of 5 uncursed blank scrolls [10s]
heap of 4 uncursed scrolls of increase melee damage [8s]
heap of 3 uncursed scrolls of teleportation [6s]
heap of 5 uncursed scrolls of light [10s]
blessed scroll of satiation [2s]
heap of 3 uncursed scrolls of repair [6s]
heap of 3 uncursed scrolls of luck [6s]
blessed scroll of monster detection [2s]
heap of 8 blessed scrolls of identify [16s]
heap of 5 blessed scrolls of chaos resistance [10s]
heap of 4 uncursed scrolls of increase melee accuracy [8s]
heap of 2 uncursed scrolls of balance [4s]
heap of 2 uncursed scrolls of item creation [4s]
heap of 2 uncursed scrolls of gold detection [4s]
uncursed scroll of danger [2s]
uncursed scroll of item detection [2s]
heap of 3 blessed scrolls of uncursing [6s]
heap of 3 uncursed scrolls of charging [6s]
heap of 3 blessed scrolls of peace [6s]
blessed scroll of great identify [2s]
heap of 3 uncursed scrolls of uncursing [6s]
heap of 2 uncursed scrolls of monster aggravation [4s]
heap of 2 uncursed scrolls of identify [4s]
blessed blank scroll [2s]
uncursed scroll of item destruction [2s]
uncursed scroll of ill fate [2s]
uncursed scroll of familiar summoning [2s]
uncursed scroll of defense [2s]
blessed ratling pamphlet [2s]
Books ('"')
uncursed tract of chaos [150s]
uncursed spellbook of Ice Ball [100s]
Food ('%')
heap of 11 uncursed curaria mancox herbs [22s]
heap of 7 uncursed devil's roses [14s]
heap of 4 blessed demon daisies [8s]
heap of 17 uncursed demon daisies [34s]
heap of 12 uncursed alraunia antidotes [24s]
heap of 6 blessed curaria mancox herbs [12s]
heap of 11 uncursed stomacemptia herbs [22s]
heap of 4 blessed devil's roses [8s]
heap of 83 uncursed cooked lizards [249s]
heap of 9 uncursed fortune cookies [27s]
heap of 7 blessed alraunia antidotes [14s]
heap of 2 uncursed lumps of bee wax [10s]
heap of 2 uncursed burb roots [4s]
heap of 2 uncursed pepper petals [4s]
Valuables ('$')
8434 gold pieces [84s]
Gems ('*')
heap of 2 uncursed opals [2s]
heap of 2 uncursed rubies [2s]
heap of 4 uncursed emeralds [4s]
uncursed aquamarine [1s]
blessed amber [1s]
heap of 3 uncursed crystals of darkness [3s]
heap of 2 uncursed amber stones [2s]
heap of 3 blessed crystals of power [3s]
blessed topaz [1s]
heap of 3 uncursed turquoises [3s]
heap of 2 uncursed turquoises [2s]
uncursed topaz [1s]
uncursed crystal of fire [1s]
uncursed aquamarine [1s]
blessed aquamarine [1s]
uncursed sapphire [1s]
blessed turquoise [1s]
blessed crystal of fire [1s]
heap of 3 uncursed crystals of knowledge [3s]
uncursed crystal of light [1s]
blessed crystal of light [1s]
heap of 2 uncursed worthless pieces of white glass [2s]
uncursed worthless piece of green glass [1s]


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 44
Daggers & knives 1 +1 +0 +0 basic 7
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 5 +3 +2 +1 skilled 30
Axes 1 +1 +0 +0 basic 50
Whips 8 +10 +5 +8 excellent 779
Pole arms 10 +10 +6 +12 excellent 2992
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 8 +8 +3 +14 excellent 768

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 1 +2 +1 +0 basic 6
Bows 0 +0 +0 +0 unskilled 10
Crossbows 0 +0 +0 +0 unskilled 9
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30


Damage caused with your melee weapons:
--------------------------------------
Right hand: +199 bonus to hit, 6d12+95 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 4, +54 bonus to hit, 2d4+31 damage




----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alchemy ...................100 (superb) [+1d3]
Appraising ................100 (superb) [+1]
Backstabbing ..............100 (superb) [+3d3]
Climbing .................. 80 (great) [+1]
Concentration .............100 (superb) [+1d5]
Cooking ................... 70 (good) [+1d3] (ma)
Detect item status ........100 (superb) [+1] (POEducation)
Detect traps .............. 60 (good) [+1]
Dodge ..................... 21 (mediocre) [+2d4](POEducation)
Find weakness .............100 (superb) [+1d3]
First aid ................. 47 (fair) [+1d3]
Food preservation .........100 (superb) [+3d3]
Haggling .................. 46 (fair) [+1d5]
Healing ...................100 (superb) [+1]
Herbalism .................100 (superb) [+1]
Listening .................100 (superb) [+4d4]
Literacy ..................100 (superb) [+1d5]
Necromancy ................100 (superb) [+2d4]
Pick locks ................ 16 (mediocre) [+3d3]
Pick pockets .............. 60 (good) [+1]
Stealth ...................100 (superb) [+1d5]
Swimming ..................100 (superb) [+1]
Tactics ...................100 (superb) [+1]
Two weapon combat .........100 (superb) [+1]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Ball : 548, 67pp (Effectivity: +17) (handy)
Acid Bolt : 2942, 29pp (Effectivity: +6)
Burning Hands : 4084, 14pp (Effectivity: +10)
Calm Monster : 2065, 16pp (Effectivity: +0)
Cure Critical Wounds: 24, 49pp (Effectivity: +18)
Cure Disease : 1150, 16pp (Effectivity: +0)
Cure Light Wounds : 3063, 7pp (Effectivity: +19)
Darkness : 9909, 8pp (Effectivity: +3)
Death Ray : 558, 200pp (Effectivity: +1)
Disarm Trap : 518, 20pp (Effectivity: +0)
Farsight : 3302, 32pp (Effectivity: +11)
Fire Bolt : 2187, 19pp (Effectivity: +5)
Fireball : 131, 38pp (Effectivity: +12)
Frost Bolt : 4544, 22pp (Effectivity: +11)
Greater Identify : 10, 380pp (Effectivity: +0)
Heal : 1918, 80pp (Effectivity: +0)
Ice Ball : 1438, 50pp (Effectivity: +3)
Identify : 1014, 150pp (Effectivity: +0)
Improved Fireball : 248, 60pp (Effectivity: +4)
Invisibility : 2557, 20pp (Effectivity: +3)
Knock : 2137, 24pp (Effectivity: +0)
Light : 3287, 5pp (Effectivity: +9)
Lightning Ball : 1386, 60pp (Effectivity: +1)
Lightning Bolt : 774, 24pp (Effectivity: +1)
Magic Lock : 909, 16pp (Effectivity: +0)
Magic Map : 397, 78pp (Effectivity: +10)
Magic Missile : 4005, 12pp (Effectivity: +23)
Mystic Shovel : 620, 200pp (Effectivity: +1)
Neutralize Poison : 1537, 20pp (Effectivity: +0)
Petrification : 1096, 240pp (Effectivity: +0)
Remove Curse : 1088, 100pp (Effectivity: +0)
Revelation : 859, 66pp (Effectivity: +0)
Scare Monster : 676, 24pp (Effectivity: +0)
Slow Monster : 2424, 13pp (Effectivity: +8)
Slow Poison : 10, 22pp (Effectivity: +0)
Strength of Atlas : 2134, 18pp (Effectivity: +13)
Stun Ray : 666, 16pp (Effectivity: +0)
Summon Monsters : 1176, 60pp (Effectivity: +2)
Teleportation : 1557, 40pp (Effectivity: +21)
Web : 863, 24pp (Effectivity: +0)


