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Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Wednesday, January 17, 2007 at 05:12 (GMT -5)

Hmm, whoops - seems neither of us warned the other we were writing a new part, noob-master :P But it's no problem, I'll just edit mine to cut out the shop details and change it a little and it'll fit in fine.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
F50
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5476 days, 7 hours, 57 minutes and 30 seconds ago.
Posted on Wednesday, January 17, 2007 at 10:15 (GMT -5)

Just wondering what we are lugging around. could someone please fill in what's missing?


Thurgin:

got a few unidentified rings.

Ramirez:

SLB,
2 Phase daggers
frozen dagger.

Lawf'okong

Several scrolls: possibly ?id ?mele acc. ?mele dmg ?light ?darkness ?dark predictions.

Several potions: possibly !Ma !Dx !insight !water !longetivity !blindness !confusion

"magic map
"ice ball

Jarlgan:

better sword

Tarindil:

Strange message + map.
"If the bread weights that much in the draklor chain, then it's no wonder so many die of starvation.
AND - what kind of IRON RATION weights as much as an iron shield?! A dinner for four, oven included? ;)"

-Maelstrom
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PeanutGod
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5052 days, 13 hours, 15 minutes and 41 seconds ago.
Posted on Wednesday, January 17, 2007 at 10:27 (GMT -5)

For myself, I have the following:

Hood (+1,0)
Leather Armour (+0,+2)
Long Sword (+2, +1d8)
Dagger (+3, 1d4+1)
(Couple more daggers of varying damage)
Frozen Dagger (+2d6 Ice Damage)
1 strange bracelet
Gloves (+0,+0)
Leather Boots (+0,+0)
Seven League Boots.
3 potions of poison
2 torches, 1 tinderbox, 1 box flint and steel
2567 gold pieces and 3 iron ration

We may as well have my dude hoard the gold, since at the end of the day he's going to steal it back anyway! :D

Also, from now on I reckon that we don'yt just suddenly start acquiring new awesome items. They should be worked in very slowly. We aren't suddenly advancing in levels that fast. Right now I envision Ramirez as being around level 5, since the experience would have been shared around the group.

------

Ladies and Gentleman, take my advice. Pull down your pants, and slide on the ice.


Ladies and Gentleman, take my advice. Pull down your pants, and slide on the ice.


Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Wednesday, January 17, 2007 at 11:15 (GMT -5)

Oops, I feel kinda bad now for giving Jarlgan the bracers of war :P But long-term I think it'll work out well since he'll possibly be the only one that can't get precrownings or crownings (since he hates gods). I think the point should perhaps be that we don't have unrealistic equipment. You tend to find a lot of nice stuff in the UD, and an artifact in the shop is quite possible (though BoW in HMV is obviously a stroke of luck). Two phase daggers though, on the other hand - er, is that even possible at this danger level?

On another note, please let me know if you're uncomfortable with what I'm writing for your characters. I don't want to tread on anyone's toes - I just tend to write what I think would make a good story.

Anyway, equipment-wise Tarindil just has what I listed as starting equipment (basic stuff) plus the strange message/map, a cursed scroll of chaos resistance, and a potion of ultra healing (all found initially in HMV). I guess you can add a shield and some leather armour gained from the HMV shop, since it was said we all got a few things.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
F50
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Posted on Wednesday, January 17, 2007 at 12:05 (GMT -5)

I'd say more like level seven for all of us. We would have been at least at level five for bumbling around in the SMC. Then I'd rekon two more levels for the rest of what we've done. This will obviously mean trouble for exiting through the SMC. We should be at level ten after doing the puppy quest if you'd like to do that. Level eleven after Keethrax. Then I'd like to go to the CoC.

Thurgin is probably not going to get crowned as he is lawful by legalism. I would like to get precrowned once with Executor though.

It makes sense that only one Lawful and one Chaotic will be crowned (someone could be crowned neutral too) so that leaves Tarindil out if he is lawful.

PS: Don't forget the ogres and other beast we left behind of UD:4. If Tarindil needs an artifact a surge of power might be the other beast.

