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Ancient Domains Of Mystery, forum overview / General / Absolute rolepaying failure

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saladman
Registered user

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5475 days, 19 hours, 28 minutes and 38 seconds ago.
Posted on Sunday, February 22, 2009 at 03:30 (GMT -5)

You know you fail at proper roleplaying in ADOM when you burst open a vault of zombies and your first reaction is, "Cool, now I can pickpocket the mass of them and maybe get some good potions or scrolls out of it".

I'm trying to picture a "Night of the Living Dead" scenario where the hero boards up the house, sleeps with a shotgun, barely suppresses his horror at the sight of his dead comrades rising, and, most importantly, practices his slick wallet-poaching skills in case the zombies are loaded with valuables.
Silfir
Registered user
Writer of Overly Long Guides


Last page view:

4062 days, 9 hours, 8 minutes and 51 seconds ago.
Posted on Saturday, February 28, 2009 at 17:41 (GMT -5)

I've hated the Pick Pockets skill for a long time because of things like this. I get that the skill would be barely useful for anything (stealing anvils from Kherab, possibly, if you have a deathwish) if you took away its ability to magically create items, and that it would require major reworking of how items are randomly generated to fix it, though.
You drop the golden ball.
You kick the golden ball. It slides to the west.
Suddenly Harry Potter, the apprentice wizard, appears! "That's not how you play Quidditch! are you even listening?"
Which direction? (123456789) 4
Harry Potter, the apprentice wizard, is hit by a bolt of acid! Harry Potter, the apprentice wizard, is annihilated.
You hear the ecstatic cries of a large crowd!
Spartan Spartacus
Unregistered user
Posted on Friday, January 11, 2013 at 09:10 (GMT -5)

Dwarven Paladin encounters a vault filled by zombies,sceletons and more dangerous undeads.His first reaction to this is,-Good thing im not picking pockets for as a totler no undead would stand me,atleast if im chasing them down its not for the things in their pockets.

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