----------------------------------------------------------------------------
Effects of Corruption
----------------------------------------------------------------------------

Your close attunement to corrupted astral space allows teleportation.
You exhale sulphur (Ch: -4).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
You have become extremely thin and nimble (1/2 weight, DV: +6).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
Poison drips from your hands.
You rage (DV: -9, +6 melee damage)!
You look somewhat apish (St: +3, Le: -1, Wi: -1, Ch: -2, Ap: -3).
Your corrupted tissue seems to heal much faster.


----------------------------------------------------------------------------
His further existence:
----------------------------------------------------------------------------

After slaying Andor Drakon and absorbing his powers you quickly grow
accustomed to your new might. You enjoy yourself slaughtering your
opposition for a couple of moments and then prepare for a greater goal...
the conquest of your former home world.

You collect your legions of Chaos and easily open a gate to Ancardia. The
unprepared inhabitants of Ancardia are completely surprised at the force of
your horrific onslaught. Your legions pour into Ancardia and your vile
energies start to transform reality itself!

After weeks of slaughtering and defeating some last brave and reckless
stands of the forces of Balance and Order (fools!) you face total victory.
Nothing remains of your former home world except an everchanging graveyard
of transformed horrors!

You revel in your glory and then proceed to conquer the rest of the universe
wondering whether you just didn't lose something very valuable...

...home...


----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------

Evil Bren, the human necromancer, managed to become the ultimate ChAoS gOd.
He scored 26072532 points and advanced to level 50.
He survived for 0 years, 135 days, 13 hours, 36 minutes and 56 seconds
(131197 turns).
6 companions were killed during his adventures.
Evil Bren visited 128 places.
His strength score was modified by +25 during his career.
His learning score was modified by +9 during his career.
His willpower score was modified by +19 during his career.
His dexterity score was modified by +21 during his career.
His toughness score was modified by +38 during his career.
His charisma score was modified by +2 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by +23 during his career.
His perception score was modified by +9 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
6376 monsters perished under his attacks.
The following 35 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the silvery two-handed sword "Vanquisher"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the shield of raw steel
the amulet of raw steel
the ancient mummy wrapping
the ankh
the boots of great speed
the Crown of Chaos
the Medal of Chaos
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the staff of the archmagi
the sapphire amulet "Preserver"
the crown of leadership
the dwarven pick axe "Hammerhead"
the shining long spear "Soaker"
the Trident of the Red Rooster
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (gained through items).
He was cold resistant.
He was acid resistant.
He was lucky (enhanced through items).
Fate smiled upon him.
He was sleep resistant.
He was able to control teleportation.
He was stun resistant (gained through an item).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through items).
He was able to see invisible things (gained through items).
He was immune to shock attacks.
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks (gained through an item).
He was immune to ice attacks (gained through an item).
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (gained through items).
He had the following talents: Alert, Charged, Extremely Hardy, Good Book
Learner, Good Learner, Great Learner, Hardy, Healthy, Immune to Pain, Iron
Skin, Miser, Potent Aura, Sixth Sense, Steel Skin, Tough Skin, Treasure
Hunter, Very Hardy.
He had a final speed score of 172 (final base speed: 167).
He cheated Death once. (that was the demented ratling, damn he be tough)
He was a messiah of Ssraxx.
He asked for 1 divine intervention.
He was a holy champion of Chaos.
He was severely tainted by Chaos.