EDIT: we wouldn't save the puppy w/o a wish though.
"If the bread weights that much in the draklor chain, then it's no wonder so many die of starvation.
AND - what kind of IRON RATION weights as much as an iron shield?! A dinner for four, oven included? ;)"

-Maelstrom

[Edited 1 time, last edit on 1/17/2007 at 12:06 (GMT -5) by F50]
F50
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5476 days, 7 hours, 57 minutes and 30 seconds ago.
Posted on Wednesday, January 17, 2007 at 12:19 (GMT -5)

Ya know, what about removing the phase daggers part from the HMV and putting that as a theft later in Law-in-the-wall.
"If the bread weights that much in the draklor chain, then it's no wonder so many die of starvation.
AND - what kind of IRON RATION weights as much as an iron shield?! A dinner for four, oven included? ;)"

-Maelstrom
Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Wednesday, January 17, 2007 at 12:20 (GMT -5)

I agree on level 7 or so, apart from my bard. I figure SMC won't be troublesome if Tarindil tames those blink dogs. Executor is definitely appropriate for a dwarven paladin, as long as you don't mind being cursed. Purifier is another option though (double damage in the hands of a Paladin), and would be handy in DarkForge. My elf is neutral, but I'm not sure if he'd ever get crowned (if he did I'd want Sun's Messenger). At the moment it's fairly irrelevant - we're nowhere near the stage of having enough money or anything to get crowned. Also, I think in general we should be fine without artifacts for a long while.

Puppy's long dead. I bagsy not having to tell the little girl :P
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
F50
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5476 days, 7 hours, 57 minutes and 30 seconds ago.
Posted on Wednesday, January 17, 2007 at 12:43 (GMT -5)

what I usually do is to not tell her and then hope to come back in endgame with a wish.

Generally I use live sacs to get to very close or beyond. this is a problem for neutrals considering most of the fodder in the PC and at the bottom of the DD is neutral.

Perhaps the company splits up for the puppy/keethrax quests. Lawfuls and Tarindil could do puppy quest (neutral alter on PC:5??), while the chaotics do Keethrax (chaotic altar? on DD:7??). Just a thought. My best characters get altars in lucky places.

PS: I wish I had known that purifier does (4d5+5)*2 damage for paladins (the greater identify from the guidebook said 4d5+5). That's a lot better than Executor! And Unlife slaying instead of humanoid isn't horrible. NICE!
"If the bread weights that much in the draklor chain, then it's no wonder so many die of starvation.
AND - what kind of IRON RATION weights as much as an iron shield?! A dinner for four, oven included? ;)"

-Maelstrom
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Battle bunny
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5827 days, 12 hours, 49 minutes and 41 seconds ago.
Posted on Wednesday, January 17, 2007 at 12:53 (GMT -5)

Just a thought. While there are altars often in the puppy cave, there is no guaranteed altar in either of those caves.
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Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Wednesday, January 17, 2007 at 13:23 (GMT -5)

Hmm, I don't think two characters can take on Keethrax alone - especially not two mainly melee fighters (and saccing him would be cheap). Also, splitting up the story would get confusing kinda quickly, unless we decided to address each half one at a time. And isn't Ramirez N- rather than Chaotic? Chaotic altar's kinda useless - the orc won't touch it, so it'd have to be converted. So one N altar is all we need, location fairly irrelevant. I still think it's too early to go down a precrowning route - I'd rather do that when we have lots of gold (since RPwise it makes more sense than standing around waiting for monsters to sac, or spending days farming herbs to offer).

And as PeanutGod said, lets not go making ourselves minigods just yet :) I think we're pretty strong as we are - 5 of us makes "the game" pretty easy ;) We coulda taken on that golem vault without too much trouble - webs in the corridor to slow them down, the spellcasters slinging down magic missiles to weaken them up before the melee fighters finish them off when they come out of the corridor. Iron golem would represent a bit more of a challenge, possibly destroying some equipment with fire breath etc, but would be fun. Keethrax or the raiders could similarly be dispatched with great ease using group tactics.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
nOOb-mAsTeR
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5764 days, 6 hours, 27 minutes and 20 seconds ago.
Posted on Wednesday, January 17, 2007 at 13:50 (GMT -5)

Okay, I won't have any more nice items anymore in the story for a long time. Just wanted to give Ramirez a lil advantage. His personality kinda describes mine. Oh, and I plan on getting Lawf'okong precrowned with protector, and then finding Trusted One at the volcano in an epic battle. I have a quarterstaff, but I'm gonna use swords and shields.
"You try to give Fang, the large dog the bone. Fang, the large dog says,"Do you know who I am, mortal?!?!"
My smartest dog ever:D
F50
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5476 days, 7 hours, 57 minutes and 30 seconds ago.
Posted on Wednesday, January 17, 2007 at 14:10 (GMT -5)