The following monsters were vanquished:
11 air demons
11 air elementals
5 air grues
6 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient dwarf
1 ancient minotaur
1 ancient sage
1 Ancient Stone Beast
12 annihilators
2 annis hags
1 arena master
42 assassins
1 assassin prince
7 balors
23 bandits
1 banshee
4 barbarians
5 barbarian leaders
10 battle bunnies
1 beggar (first kill, no deep dive for me)
9 berserkers
2 berserker emperors
5 berserker lords
1 berserker prince
1 big casino guard
1 big dog
1 black dragon
10 black hurthlings
1 black unicorn
3 black wizards
30 blink dogs
12 blue baby dragons
13 blue dragons
1 bone golem
1 brown bear
4 brown worms
8 bugbears
2 bulettes
1 bunny master
5 carrion crawlers
2 casino guards
4 cave bears
60 cave fishers
9 cave lizards
8 cavemen
1 Chaos Archmage
3 chaos knights
3 chaos lizards
10 chaos mutants
1 chaos plague bearer
11 chaos rats
197 chaos servants
3 chaos sisters
1 chaos spider
1 chaos viper
34 chaos warriors
30 chaos wizards
2 children
59 claw bugs
28 clay golems
2 cobras
1 cooshoo
9 corpse fiends
27 corruptors
5 crystal statues
1 cute dog
4 cutpurses
2 cyclopes
9 dark elven archers
3 dark elven lords
5 dark elven priestesses
1 dark elven princess
16 dark elven warriors
4 dark elven wizards
4 dark orcs
7 dark sages
1 death ooze
1 demented ratling
42 dire wolves
7 displacer beasts
7 dopplegangers
2 doppleganger lords
1 Dorn Beast
1 druid
3 dwarves
1 dwarven artificer
12 dwarven chaos knights
2 dwarven children
2 dwarven elite guardians
3 dwarven guardians
1 dwarven weaponmaster
49 earth elementals
1 ElDeR cHaOs GoD
1 emperor moloch
30 ettins
2 eyes of destruction
4 farmers
1 female dwarf
17 fire beetles
7 fire demons
6 fire drakes
21 fire elementals
51 fire giants
23 fire grues
12 fire lizards
2 fire vortices
11 flesh golems
5 floating eyes
20 fomorian giants
1 fool
21 frost giants
1 frost giant berserker
4 gargoyles
1 gelatinous cube
21 ghosts
1 ghost bat
36 ghost lords
66 ghuls
2 giant ant queens
12 giant ant warriors
23 giant ant workers
23 giant bats
1 giant bee queen
18 giant bee warriors
19 giant bee workers
1 giant boar
3 giant centipedes
1 giant eel
7 giant frogs
6 giant lizards
98 giant rats
1 giant shark
1 giant slug
60 giant spiders (bastards)
2 gibbering mouthers
96 gnolls
6 gnoll chieftains
38 goblins
1 goblin berserker
10 goblin chieftains
44 goblin rockthrowers
22 goblin slavemasters
3 goodwives
5 gray oozes
2 great blue wyrms
1 great red wyrm
1 great water dragon
1 greater balor
83 greater chaos servants
2 greater daemons
1 greater moloch
2 greater mummies
1 greater white unicorn
1 green blob
1 green hag
9 green slimes
36 green worms
1849 gremlins
4 grizzly bears
9 harpies
1 healer
6 hell hounds
103 hill giants
5 hill orcs
2 hill orc sergeants
12 hippogriffs
10 hobgoblins
1 hobgoblin chief
1 hobgoblin leader
3 homunculi
6 huge bats
71 hyenas
2 ice vortices
2 imps
1 invisible stalker
2 iron golems
127 jackals
3 jackal demons
13 jackalweres
6 karmic lizards
38 kobolds
5 kobold chieftains
5 kobold shamans
38 large bats
47 large gnolls
2 large jackals
29 large kobolds
19 large orcs
2 large rust monsters
3 large snakes
250 large spiders (more bastards)
3 least daemons
7 leucrottas
2 lightning vortices
30 lizard men
1 mad carpenter
8 magebane eyes
11 magedoom eyes
30 master assassins
1 master lich
2 master mimics
1 master necromancer
1 Master Summoner
5 master swordsmen
3 mimics
4 minotaurs
1 minotaur lord
1 minotaur mazelord
1 moloch
1 mugger
1 multi-headed chaos dragon
18 mummies
1 mummy lord
10 muscular dwarves
10 necromancers
17 ochre jellies
45 ogres
1 ogre emperor
168 ogre lords (two truely exciting vaults of giantkin)
4 ogre magi
55 orcs
1 orc butcher
9 orc chieftains
15 orc scorchers
14 outlaws
7 outlaw leaders
6 owlbears
22 pit vipers
10 pixies
1 priest
4 purple worms
4 quasits
96 quicklings
1 quickling bard
2 quickling kings
86 quickling lords
1 quickling queen
10 rabid dogs
13 raiders
231 rats
7 ratling archers
4 ratling duelists
6 ratling fencers
3 ratling master thieves
1 ratling rebel
16 ratling thieves
1 ratling trader
2 ratling warlords
13 ratling warriors
1 red dragon
11 red worms
2 revenants
1 royal guardian
4 rust monsters
55 shadows
2 shadow lords
1 shadow troll
1 shambling mound
2 sharks
1 sheriff
2 shopkeepers
3 silver wolves
1 skeletal king
95 skeletons
3 slow shadows
1 small dwarf
1 Snake from Beyond
5 spectres
4 staring eyes
29 steel golems
4 steel zombies
34 stone giants
22 stone golems
31 stone grues
10 stone snakes
5 stone statues
1 swamp hydra
13 swordsmen
15 tarantulas
8 thugs
1 tiny girl
9 trolls
4 troll berserkers
2 troll kings
1 undead chaos dwarven berserker
27 vapor rats
1 village elder
1 wall beast
7 water demons
8 water elementals
19 water grues
18 water snakes
10 wererats
20 werewolves
1 werewolf lord
3 white baby dragons
6 white worms
49 wights
99 wolves
16 wraiths
35 writhing masses of primal chaos
3 yellow oozes
97 zombies


Well, that was fun, managed to Exchange some rings twice, for a net gain of around 30 wishes, used mostly on str, tougness, willpower, dex, and scrolls of chaos resistance.
Andor wasnt *too* difficult, drained the poo out of me, i think he should attack more with melee- usually he just drains and casts.


The hardest bit was being C- at lvl 50, and having to get to some form of N to get the trident- gave around 5million gold to the dwarven priest- but i was still C-, then fed a beggar all the food from the arena, still C-, so used a scroll of Famil Summon and took my new pet to the water cave and cast cure wounds *far* too many times, took bloody ages, but finally succeeded, then destroyed terinyo, dwarftown and arena.
Forgot to kill the old barbarian though, and climbing never got to 100, so didnt do the rift.
Also, just to note, i was level 40 before i even reached the water temple :p
*<< Words go here >>*

[Edited 1 time, last edit on 1/30/2007 at 14:42 (GMT -5) by *Chaos Muffin*]
Portrait
Höpsönassukka
Registered user

Last page view:

6131 days, 19 hours, 38 minutes and 54 seconds ago.
Posted on Monday, January 29, 2007 at 09:41 (GMT -5)

Name: Orcie
Race: Orc (I changed the name after i noticed that i'm an orc :) )
Class: Archer
Sign: Unicorn

Plan: At least i want to clear water temple. :)

Stats (The wackiest part)

St: 21 (oh my god!)
Le: 9 (nooooooo! one away from ability to read!)
Wi: 14 (naaw)
Dex: 16 (Quite decent)
To: 23 (It's decided, i'm playing this guy 80% melee! :D)
Ch: 3 (well, he is an orc...)
Ap: 11
Ma: 8 (no magic for me then)
Pe: 16

He is an orc. What can you say?

Edit1: Well, i found an eternium shod quarterstaff! I'm using it, until i find a decent shield, sword, mace/flail or phase dagger.
Kuonamagneetti.

[Edited 1 time, last edit on 1/29/2007 at 10:19 (GMT -5) by Höpsönassukka]
Portrait
Battle bunny
Registered user
I'm just that cool


Last page view:

5827 days, 14 hours, 4 minutes and 5 seconds ago.
Posted on Monday, January 29, 2007 at 10:11 (GMT -5)

Name: Bulwark
Race: Dwarf
Class: Fighter
Sign: Wand (why? WHYYYYYYYYY?)

Plan: Generate SMC low levels, and then do Kranach quest and Rynt's quest, after that, I'll hack 'n' slash my way to Dwarftown... I suppose it will be quite a boring game unless I find a pool and manage to fish a wish from it. LOL.
I just hate the undead areas though. Never managed to whizz through the UD graveyards like I do with wizards and luckier ranged guys.
Stats: Nah, I'm lazy.
Status: I did NOTHING yet! Oh well, maybe l8r.
(\_/)
(o.0)
(> <)
( / \ )

Don't click this
http://www.mindistortion.net/iwantyoursoul/?i_am=Darkcutter
Cat Lord Lord
Registered user
Not really


Last page view:

5445 days, 10 hours and 47 minutes ago.
Posted on Monday, January 29, 2007 at 10:26 (GMT -5)

No.... please no...
Name:Laughable
Race:High Elf
Class: Merchant... potions... no even healing potions...
Gender:Female

Plan: Get to level two then celebrate.

Stats: 9 Toughness... should I just quit now?!?

Figures, died. Got like 1400 points. Not even high score :-/.
Homework is not meant for home! It's a sick verbal coincidence!
-My brother

[Edited 1 time, last edit on 1/29/2007 at 10:36 (GMT -5) by Cat Lord Lord]
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4068 days, 18 hours, 28 minutes and 36 seconds ago.
Posted on Monday, January 29, 2007 at 10:29 (GMT -5)

Name: Tapete
Race: High elf
Class: Assassin
Sign: Candle

Plan: Go for regular win. As always. UD dive, Yrrigs quest, and look how it develops. I've played that exact combination very often, but never got too far...

Stats:
Strength: 16
Learning: 12
Willpower: 14
Dexterity: 21
Toughness: 12
Charisma: 9
Appearance: 15
Mana: 14
Perception: 20

Not half bad, but not enormous either.

No superior starting equipment, though.

Status: Dead.

Never got rid of the cursed gauntlets of peace, and got paralyzed (and killed) by a dark elven priestess. Didn't even know they could do that...

Sadly, I've forgotten to save the logfile, and thus have no score to share with you. I guess it was around 4000, but just put me down for ??. place.
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!

[Edited 1 time, last edit on 1/30/2007 at 23:54 (GMT -5) by Silfir]
Portrait
Soirana
Registered user
Chaos Freak


Last page view:

4149 days, 23 hours, 3 minutes and 17 seconds ago.
Posted on Monday, January 29, 2007 at 13:14 (GMT -5)

Name: Deep Flower
Race: Dwarf (female)
Class: Farmer
Sign: Book
Status: dead after closing gate. just as planned:)

In her childhood Deep Flower was tortured by her cruel parents and now will kill every dwarf on sight. especially bastards from dwarven city.

basic plans: make a big bloody fight in dwarftown. (done not to big but bloody enough) either they are all dead, or ... they are dead.
no talking about graveyards, getting quests or training stats. (appeared no to tactics too basicaly becouse of my mistakes, but fixed this with potion of education from blue dragon caves.)

very regular ending. close the gate don't blow handles don't put silly rats om them. (done was rather ... boring - basically high effective magic missile +fireballs)

proper death inside Drakolor Chain. (done:)))

well i killed couple of farmers to get NL for pick pockets.

i just got it -- now more dwarven quests:)
but i am still unsure how evil i wanna be. except for dwarfs.

well, she has not died. picked nice starting stuff in id healing chaotic way. cashed in cuople dozens of cooked corpses in terinyo for more items on black market.

half of stuff cursed but with tower mithril shield, +2pv girdle and clean robe +3,+1 +4Ap i don't care too much.

oh, and i picked steel amulet out of goblin pocket in village dungeon. identify showed it was famous steel amulet.

well, rng nearly got is revenge:). i was on d5 training detect traps in room full of traps. out of sudden burst of gremlins comes on me. natural gremlin bomb...

random gremlin and three water traps. me without wand of door creation and facing dead eneded room behind me.
surpsisingly i stoped attack with only 150 gremlins killed.

later on i found altar on d7 which is very essential for me.

just killed a tiger. just perfect:(

2stoma based precrowns hammer of gods and bracers of war

SMC/UD/Hmw reopened. pyramid done. tomb of high kings - done. darkforge - done.
14 pools drained. no wish but nice set of reistances paralysis, death (well i'm not going to take bracers of war anyway).


dwarftown dead except mystic. as deep flower said "high and prepare to die" to hostile stinky dwarfy he replied "it is not you i have been waiting for" and disapeared. well, i've heard the djinnies has power to return him:). (done that)

actually i took them one by one aiming just behind the. childs in the eyes of they parents, wifes in the eyes of the husband. and when dwarven elder greeted his village was indeed very humble.

and heavily enchanced mithril dager of penetration does wonders:)


just did library and earth temple. i also memorize finding RoDS and GoGS in Casino and eating lot of killer bugs.

stupid black unicorn gave me only three potions of gain atributes.

with smithing and blessed scrolls of defense i am not missing tactics too much.

death file:
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
Deep Flower St:45 Le:39 Wi:47 Dx:56 To:49 Ch:20 Ap:10 Ma:51 Pe:31 N=
DV/PV:186/71 H:0(882) P:803(803) Exp: 50/29399753 DrCh Sp: 168
Confused Blessed Coward
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Deep Flower Race: female Dwarf Class: Farmer
Eye color: green Hair color: brown Complexion: tanned
Height: 3'7" Weight: 29 pounds
Age: 457 (dead) (crazy enough)
Star sign: Book Birthday: 28/Book (day 58 of the year)

YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
In your childhood you were tortured by your cruel parents. They
seemed to thoroughly hate and despise you.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
As a young adult you spent a lot of time searching for a deeper
meaning and purpose in your life. You pondered and pondered but nothing
truly sparked your interest. Finally, after many many hours, you made a
decision.
You decided to become a Farmer.

----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 3825 stones Carrying capacity: 18750 stones
Head : blessed rustproof eternium cap [+6, +7] [28s]
Neck : blessed ankh [3s]
Body : blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Girdle : blessed rustproof adamantium girdle [+9, +4] [18s] (don't reacall there i lost my GoGS)
Cloak : blessed waterproof cloak of adornment [+0, +3] {Ap+4} [40s]
Right Hand : blessed mithril dagger of penetration (+6, 1d4+8) [8s] (very sweet)
Left Hand : blessed tower eternium shield (-1) [+20, +4] [70s] (smithing is nice)
Right Ring : blessed ring of the High Kings [+2, +3] [1s]
Left Ring : blessed ring of slaying (+7 melee damage, +6 missile damage)
Bracers : blessed bracers of war [+8, +4] {Dx+8} [10s] (second precrown)
Gauntlets : blessed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}(came after closing gate, somewhere in blue dragon caves i guess)
Boots : blessed waterproof seven league boots [+7, +5] [30s] (potions of raw chaos)
Missile weapon: -
Missiles : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
Tool : blessed rustproof stethoscope [5s]


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 3461 stones Carrying capacity: 18750 stones