I would say only two artifacts per person max.
"If the bread weights that much in the draklor chain, then it's no wonder so many die of starvation.
AND - what kind of IRON RATION weights as much as an iron shield?! A dinner for four, oven included? ;)"

-Maelstrom
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Battle bunny
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5827 days, 12 hours, 49 minutes and 41 seconds ago.
Posted on Wednesday, January 17, 2007 at 14:44 (GMT -5)

Well, just one thing I'd like to ask then. You seem to be rigidly sticking to strict game formulas in this story. But wouldn't it be a little bit more "free"-feeling if you would use them as relative things and stuff? Not trying to ruin your story, just asking.
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nOOb-mAsTeR
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5764 days, 6 hours, 27 minutes and 20 seconds ago.
Posted on Wednesday, January 17, 2007 at 16:39 (GMT -5)

Hmmm, I guess PeanutGod is making a LONG story.It's been four hours since the section in progress notice. It better be good :D Though we're in no rush.And I agree Battle Bunny. Literature is an art form, and you cannot rush art.(That sounded slightly gay.....sounded like something Michael Jackson would say...*shiver*)
"You try to give Fang, the large dog the bone. Fang, the large dog says,"Do you know who I am, mortal?!?!"
My smartest dog ever:D
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PeanutGod
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Lord of Misery


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5052 days, 13 hours, 15 minutes and 41 seconds ago.
Posted on Thursday, January 18, 2007 at 00:06 (GMT -5)

Sorry guys, bad storms over here last night and I couldn't even get any web page to load. I do have something in progress though.


----

Ladies and Gentleman, take my advice. Pull down your pants and slide on the ice.
Ladies and Gentleman, take my advice. Pull down your pants, and slide on the ice.


Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Thursday, January 18, 2007 at 00:43 (GMT -5)

Battle bunny, I dunno if we're being that rigid. Ramirez took out a stone giant lord earlier, Jarlgan was able to survive a death ray (even with bracers of war you'd take a few hundred hp damage) and we've been fairly free about being able to identify items. I think sometimes we're being a little too rigid with acquiring items, but it's important to stop any deus ex machina in the story ("Hey, there's an ice dragon! Lucky I found this wand of fire a moment ago!") I agree that the emphasis should always be on story over game mechanics, the only problem being if we make characters too overpowered (since that can take the excitement out of battles). I personally want to keep Tarindil fairly weak for a while - he can't compete with the others for raw damage, and so has to rely on various tricks in battle.

Hmm, just a thought, but we're gonna be finding the elemental orbs later. I think several of our characters fit nicely in with the stereotypes behind the elements (and the stats they'd want from them):

Fire (+10 St) - Jarlgan, orcish fighter
Water (+10 Wi) - Tarindil, elven bard
Air (+10 Dx) - Ramirez, human assassin
Earth (+10 To) - Thurgin, dwarven paladin
Mana (+10 Ma) - Lawf'okong, trollish wizard

We're like the little Captain Planet team ;) Of course it's not that clear cut really - Lawf'okong could easily have the Water orb when we first get it, since he'd benefit more.

As for artifacts, 2 random ones each does sound right, especially when you consider we'll be finding plenty of guaranteed artifacts. Tarindil getting crowned with Sun's Messenger further down the line would be snazzy, and maybe eventually finding Nature's Companion in casino shop or something like that.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Thursday, January 18, 2007 at 01:08 (GMT -5)

Heh, nice post, PeanutGod. The plot thickens!