Helmets ('[')
standard helm of mental stability [+0, +1] {Le+1} [100s]
Gauntlets ('[')
blessed rustproof gauntlets of strength (-1, +0) [+5, +6] {St+3} [40s] (homemade ironfist, used fro most of game)
heap of 2 blessed pairs of thick gauntlets (+0, -1) [+3, +1] [30s]
Cloaks ('[')
standard cloak of invisibility (-1, +0) [+1, +0] [30s]
standard cloak of adornment [+3, +0] {Ap+4} [40s]
Boots ('[')
blessed seven league boots [+1, +0] [30s]
standard seven league boots [+1, +0] [30s]
Necklaces (''')
blessed amulet of order [3s]
standard amulet of light [3s]
standard amulet of life saving [3s]
standard amulet of water breathing [3s]
blessed amulet of balance [3s]
One-handed weapons ('(')
standard phase dagger (+0, 1d4) [5s]
standard orcish knife of penetration (+0, 1d3+2) [10s]
Two-handed weapons ('(')
standard rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
Missile weapons ('}')
standard rustproof heavy crossbow of accuracy (+11, +3) [140s]
standard sling of the long shot (+2, +4) [3s]
blessed long bow of hunting (+6, +0) [30s]
Missiles ('/')
bundle of 108 standard arrows (+0, 1d6) [216s]
bundle of 17 standard arrows of undead slaying (+3, 2d4+3) [34s]
bundle of 35 standard quarrels of undead slaying (+3, 2d6+3) [140s]
bundle of 16 standard arrows of jelly slaying (+3, 2d4+3) [32s]
bundle of 9 standard quarrels of dragon slaying (+3, 2d6+3) [36s]
bundle of 12 standard arrows of construct slaying (+3, 1d6+3) [24s]
bundle of 9 standard arrows of demon slaying (+3, 1d6+3) [18s]
bundle of 15 standard arrows of humanoid slaying (+3, 1d6+3) [30s]
bundle of 14 standard arrows of dragon slaying (+3, 1d6+3) [28s]
bundle of 5 standard quarrels of jelly slaying (+3, 2d6+6) [20s]
bundle of 6 standard quarrels of jelly slaying (+4, 2d6+3) [24s]
bundle of 13 standard quarrels of jelly slaying (+3, 2d6+3) [52s]
bundle of 5 blessed arrows of giant slaying (+3, 1d10+3) [10s]
bundle of 9 blessed quarrels of demon slaying (+3, 2d6+3) [36s]
bundle of 6 standard arrows of giant slaying (+6, 1d10+3) [12s]
bundle of 4 standard quarrels of demon slaying (+3, 2d6+6) [16s]
bundle of 33 standard quarrels (+1, 2d6) [66s]
bundle of 7 blessed quarrels of undead slaying (+3, 2d6+3) [28s]
bundle of 10 standard arrows of giant slaying (+5, 1d10+3) [20s]
bundle of 8 standard arrows of construct slaying (+3, 1d6+4) [16s]
bundle of 9 blessed arrows of jelly slaying (+3, 2d4+3) [18s]
bundle of 5 standard quarrels of construct slaying (+4, 2d6+3) [20s]
bundle of 5 standard arrows of giant slaying (+4, 1d10+4) [10s]
bundle of 3 standard arrows of humanoid slaying (+3, 1d6+1) [6s]
bundle of 9 standard arrows of jelly slaying (+3, 2d4+6) [18s]
bundle of 12 standard winged quarrels of slaying (+4, 2d6) [24s]
bundle of 6 standard arrows of humanoid slaying (+4, 1d6+3) [12s]
bundle of 2 standard arrows of humanoid slaying (+3, 1d6+5) [4s]
bundle of 6 standard broken arrows of dragon slaying (+3, 1d6+4) [12s]
bundle of 6 standard mithril quarrels of darkness (+4, 2d6+3) [12s]
bundle of 6 standard arrows of giant slaying (+3, 1d10+5) [12s]
bundle of 3 standard adamantium arrows (+1, 1d6+4) [3s]
bundle of 6 blessed quarrels of humanoid slaying (+6, 2d6+1) [24s]
bundle of 7 standard arrows of humanoid slaying (+3, 1d6) [14s]
bundle of 4 standard quarrels of demon slaying (+3, 2d6+3) [16s]
bundle of 2 standard penetrating eternium arrows (+1, 2d6+8) [2s]
bundle of 7 standard arrows of giant slaying (+4, 1d10) [14s]
bundle of 12 standard quarrels of construct slaying (+3, 2d6+4) [48s]
bundle of 11 standard quarrels of humanoid slaying (+6, 2d6+6) [44s]
bundle of 8 standard quarrels of undead slaying (+4, 2d6+3) [32s]
bundle of 9 standard arrows of demon slaying (+5, 1d6+3) [18s]
bundle of 3 blessed arrows of undead slaying (+5, 2d4+6) [6s]
bundle of 5 standard quarrels of humanoid slaying (+3, 2d6+5) [20s]
bundle of 3 standard quarrels of undead slaying (+3, 2d6+5) [12s]
bundle of 6 standard quarrels of construct slaying (+1, 2d6+3) [24s]
bundle of 8 standard quarrels of giant slaying (+3, 2d8+3) [32s]
bundle of 11 standard quarrels of jelly slaying (+3, 2d6+4) [44s]
bundle of 3 standard arrows of dragon slaying (+4, 1d6+3) [6s]
bundle of 5 standard quarrels of giant slaying (+4, 2d8+3) [20s]
bundle of 5 standard adamantium drakish scurgari (+8, 1d8+7) [35s]
bundle of 5 standard arrows of construct slaying (+3, 1d6+6) [10s]
bundle of 7 standard arrows of undead slaying (+3, 2d4+5) [14s]
Tools (']')
standard cooking set [100s]
heap of 9 standard round keys [9s]
heap of 3 standard bandages [6s]
heap of 9 standard tiny keys [9s]
heap of 12 standard waterproof blankets [120s]
heap of 10 standard hexagonal keys [10s]
blessed fluff ball [2s]
standard box with flint and steel (25) [5s]
heap of 3 standard fireproof blankets [30s]
heap of 3 standard climbing sets [540s]
standard tinderbox (22) [3s]
heap of 6 standard small keys [6s]
heap of 3 standard triangular keys [3s]
blessed torch (2584 turns of fuel remaining) [10s]
blessed torch [10s]
heap of 6 standard square keys [6s]
heap of 2 blessed small keys [2s]
Rings ('=')
standard ring of invisibility [1s]
heap of 3 standard rings of mental stability [+0, +1] {Le+1} [3s]
heap of 3 standard rings of slaying (+6 melee damage, +6 missile damage)
blessed ring of ice [1s]
standard ring of gain attribute {To+4} [1s]
standard ring of the clear mind [1s]
standard ring of see invisible [1s]
standard ring of elemental mastery [-3, +0] [1s]
blessed wedding ring [1s]
Wands ('\')
standard wand of monster creation (8 charges) [3s]
standard wand of teleportation (0 charges) [4s]
blessed wand of stunning (1 charge) [3s]
standard wand of webbing (5 charges) [3s]
standard wand of cold (3 charges) [4s]
standard wand of gold detection (0 charges) [6s]
standard wand of poison (0 charges) [3s]
standard wand of poison (0 charges) [3s]
standard wand of lightning (0 charges) [4s]
standard wand of fireballs (0 charges) [3s]
standard wand of teleportation (6 charges) [4s]
standard wand of paralyzation (4 charges) [3s]
standard wand of ball lightning (3 charges) [4s]
standard wand of webbing (11 charges) [3s]
standard wand of knocking (0 charges) [3s]
standard wand of stunning (0 charges) [3s]
standard wand of acid (0 charges) [4s]
standard wand of monster detection (0 charges) [3s]
standard wand of trap creation (0 charges) [3s]
standard wand of trap creation (0 charges) [3s]
standard wand of trap creation (3 charges) [3s]
blessed wand of webbing (5 charges) [3s]
standard wand of door creation (2 charges) [3s]
standard wand of door creation (2 charges) [3s]
standard wand of wonder (4 charges) [3s]
standard wand of fire (2 charges) [4s]
standard wand of digging (0 charges) [3s]
standard wand of cold (1 charge) [4s]
standard wand of death (2 charges) [3s]
standard wand of digging (3 charges) [3s]
standard wand of knocking (7 charges) [3s]
standard wand of digging (3 charges) [3s]
standard wand of digging (4 charges) [3s]
Potions ('!')
standard phial of Caladriel [2s]
standard potion of insight [2s]
heap of 6 standard potions of cure poison [12s]
standard potion of booze [4s]
standard potion of confusion [2s]
standard potion of extra healing [2s]
Scrolls ('?')
heap of 7 blessed scrolls of magic mapping [14s]
heap of 3 standard scrolls of familiar summoning [6s]
heap of 4 blessed scrolls of identify [8s]
heap of 10 standard scrolls of uncursing [20s]
heap of 2 standard scrolls of item detection [4s]
standard scroll of peace [2s]
Food ('%')
heap of 16 blessed curaria mancox herbs [32s]
heap of 5 blessed spenseweeds [10s]
heap of 25 blessed pepper petals [50s]
heap of 65 blessed alraunia antidotes [130s]
heap of 20 blessed stomafillia herbs [40s]
heap of 19 standard plant seeds [38s]
Gems ('*')
heap of 6 standard crystals of light [6s]
heap of 2 blessed crystals of darkness [2s]
heap of 4 standard topazes [4s]
heap of 8 standard emeralds [8s]
heap of 7 standard sapphires [7s]
heap of 2 standard turquoises [2s]
heap of 5 standard crystals of darkness [5s]
heap of 4 standard crystals of power [4s]
blessed ruby [1s]
blessed worthless piece of blue glass [1s]
heap of 2 standard worthless pieces of blue glass [2s]
blessed aquamarine [1s]
blessed turquoise [1s]
blessed sapphire [1s]
heap of 12 standard crystals of health [12s]
heap of 2 standard rubies [2s]
heap of 2 blessed crystals of power [2s]
heap of 2 standard amber stones [2s]
standard crystal of knowledge [1s]
heap of 4 standard worthless pieces of red glass [4s]
blessed crystal of knowledge [1s]
heap of 4 standard worthless pieces of green glass [4s]
standard worthless piece of brown glass [1s]
blessed worthless piece of brown glass [1s]
heap of 3 standard turquoises [3s]
heap of 4 standard aquamarines [4s]
heap of 3 standard opals [3s]
heap of 2 standard worthless pieces of white glass [2s]
blessed worthless piece of red glass [1s]
blessed crystal of fire [1s]
standard aquamarine [1s]
blessed amber [1s]
blessed emerald [1s]


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 14
Daggers & knives 13 +16 +10 +4 Mastery 4008
Clubs & hammers 2 +2 +0 +0 basic 12
Maces & flails 0 +0 +0 +0 unskilled 15
Swords 0 +0 +0 +0 unskilled 15
Axes 0 +0 +0 +0 unskilled 15
Whips 0 +0 +0 +0 unskilled 15
Pole arms 10 +10 +6 +12 excellent 871 (gave up on this and never regreted)
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 10 +20 +15 +3 excellent 588
Crossbows 7 +14 +10 +2 skilled 149
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 6
Thrown spears 3 +6 +4 +1 basic 26
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 315


Damage caused with your melee weapons:
--------------------------------------
Right hand: +61 bonus to hit, 1d4+31 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 3, +53 bonus to hit, 3d8+36 damage




----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Appraising ............... 22 (mediocre) [+3d3] (potion of education)
Archery ..................100 (superb) [+1]
Bridge building .......... 94 (superb) [+1d3] (mr)(lots of hatchets fed to carpenter)
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+1] (wished for)
Cooking ..................100 (superb) [+1d5] (ma)
Courage ..................100 (superb) [+1]
Detect traps .............100 (superb) [+1]
Disarm traps ............. 61 (good) [+1d3]
First aid ................ 88 (great) [+1d3]
Fletchery ................ 52 (good) [+1d3] (mr)
Food preservation ........100 (superb) [+2d4]
Gardening ................100 (superb) [+2d4]
Haggling ................. 72 (great) [+1d3]
Healing ..................100 (superb) [+1]
Herbalism ................100 (superb) [+4d4]
Listening ................100 (superb) [+1d5]
Literacy .................100 (superb) [+1]
Metallurgy ............... 75 (great) [+1d3]
Mining ...................100 (superb) [+1d5]
Music .................... 55 (good) [+1d3] (scroll of eduacation early on. never saw magic writing set.)
Pick pockets .............100 (superb) [+3d3]
Smithing .................100 (superb) [+1d3]
Stealth ..................100 (superb) [+1d5]
Survival .................100 (superb) [+1d5]
Swimming .................100 (superb) [+1d5]
Tactics .................. 80 (great) [+1] (potion of education after closing gate)
Woodcraft ................ 86 (great) [+1d5]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Ball : 78, 42pp (Effectivity: +3)
Calm Monster : 902, 8pp (Effectivity: +0)
Cure Light Wounds : 1211, 5pp (Effectivity: +0)
Cure Serious Wounds: 8, 19pp (Effectivity: +0)
Darkness : 1391, 4pp (Effectivity: +2) (helped much early on)
Death Ray : 163, 100pp (Effectivity: +1)
Destroy Undead : 9, 15pp (Effectivity: +0)
Disarm Trap : 514, 10pp (Effectivity: +0)
Fire Bolt : 730, 10pp (Effectivity: +3)
Fireball : 562, 19pp (Effectivity: +9) (used a lot)
Frost Bolt : 1370, 11pp (Effectivity: +7)
Greater Identify : 295, 100pp (Effectivity: +0)
Identify : 279, 75pp (Effectivity: +1)
Improved Fireball : 6, 58pp (Effectivity: +0)
Invisibility : 205, 10pp (Effectivity: +4)
Knock : 1479, 12pp (Effectivity: +1)
Light : 910, 3pp (Effectivity: +3)
Lightning Bolt : 94, 12pp (Effectivity: +0)
Magic Lock : 403, 8pp (Effectivity: +1)
Magic Map : 475, 40pp (Effectivity: +2)
Magic Missile : 12, 13pp (Effectivity: +13)
Remove Curse : 610, 50pp (Effectivity: +0)
Scare Monster : 334, 12pp (Effectivity: +0)
Slow Monster : 623, 7pp (Effectivity: +0)
Slow Poison : 837, 6pp (Effectivity: +0)
Strength of Atlas : 481, 10pp (Effectivity: +0)
Stun Ray : 718, 8pp (Effectivity: +0)
Teleportation : 81, 25pp (Effectivity: +5)
Web : 486, 12pp (Effectivity: +0)


----------------------------------------------------------------------------
Effects of Corruption
----------------------------------------------------------------------------

Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
You have become extremely thin and nimble (1/2 weight, DV: +6).
You exhale sulphur (Ch: -4).