Considering Ramirez's latest revelation I've changed a previous story element to say Tarindil saw Alhacrast hang 90 years ago. Even if he has no direct relation to the character's longevity, it works kinda better with my guy's age (for the ideas I have of them studying together) and for his established presence as Overlord of the City of Hate (and whatever other titles we decide to give it!) No idea where this is all going of course, but it should be interesting ;P
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
F50
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5476 days, 7 hours, 57 minutes and 30 seconds ago.
Posted on Thursday, January 18, 2007 at 12:19 (GMT -5)

How about after we finish the Chaos gate defeating Alhacrast becomes our next goal. I've imagined that Alhacrast is connected with Nurrag-Varrn. Perhaps one of the Dark Elves that he brought along with him in his quest to be omniscient. The adom guidebook's page has some stories on it one of them which describes Nurrag-Varn and the boots of great speed.
"If the bread weights that much in the draklor chain, then it's no wonder so many die of starvation.
AND - what kind of IRON RATION weights as much as an iron shield?! A dinner for four, oven included? ;)"

-Maelstrom

[Edited 1 time, last edit on 1/18/2007 at 12:20 (GMT -5) by F50]
Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Thursday, January 18, 2007 at 12:51 (GMT -5)

Well, I don't know what's gonna happen with regards to entering or closing the Chaos gate, facing Andor Drakon etc. Alhacrast is a human; I have a story written now for his early background, from 90-100 years ago (tied in with Tarindil) which I'll gradually reveal. What happened after 90 years ago I don't know - he obviously became overlord of Jak-Nagiur and turned it into a nightmarish city. He's had some close tie in with Ramirez's demon - whether he's responsible for the demon being trapped in the bracelet or not I don't know. He would have come to the Chain within the last few months, in close connection to the scroll of omnipotence and the volcano. The demon obviously wants the scroll too, as well as wanting to kill Alhacrast. It seems probable to me that it's not by chance Ramirez ended up in the Drakalor Chain - he was being led there by inner forces.

I've got an idea in my head now as to where the volcano is and where the pathway to it is - to be specific I'm imagining a tunnel underneath a lake. A very specific lake. Filled with chaos pirahnas. *Not* easy to dive into. The party will unlock how they can access the stairwell through the code on the scroll (which I haven't figured out yet - will have to figure a way through the pirahnas first, and then somehow code it to the message). We'd need to be a decent level to take on the Volcano though. Red Rooster Inn has to be fitted in somewhere too - probably where the encounter with Alhacrast will finally happen (whether before or after the gate).
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
nOOb-mAsTeR
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5764 days, 6 hours, 27 minutes and 20 seconds ago.
Posted on Thursday, January 18, 2007 at 14:06 (GMT -5)

I think it should be before the gate is closed, and when they close it, realize that chaos is emanating from the volcano, despite them killing Alhacrast. They'll have to kill him again, except throw his body into the volcano(kinda like Lord of the Rings)
"You try to give Fang, the large dog the bone. Fang, the large dog says,"Do you know who I am, mortal?!?!"
My smartest dog ever:D
Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Thursday, January 18, 2007 at 18:11 (GMT -5)

Hmm, perhaps the first time would be at the Red Rooster Inn. The demon would kill him, then the demon would seperate somehow from Ramirez, and the party would have to beat it. Later on we'd find out that Alhacrast was not so easily slain, and we'd hunt him down and put an end to the last threat to peace. If Jarlgan goes does the Chaos God route then that would create some more problems... I'm thinking maybe he would enter the gate to face Andor Drakon so that he could be Chaos God (we'd be lenient on the usual crowning and corruption requirements), then the rest of us would close it after him and destroy the levers (just to be sure). Perhaps we'd then face him at the Volcano as the new Chaos God? Of course the orc has a chance of redemption a long time before then - depends on how Cat Lord Lord wants to play him.

All this is kinda insignificant at the present. Nice as it is to think about we're a very long way from there at the moment. For now we should concentrate on simply enjoying the story we crafting together :)
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
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Battle bunny
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5827 days, 12 hours, 49 minutes and 41 seconds ago.
Posted on Friday, January 19, 2007 at 08:22 (GMT -5)

And now the third idea, please don't write down the main things just to type it down in a longer way later. Now I just know what the story is about. You should make interesting twists along the way, and you should NOT invent them beforehand.
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PeanutGod
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Lord of Misery


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5052 days, 13 hours, 15 minutes and 41 seconds ago.
Posted on Friday, January 19, 2007 at 10:01 (GMT -5)

Sounds like some good ideas there Darren. My demon does actually have a different motive, but the one you suggested could easily be worked into the story. If Jarglan decided to try and become the chaos god, that'd make for a really cool ending, but we would have to kick his ass. There are a lot of things I want Ramirez to accomplish during this story, with the Alhacrast line being only one of them. Plus we also have Lawf'okongs and Thurgins storylines to work in as well.