----------------------------------------------------------------------------
Her achievements during her adventures:
----------------------------------------------------------------------------

Deep Flower, the dwarven farmer, died of old age.
She scored 7242280 points and advanced to level 50.
She survived for 391 years, 327 days, 2 hours, 16 minutes and 26 seconds (most of this pemanently confused applying survival in mountains. and periodicaly droping excess of seeds)
(1049877 turns).
1 companion was killed during her adventures.
Deep Flower visited 127 places.
Her strength score was modified by +20 during her career.
Her learning score was modified by +27 during her career.
Her willpower score was modified by +37 during her career.
Her dexterity score was modified by +44 during her career.
Her toughness score was modified by +31 during her career.
Her charisma score was modified by +18 during her career.
Her appearance score was modified by +10 during her career.
Her mana score was modified by +42 during her career.
Her perception score was modified by +20 during her career.
She was the champion of the arena.
She was a member of the thieves guild.
She defeated the arch enemy of a mighty karmic wyrm.
She stopped the generation of nasty bugs.
She saved Khelavaster from certain death.
She ended her adventuring life in the wilderness.
8637 monsters perished under her attacks.
The following 28 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting" --never traded for skills
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer" (must be in greater undead vault, which i decided to skip)
the scorched spear (same as above)
the rune-covered trident
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
the boots of great speed
the glaive "Long Sting" (stupid crowning gift)
the bracers of war (very unstupid precrowning gift)
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the staff of the archmagi (haven't seen)
the rune-covered heavy mace "Purifier"
the crown of leadership (don't remember this)
the iron gauntlets "Ironfist"
the weird tome
the rune-covered halberd "Wyrmlance" (surge of power in unreal dungeon above mana temple)
She possessed the following intrinsics:
She was fire resistant (enhanced through an item).
She was poison resistant (enhanced through items).
She was cold resistant (enhanced through an item).
She was acid resistant.
She was lucky (enhanced through items).
Fate smiled upon her (enhanced through an item).
She was sleep resistant (enhanced through an item).
She was able to control teleportation.
She was stun resistant (enhanced through items).
She was paralyzation resistant.
She was resistant to death rays (enhanced through items). (pool drinking)
She was shock resistant (enhanced through an item).
She was able to see invisible things (gained through an item).
She was immune to shock attacks.
She was immune to ice attacks (gained through an item).
She was able to resist confusion attacks (gained through an item).
She had the following talents: Affinity with Daggers & Knives, Alert, Eagle
Eye, Good Shot, Hardy, Immune to Pain, Iron Skin, Keen Shot, Lightning Shot,
Long Stride, Miser, Mithril Skin, Quick, Quick Shot, Steel Skin, Tough Skin,
Treasure Hunter, Very Quick. (had fun with PV line)
She had a final speed score of 168 (final base speed: 168).
She was not particularly religious.
She asked for 19 divine interventions.
She was a holy champion of Balance.
She was tainted by Chaos.

The following monsters were vanquished:
big skips-
77 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient dwarf
1 ancient karmic wyrm
8 ancient red dragons
1 Ancient Stone Beast
1 arena master
1 assassin prince
11 balors - slight overkill
1 banshee
354 battle bunnies -they sort of slipped of controll... for a while.
1 beggar
11 black unicorns
1 bunny master
1 cat lord
8 cave lions
2 cave tigers
1 Chaos Archmage
1 cloaked ratling
1 crime lord
1 demented ratling
3 diamond golems
1 doppleganger king -- scared me a lot
10 dwarves
18 dwarven chaos knights
11 dwarven children
2 dwarven elite guardians
11 dwarven guardians
1 dwarven inn keeper
1 dwarven mystic - wished for him, bastard
1 dwarven smith
1 dwarven weaponmaster
1 emperor lich - random spawn on d47
2 fairy dragons
3 farmers
4 female dwarves
1 ghost king
48 ghost lords
1 giant boar
1 giant turtle
7 great blue wyrms
1 great karmic wyrm
1 great red wyrm
1 great water dragon
1 greater balor
1 greater black unicorn
2 greater molochs - had no luck in finding these slow bags of experience
12 greater water elementals - quite a lot
1 greater white unicorn
1665 gremlins
1 grizzled gladiator
2 half-orc bouncers
1 healer
1 ki-rin - haven't seen them for a long time
5 lich kings - i mentioned i tried my chances against that vault?
23 lightning vortices - huge room of them early on. darkness is nice:)
1 malicious doctor
1 Master Summoner
2 master thieves
15 muscular dwarves
1 ogre guardian
38 ogre magi
1 oracle
1 priest
3 quickling kings
3 quickling queens
2 ratling guardians
3 ratling traders
1 shopkeeper
1 Snake from Beyond
5 stone giant lords - i had to of them in HMV
1 thug
3 werewolf kings
3 wild cats

A root is a flower that disdains fame.
Kahlil Gibran(1883-1931)

[Edited 1 time, last edit on 2/5/2007 at 10:42 (GMT -5) by Soirana]
nOOb-mAsTeR
Registered user
Master of all things nOOby!!!


Last page view:

5764 days, 7 hours, 41 minutes and 44 seconds ago.
Posted on Monday, January 29, 2007 at 13:34 (GMT -5)

Name: Psycho
Race:High Elf
Class: mindcrafter(weak!)
Sign:Sword(I think)

I plan on going to ID to train till level 12, then go to SMC/UD after I get healing, hopefully be at level 16, then to pyramid, dwarven quests, graveyard, get hawkslayer(need all the help I can get), hopefully get a wish from graveyard, hopefully get precrowned in UD with a decent weapon. I bet that I'll die in the ID.:D

Literally ten minutes later: I died at level 7 to a white worm.Scored 3412 points, decent for crappy char. They bred like crazy, and no more piety left, so dead. Was in VD going to get healing.Had level 4 in staves and 2 in daggers. Stayed in ID till I got Mind Blast. I think that Chaos Muffin is going to win by the looks of it....
"You try to give Fang, the large dog the bone. Fang, the large dog says,"Do you know who I am, mortal?!?!"
My smartest dog ever:D

[Edited 1 time, last edit on 1/29/2007 at 14:21 (GMT -5) by nOOb-mAsTeR]
Darren Grey
Registered user

Last page view:

4239 days, 17 hours, 46 minutes and 26 seconds ago.
Posted on Tuesday, January 30, 2007 at 13:22 (GMT -5)

Hmm, time to join in. Rolled a Unicorn-born male human ranger, named him Strider :) Stats:

St 14, Le 13, Wi 11, Dx12, To19, Ch 10, Ap 13, Ma 13, Pe 16

Will try and roleplay him like Aragorn a bit, but won't bother much. Goal is mostly to survive - I have no chance of achieving anything like what Chaos Muffin has.

Update: Dead. Pit viper trap on DD2, bah... This guy was pretty pathetically weak, and the acute poisoning killed him easily. Advanced to level 4, scored 2478 points, didn't even get his lousy name on my high score list.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."

[Edited 1 time, last edit on 1/30/2007 at 13:35 (GMT -5) by Darren Grey]
Molach
Registered user
Lord of DurisMud


Last page view:

5141 days, 23 hours, 40 minutes and 49 seconds ago.
Posted on Thursday, February 01, 2007 at 06:10 (GMT -5)

February is here, and I'm off to play!
Roll:
Race: Orc
Class: Thief
Gender: Female

...
Being a wimp, I did not do SMC.
Found a whip early in ID. Used it to whip myself a bit, but gave it up when I remained Chaotic. However after I led carpenter to healer I was suddenly NC. Yay. So healing skill, and healer is still alive.

Puppy cave was blocked by a river (without blanket I won't swim it), so I went to CoC to buy food and find an altar. Currently I'm at 9 hps and sick, so I might die any time now.

We shall see...

And he died. Fell due to a massive sickness hit.

------------------------------------------------------------------------------
Screenshot - SNIPPED
------------------------------------------------------------------------------

Maughur St:17 Le:11 Wi: 5 Dx:17 To:16 Ch:11 Ap:10 Ma: 5 Pe:21 N+
DV/PV: 24/6 H: -9(75) P: 21(21) Exp: 11/30431 D: 3 Sp: 101
Burdened
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Background Information - SNIPPED
----------------------------------------------------------------------------


----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 1892 stones Carrying capacity: 1980 stones

Head : uncursed leather cap [+3, +0] [5s]
Neck : blessed amulet of greed [3s]
Body : uncursed studded leather armor (-1, +0) [-1, +3] [250s]
Girdle : uncursed leather girdle [+0, +0] [5s]
Cloak : uncursed hooded cloak [+1, +0] [40s]
Right Hand : blessed orcish spear of the eagle (+0, 1d8+2) [75s]
Left Hand : uncursed rusty large shield (-1) [+5, +1] [120s]
Right Ring : uncursed ring of fire resistance [1s]
Left Ring : -
Bracers : -
Gauntlets : uncursed blue leather gauntlets [+0, +1] [10s]
Boots : uncursed light boots [+0, +0] [20s]
Missile weapon: uncursed short bow (+3, +0) [20s]
Missiles : bundle of 16 uncursed arrows (-1, 1d6) [32s]
Tool : uncursed whip (-4, 1d3) [15s]


----------------------------------------------------------------------------
Stuff - MOSTLY SNIPPED
----------------------------------------------------------------------------

WELL LOOK WHAT HE HAD STASHED AWAY (WAS ID'ED ON DEATH)

uncursed necklace of rabies resistance [2s]


----------------------------------------------------------------------------
Her achievements during her adventures:
----------------------------------------------------------------------------

Maughur, the orcish thief, was wasted away by the terrible black fever.
She scored 15981 points and advanced to level 11.
She survived for 0 years, 22 days, 8 hours, 21 minutes and 0 seconds (17621
turns).
Maughur visited 21 places.
Her learning score was modified by +1 during her career.
Her appearance score was modified by +1 during her career.
Her perception score was modified by +5 during her career.
She was a member of the thieves guild.
She ended her adventuring life on level 3 of the caverns of chaos.
598 monsters perished under her attacks.
She possessed the following intrinsic:
She was fire resistant (gained through an item).
She had the following talents: Hardy, Long Stride, Porter, Tough Skin.
She had a final speed score of 101 (final base speed: 101).
She was not particularly religious.
She asked for 2 divine interventions.
She was neutrally aligned.
She was slightly tainted by Chaos.

The following monsters were vanquished:

30 giant rats

88 rats

4 wererats

MY NEMESIS'ES. I KILLED THEM, BUT THEY KILLED ME POSTHUMOROUSLY

[Edited 1 time, last edit on 2/5/2007 at 10:14 (GMT -5) by Molach]
Portrait
PeanutGod
Registered user
Lord of Misery


Last page view:

5052 days, 14 hours, 30 minutes and 5 seconds ago.
Posted on Thursday, February 01, 2007 at 12:36 (GMT -5)

Crazy! High elven archer. How sweet is that! Decent enough stats, one talent - Alert.

More info as the game goes on
Ladies and Gentleman, take my advice. Pull down your pants, and slide on the ice.


Portrait
Battle bunny
Registered user
I'm just that cool


Last page view:

5827 days, 14 hours, 4 minutes and 5 seconds ago.
Posted on Saturday, February 03, 2007 at 03:42 (GMT -5)

I cannot play yet, since my computer is screwed up and I'm using my notebook, which I don't have that ADOM character on. Oh well, I'll play other characters meanwhile.
(\_/)
(o.0)
(> <)
( / \ )

Don't click this
http://www.mindistortion.net/iwantyoursoul/?i_am=Darkcutter
Portrait
PeanutGod
Registered user
Lord of Misery


Last page view:

5052 days, 14 hours, 30 minutes and 5 seconds ago.
Posted on Sunday, February 04, 2007 at 05:47 (GMT -5)

My Archer died. Note to self, never put on a girdle of greed without knowing its status. It can cause immense pain!

Cliq, the high elven archer, was crushed by tons of luggage.
He scored 72144 points and advanced to level 17.
He survived for 0 years, 51 days, 16 hours, 45 minutes and 15 seconds (46390
turns).
Cliq visited 47 places.
His strength score was modified by +3 during his career.
His learning score was modified by +2 during his career.
His willpower score was modified by +4 during his career.
His dexterity score was modified by +1 during his career.
His toughness score was modified by +5 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +7 during his career.
He was a member of the thieves guild.
He ended his adventuring life on level 12 of some ancient caves.
2504 monsters perished under his attacks.
The following artifact was generated during his adventure:
the si
He possessed the following intrinsics:
He was able to control teleportation.
He was paralyzation resistant.
He was resistant to death rays.
He had the following talents: Alert, Eagle Eye, Good Shot, Keen Shot, Quick,
Very Quick.
He had a final speed score of 29 (final base speed: 109).
He was religious.
He did not ask for divine help.
He was neutrally aligned.
He was slightly tainted by Chaos.

Ladies and Gentleman, take my advice. Pull down your pants, and slide on the ice.


netlava
Registered user

Last page view:

6030 days, 2 hours, 28 minutes and 55 seconds ago.
Posted on Wednesday, February 07, 2007 at 21:48 (GMT -5)

Well, I hope it's not too late to join and I generated a male drakeling druid.

Status: dead
Location:

Wow I died and I'm kind of pissed because my character seemed pretty strong. I got killed by a door trap.
Snwo aval ten

[Edited 1 time, last edit on 2/15/2007 at 19:00 (GMT -5) by netlava]
nOOb-mAsTeR
Registered user
Master of all things nOOby!!!


Last page view:

5764 days, 7 hours, 41 minutes and 44 seconds ago.
Posted on Saturday, February 10, 2007 at 20:53 (GMT -5)

Well, as of now the end date is this coming Saturday, seeing as how netlava/battle bunny aren't done among others.
"You try to give Fang, the large dog the bone. Fang, the large dog says,"Do you know who I am, mortal?!?!"
My smartest dog ever:D
nOOb-mAsTeR
Registered user
Master of all things nOOby!!!


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5764 days, 7 hours, 41 minutes and 44 seconds ago.
Posted on Friday, February 23, 2007 at 16:07 (GMT -5)

Well, the date is past, but unless Battle Bunny and netlava think they're going to better than Chaosmuffin, as of now I'm declaring Chaosmuffin the winner! Congratulations!!!
"You try to give Fang, the large dog the bone. Fang, the large dog says,"Do you know who I am, mortal?!?!"
My smartest dog ever:D
**ChaosMuffinnn**
Unregistered user
Posted on Sunday, February 25, 2007 at 14:23 (GMT -5)

YAY!!!!

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