And BB, the only reason we're doing this is so that none of us start jumping off in some random direction that no one else knows about. Lots of things are going to happen along the way, side quests as it were, so we're just making sure everyone knows what the general direction is. It's a pretty sensible way to go.

-------

Ladies and Gentleman, take my advice. Pull down your pants, and slide on the ice.
Ladies and Gentleman, take my advice. Pull down your pants, and slide on the ice.


Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Friday, January 19, 2007 at 10:34 (GMT -5)

Battle Bunny, believe me, there's plenty of interesting twists I have half-planned :) We're just throwing some ideas around here, and laying down some features for the plot to move around so we know not to do something wrong.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
Cat Lord Lord
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5445 days, 9 hours, 32 minutes and 36 seconds ago.
Posted on Friday, January 19, 2007 at 15:08 (GMT -5)

Sorry guys, haven't posted in awhile. I just got WoW Burning Crusade so... if it makes you guys feel any better I haven't been sleeping :-). I made my orc have ulterior motive for finding Khelvestar. He wants to ask him who the demon was. He doesn't want to tell anyone who he say, but I'm thinking of it being Andor Drakon or the one demon guy (I forgot his name). Anyway, in the end I want him to give up power and become a hermit or be Ultimate Chaos god :-). Also, I think we have enough ground character personalities set up. Can we go back to the real ADOM plot? Much easier to write about. Should we do the black druid?
Homework is not meant for home! It's a sick verbal coincidence!
-My brother
Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Saturday, January 20, 2007 at 03:30 (GMT -5)

Other demon guy? You mean Nuurg-Vaarn, the Chaos archmage? Or Fistinarius? The former seems more appropriate perhaps with your mention of a bony finger. Heh, hermit or Ultimate Chaos God - an amusing choice. But obviously one that won't occur for a long time... For now, yes, definitely back to the main ADOM plot. We can develop characters in little bits as we go along, but they have nice groundings now. I agree on the black druid. We should also check out the bandit village and get some new skills for a few of us.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
Cat Lord Lord
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5445 days, 9 hours, 32 minutes and 36 seconds ago.
Posted on Saturday, January 20, 2007 at 06:45 (GMT -5)

I was thinking of Alhacrast. Maybe he could be a Demon Commander for Andor Drakon, who is paving the way or turned rogue and is in control of lots of bad guys. As far as character sub-plots go, the dwarf and troll are lacking in them. Just mentioning, Noob and F50 you might want to think of something for them (anyone watch Lost or any soap opera?). Also, are we setting any rules for cities outside? Any specific cities outside the Chain?


Homework is not meant for home! It's a sick verbal coincidence!
-My brother
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Battle bunny
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5827 days, 12 hours, 49 minutes and 41 seconds ago.
Posted on Saturday, January 20, 2007 at 07:09 (GMT -5)

And now come some constructive ideas. Maybe this Alhacrast could be like Fisty, some great demon like that greater balor. And you could make several (even 5-10) such demonic generals, who could serve a different purpose for Andor. What about your characters defeating them all in progress, with Alhacrast being the most powerful and last to be defeated of these generals?
If it's ideas, I'm at home. Of course, you could just ignore this but believe me, the more ideas the better.
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Darren Grey
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4239 days, 16 hours, 32 minutes and 2 seconds ago.
Posted on Saturday, January 20, 2007 at 10:11 (GMT -5)

Er, like I said, I've typed up a lot of stuff about Alhacrast that just needs pacing through the story - a fairly long history of him as a human friend of Tarindil's that turned to black magic. I was working on the basis of him simply being after the Scroll of Omnipotence (which Lubaf wants as well, and possibly others - it would obviously be a popular item), with the party eventually having to stop him. Demonic commanders/generals sounds fun though :) Fisty's obviously the chief, but it would be nice to throw in other big chaos baddies, possibly with some of them even plotting to take over from Andy themselves and trying to make deals with party members.
Waldenbrook, the dwarven shopkeeper, mumbles: "I'd offer 9 gold pieces for yer dwarven child corpse."
nOOb-mAsTeR
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5764 days, 6 hours, 27 minutes and 20 seconds ago.
Posted on Saturday, January 20, 2007 at 10:24 (GMT -5)

Lol, Darren. You're last post was hilarious!
"You try to give Fang, the large dog the bone. Fang, the large dog says,"Do you know who I am, mortal?!?!"
My smartest dog ever:D
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